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    [STL1] Holy Night

    NeoArkadiaBy NeoArkadiaNovember 13, 2020No Comments

    Holy night… silent night…

    Note: This theme is a play on Holy Knight and Holy Night (Christmas Eve), and its ace monster is derived from Seiyaryu (Holy Knight Dragon)

    STL1-JP041 聖夜に煌めく竜 Seiya ni Kirameku Ryuu (The Dragon Shining on the Holy Night/Radiant Seiyaryu)
    Level 7 LIGHT Dragon Effect Monster
    ATK 2500
    DEF 2300
    (1) If this card is Normal or Special Summoned from your hand: You can target 1 card on the field; destroy it.
    (2) Cannot be destroyed by battle with a DARK monster. Cannot be destroyed by a DARK monster’s effect.
    (3) Once per turn, at the start of the Damage Step when this card attacks an opponent’s monster: You can banish that opponent’s monster until the End Phase, also this card can make 1 more attack in a row.

    STL1-JP042 ホーリーナイツ・レイエル Holy Night Rayel
    Level 4 LIGHT Fairy Effect Monster
    ATK 1800
    DEF 700
    You can only use this card name’s (1) and (2) effects once per turn each.
    (1) When this card is Normal Summoned: You can add 1 “Holy Night” Spell/Trap from your Deck to your hand.
    (2) You can banish this card from your GY, then target 1 “Holy Night” monster in your GY, except “Holy Night Rayel”; Special Summon it.

    STL1-JP043 ホーリーナイツ・アステル Holy Night Astel
    Level 4 LIGHT Fairy Effect Monster
    ATK 500
    DEF 2000
    You can only use this card name’s (1) and (2) effects once per turn each.
    (1) (Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Special Summon 1 Level 7 LIGHT Dragon monster from your hand.
    (2) You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control; it gains 1000 ATK until the end of your opponent’s turn.

    STL1-JP044 ホーリーナイツ・フラムエル Holy Night Flamel
    Level 4 LIGHT Fairy Effect Monster
    ATK 1500
    DEF 1000
    You can only use either this card name’s (1) or (2) effect per turn, and only once that turn.
    (1) When an opponent’s monster attacks: You can send this card from your hand or field to the GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand.
    (2) (Quick Effect): You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control or have in your GY; return it to the hand.

    STL1-JP045 聖なる篝火(ホーリーナイツ・ベルファイア) Holy Night Bellfire
    Normal Spell Card
    You can only activate 1 card with this card’s name per turn.
    (1) Add 1 “Holy Night” monster or 1 Level 7 LIGHT Dragon monster from your Deck to your hand. Then, if your opponent controls a DARK monster while you control no monsters, you can Special Summon 1 Level 7 LIGHT Dragon monster from your hand.

    STL1-JP046 煌めく聖夜(ホーリーナイツ・スカイ) Holy Night Sky
    Field Spell Card
    You can only use this card name’s (2) effect once per turn.
    (1) During your Main Phase, you can Normal Summon 1 “Holy Night” monster or 1 Level 7 LIGHT Dragon monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
    (2) If a face-up Level 7 LIGHT Dragon monster you control is returned to the hand during your turn: You can draw 1 card.

    STL1-JP047 聖なる降誕(ホーリーナイツ・ナティビティ) Holy Night Nativity
    Continuous Spell Card
    You can only use this card name’s (1) or (2) effect per turn, and only once that turn.
    (1) During your Main Phase: You can reveal 1 LIGHT Fairy monster from your hand, and if you do, add 1 Level 7 LIGHT Dragon monster from your Deck to your hand, then, place the revealed card on the bottom of the Deck.
    (2) If your opponent activates a card or effect: You can Special Summon 1 Level 7 LIGHT Dragon monster from your hand.

    STL1-JP048 聖夜の降臨(ホーリーナイツ・アドベント) Holy Night Advent
    Continuous Trap Card
    You can only use this card name’s (1) effect once per turn.
    (1) During the Main Phase: You can activate 1 of these effects.
    • Target 1 Level 7 LIGHT Dragon monster you control; return it to the hand.
    • Special Summon 1 Level 7 LIGHT Dragon monster from your hand.

    STL1-JP049 聖なる煌炎(ホーリーナイツ・ブラスト) Holy Night Blast
    Normal Trap Card
    You can only activate 1 card with this card’s name per turn.
    (1) When an opponent’s card or effect is activated: Return 1 Level 7 LIGHT Dragon monster you control to the hand; negate the effect, and if you do, destroy it.

    Note, A List of Level 7 LIGHT Dragons include:

    Arkbrave Dragon
    Odd-Eyes Saber Dragon
    Sauravis, the Ancient and Ascended
    Hieratic Dragon of Asar
    Hyozanryu
    White Dragon Ninja
    Photon Wyvern
    Seiyaryu
    Lightray Diabolos
    Ancient Fairy Dragon
    Black Rose Moonlight Dragon
    Kaiser Dragon
    Michael, the Arch-Lightsworn
    Shooting Riser Dragon

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    NeoArkadia
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    NeoArkadia is the 2nd Number of "The Organization" and a primary article writer. They are also an administrator for the forum Neo Ark Cradle.

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