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SHSP-EN000 Ghostrick Ghoul (Super Rare)
Level 3 DARK Zombie-Type Effect Monster
ATK 1100
DEF 1200
Cannot be Normal Summoned, unless you control a “Ghostrick” monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 “Ghostrick” monster you control; its ATK becomes equal to the combined original ATK of all “Ghostrick” monsters currently on the field, until your opponent’s next End Phase, but if it does, only that monster can attack this turn.
SHSP-EN001 Labradorite Dragon (Super Rare)
Level 6 DARK Dragon-Type Normal Tuner Monster
ATK 0
DEF 2400
The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to sooth the hearts of even the most ambitious men.
SHSP-EN002 Chow Chow Chan (Common)
Level 2 EARTH Beast-Type Effect Monster
ATK 800
DEF 800
When your opponent activates a Normal Trap Card in response to your monster’s attack declaration targeting an opponent’s monster: You can discard this card; negate the activation, and if you do, destroy that card (this is a Quick Effect).
SHSP-EN003 Malicevorous Spoon (Common)
Level 2 DARK Fiend-Type Effect Monster
ATK 100
DEF 500
When a “Malicevorous” monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your Graveyard; Special Summon that target. Its effects are negated. YOu can only use the effect of “Malicevorous Spoon” once per turn.
SHSP-EN004 Malicevorous Fork (Common)
Level 2 DARK Fiend-Type Effect Monster
ATK 400
DEF 400
You can send 1 other Fiend-Type monster from your hand to the Graveyard; Special Summon this card from your hand.
SHSP-EN005 Malicevorous Knife (Common)
Level 2 DARK Fiend-Type Effect Monster
ATK 600
DEF 100
When this card is Normal Summoned: You can target 1 “Malicevorous” monster in your Graveyard except “Malicevorous Knife”; Special Summon that target.
SHSP-EN006 Battlin’ Boxer Rib Gardna (Common)
Level 3 FIRE Warrior-Type Effect Monster
ATK 100
DEF 1400
During either player’s turn: You can banish this card from your hand or Graveyard, then target 1 “Battlin’ Boxer” monster you control; banish it until your next Standby Phase.
SHSP-EN007 Battlin’ Boxer Rabbit Puncher (Common)
Level 3 FIRE Warrior-Type Effect Monster
ATK 800
DEF 1000
At the start of the Dmage Step, if this card attacks a Defense Position monster: Destroy that monster.
SHSP-EN008 Secret Sect Druid Wid (Common)
Level 4 DARK Spellcaster-Type Effect Monster
ATK 0
DEF 1800
If this card is sent from the field to the Graveyard: You can target 1 Continuous Spell Card in your Graveyard; Set that target. That Set card cannot be activated this turn. You can only use the effect of “Secret Sect Druid Wid” once per turn.
SHSP-EN009 Secret Sect Druid Dru (Common)
Level 4 DARK Spellcaster-Type Effect Monster
ATK 1800
DEF 0
When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except “Secret Sect Druid Dru”; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of “Secret Sect Druid Dru” once per turn.
SHSP-EN010 Mythic Tree Dragon (Common)
Level 4 EARTH Dragon-Type Effect Monster
ATK 100
DEF 1400
Once per turn: You can target 1 WATER Dragon-Type monster you control; this card’s Level becomes the current Level of that monster.
SHSP-EN011 Mythic Water Dragon (Common)
Level 8 WATER Dragon-Type Effect Monster
ATK 1000
DEF 2000
If you contrl an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon “Mythic Water Dragon” once per turn this way.
SHSP-EN012 Armed Protector Dragon (Common)
Level 8 LIGHT Dragon-Type Effect Monster
ATK 2000
DEF 2800
Face-up Equip Cards you control cannot be destroyed by card effects. This card gains 500 ATK for each Equip Card equipped to this card.
SHSP-EN013 Soul Drain Dragon (Common)
Level 8 LIGHT Dragon-Type Effect Monster
ATK 4000
DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned by a Dragon-Type Xyz Monster’s effect in your possession, and cannot be Special Summoned by other ways. When Special Summoned, if your Life Points are lower than your opponent’s: This card gains ATK equal to your current Life Point deficit, and if it does, your opponent takes no further damage this turn. This card cannot attack your opponent directly.
