The Organization presents its finalized translations of “Phantom Rage”
PHRA-JP001 – Rare
Raiders’ Wing
Level 4 DARK Winged Beast Effect Monster
ATK 0
DEF 2000
(This card is always treated as a “The Phantom Knights” card and a “Raidraptor” card.)
You can use the (1)st effect with this card’s name only once per turn.
(1) If this card is in your hand or GY: You can detach 1 material from a DARK Xyz Monster you control; Special Summon this card, but banish it when it leaves the field.
(2) An Xyz Monster whose original Attribute is DARK and has this card as material gains this effect.
● Your opponent cannot target this card with card effects.
PHRA-JP002
Phantom Knights’ Stained Greave / The Phantom Knights of Stained Greaves
Level 3 DARK Warrior Effect Monster
ATK 1200
DEF 600
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) If a “The Phantom Knights” monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, then you can increase its Level by 1.
(2) You can banish this card from your GY; Special Summon 1 “The Phantom Knights” monster from your hand, except “The Phantom Knights of Stained Greaves”, then you can increase its Level by 1.
PHRA-JP003 – Rare
Phantom Knights Tear Scale / The Phantom Knights of Tear Scale
Level 3 DARK Warrior Effect Monster
ATK 600
DEF 1600
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) You can discard 1 card; send 1 “Phantom Knights” card from your Deck to the GY, except “The Phantom Knights of Tear Scale”.
(2) If another “Phantom Knights” card(s) is banished from your GY while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field.
PHRA-JP004
Raid Raptors – Heel Eagle / Raidraptor – Heel Eagle
Level 3 DARK Winged Beast Effect Monster
ATK 700
DEF 700
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) If all monsters you control are “Raidraptor” monsters (min. 1): You can Special Summon this card from your hand.
(2) You can banish this card from your GY, then target 1 “Raidraptor” Spell/Trap in your GY; add it to your hand.
PHRA-JP005 – Rare
Raid Raptors – Strangle Lanius / Raidraptor – Strangle Lanius
Level 4 DARK Winged Beast Effect Monster
ATK 1600
DEF 1100
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) If you control a DARK monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
(2) If you control an Xyz Monster with a DARK Xyz Monster as material: You can target 1 Level 4 or lower “Raidraptor” monster in your GY; Special Summon it, but negate its effects.
PHRA-JP006
Tribrigade Nabel
Level 1 WIND Winged Beast Effect Monster
ATK 0
DEF 2000
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters from your GY; Special Summon from your Extra Deck, 1 Beast, Beast-Warrior, or Winged Beast Link Monster with a Link Rating equal to that number, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, and Winged Beast monsters.
(2) If this card is sent to the GY: You can add 1 “Tribrigade” monster from your Deck to your hand, except “Tribrigade Navel”.
PHRA-JP007
Tribrigade Ceras
Level 2 EARTH Beast Effect Monster
ATK 1200
DEF 1500
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand.
(2) You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters from your GY; Special Summon from your Extra Deck, 1 Beast, Beast-Warrior, or Winged Beast Link Monster with a Link Rating equal to that number, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, and Winged Beast monsters.
PHRA-JP008 – Rare
Tribrigade Phractaur
Level 4 FIRE Beast-Warrior Effect Monster
ATK 1900
DEF 1600
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY.
(2) You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters from your GY; Special Summon from your Extra Deck, 1 Beast, Beast-Warrior, or Winged Beast Link Monster with a Link Rating equal to that number, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, and Winged Beast monsters.
PHRA-JP009
Ḥaššāšīn Dragma / Ḥashashiyan Dogmatika
Level 8 LIGHT Spellcaster Effect Monster
ATK 2000
DEF 1500
You can use each effect among the (1)st, (2)nd, and (3)rd effects with this card’s name only once per turn.
(1) If a Fusion, Synchro, Xyz, and/or Link Monster(s) is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand.
(2) If this card is Special Summoned from the hand: You can target 1 “Dogmatika” card in your GY, except “Ḥashashiyan Dogmatika”; add it to your hand.
(3) When an opponent’s monster declares an attack: You can make all “Dogmatika” monsters you currently control gain 500 ATK.
PHRA-JP010 – Super Rare, Secret Rare, Prismatic Secret Rare
Dennoukaien – Ruru / Datascape Lady – Ruirui
Level 3 WIND Psychic Tuner Effect Monster
ATK 1600
DEF 600
You can use the [(1)st] effect with this card’s name only once per turn.
(1) If this card is in your hand: You can target 1 “Datascape” card you control; you cannot Special Summon monsters for the rest of this turn, except Level/Rank 3 or higher monsters, also send 1 “Datascape” card from your Deck to the GY, with a different card type (Monster, Spell, or Trap) from the targeted card, and if you do, Special Summon this card, then you can add 1 “Datascape” card from your Deck to your hand, with a different card type from both the targeted card and the sent card, except “Datascape Lady – Ruirui”.
PHRA-JP011 – Rare
Dennoukaigo – Raorao / Datascape Savant – Laolao
Level 6 WIND Psychic Tuner Effect Monster
ATK 0
DEF 2400
You can use the [(1)st] effect with this card’s name only once per turn.
