Ride forth! The ultimate knight of black magic!
RD/5TH1-JP028 Choumadoukishi – Black Cavalry (Super Magical Knight – Black Cavalry) [Dark Cavalry]
Level 8 DARK Spellcaster Fusion Effect Monster
ATK 2800
DEF 2300
Materials: “Dark Magician” + 1 Warrior Monster with 2100 DEF
【REQUIREMENT】 None
【CONTINUOUS EFFECT】 This card gains 100 ATK x [The total number of Spell/Trap Cards in the GYs]. This card’s attacks pierce. If there are cards in your hand, other monsters you control cannot be destroyed by your opponent’s effects.
3 Comments
Finally, Gaia gets something it can mill to fuse with besides Curse
It no longer gains a boost from the Spells and Traps on the field.
Dark Cavalry gets a few changes compared to the main format. First, its Fusion materials lock it to Warrior with 2100 DEF (Gaia only), not just Warrior. Second, it doesn’t gain ATK for every Spell/Trap on the field. Third, due to Rush not having discard, the card effect was changed to be similar to Paladin’s where you gain some protection if you have cards in hand. And fourth, since there is no targeting in Rush, Cavalry’s effect is changed to give your other monsters destruction immunity.