A new league of Ninjas have arrived!
Ninjas
Ninja is a theme that has had cards since the very dawn of the game, and has monsters of all sorts of Levels and Attributes. Ninjas are supported by “Ninjutsu Art”, Spell and Trap Cards that enable all forms of ever-shifting strategies. There as many effects as there are kinds of Ninja, allowing you to build all sorts of Decks.
DABL-JP015 Sora no Ninja – Tobari (Sky Ninja Tobari)
Level 1 EARTH Winged Beast Effect Monster
ATK 0
DEF 0
You can only use the 1st and 3rd effect of this card’s name each once per turn.
(1) You can send this card from your hand to the GY; Special Summon 1 “Ninja” monster from your hand in face-up or face-down Defense Position.
(2) Cannot be destroyed by battle or card effects the turn it was Special Summoned or flipped face-up.
(3) During your opponent’s Main or Battle Phase (Quick Effect): Fusion Summon 1 “Ninja” Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
DABL-JP016 Mushi no Ninja – Mitsu (Insect Ninja Mitsu)
Level 2 WATER Insect Effect Monster
ATK 200
DEF 2100
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If you control a “Ninja” card or a face-down Defense Position monster: You can Special Summon this card from your hand.
(2) When your opponent activates a monster effect (Quick Effect): You can target 1 of your face-down Defense Position monsters; change it to face-up Defense Position, and if you do, change this card to face-down Defense Position, then, if the targeted monster was a “Ninja” monster, except “Insect Ninja Mitsu”, negate that opponent’s activated effect.
DABL-JP017 Kemono no Ninja – Baku (Beast Ninja Baku)
Level 3 WIND Beast Effect Monster
ATK 1500
DEF 600
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is added to your hand, except by drawing: You can Special Summon it.
(2) If this card is Special Summoned or flipped face-up: You can target 1 “Ninja” or “Ninjitsu Art” card in your GY or face-up Spell & Trap Zone, except “Beast Ninja Baku”; return it to the hand.
DABL-JP018 Tsutsugane no Ninja – Kagerou (Gunmetal Ninja – Kagero / Musket Ninja Kagero)
Level 4 FIRE Warrior Effect Monster
ATK 1600
DEF 2000
You can only use the 1st and 2nd effects of this card’s name each once per turn.
(1) If this card is Normal or Special Summoned, or flipped face-up: You can Special Summon 1 “Ninja” monster from your hand or GY in face-down Defense Position, except “Musket Ninja Kagero”.
(2) When your opponent activates a card or effect that targets 1 “Ninja” card or face-down Defense Position monster you control (and no other cards) and this card is in your GY (Quick Effect): You can Special Summon this card in face-down Defense Position, and if you do, return the targeted card to the hand.
DABL-JP040 Ikusa no Ninja – Meisen (War Ninja Meisen)
Level 6 DARK Warrior Fusion Effect Monster
ATK 2500
DEF 1500
Materials: 2 “Ninja” monsters with different Types
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards. You can only use the 3rd effect of this card’s name once per turn.
(1) Your “Ninja” monsters can attack directly.
(2) Cannot be targeted for attacks while you control a face-down Defense Position monster.
(3) When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 “Ninja” monster from your Deck in face-up or face-down Defense Position.
DABL-JP061 Itan no Ninpouchou (Novel Ninjitsu Art Book)
Quick-Play Spell Card
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If your opponent controls a card: Set 1 “Ninjitsu Art” Spell/Trap and/or 1 “Ninja” monster (1 from your Deck and 1 from your GY), except “Novel Ninjitsu Art Book”.
(2) If this Set card is sent to the GY: You can target 1 face-up monster on the field; change it to face-down Defense Position.
DABL-JP062 Ninpou Sougu – Kanamugura (Ninjitsu Art Equipment Kanamugura)
Equip Spell Card
You can only use the 2nd and 3rd effects of this card’s name each once per turn.
(1) The equipped monster gains 500 ATK and is treated as a “Ninja” monster.
(2) You can banish 1 “Ninja” monster from your GY, then target 1 card on the field; destroy it.
(3) If this card is sent from the field to the GY: You can target 1 of your banished “Ninja” monsters; either add it to your hand or Special Summon it in face-down Defense Position.
DABL-JP077 Ninpou Rakuyoumai (Ninjitsu Art of Fallen Leaves’ Dance)
Continuous Trap Card
You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.
(1) Activate this card by targeting 1 “Ninja” monster or face-down Defense Position monster on the field; Tribute it, and if you do, Special Summon 1 “Ninja” monster from your Deck. When this card leaves the field, send the Summoned monster to the GY.
(2) If this card is face-up: You can target 1 “Ninjitsu Art” Continuous Spell/Trap in your Spell & Trap Zone; return it to the hand.