(1) If this card is in your hand: You can target 1 “Datascape” card you control; you cannot Special Summon monsters for the rest of this turn, except Level/Rank 3 or higher monsters, also send 1 “Datascape” card from your Deck to the GY, with a different card type (Monster, Spell, or Trap) from the targeted card, and if you do, Special Summon this card, then you can Special Summon 1 “Datascape” monster from your GY in Defense Position, with a different name from that sent card, but negate its effects.
PHRA-JP012
Dennoukai Chi – Titi / Datascape Zhi – Zhizhi
Level 3 EARTH Wyrm Effect Monster
ATK 1000
DEF 1600
You can use the [(1)st] effect with this card’s name only once per turn.
(1) If this card is in your hand: You can target 1 “Datascape” card you control; you cannot Special Summon monsters for the rest of this turn, except Level/Rank 3 or higher monsters, also send 1 “Datascape” card from your Deck to the GY, with a different card type (Monster, Spell, or Trap) from the targeted card, and if you do, Special Summon this card, and if you do that, during the End Phase of this turn, you can add 1 “Datascape” monster from your GY to your hand, except “Datascape Zhi – Zhizhi”.
PHRA-JP013
Dennoukai Rin – Riri / Datascape Qilin – Linlin
Level 6 EARTH Wyrm Effect Monster
ATK 1800
DEF 600
You can use the [(1)st] effect with this card’s name only once per turn.
(1) If this card is in your hand: You can target 1 “Datascape” card you control; you cannot Special Summon monsters for the rest of this turn, except Level/Rank 3 or higher monsters, also send 1 “Datascape” card from your Deck to the GY, with a different card type (Monster, Spell, or Trap) from the targeted card, and if you do, Special Summon this card, then you can send 1 “Datascape” card from your Deck to the GY, with a different card type from both the targeted card and the first sent card, except “Datascape Qilin – Linlin”.
PHRA-JP014 – Rare
Soutenken no Yuuhi / Yuuhi the Souten Brawler
Level 4 LIGHT Warrior Effect Monster
ATK 1800
DEF 1000
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) You can target 1 “Souten” monster you control; destroy that monster, and if you do, add 1 “Souten” Spell from your Deck to your hand.
(2) If a face-up “Souten” Fusion Monster(s) you control that was Fusion Summoned using an Effect Monster as material is destroyed by battle or an opponent’s card effect while this card is in your GY: You can add this card to your hand.
PHRA-JP015 – Rare
Soutenkyaku no Soukoku / Soukoku the Souten Kicker
Level 3 LIGHT Warrior Effect Monster
ATK 800
DEF 2000
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) If a face-up “Souten” monster(s) you control other than “Soukoku the Souten Kicker” is destroyed by battle or card effect during your opponent’s turn: You can Special Summon this card from your hand, then you can destroy 1 “Souten” monster you control, and if you do, Special Summon 1 “Souten” Fusion Monster from your Extra Deck.
(2) If this card is Normal or Special Summoned: You can add 1 “Souten” Trap from your Deck to your hand.
PHRA-JP016 – Rare
Infernity Conjuror
Level 3 DARK Fiend Effect Monster
ATK 1200
DEF 900
You can use the (2)nd effect with this card’s name only once per turn.
(1) While you have no cards in your hand, all face-up monsters your opponent controls lose 800 ATK.
(2) If this card is in your GY and you have no cards in your hand: You can Special Summon this card, but banish it when it leaves the field.
PHRA-JP017
Infernity Wildcat
Level 3 DARK Fiend Tuner Effect Monster
ATK 1400
DEF 0
You can Special Summon using the procedure written in the (1)st effect with this card’s name only once per turn.
You can use the (2)nd effect with this card’s name only once per turn.
(1) You can Special Summon this card (from your hand) by sending 1 other “Infernity” monster from your hand to the GY.
(2) If you have no cards in your hand: You can banish 1 “Infernity” monster from your GY; increase or reduce this card’s Level by 1 until the end of this turn.
PHRA-JP018
Ultra Athlete Libero Spiker / U.A. Libero Spiker
Level 4 EARTH Warrior Effect Monster
ATK 1800
DEF 1800
You can Special Summon using the procedure written in the (1)st effect with this card’s name only once per turn.
You can use the (2)nd effect with this card’s name only once per turn.
(1) You can Special Summon this card (from your hand) by returning 1 “U.A.” monster you control to the hand, except “U.A. Libero Spiker”.
(2) During your opponent’s Main Phase (Quick Effect): You can shuffle 1 Level 5 or higher “U.A.” monster from your hand into the Deck, and if you do, Special Summon 1 “U.A.” monster with a different name from your Deck, then return this card from the field to the hand.
PHRA-JP019 – Rare
Ultra Athlete Playing Manager / U.A. Playing Manager
Level 8 EARTH Warrior Effect Monster
ATK 2000
DEF 2600
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) If you Normal or Special Summon a “U.A.” monster(s) (except during the Damage Step): You can Special Summon this card from your hand.
(2) If this card is Special Summoned: You can activate 1 of these effects.
● Target 1 card on the field; destroy it.