SHSP-EN014 Baby Raccoon Ponpoko (Common)
Level 2 EARTH Beast-Type Effect Monster
ATK 800
DEF 0
When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except ‘Baby Raccoon Ponpoko”. You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters.
SHSP-EN015 Baby Raccoon Tantan (Common)
Level 2 EARTH Beast-Type Effect Monster
ATK 0
DEF 800
FLIP: Special Summon 1 Level 2 Beast-Type Monster from your Deck, except “Baby Raccoon Tantan”.
SHSP-EN016 Ghostrick Lantern (Super Rare)
Level 1 DARK Fiend-Type Effect Monster
ATK 800
DEF 0
Cannot be Normal Summoned, unless you control a “Ghostrick” monster. Once per turn: You can change this card to face-down Defense Position. When an opponent’s monster declares a direct attack, or when a “Ghostrick” monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.
SHSP-EN017 Ghostrick Specter (Common)
Level 1 DARK Fiend-Type Effect Monster
ATK 600
DEF 0
Cannot be Normal Summoned, unless you control a “Ghostrick” monster. Once per turn: You can change this card to face-down Defense Position. When a “Ghostrick” monster is destroyed by an opponent’s card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.
SHSP-EN018 Ghostrick Witch (Common)
Level 2 DARK Spellcaster-Type Effect Monster
ATK 1200
DEF 200
Cannot be Normal Summoned, unless you control a “Ghostrick” monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
SHSP-EN019 Ghostrick Yuki-onna (Common)
Level 2 DARK Spellcaster-Type Effect Monster
ATK 1000
DEF 800
Cannot be Normal Summoned, unless you control a “Ghostrick” monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the Graveyard: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position.
SHSP-EN020 Ghostrick Jiangshi (Common)
Level 3 DARK Zombie-Type Effect Monster
ATK 400
DEF 1800
Cannot be Normal Summoned, unless you control a “Ghostrick” monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 “Ghostrick” monster whose Level is less than or equal to the number of “Ghostrick” monsters you control. You can only use this effect of “Ghostrick Jiangshi” once per turn.
SHSP-EN021 Ghostrick Stein (Common)
Level 3 DARK Zombie-Type Effect Monster
ATK 1600
DEF 0
Cannot be Normal Summoned, unless you control a “Ghostrick” monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 “Ghostrick” Spell/Trap Card from your Deck to your hand. You can only use this effect of “Ghostrick Stein” once per turn.
SHSP-EN022 Bujin Mikazuchi (Ultra Rare)
Level 4 LIGHT Beast-Warrior-Type Effect Monster
ATK 1900
DEF 1500
When a Beast-Warrior-Type “Bujin” monster you control is destroyed by battle or by card effect and sent to the Graveyard: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a “Bujin” monster(s) was sent from your hand to your Graveyard this turn while you controlled this face-up card: You can add 1 “Bujin” Spell/Trap Card from your Deck to your hand. You can only control 1 “Bujin Mikazuchi”.
SHSP-EN023 Bujingi Crow (Rare)
Level 4 LIGHT Winged Beast-Type Effect Monster
ATK 1700
DEF 800
When a Beast-Warrior-Type “Bujin” monster you control is targeted for an attack by an opponent’s monster: You can send this card from your hand to the Graveyard; negate the attack, and if you do, inflict damage to your opponent equal to half the attacker’s ATK. You can only use the effect of “Bujingi Crow” once per turn.
SHSP-EN024 Bujingi Ibis (Common)
Level 4 LIGHT Winged Beast-Type Effect Monster
ATK 1600
DEF 300
During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 “Bujin” monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
SHSP-EN025 Bujingi Boar (Common)
Level 4 LIGHT Beast-Type Effect Monster
ATK 1100
DEF 1900
If you control a “Bujin” monster: You can banish this card from your Graveyard, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the End Phase.
SHSP-EN026 Bujingi Centipede (Common)
Level 4 LIGHT Beast-Warrior-Type Effect Monster
ATK 1700
DEF 500
If you control a “Bujin” Beast-Warrior-Type monster: You can banish this card from your Graveyard, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of “Bujingi Centipede” once per turn.
