Sweeping through most of the remaining cards. Names subject to changes. Normal Rare Spell still to come.
INFO-JP029 – Broomy
Level 2 LIGHT Spellcaster Tuner Effect Monster
ATK/700
DEF/700
You can only use this card name’s effect once per turn. Cannot be used as Synchro Material, except for the Synchro Summon of a Level 8 or lower monster.
(1) You can reveal this card and 1 other monster in your hand; you cannot Special Summon from the Extra Deck nor declare attacks with monsters for the rest of this turn, except Synchro Monsters, Special Summon 1 of the revealed monsters, and if you do, banish the other.
INFO-JP030 – Menkoumori
Level 1 EARTH Winged Beast Tuner Effect Monster
ATK/0
DEF/0
(1) Up to thrice per turn, if your opponent Normal or Special Summons a monster(s): You can target 1 of them; toss a coin, and if it is heads, change that monster to face-up Attack Position. If it is tails, change it to face-down Defense Position.
(2) Once per turn, if a monster(s) is flipped face-up, or a face-up monster(s) is changed to face-down Defense Position, while this monster is on the field (even during the Damage Step): You can target 1 of them; change it to face-up Attack Position or face-down Defense Position.
Translator’s note: “Menko” is a Japanese children’s game where square cards are thrown on the ground to try and flip other cards already on the ground over. “Koumori” is bat.
INFO-JP031 – May Malaipard
Level 2 LIGHT Beast Effect Monster
ATK/100
DEF/100
(1) If this is the only card in your hand: You can Special Summon it.
(2) If this card is Special Summoned by its 1st effect: Its ATK becomes 2500 until the end of your opponent’s turn.
(3) If this card battles an opponent’s monster, you take any battle damage they would have taken, instead
(4) If you take damage from a battle involving this card: Change its ATK to 0, then, if you have 2000 LP or less, its ATK becomes 5000.
Translator’s note: The name is a wordplay on the May Blues, a Japanese malaise afflicting people in May who have started a new life such as new year in school or job. They get depressed or anxious. It’s “Gogatsubyou” in Japanese, this card changes the “byou” part meaning illness to “hyou” meaning leopard.
INFO-JP065 – Trap Gather
Equip Spell Card
You can only use this card name’s (2) and (3) effects once per turn each.
(1) The equipped monster gains 400 ATK for each Trap in your GY.
(2) After damage calculation, when the equipped monster destroys an opponent’s monster by battle or inflicts battle damage to them: You can send this card to the GY; Set 1 Trap from your GY.
(3) If a face-up Trap(s) you control would be destroyed by card effect, you can banish this card you control instead.
INFO-JP066 – Interdimensional Matter Translocator
Continuous Spell Card
You can only use the 1st, 2nd, and 3rd effect of this card’s name each once per turn.
(1) You can target 1 monster on the field; banish it, then return it to the field.
(2) If your opponent activates a card or effect: You can target 1 face-up monster whose effects are negated; banish it, then return it to the field.
(3) Before resolving an opponent’s card effect that targets this face-up card, banish this card until the End Phase of the next turn.
Note: This card’s Japanese name is almost exactly the same as that of Interdimensional Matter Transporter. (亜空間物質転送装置)
26 Comments
Finally, new Fortune Lady support.
No. The fortune lady can no longer trigger it’s effect since at resolution it is back at the field. 🙁 Due to the ruling update.
Light misses timing unfortunately
I’m a bit sad that translocator doesn’t resummon.
it’s a retrain of Interdimensional Matter Transporter, so it works similar to it
and that looks like xyz on the artwork, Kaiba anime moment
This is a good thing for monsters that were summoned improperly.
That continuous spell is the only thing I like here. The third eff does look like a custom eff.
“Before resolving” used in the responsive sense in the card text I think is a new one. I don’t think I’ve seen a card with that phrasing?
@Misael : Machina Fortress also has an effect that activates before resolving
There’s something special about cards that are contextually tied to the time of year when they are released in the OCG.
Bear Trap is an old video game trap card that has never been released in OCG.
Nice to see someone know about and remember Bear Trap.
I was hoping that we’d get Exoraptor’s main deck counterpart and the missing Mikanko dance Equip in this set.
Sounds like Absolute King – Megaplunder.
Translocator looks like it’ll be a lot of fun to fool around with.
Flicker support in my ygo?
– May Malaipard
He’s just like me fr fr
Traptrix or Labrynth with that Trap Gather?
I’m gonna cycle my Paleozoics with that equip.
I would love to get Command Silencer and,Power Balance from the Yugi vs Kaiba duel to be released.
To think they’d release a card that actually does instantaneous temporary banishment for the first time is quite novel. Only the anime card Tachyon Refresh has this effect.
ooo… a new centurion, white wood support that is a light spellcaster and has its atk equal to its def
Interdimensional Matter Translocator is probably Wind-Up Support
May Malaipard could be fun to try and build a deck around. Wouldn’t be GOOD obviously but imagine getting an OTK with it somehow.
Trap Gather i would unironically run 1 of in Labrynth as a way to keep Lovely from being beaten over and to help with controlling the board. 3rd effect is nigh useless for any pure Lab but if the stars align perfectly i can make use of it for the added Yubel engine.
That May Malaipard . . . it’s an entirely unreasonable idea, but I want to run this in something where I can give him to my opponent after summoning him by his own effect and then keep ramming into him with monsters.
Or, put another way, I want to beat someone in a duel by giving them my seasonal depression.
Oh they finally make a monster based on Crow.