● Negate the effects of all face-up monsters currently on the field, except “U.A.” monsters, until the end of this turn.
PHRA-JP020
Hyou’i Kakusei – Gagigobyte / Awakening of the Possessed – Gagigobyte
Level 5 WATER Reptile Effect Monster
ATK 2000
DEF 200
You can use each effect among the (2)nd and (3)rd with this card’s name only once per turn.
(1) You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster you control and 1 Level 4 or lower WATER monster you control to the GY.
(2) When this card is Special Summoned by the way written in its (1)st effect: You can send 1 random card from your opponent’s hand to the GY, then each player draws 1 card.
(3) If this card is sent from the field to the GY: You can add 1 “Spiritual Water Art” card or 1 “Possessed” Spell/Trap from your Deck to your hand.
PHRA-JP021
Hyou’i Kakusei – Rasenryuu / Awakening of the Possessed – Rasenryu
Level 5 WIND Dragon Effect Monster
ATK 2000
DEF 200
You can use each effect among the (2)nd and (3)rd with this card’s name only once per turn.
(1) You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster you control and 1 Level 4 or lower WIND monster you control to the GY.
(2) When this card is Special Summoned by the way written in its (1)st effect: You can return 1 card your opponent controls to the hand.
(3) If this card is sent from the field to the GY: You can add 1 “Spiritual Wind Art” card or 1 “Possessed” Spell/Trap from your Deck to your hand.
PHRA-JP022 – Ultra Rare, Secret Rare, Ultimate Rare, Prismatic Secret Rare
Kikouga – Onkamikoto no Makami / Gizmek Mikoto, the Cut-throat Cyclone Canine
Level 6 WIND Machine Effect Monster
ATK 2150
DEF 2150
You can use each effect among the (2)nd and (3)rd effects with this card’s name only once per turn.
(1) If you have 6 or more banished cards, you can Normal Summon this card without Tributing.
(2) If this card is Normal or Special Summoned: You can discard 1 monster; add 1 monster from your Deck to your hand whose ATK equals its own DEF, except “Gizmek Mikoto, the Cut-throat Cyclone Canine”.
(3) If this card in the Monster Zone is destroyed: You can shuffle 6 of your banished cards into the Deck.
PHRA-JP023 – Ultra Rare, Secret Rare, Ultimate Rare, Prismatic Secret Rare
Shishi-Oh Alpha / Zoo King Alpha
Level 8 EARTH Beast [Special Summon] Effect Monster
ATK 3000
DEF 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is higher than the total ATK of all monsters you control.
You can use the [(1)st] effect with this card’s name only once per turn.
(1) You can target Beast, Beast-Warrior, and/or Winged Beast monsters you control, up to the number of face-up monsters your opponent currently controls; your “Zoo King Alpha(s)” cannot attack directly this turn, also return the targeted monsters to the hand, then return an equal number of face-up monsters your opponent controls to the hand.
PHRA-JP024
Kisai no Plufiness / Plufiness the Unconventional Commander
Level 4 DARK Fiend Effect Monster
ATK 1800
DEF 0
You can use each effect among the (1)st, (2)nd, and (3)rd with this card’s name only once per turn.
(1) If this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; increase this card’s Level by 1.
(2) You can target 1 Trap in either GY; banish it, and if you do, increase this card’s Level by 1.
(3) If this card in your possession is destroyed by an opponent’s card: You can Set 1 of your banished Normal Traps to your field.
PHRA-JP025 – Rare
Rockband Groove – Xenoguitarm
Level 4 EARTH Rock Effect Monster
ATK 1000
DEF 2000
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) If this card is sent to the GY: You can target 1 Rock monster in your GY, except “Rockband Groove – Xenoguitarm”; add it to your hand, then place 1 card from your hand on the top of the Deck.
(2) If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY.
PHRA-JP026
Magical Broker
Level 3 DARK Spellcaster Effect Monster
ATK 1500
DEF 200
You can use the (2)nd effect with this card’s name only once per turn.
(1) Cannot be destroyed by battle or card effect while you control a Continuous Spell/Trap.
(2) During your opponent’s turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap you control to the GY; draw 1 card.
PHRA-JP027
Donshokugyo Greedys / Gluttonous Greedfish
Level 3 WATER Fish Tuner Effect Monster
ATK 1000
DEF 1000
You can use the (1)st effect with this card’s name only once per turn.
(1) You can target 1 Fish, Sea Serpent, or Aqua monster in your GY with a Level equal to or less than the number of cards in your opponent’s hand; Special Summon it, but it cannot activate its effects this turn.
(2) If this card is sent to the GY as Synchro Material: You can make the Synchro Monster that used this card as material gain 200 ATK/DEF for each card in your opponent’s hand.
PHRA-JP028
Kou Cupit / Cupid Fore
Level 6 LIGHT Fairy Effect Monster
ATK 2200
DEF 600
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) If all monsters you control have 600 DEF (min. 1): You can Special Summon this card from your hand.
(2) (Quick Effect): You can discard 1 card, then target 1 LIGHT Fairy monster you control and 1 other face-up monster on the field; the Level of that first monster you control becomes the same as the other monster’s Level, until the end of this turn.