SHSP-EN027 Mecha Phantom Beast Sabre Hawk (Common)
Level 4 WIND Machine-Type Effect Monster
ATK 2100
DEF 100
This card cannot attack your opponent directly. If you have a monster in your Graveyard that is not a “Mecha Phantom Beast” monster, this card cannot attack. This card’s Level is increased by the total Levels of all “Mecha Phantom Beast Tokens” you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player’s Graveyard; banish that target.
SHSP-EN028 Mecha Phantom Beast Kalgriffin (Rare)
Level 7 WIND Machine-Type Effect Monster
ATK 1000
DEF 2500
You can Tribute 2 “Mecha Phantom Beast” monsters; Special Summon this card from your hand. You can only use this effect of “Mecha Phantom Beast Kalgriffin” once per turn. While you control a Token, this carcd cannot be destroyed by battle or card effects. Once per turn: You can discard 1 “Mecha Phantom Beast” monster; Special Summon 1 “Mecha Phantom Beast Token” (Machine-Type/WIND/Level 3/ATK 0/DEF 0).
SHSP-EN029 Vampire Sorcerer (Ultra Rare)
Level 4 DARK Zombie-Type Effect Monster
ATK 1500
DEF 1500
If this card in your possession is sent to your Graveyard by your opponent’s card (either by battle or by card effect): You can add 1 DARK “Vampire” monster or 1 “Vampire” Spell/Trap Card from your Deck to your hand. You can banish this card from your Graveyard; 1 DARK “Vampire” monster you Normal Summon this turn can be Summoned without Tributing.
SHSP-EN030 Shadow Vampire (Secret Rare)
Level 5 DARK Zombie-Type Effect Monster
ATK 2000
DEF 0
When this card is Normal Summoned: You can Special Summon 1 DARK “Vampire” monster from your hand or Deck, except “Shadow Vampire”, but if you do, only that monster can attack for the rest of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.
SHSP-EN031 Vampire Grace (Common)
Level 6 DARK Zombie-Type Effect Monster
ATK 2000
DEF 1200
When a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster while this card is in your Graveyard: You can pay 2000 Life Points; Special Summon this card from your Graveyard. You can only use this effect of “Vampire Grace” once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.
SHSP-EN032 Pumprincess the Princess of Ghosts (Common)
Level 3 DARK Zombie-Type Effect Monster
ATK 900
DEF 1000
If this face-up card is destroyed while in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. While this card is treated as a Continuous Spell Card by this effect, during each player’s Standby Phase: Place 1 Pumpkin Counter on the field. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card.
SHSP-EN033 Yellow-Bellied Oni (Common)
Level 4 DARK Zombie-Type Effect Monster
ATK 1000
DEF 1000
When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Material on the field; reduce its Rank by 1, and if you do, it loses 300 ATK.
SHSP-EN034 Vampire Hunter (Super Rare)
Level 4 DARK Warrior-Type Effect Monster
ATK 1600
DEF 1600
At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.
SHSP-EN035 Aratama (Rare)
Level 4 DARK Fiend-Type Effect Spirit Monster
ATK 800
DEF 1800
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except “Aratama”.
SHSP-EN036 Rasetsu (Common)
Level 4 FIRE Fairy-Type Effect Spirit Monster
ATK 1500
DEF 1900
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit monster from your hand, except “Rasetsu”, then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect.
SHSP-EN037 Skelesaurus (Common)
Level 4 DARK Zombie-Type Effect Gemini Monster
ATK 1700
DEF 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● This card becomes EARTH Dinosaur-Type. When this card destroys an opponent’s monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field in face-up Defense Position, and if you do, it becomes Zombie-Type.
SHSP-EN038 Knight Day Grepher (Common)
Level 4 LIGHT Warrior-Type Effect Gemini Monster
ATK 1700
DEF 1600
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of “Knight Day Grepher” once per turn.
