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    News

    [ETCO-TCG] Some Early News

    NeoArkadiaBy NeoArkadiaApril 16, 2020No Comments

    However, the video source makes it a bit difficult to pin down details

     

    — EDITED based upon new Source —

    TCG Premieres:

    Piwraithe the Ghost Pirate
    Level 4 (WATER/Aqua)
    ATK 1500 / DEF 500
    If a face-up WATER monster you control, except “Piwraithe the Ghost Pirate” is destroyed by battle or card effect, while this card is in your GY: You can special summon this card, but banish it when it leaves the field, and if you do, it gains 100 ATK for each WATER monster in your GY until the end of the next turn. You can only use the effect of “Piwraithe the Ghost Pirate” once per turn.

     

    Rose Girl
    Level 3 (EARTH/Plant/Tuner)
    ATK 800 / DEF 600
    If a face-up Plant monster(s) you control is sent to the GY (except during the damage step): You can special summon this card from your hand. If a plant monster is on the field and this card is in your GY: You can add this card to your hand. You can only use 1 “Rose Girl” effect per turn, and only once that turn.

     

    Scrypton
    Level 5 (WATER/Cyberse)
    ATK 1500 / DEF 1500
    You can banish 1 Cyberse monster from your GY, except “Scrypton”; Special Summon this card from your hand. If this card is send to the GY as material for the Link Summon of a Cyberse monster: You can target 1 banished monster; Shuffle it into the deck. You can only use each effect of “Scrypton” once per turn.

     

    Taotie Dragon
    Link-3 (DARK/Wyrm/Link)
    BL B BR
    2500 ATK
    2+ monsters Special Summoned from the Extra Deck
    This card gains effects based on the card types (Fusion/Synchro/Xyz) of materials used for it’s Link Summon.

    • Fusion: Your opponent can’t activate monster effects during the Battle Phase
    • Synchro: Your opponent can’t activate Spell/Trap Cards during your Main Phase
    • Xyz: Your opponent can’t activate the effects of cards in the GY during your Main Phase or Battle Phase

     

    Necroquip Prism
    Normal Spell
    Target 1 Level 4 or lower monster in your GY; Special Summon 1 monster from your hand with an equal or lower Level than that target, then equip that target to it, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that equip card. While a monster is equipped to the Summoned monster by this effect, it gains ATK equal to half the ATK of the equipped monster. You can only activate 1 “Necroquip Prism” per turn.

     

    Bluebeard, the Plunder Patroll Shipwright
    Level 4 (WATER/Fiend)
    ATK 500 / DEF 1000
    If you control a “Plunder Patroll” monster, except “Bluebeard, the Plunder Patroll Shipwright”: You can special summon this card from your hand. If this card is sent from the hand or Monster Zone to the GY: You can discard 1 card; draw 1 card. You can only use each effect of “Bluebeard, the Plunder Patroll Shipwright” once per turn.

     

    Goldenhair, the Newest Plunder Patroll
    Level 4 (WATER/Fiend/Tuner)
    ATK 0 / DEF 2000
    You can send 1 other “Plunder Patroll” monster from your Hand or Face-up from the field to the GY; Special Summon this card from your hand. If this card is in your GY: You can discard 1 card; Special Summon this card, but you can’t special summon for the rest of this turn, except “Plunder Patroll” monsters. You can only use each effect of “Goldenhair, the Newest Plunder Patroll” once per turn.

     

    Plunder Patrollship Lys
    Level 8 (LIGHT/Fiend/Fusion)
    ATK 2000 / DEF 2000
    2 “Plunder Patroll” monsters.
    During the Main Phase (Quick Effect): You can special summon 1 “Plunder Patroll” Monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 “Plunder Patroll” card; negate the activation, and if you do, destroy it, then if this card is equipped with a “Plunder Patroll” card, you can add 1 “Plunder Patroll” card from your Deck to your hand. You can only use each effect of “Plunder Patrollship Lys” once per turn.

     

    Plunder Patroll Shipshape Ships Shipping
    Normal Spell
    Fusion Summon 1 Fiend Fusion Monster from your Extra Deck using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 “Plunder Patroll” monster you control; equip 1 “Emblem of the Plunder Patroll” or 1 “Plunder Patroll” monster from your deck to that target. You can only use this effect of “Plunder Patroll Shipshape Ships Shipping” once per turn.

     

    Emblem of the Plunder Patroll
    Equip Spell|
    Equip only to a “Plunder Patroll” monster. It gains 500 ATK, also your opponent can’t target it with card effects. You can send this equipped card to the GY; Special Summon 1 “Plunder Patroll” monster from your Extra Deck with the same Attribute as a monster on the field or in the GY, then take the monster that was equipped with this card, and equip it to that Special Summoned monster as an Equip Spell with this effect.

    • The equipped monster gains 500 ATK.

    You can only use this effect of “Emblem of the Plunder Patroll” once per turn.

     

    Pride of the Plunder Patroll
    Continuous Trap
    If your “Plunder Patroll” monster destroys an opponent’s monster by battle: draw 1 card. If you control a “Plunder Patroll” monster: You can send this face-up card from the field to the GY, then activate 1 of these effects;

    • Your opponent draws 1 card, then you can look at their hand and send 1 monster from it to the GY.
    • Look at your opponent’s Extra Deck, then you can send 1 monster from it to the GY.

    You can only use each effect of “Pride of the Plunder Patroll” once per turn.

     

    Plunder Patroll Parrrty
    Normal Trap
    If you control a “Plunder Patroll”monster: Draw cards equal to the amount of Equip Cards you control, then shuffle cards from your hand to your deck equal to the amount of Equip Cards you control. You can only use this effect of “Plunder Patroll Parrrty” once per turn. If you Special Summon a “Plunder Patroll” monster from the Extra Deck, while this card is in your GY; You can equip this card to the Special Summoned Monster as an Equip Card with this effect;

    • The equipped monster gains 500 ATK

    You can only use this effect of “Plunder Patroll Parrrty” once per duel.

     

    Confirmed Imports:

    • Superheavy Samurai Wagon
    • Rain Bozu
    • Performapal Turn Trooper
    • Armored Bitron
    • Gussari @Ignister
    • Gatchiri @Ignister
    • Machina Metalcruncher
    • Superheavy Samurai Swordmaster Musashi

     

    Rarities:

    All confirmed rarities can be found here.

     

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    NeoArkadia is the 2nd Number of "The Organization" and a primary article writer. They are also an administrator for the forum Neo Ark Cradle.

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