PHRA-JP029
Nezumihanabi
Level 4 FIRE Beast Effect Monster
ATK 2000
DEF 200
Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.
(1) If this card is Normal or Special Summoned: Place 6 counters on it.
(2) Once per turn, during your End Phase: Give control of this card to your opponent.
(3) Once per turn, if control of this card is changed while any of those counters are on it: Roll a six-sided die and remove a number of those counters from this card equal to the result (all of them, if less than the result), and if the last of those counters is removed this way, destroy this card, and if you do, take 2000 damage.
PHRA-JP030 – Rare
Nephthys no Tsunagi Te / Connector of Nephthys
Level 2 WIND Spellcaster Ritual Effect Monster
ATK 2000
DEF 0
You can Ritual Summon this card with “Rebirth of Nephthys”.
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) If this card is Ritual Summoned: You can Special Summon 1 “Nephthys” Ritual Monster from your hand or Deck, except “Connector of Nephthys”. (This is treated as a Ritual Summon.)
(2) If this card is Tributed, or destroyed, by a “Nephthys” card’s effect: You can activate this effect; during the next Standby Phase, destroy up to 1 “Nephthys” card each from your hand, Deck, and field, except Ritual Monsters.
PHRA-JP031 – Rare
Konjikiryuu Brigand / Brigand the Stigmatavorous Dragon
Level 8 DARK Beast Fusion Effect Monster
ATK 2500
DEF 2000
“Fallen of Albaz” + 1 Level 8 or higher monster
You can use the (3)rd effect with this card’s name only once per turn.
(1) Cannot be destroyed by battle.
(2) While this Fusion Summoned card is on the field, your opponent cannot target other monsters you control with monster effects.
(3) Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 “Tribrigade” monster or 1 “Fallen of Albaz” from your Deck.
PHRA-JP032
Soutenken Gaia / Gaia the Souten Brawler
Level 6 LIGHT Warrior Fusion Effect Monster
ATK 2100
DEF 1500
Fusion Materials: 2 “Souten” monsters
You can use the (1)st effect with this card’s name only once per turn.
(1) If this card is Special Summoned: You can target 1 Attack Position monster your opponent controls; destroy that monster, also this card cannot attack directly this turn.
(2) While you control a “Souten” Fusion Monster that was Fusion Summoned using an Effect Monster as material, “Souten” Fusion Monsters you control gain 300 ATK/DEF.
PHRA-JP033
Soutenkyaku Gaiun / Gaiun the Souten Kicker
Level 5 LIGHT Warrior Fusion Effect Monster
ATK 1700
DEF 2100
Fusion Materials: 2 “Souten” monsters
You can use the (2)nd effect with this card’s name only once per turn.
(1) If a “Souten” Fusion Monster(s) you control would be destroyed by a card effect, you can destroy 1 other “Souten” monster you control instead.
(2) During the Main Phase, if you control a “Souten” Fusion Monster that was Fusion Summoned using an Effect Monster as material (Quick Effect): You can target 1 face-up monster that was Special Summoned from the Extra Deck; negate its effects until the end of this turn.
PHRA-JP034 – Ultra Rare, Secret Rare, Ultimate Rare, Prismatic Secret Rare
Soutenshou Kongou / Kongou, Heavenly General of the Souten
Level 8 LIGHT Warrior Fusion Effect Monster
ATK 3000
DEF 1700
Fusion Materials: “Yuuhi the Souten Brawler” + 2 “Souten” monsters
You can use the (3)rd effect with this card’s name only once per turn.
(1) If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step.
(2) If this card attacks, after damage calculation: You can return 1 monster your opponent controls to the hand.
(3) When a Spell/Trap Card or effect is activated that targets this card while you control 2 or more Fusion Monsters (Quick Effect): You can negate the activation.
PHRA-JP035 – Ultra Rare, Secret Rare, Ultimate Rare, Prismatic Secret Rare
Konton Genma Armityle – Kyomu Gen’ei Rashoumon / Armityle the Chaos Phantasm – Phantom of Fury
Level 12 DARK Fiend Fusion Effect Monster
ATK 0
DEF 0
Fusion Materials: “Uria, Lord of Searing Flames” + “Hamon, Lord of Striking Thunder” + “Raviel, Lord of Phantasms”
(1) This card’s name becomes “Armityle the Chaos Phantasm” while on the field.
(2) Once per turn: You can give control of this card to your opponent.
(3) Once per turn, during the End Phase, if control of this card was changed this turn: Banish as many cards you control as possible, then this card’s owner can Special Summon 1 “Armityle the Chaos Phantasm” from their Extra Deck, ignoring its Summoning conditions.
PHRA-JP036 – Ultra Rare, Secret Rare, Ultimate Rare, Prismatic Secret Rare
Dennoukai Ko – Shenshen / Datascape Fox – Xianxian
Level 9 WIND Psychic Synchro Effect Monster
ATK 2800
DEF 2400
Synchro Materials: 1 Tuner + 1+ non-Tuner monsters
You can use each effect among the (2)nd and (3)rd with this card’s name only once per turn.
(1) Any card sent from the field to the GY is banished instead.
(2) When your monster declares an attack: You can return 1 banished monster to the GY.
(3) During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.