SHSP-EN039 Genomix Fighter (Ultra Rare)
Level 6 WIND Psychic-Type Effect Tuner Monster
ATK 2200
DEF 1100
You can Normal Summon this card with Tributing, but its original ATK is halved and its Level becomes 3. Once per turn: You can declare 1 Monster Type, if this card is used as a ynchro Material Monster this turn, treat this card and the other Synchro Material Monsters as that Monster Type for that Synchro Summon. If you activate this effect, you cannot Normal or Special Summon monsters for the rest of this turn, except monsters with the declared Monster Type.
SHSP-EN040 Mariña, Princess of Sunflowers (Super Rare)
Level 8 FIRE Plant-Type Effect Monster
ATK 2800
DEF 1600
If exactly 1 other Plant-Type monster you control (and no other cards) is destroyed by battle or by card effect and sent to the Graveyard: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect.
SHSP-EN041 Granmarg the Mega Monarch (Secret Rare)
Level 8 EARTH Rock-Type Effect Monster
ATK 2800
DEF 1000
You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing an EARTH monster, add this additional effect.
● Also, draw 1 card after that.
SHSP-EN042 Swarm of Crows (Rare)
Level 5 DARK Winged Beast-Type Effect Monster
ATK 1200
DEF 1800
Cannot be Special Summoned from the Deck. Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Discard 1 random from your opponent’s hand.
SHSP-EN043 Terrene Toothed Tsuchinoko (Common)
Level 3 EARTH Reptile Effect Monster
ATK 1600
DEF 600
When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of “Terrene Toothed Tsuchinoko” once per turn.
SHSP-EN044 Risebell the Star Psycher (Common Short Print)
Level 4 WIND Psychic-Type Effect Monster
ATK 1500
DEF 1500
Once per turn, during either player’s turn: You can target 1 face-up monster on the field; increase its Level by 1.
SHSP-EN045 Blue Duston (Common Short Print)
Level 1 WATER Fiend-Type Effect Monster
ATK 0
DEF 1000
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: Banish 1 random card from its controller’s hand, face-down, until the Standby Phase of the next turn. You can only control 1 face-up “Blue Duston”.
SHSP-EN046 Number C96: Dark Storm (Super Rare/Ultimate Rare)
Rank 3 DARK Fiend-Type Xyz Effect Monster
ATK 1000
DEF 1000
Xyz Material: 4 Level 3 DARK monsters
This card cannot be destroyed by battle, also all battle damage you take from battle involving this card is also inflicted to your opponent. If this card has “Number 96: Dark Mist” as an Xyz Material, it gains this effect.
● Once per battle, during either player’s turn, when an attack is declared involving this card and an opponent’s monster: You can detach 1 Xyz Material from this card, the ATK of the opponent’s monster becomes 0, and if it does, this card gains ATK equal to the original ATK of the opponent’s monster.
SHSP-EN047 Number 65: Djinn Buster (Rare)
Rank 2 DARK Fiend-Type Xyz Effect Monster
ATK 1300
DEF 0
Xyz Material: 2 Level 2 DARK monsters
During either player’s turn, when an effect of an opponent’s monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.
SHSP-EN048 Number C65: King Overfiend (Rare)
Rank 3 DARK Fiend-Type Xyz Effect Monster
ATK 1600
DEF 0
Xyz Material: 3 Level 3 DARK monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has “Number 65: Djinn Buster” as an Xyz Material, it gains this effect.
● Effect Monsters your opponent controls cannot activate their effects.
SHSP-EN049 Battlin’ Boxer Cheat Commissioner (Rare)
Rank 3 FIRE Warrior-Type Xyz Effect Monster
ATK 0
DEF 1200
Xyz Material: 2 Level 3 monsters
All monsters your opponent controls must attack, if able,. While you control another “Battlin’ Boxer” monster, your opponent cannot target this card for attacks. When an attack is declared involving another “Battlin’ Boxer” monster you control: You can detach 2 Xyz Material from this card; look at your opponent’s hand, then Set 1 Spell Card from their hand to your side of the field.
SHSP-EN050 Number 46: Dragluon (Super Rare/Ultimate Rare)
Rank 8 LIGHT Dragon-Type Xyz Effect Monster
ATK 3000
DEF 3000
Xyz Material: 2 Level 8 Dragon-Type monsters
Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
● Special Summon 1 Dragon-Type monster from your hand.
