Cardfight Coalition

Playmaker’s cards in AC23

The eternal hot dog question

AC03-JP027 Drastic Draw
Normal Spell
You can only activate 1 card with this card’s name per turn. You cannot Normal or Special Summon monsters the turn you activate this card, except Cyberse monsters.
(1) Banish all monsters you control (min. 2); draw 3 cards.

AC03-JP028 Transaction Rollback
Normal Trap
You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.
(1) Pay half your LP, then target 1 Normal Trap in your opponent’s GY, except “Transaction Rollback”; this effect becomes that Trap Card’s effect when that card is activated.
(2) You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except “Transaction Rollback”; this effect becomes that Trap Card’s effect when that card is activated.

AC03-JP029 Code Hack
Continuous Trap
(1) Cyberse Link Monsters you control cannot be destroyed by your opponent’s card effects.
(2) Once per turn, during the Battle Step, if your monster battles an opponent’s monster: You can change that opponent’s monster’s ATK to 0 (until the end of this turn), and if you do, neither monster can be destroyed by that battle, also neither player takes battle damage from that battle.
(3) When your opponent activates a card or effect during the Damage Step while your “Code Talker” monster attacks: You can banish this card from your GY; negate the activation, and if you do, the attacking monster gains 700 ATK.

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Satchmo

Number XVII. Former Cardfight Coalition staff. Former Duelistgroundz staff. They be like "Gosh Darn Satchmo, why you still on that block ish?"

5 thoughts on “Playmaker’s cards in AC23

  • April 11, 2023 at 11:37 pm
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    Would there be a “meeting activation conditions” clause for Transaction Rollback’s effects? The wording is very similar to the jap version of Traptrix Rafflesia and she’s got a clause about meeting activation conditions. Else, we could be sending “Exchange of the Spirit” and banishing it on turn 1.

    • April 13, 2023 at 12:39 am
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      “J*p” is offensive. When referring to Japan/Japanese, you use the official abbreviation, which is JP and JPN. JP has less letters and JPN has equal letters to the racist term. There’s no need for you to ever use that term again.

  • April 12, 2023 at 4:37 am
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    What’s the point of changing ATK to 0 if no one is taking damage?

    • April 13, 2023 at 3:08 am
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      In the anime, Playmaker used this to prevent himself from taking damage from the effect of Fire Phoenix @Ignister.

  • April 12, 2023 at 5:01 am
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    “while your “Code Talker” monster attacks:” Unfortunate that you can’t emulate the last turn of Vrains. No slots for Takeru then. I’m not exactly a fan but I kind of wanted that one Salamangreat that was an actual salamander.

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