PHRA-JP037 – Super Rare, Secret Rare, Prismatic Secret Rare
Infernity Hell Daemon / Infernity Hell Archfiend
Level 6 DARK Fiend Synchro Effect Monster
ATK 2200
DEF 1600
Synchro Materials: 1 Tuner + 1 or more non-Tuner Monsters
(1) Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then, if you have no cards in your hand, you can destroy it.
(2) If this card battles an opponent’s monster while you have no cards in your hand, any battle damage it inflicts to your opponent is doubled.
(3) A DARK Synchro Monster that used this card as material can make up to 2 attacks on monsters during each Battle Phase.
PHRA-JP038 – Rare
Enseikishi Shou – Olivier / Infernoble Knight General – Olivier
Level 5 FIRE Warrior Synchro Effect Monster
ATK 2000
DEF 500
Synchro Materials: 1 Tuner + 1+ non-Tuner monsters
You can use the (2)nd effect with this card’s name only once per turn.
(1) When this card declares an attack while equipped with an Equip Card: You can target 1 face-up card on the field; destroy it.
(2) During your turn, except the turn this card was sent to the GY: You can target 1 Warrior monster you control; Special Summon this card from the GY (but treat it as a Tuner), and if you do, equip that monster you control to this card as an Equip Spell that gives this card 500 ATK.
PHRA-JP039
Penguin Yuusha / Penguin Heroes
Level 6 WATER Aqua Synchro Effect Monster
ATK 2400
DEF 1200
Synchro Materials: 1 Tuner + 1+ non-Tuner monsters
You can use each effect among the (1)st and (3)rd effects with this card’s name only once per turn.
(1) If this card is Synchro Summoned: You can Special Summon 1 “Penguin” monster from your Deck in face-down Defense Position.
(2) Your opponent cannot target your face-down Defense Position monsters with card effects.
(3) When your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can change 1 of your WATER monsters in face-down Defense Position to face-up Defense Position.
PHRA-JP040 – Super Rare, Secret Rare, Prismatic Secret Rare
Raiders’ Knight
Rank 4 DARK Warrior Xyz Effect Monster
ATK 2000
DEF 0
Xyz Materials: 2 Level 4 DARK Monsters
This card is always treated as a “The Phantom Knights” and a “Raidraptor” card.
You can use the [(1)st] effect with this card’s name only once per turn.
(1) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 “The Phantom Knights”, “Raidraptor”, or “Xyz Dragon” Xyz Monster that is 1 Rank higher or lower than this card, by using this card you control as material, but destroy the Summoned monster during your opponent’s next End Phase. (This is treated as an Xyz Summon. Transfer this card’s materials to the Summoned monster.)
PHRA-JP041 – Ultra Rare, Secret Rare, Ultimate Rare, Prismatic Secret Rare
Arc Rebellion Xyz Dragon
Rank 5 DARK Dragon Xyz Effect Monster
ATK 3000
DEF 2500
Xyz Materials: 3 Level 5 monsters
You can use the (2)nd effect with this card’s name only once per turn.
(1) This Xyz Summoned card cannot be destroyed by card effects.
(2) You can detach 1 material from this card; you can only declare attacks with this card this turn, also this card gains ATK equal to the total original ATK of all other face-up monsters currently on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters currently on the field.
PHRA-JP042
Dennoukai Kou – Jaja / Datascape Shell – Jiajia
Rank 3 EARTH Wyrm Xyz Effect Monster
ATK 1000
DEF 2400
Xyz Materials: 2+ Level 3 monsters
(1) Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; that monster cannot be destroyed by battle until the end of your opponent’s turn.
(2) Once per turn, after damage calculation, if this card battled an opponent’s monster, and 2 or more monsters in your GY have the same original Type and Attribute: You can banish that opponent’s monster.
PHRA-JP043 – Super Rare, Secret Rare, Prismatic Secret Rare
Dennoukai Ou – Fanfan / Datascape Phoenix – Fengfeng
Rank 6 EARTH Wyrm Xyz Effect Monster
ATK 2600
DEF 2000
Xyz Materials: 2+ Level 6 monsters
You can use the (2)nd effect with this card’s name only once per turn.
(1) Once per turn: You can detach 2 materials from this card, then target 1 face-up your opponent controls and 1 card the GY; banish them.
(2) If this Xyz Summoned card in its owner’s control is destroyed by battle with an opponent’s attacking monster, or by an opponent’s card effect: You can Special Summon 2 “Datascape” monsters with the same Type and Attribute from your Deck.
PHRA-JP044 – Super Rare, Secret Rare, Prismatic Secret Rare
Wakuwaku Melffys / Excited Melffys
Rank 2 EARTH Beast Xyz Effect Monster
ATK 2000
DEF 500
Xyz Materials: 2+ Level 2 Beast Monsters
You can use the (2)nd effect with this card’s name only once per turn.
(1) You can detach 1 material from this card; your “Melffy” monsters can attack directly this turn.
(2) During your opponent’s turn (Quick Effect): You can target 1 Beast Xyz Monster you control; return that monster to the Extra Deck, then you can Special Summon Level 2 or lower Beast monsters from your GY, up to the number of materials that were attached to it.