● Target 1 Dragon-Type monster your opponent controls; take control of that target.
● Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent’s turn.
SHSP-EN051 Number 64: Ronin Raccoon Sandayu (Rare)
Rank 2 EARTH Beast-Type Xyz Effect Monster
ATK 1000
DEF 1000
Xyz Material: 2 Level 2 Beast-Type monsters
Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 “Kagemusha Raccoon Token” (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.
SHSP-EN052 Ghostrick Alucard (Ultra Rare/Ultimate Rare)
Rank 3 DARK Zombie-Type Xyz Effect Monster
ATK 1800
DEF 1600
Xyz Material: 2 Level 3 monsters
Your opponent cannot target other “Ghostrick” monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of “Ghostrick Alucard” once per turn. If this card is sent to the Graveyard: You can target 1 other “Ghostrick” card in your Graveyard; add that target to your hand.
SHSP-EN053 Bujintei Kagutsuchi (Ultra Rare/Ultimate Rare)
Rank 4 LIGHT Beast-Warrior-Type Xyz Effect Monster
ATK 2500
DEF 2000
Xyz Material: 2 Level 4 Beast-Warrior-Type monsters
When this card is Xyz Summoned: Send the top 5 cards of your Deck to the Graveyard (or your entire Deck, if less than 5), also this card gains 100 ATK for each “Bujin” card sent to the Graveyard by this effect. If a “Bujin” Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 “Bujintei Kagutsuchi”.
SHSP-EN054 Crimson Knight Vampire Bram (Ultra Rare)
Rank 5 DARK Zombie-Type Xyz Effect Monster
ATK 2500
DEF 0
Xyz Material: 2 Level 5 Zombie-Type monsters
You can detach 1 Xyz Material from this card, then target 1 monster in your opponent’s Graveyard; Special Summon that target to your side of the field, but if you do, only that monster can attack for the rest of this turn. You can only use this effect of “Crimson Knight Vampire Bram” once per turn. During the Standby Phase of the next turn after this card you controlled was destroyed by your opponent’s card (either by battle or by card effect) and sent to your Graveyard: Special Summon it from the Graveyard in face-up Defense Position.
SHSP-EN055 Meliae of the Trees (Secret Rare)
Rank 3 EARTH Plant-Type Xyz Effect Monster
ATK 1700
DEF 900
Xyz Material: 2 Level 3 EARTH monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
● Send 1 Plant-Type monster from your Deck to the Graveyard.
● Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.
SHSP-EN056 Divine Dragon Knight Felgrand (Secret Rare/Ultimate Rare/Ghost Rare)
Rank 8 LIGHT Warrior-Type Xyz Effect Monster
ATK 2800
DEF 1800
Xyz Material: 2 Level 8 monsters
Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.
SHSP-EN057 Puralis, the Purple Pyrotile (Rare)
Level 2 FIRE Reptile-Type Synchro Effect Tuner Monster
ATK 800
DEF 1400
Synchro Material: 1 Tuner + 1 non-Tuner monster
When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK.
SHSP-EN058 Giganticastle (Rare)
Level 9 EARTH Rock-Type Synchro Effect Monster
ATK 2900
DEF 2800
Synchro Material: 1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card.
SHSP-EN059 Gagagatag (Common)
Normal Spell Card
All “Gagaga” monsters you currently control gain 500 ATK for each “Gagaga” monster you currently control, until your next Standby Phase. You can only activate 1 “Gagagatag” per turn.
SHSP-EN060 Battlin’ Boxing Spirits (Super Rare)
Normal Spell Card
Send the top card of your Deck to the Graveyard, then target 1 “Battlin’ Boxer” monster in your Graveyard; Special Summon that target in face-up Defense Position. You can only activate 1 “Battlin’ Boxing Spirits” per turn.
SHSP-EN061 Dragon Shield (Common)
Equip Spell Card
Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it.
SHSP-EN062 Ghostrick Mansion (Common)
Field Spell Card
Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than “Ghostrick” monsters, is halved.
