Playmaker’s cards in AC23
The eternal hot dog question
AC03-JP027 Drastic Draw
You can only activate 1 card with this card’s name per turn. You cannot Normal or Special Summon monsters the turn you activate this card, except Cyberse monsters.
(1) Banish all monsters you control (min. 2); draw 3 cards.
AC03-JP028 Transaction Rollback
You can only use 1 of the 1st and 2nd effect of this card’s name per turn, and only once that turn.
(1) Pay half your LP, then target 1 Normal Trap in your opponent’s GY, except “Transaction Rollback”; this effect becomes that Trap Card’s effect when that card is activated.
(2) You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except “Transaction Rollback”; this effect becomes that Trap Card’s effect when that card is activated.
AC03-JP029 Code Hack
(1) Cyberse Link Monsters you control cannot be destroyed by your opponent’s card effects.
(2) Once per turn, during the Battle Step, if your monster battles an opponent’s monster: You can change that opponent’s monster’s ATK to 0 (until the end of this turn), and if you do, neither monster can be destroyed by that battle, also neither player takes battle damage from that battle.
(3) When your opponent activates a card or effect during the Damage Step while your “Code Talker” monster attacks: You can banish this card from your GY; negate the activation, and if you do, the attacking monster gains 700 ATK.
5 thoughts on “Playmaker’s cards in AC23”
Would there be a “meeting activation conditions” clause for Transaction Rollback’s effects? The wording is very similar to the jap version of Traptrix Rafflesia and she’s got a clause about meeting activation conditions. Else, we could be sending “Exchange of the Spirit” and banishing it on turn 1.
“J*p” is offensive. When referring to Japan/Japanese, you use the official abbreviation, which is JP and JPN. JP has less letters and JPN has equal letters to the racist term. There’s no need for you to ever use that term again.
What’s the point of changing ATK to 0 if no one is taking damage?
In the anime, Playmaker used this to prevent himself from taking damage from the effect of Fire Phoenix @Ignister.
“while your “Code Talker” monster attacks:” Unfortunate that you can’t emulate the last turn of Vrains. No slots for Takeru then. I’m not exactly a fan but I kind of wanted that one Salamangreat that was an actual salamander.
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