PHRA-JP045 – Ultra Rare, Secret Rare, Ultimate Rare, Holographic Rare, Prismatic Secret Rare
Negalogia AA-Zeus
Rank 12 LIGHT Machine Xyz Effect Monster
ATK 3000
DEF 3000
Xyz Materials: 2 Level 12 monsters
Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon “Negalogia AA-Zeus” by using 1 Xyz Monster you control as material. (Transfer its materials to this card.)
(1) (Quick Effect): You can detach 2 materials from this card; send all other cards on the field to the GY.
(2) Once per turn, if another card(s) you control is destroyed by battle or an opponent’s card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
PHRA-JP046 – Super Rare, Secret Rare, Prismatic Secret Rare
Tribrigade Midahana no Felidgette / Tribrigade Felidgette the Fruitless Flower
Link 2 EARTH Beast Link Effect Monster
ATK 1600
Link Arrows: Middle-Left, Bottom-Left
Link Materials: 2 Beast, Beast-Warrior, and/or Winged Beast monsters
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, and Winged Beast monsters.
(2) If this card is sent to the GY: You can draw 1 card, then return 1 card from your hand to the bottom of the Deck.
PHRA-JP047 – Rare
Tribrigade Kindan no Rougarou / Tribrigade Lugerou the Silver Bullet
Link 3 EARTH Beast-Warrior Link Effect Monster
ATK 2300
Link Arrows: Middle-Right, Bottom-Center, Bottom-Right
Link Materials: 2+ Beast, Beast-Warrior, and/or Winged Beast monsters
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) During your opponent’s Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also return it to the hand during the End Phase.
(2) If this card is sent to the GY: You can make all face-up monsters your opponent currently controls lose 300 ATK for each monster with a different Type you currently control, until the end of this turn.
PHRA-JP048 – Ultra Rare, Secret Rare, Ultimate Rare, Prismatic Secret Rare
Tribrigade Kyouchou no Shrike / Tribrigade Shrike the Wicked Wings
Link 4 DARK Winged Beast Link Effect Monster
ATK 3000
Link Arrows: Middle-Left, Middle-Right, Bottom-Left, Bottom-Right
Link Materials: 2+ Beast, Beast-Warrior, and/or Winged Beast monsters
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) If this card is Special Summoned, OR if another Beast, Beast-Warrior, and/or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field.
(2) If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, with a Level equal to or less than the number of your banished Beast, Beast-Warrior, and Winged Beast monsters.
PHRA-JP049
Prank-Kids Myu / Prank-Kids Meow-Meow
Link 1 EARTH Rock Link Effect Monster
ATK 1000
Link Arrow: Bottom-Center
Link Material: 1 Level 4 or lower “Prank-Kids” monster
You can only Link Summon “Prank-Kids Meow-Meow(s)” once per turn.
You can use the [(1)st] effect with this card’s name only once per turn.
(1) If a “Prank-Kids” monster you control would Tribute itself to activate its own effect during your opponent’s turn, you can banish this card from your field or GY instead.
PHRA-JP050
Tenshou no Coordineral / Coordineral the Gem Transferer
Link 2 EARTH Rock Link Effect Monster
ATK 1200
Link Arrows: Top-Right, Bottom-Left
Link Materials: 2 Effect Monsters
You can use the (2)nd effect with this card’s name only once per turn.
(1) This linked card, and monsters this card points to, cannot be destroyed by your opponent’s card effects.
(2) If this card points to 2 monsters: You can switch control of those 2 monsters.
PHRA-JP051 – Super Rare, Secret Rare, Prismatic Secret Rare
Rank-Up-Magic – Phantom Force / Rank-Up-Magic – Phantom Knights’ Force
Quick-Play Spell
You can activate only 1 card with this card’s name per turn.
(1) During the Main Phase: Banish any number of DARK monsters from your GY (min. 1), then target 1 DARK Xyz Monster you control; Special Summon, from your Extra Deck, 1 “The Phantom Knights”, “Raidraptor”, or “Xyz Dragon” Xyz Monster that is N Rank(s) higher than that monster you control, by using it as material, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except Xyz Monsters. (N = the number of monsters you banished to activate this effect. This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)
PHRA-JP052
Tribrigade Line
Continuous Spell
You can use the (2)nd effect with this card’s name only once per turn.
(1) You cannot Special Summon monsters from the Extra Deck, except Beast, Beast-Warrior, and Winged Beast monsters.
(2) You can send 1 monster from your hand or field to the GY; add 1 “Tribrigade” monster from your Deck to your hand with a different original Type from the sent monster.
(3) If this card in its owner’s Spell & Trap Zone is destroyed by an opponent’s card effect: You can make your opponent unable to declare attacks for the rest of this turn.
PHRA-JP053 – Super Rare, Secret Rare, Prismatic Secret Rare
Tribrigade Airborne
Quick-Play Spell
You can only activate 1 card with this card’s name per turn.
(1) Target 1 Beast, Beast-Warrior, or Winged Beast monster you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Link Monsters, also Special Summon 1 Beast, Beast-Warrior, or Winged-Beast monster from your Deck in Defense Position, with a different Type from the targeted monster and equal or less ATK, but negate its effects for the rest of this turn.