SHSP-EN063 Bujin Regalia – The Mirror (Rare)
Normal Spell Card
At the start of your Main Phase 1, if your opponent controls more monsters than you do and you control a Beast-Warrior-Type “Bujin” monster: Until the end of your opponent’s next turn, Spell/Trap Cards, and their effects, cannot be activated.
SHSP-EN064 Vampire Kingdom (Common)
Field Spell Card
Zombie-Type monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent’s Deck to the Graveyard: Target 1 card on the field; send 1 DARK “Vampire” monster from your hand or Deck to the Graveyard, and if you do, destroy that target.
SHSP-EN065 Pot of Dichotomy (Secret Rare)
Normal Spell Card
At the start of your Main Phase 1: Target 3 monsters with different Types in your Graveyard; Shuffle all 3 into the Deck, then draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.
SHSP-EN066 Swords at Dawn (Rare)
Quick-Play Spell Card
Target 1 Equip Spell Card in your Graveyard and 1 appropriate monster on the field; equip the Equip Spell Card to that monster. Destroy that Equip Spell Card during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn. You can only activate 1 “Swords at Dawn” per turn.
SHSP-EN067 Return of the Monarchs (Ultra Rare)
Continuous Spell Card
You cannot Special Summon monsters from the Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects;
● Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster.
● Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster.
The Tribute Summoned monster must be face-up on the field to activate and to resolve this effect. You can only activate this effect of “Return of the Monarchs” once per turn.
SHSP-EN068 Sacred Serpent’s Wake (Common)
Quick-Play Spell Card
You can only activate 1 “Sacred Serpent’s Wake” per turn. If you control 2 or more different kinds of monsters (Ritual, Fusion, Synchro or Xyz): Activate 1 of more effects, depending on the number of different kinds you control, and resolve in sequence.
● 2 or more: Target 1 monster in your Graveyard or 1 of your banished monsters; add that target to your hand.
● 3 or more: Target 1 Trap Card in your Graveyard; add that target to your hand.
● 4: Target 1 Spell Card in your Graveyard, except “Sacred Serpent’s Wake”; add that target to your hand.
SHSP-EN069 Magicalized Duston Mop (Common Short Print)
Equip Spell Card
You can only control 1 “Magicalized Duston Mop”. The equipped monster cannot be Tributed, or be used as a Fusion, Synchro, or Xyz Material for a Summon. When this card you control is destroyed by an opponent’s card effect and sent to your Graveyard: You can add 1 “Duston” monster from your Deck to your hand.
SHSP-EN070 Burst Rebirth (Rare)
Normal Trap Card
Pay 2000 Life Points, then target 1 monster in your Graveyard; Special Summon that target in face-down Defense Position.
SHSP-EN071 Numbers Overlay Boost (Common)
Normal Trap Card
Target 1 “Number” Xyz Monster you control that has no Xyz Materials; attach 2 monsters from your hand to that face-up Xyz Monster as Xyz Materials.
SHSP-EN072 Intrigue Shield (Common)
Normal Trap Card
Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it.
SHSP-EN073 Ghostrick Vanish (Common)
Normal Trap Card
Reveal 1 “Ghostrick” monster in your hand; this turn, “Ghostrick” cards you control, and face-down Defense Position monsters you control cannot be targeted by, or destroyed by, card effects.
SHSP-EN074 Ghostrick Scare (Common)
Normal Trap Card
Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of “Ghostrick” monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).
SHSP-EN075 Vampire Takeover (Super Rare)
Normal Trap Card
If you have no card in your Field Card Zone and all face-up monsters you control (min. 1) are Zombie-Type: Activate 1 “Vampire Kingdom” directly from your Deck, then, you can Special Summon 1 DARK “Vampire” monster from your Graveyard in face-up Defense Position. You can only activate 1 “Vampire Takeover” per turn.
SHSP-EN076 Mistake (Secret Rare)
Continuous Trap Card
Neither player can add cards from their Deck to their hand except by drawing them.
SHSP-EN077 Chain Ignition (Common)
Continuous Trap Card
Once per turn, if a monster your opponent controls is destroyed by your opponent’s card effect (except during the Damage Step): You can target 1 card on the field; destroy that target.
SHSP-EN078 Grisaille Prison (Rare)
Normal Trap Card
If you control a face-up monster that was Tribute, Ritual, or Fusion Summoned: Until the end of your opponent’s next turn, neither player can Synchro or Xyz Summon, Synchro and Xyz Monsters cannot attack, also their effects are negated.
SHSP-EN079 Survival of the Fittest (Common)
Normal Trap Card
Target 1 Dinosaur-Type monster you control; equip this card to that target. It gains 1000 ATK. When it destroys an opponent’s monster by battle and sends it to the Graveyard: The equipped monster can make a second attack on an opponent’s monster in a row.
SHSP-EN080 BIG Win!? (Common Short Print)
Normal Trap Card
Declare a Level between 1 and 12; each player tosses a coin, and if both are Heads, the Levels of all face-up monsters you currently control become the declared Level. If both are tails, you lose Life Points equal to the declared Level x 500.
SHSP-EN081 Bujingi Raven (Rare)
Level 4 LIGHT Winged Beast-Type Effect Monster
ATK 1600
DEF 900
When a “Bujin” monster you control is destroyed by battle with an opponent’s monster and sent to your Graveyard: You can send this card from your hand to the Graveyard; destroy that opponent’s monster.
SHSP-EN082 Vampire Duke (Rare)
Level 5 DARK Zombie-Type Effect Monster
ATK 2000
DEF 0
When this card is Normal Summoned: You can target 1 DARK “Vampire” monster in your Graveyard; Special Summon that target in face-up Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. You can only use this effect of “Vampire Duke” once per turn. This card cannot be used for an Xyz Summon, except for the Xyz Summon of a DARK monster.
SHSP-EN083 Archfiend Giant (Rare)
Level 6 DARK Fiend-Type Effect Monster
ATK 2400
DEF 1600
If this face-up card on the field would be destroyed by a card effect, you can pay 500 Life Points instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the graveyard: You can Special Summon 1 “Archfiend” monster from your hand.
SHSP-EN084 Lady of the Lake (Secret Rare)
Level 1 LIGHT Aqua-Type Effect Tuner Monster
ATK 200
DEF 1800
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type monster. If this card is used for a Synchro Summon, banish it. When this card is Normal Summoned: You can target 1 “Noble Knight” Normal Monster in your Graveyard; Special Summon that target. If this card is in your Graveyard: You can target 1 Level 5 “Noble Knight” monster you control; reduce its Level by 1, and if you do, Special Summon this card from the Graveyard.
SHSP-EN085 Noble Knight Borz (Super Rare)
Level 4 LIGHT Warrior-Type Effect Monster
ATK 1700
DEF 900
This card is treated as a Normal Monster while face-up on the field. While equipped with a “Noble Arms” Equip Spell Card, this card becomes an Effect Monster with these effects.
● This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 “Noble Arms” cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of “Noble Knight Borz” once per turn.
SHSP-EN086 Ignoble Knight of High Laundsallyn (Secret Rare)
Level 5 LIGHT Warrior-Type Synchro Effect Monster
ATK 2100
DEF 900
LIGHT/Warrior/Synchro/Effect
1 Tuner + 1 or more non-Tuner “Noble Knight” monsters
When this card is Synchro Summoned: You can equip 1 “Noble Arms” Equip Spell Card from your Deck to this card. At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard: You can add 1 “Noble Knight” or “Noble Arms” card from your Deck to your hand. You can only control 1 “Ignoble Knight of High Laundsallyn”.
SHSP-EN087 Sacred Noble Knight of King Artorigus (Ultra Rare)
Rank 5 LIGHT Warrior-Type Xyz Effect Monster
ATK 2200
DEF 2200
Xyz Material: 2 Level 5 “Noble Knight” monsters
When this card is Xyz Summoned: You can target up to 3 “Noble Arms” Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card on the field is sent to the Graveyard: You can target 1 Level 4 or higher “Noble Knight” monster in your Graveyard; Special Summon that target.
SHSP-EN088 Noble Arms – Excaliburn (Super Rare)
Equip Spell Card
Equip only to a “Noble Knight” monster. It cannot be targeted by an opponent’s card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 “Noble Knight” Xyz Monster you control; Special Summon from your Extra Deck, 1 “Noble Knight” Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of “Noble Arms – Excaliburn” once per turn.