PHRA-JP054
Dragmatism / Dogmatika Stigmatism
Equip Spell
You can use the (2)nd effect with this card’s name only once per turn.
(1) If the equipped monster is a “Dogmatika” monster, it gains ATK equal to its Level x 100, otherwise it loses 200 ATK for each “Dogmatika” monster you control.
(2) If this card is sent to the GY because the equipped monster is destroyed: You can send 1 monster from your Extra Deck to the GY.
PHRA-JP055 – Rare
Dennoukai To – Chiuron / Datascape Capital – Jiulong
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) Place 1 “Datascape Gate” card from your Deck in your Spell & Trap Zone face-up, then apply these effects, in sequence, based on the number of “Datascape Gate” cards you control.
• 2+: “Datascape” monsters you currently control gain 200 ATK until the end of this turn.
• 3+: Send the top 3 cards of your Deck to the GY.
• 4: Special Summon up to 4 “Datascape” monsters with different names from your Extra Deck.
PHRA-JP056
Dennoukai Mon – Chinron / Datascape Gate – Qinglong
Continuous Spell
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn..
(1) You can banish 1 “Datascape” card from your GY, then target 1 face-up monster on the field; negate that monster’s effects until the end of this turn.
(2) You can banish this card from your GY; add 1 “Datascape” monster from your Deck to your hand, then send 1 card from your hand to the GY.
PHRA-JP057 – Rare
Souten Shourai / Souten Calling
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) You cannot Tribute Tokens nor Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters, also you will destroy all Tokens you control during the End Phase of this turn, also discard 1 card, then Special Summon as many “Souten Spirit Tokens” (Warrior/LIGHT/Level 2/ATK 0/DEF 0) as possible, then you can apply this effect up to twice, in sequence.
• Fusion Summon 1 “Souten” Fusion Monster from your Extra Deck, using monsters from your hand or field as material.
PHRA-JP058
Aun no Kokyuu / Two as One
Field Spell
You can only activate 1 card with this card’s name per turn.
You can use the (2)nd effect with this card’s name only once per turn.
(1) When this card resolves, you can add 1 “Souten” monster from your Deck to your hand.
(2) If you control a “Souten” Effect Monster: You can Special Summon 1 “Souten Spirit Token” (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from your Extra Deck for the rest of this turn, except Fusion Monsters.
PHRA-JP059
Souten no Choubuku / Souten Exorcism
Quick-Play Spell
You can only activate 1 card with this card’s name per turn.
(1) Target 1 “Souten” monster you control and 1 card your opponent controls; destroy them, then, if a “Souten” Fusion Monster was destroyed by this effect while you controlled it, you can apply 1 of these effects.
● Draw 1 card.
● Banish 1 card from your opponent’s GY.
PHRA-JP060
Infernity Paranoia
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) Tribute 1 DARK monster; Special Summon 1 “Infernity” monster with the same Level and a different name from your Deck or GY, but negate its effects.
(2) During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 “Infernity” monster in your GY; add it to your hand.
PHRA-JP061 – Rare
Ultra Athlete Hyper Stadium / U.A. Hyper Stadium
Field Spell
(This card is also always treated as an “F.A.” card.)
You can only activate 1 card with this card’s name per turn.
(1) When this card resolves, you can add to your hand, 1 “U.A.” or “F.A.” monster from your Deck, or 1 “U.A. Stadium” from your GY.
(2) You can reveal 1 Field Spell in your hand and pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 “U.A.” or “F.A.” monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
PHRA-JP062
U.A. Locker Room
Quick-Play Spell
(This card is also always treated as an “F.A.” card.)
You can only activate 1 of this card’s name oncer per turn.
(1) Target 1 “U.A.” or “F.A.” monster you control or in your GY; return that monster to the hand, and if you do, gain 500 LP, then you can reveal any number of “U.A.” and/or “F.A.” monsters in your hand and shuffle them into the Deck, then draw cards equal to the number returned to the Deck.
PHRA-JP063 – Rare
Ankokukai no Engun / Dark World Reinforcements
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster.
PHRA-JP064
Arcana Reading
Normal Spell
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) Toss a coin and apply the appropriate effect, or, if “Light Barrier” is in your Field Zone, apply 1 these effects without tossing a coin.
● Heads: Add 1 card with a coin tossing effect from your Deck to your hand, except “Arcana Reading”.
● Tails: Your opponent adds 1 card from their Deck to their hand.
(2) You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 “Arcana Force” monster from your hand.
PHRA-JP065
Shinpuu no Kuugadan / New Style Fur Hire
Quick-Play Spell
You can activate only 1 card with this card’s name per turn.
You can only declare attacks with monsters “Fur Hire” the turn you activate this card.
(1) Tribute 1 monster; Special Summon 1 monster “Fur Hire” from your hand or Deck that is 1 Level higher or lower than the Tributed monster.
PHRA-JP066
Xyz Import
Quick-Play Spell
You can only activate 1 card with this card’s name per turn.
(1) Target 1 Xyz Monster you control and 1 monster your opponent controls with equal or less ATK; attach that opponent’s monster to that monster you control as material.