SHSP-EN089 Sinister Yorishiro (Ultra Rare)
Continuous Trap Card
Each turn, 1 Level 5 or higher Fiend-Type monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend-Type monster (and no other cards) would be destroyed, you can send this card to the Graveyard instead.
SHSP-EN090 Celestial Wolf Lord, Blue Sirius (Ultra Rare)
Level 6 DARK Beast-Warrior-Type Effect Monster
ATK 2400
DEF 1500
Synchro Material: 1 Tuner + 1 or more non-Tuner monsters
When this card on the field is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 2400 ATK.
SHSP-EN091 Mira the Star-Bearer (Common)
Level 1 LIGHT Warrior-Type Xyz Effect Monster
ATK 1100
DEF 1000
Xyz Material: 3 Level 1 monsters
If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects.
SHSP-EN092 Dragard (Super Rare)
Level 4 DARK Dragon-Type Effect Monster
ATK 1300
DEF 1900
When this card is Normal Suimmoned: You can target 1 Normal Monster with 1000 or less ATK in your Graveyard; Special Summon that target in face-up Defense Position. Once per turn: You can Tribute 1 Dragon-Type monster, then target 1 face-up monster you control; until the End Phase, its Level becomes 8, and if it does, it gains 800 ATK.
SHSP-EN093 White Dragon Wyverbuster (Common)
Level 4 LIGHT Dragon-Type Effect Monster
ATK 1700
DEF 1800
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon “White Dragon Wyverburster” once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 “Black Dragon Collapserpent” from your Deck to your hand.
SHSP-EN094 Kidmodo Dragon (Super Rare)
Level 3 EARTH Dragon-Type Effect Monster
ATK 100
DEF 200
If this card is sent to the Graveyard: You can Special Summon 1 Dragon-Type monster from your hand. You cannot Special Summon monsters, except Dragon-Type monsters, nor conduct your Battle Phase, the turn you activate this effect. You can only use the effect of “Kidmodo Dragon” once per turn.
SHSP-EN095 Secret Sanctuary of the Spellcasters (Rare)
Continuous Spell Card
When a monster(s) (except a Spellcaster-Type monster) is Normal or Special Summoned to your opponent’s side of the field while you control another face-up Spell Card and your opponent does not control any face-up Spell Cards. That monster cannot attack or activate its effects this turn (This applies even if this card leaves the field.) If you do not control any Spellcaster-Type monsters, destroy this card.
SHSP-EN096 Black Dragon Collapserpent (Common)
Level 4 DARK Dragon-Type Effect Monster
ATK 1800
DEF 1700
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your Graveyard, and cannot be Special Summoned by other ways. You can only Special Summon “Black Dragon Collapserpent” once per turn this way. If this card is sent from the field to the Graveyard: You can add 1 “White Dragon Wyverburster” from your Deck to your hand.
SHSP-EN097 Armored Kappa (Super Rare)
Rank 2 WATER Psychic-Type Xyz Effect Monster
ATK 400
DEF 1000
Xyz Material: 2 Level 2 monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 1000 ATK or DEF. During either player’s Battle Step, while an attack involving your monster is occuring: You can discard 1 card; for the rest of this turn, monsters you control cannot be destroyed by battle, also you take no battle damage. You can only use this effect of “Armored Kappa” once per duel.
SHSP-EN098 Oh Tokenbaum! (Rare)
Normal Trap Card
Tribute 2 or more Tokens with the same Level, then target monsters in your Graveyard with the same Level up to the number of Tokens Tributed; Special Summon those targets. Their effects are negated. Destroy them during the End Phase.
SHSP-EN099 Vivid Knight (Rare)
Level 4 LIGHT Beast-Warrior-Type Effect Monster
ATK 1700
DEF 800
During either player’s turn (except during the Damage Step), when your opponent targets exactly 1 LIGHT Beast-Warrior-Type monster you control (and no other cards) for an attack, or with a card effect: Banish that monster you control until your next Standby Phase, and if you do, Special Summon this card from your hand.