PHRA-JP067
Jack in the Hand
Normal Spell
You can only activate 1 card with this card’s name per turn.
(1) Reveal 3 Level 1 monsters with different names in your Deck, and if you do, your opponent chooses 1 for you to add to their hand, you choose 1 of the remaining 2 to add to your hand, and you shuffle the remaining card back into the Deck.
PHRA-JP068
Raiders’ Unbreakable Mind
Continuous Trap
(This card is always treated as a “The Phantom Knights” card and a “Raidraptor” card.)
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn.
(1) If you Xyz Summon using a DARK Xyz Monster as material: You can target 1 card on the field; destroy it.
(2) If this face-up card in the Spell & Trap Zone is destroyed by a card effect: You can Set 1 “Rank-Up-Magic” Spell from your Deck or GY.
PHRA-JP069 – Super Rare, Secret Rare, Prismatic Secret Rare
Raid Raptors’ – Phantom Claw / Raidraptor – Phantom Knights’ Claw
Counter Trap
You can activate only 1 card with this card’s name per turn.
(1) When a monster effect is activated: Detach 1 material from a DARK Xyz Monster you control; negate the activation, and if you do, destroy that monster, then, if the material you detached to activate this card was a “The Phantom Knights”, “Raidraptor”, or “Xyz Dragon” card, 1 “Raidraptor” Xyz Monster you control (if any) gains ATK equal to the destroyed monster’s original ATK.
PHRA-JP070
Tribrigade Revolt
Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) Special Summon any number of your Beast, Beast-Warrior, and/or Winged Beast monsters that are banished and/or in the GY, but negate their effects (if any), and if you do, immediately after this effect resolves, Link Summon 1 “Tribrigade” Link Monster using only those monsters.
PHRA-JP071
Tribrigade Oath
Normal Trap
You can use only 1 effect among the (1)st and (2)nd with this card’s name per turn, and only once that turn.
(1) Target 1 Link Monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster with a different Type from your hand or GY.
(2) If you control at least 1 each of Beast, Beast-Warrior, and Winged Beast monsters: You can banish this card from your GY, then target 1 face-up Spell/Trap your oppponent controls; negate its effects until the end of this turn.
PHRA-JP072
Dennoukai Mon – Chuchee / Datascape Gate – Zhuque
Continuous Trap
You can use each effect among the (1)st and (2)nd with this card’s name only once per turn..
(1) You can target 1 face-up card on the field; shuffle 2 of your banished “Datascape” cards with different names into the Deck, then destroy the targeted card.
(2) During your Main Phase: You can banish this card from your GY, then target 1 “Datascape” monster you control; increase or reduce its Level/Rank by 3 until the end of this turn.
PHRA-JP073
Souten no Sairai / Souten’s Return
Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) Target 1 “Souten” monster in your GY; Special Summon it, then, if its original Level is 4 or lower, you can Special Summon 1 “Souten Spirit Token” (Warrior/LIGHT/Level 2/ATK 0/DEF 0).
PHRA-JP074
Souten no Shimei / Souten’s Duty
Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) During the Main Phase: Banish 1 “Souten” Spell/Trap from your GY, except “Souten’s Duty”; this effect becomes that card’s effect when that card is activated.
PHRA-JP075
Infernity Suppression
Normal Trap
You can only activate 1 card with this card’s name per turn.
If you have no cards in your hand, you can activate this card during the turn it was Set.
(1) When your opponent activates a monster effect, if you control an “Infernity” monster: Negate that effect, then, if the monster whose effect was negated has a Level, you can inflict damage to your opponent equal to that Level x 100.
PHRA-JP076
Ultra Athlete Man of the Match / U.A. MVP
Normal Trap
(This card is also always treated as an “F.A.” card.)
You can only activate 1 card with this card’s name per turn.
(1) If your “U.A.” or “F.A.” monster destroys an opponent’s monster by battle and/or inflicts battle damage to your opponent, after damage calculation: You can Special Summon any number of “U.A.” and/or “F.A.” monsters with different names from your hand and/or GY in Defense Position.
PHRA-JP077
Mouryou Bakko / Revenants Running Rampant
Normal Trap
(1) During the Main Phase: Immediately after this effect resolves, Normal Summon/Set 1 monster.
PHRA-JP078 – Super Rare, Secret Rare, Prismatic Secret Rare
Warning Point
Normal Trap
(1) When a monster(s) is Summoned face-up: Until the end of this turn, those face-up monsters cannot attack, they cannot be used as material for Fusion, Synchro, Xyz, or Link Summon, also negate their effects (if any).
PHRA-JP079
Feed Back
Normal Trap
(1) Banish face-down any number of cards from your Extra Deck, and if you do, banish face-up that many random face-down cards from your opponent’s Extra Deck until the End Phase.
PHRA-JP080
Ichikabachika / All or Nothing
Normal Trap
You can only activate 1 card with this card’s name per turn.
(1) If your LP is lower than your opponent’s: Reveal the top card of your Deck, and if it is a Level 1 or 8 monster, either add it to your hand or Special Summon it. Otherwise, your opponent can choose 1 of these effects for you to apply.
● Your LP become 1000.
● Your opponent gains LP so that they have 8000.