Rush Duels’ first Thunder Deck arrives.
RD/MAX1-JP030 サンダービート・バスドラ Thunderbeatle Bassdru
Level 3 LIGHT Thunder Normal Monster
ATK 800
DEF 800
優しくて信頼できる縁の下の力持ち。共鳴できる仲間にいつか巡り会えることを信じて今日も音を鳴らす。
(A gentle and reliable unsung hero. Even now they make noise, hoping one day they’ll be able to meet friends who they can resonate with.)
RD/MAX1-JP031 サンダービート・ハイハット Thunderbeatle Highhat
Level 2 LIGHT Thunder Normal Monster
ATK 600
DEF 600
色んな顔を持つ頼れる兄貴分。共鳴できる仲間にいつか巡り会えることを信じて今日も音を鳴らす。
(A reliable big brother with various masks. Even now they make noise, hoping one day they’ll be able to meet friends who they can resonate with.)
RD/MAX-JP032 サンダービート・スネア Thunderbeatle Snare
Level 1 LIGHT Thunder Normal Monster
ATK 500
DEF 500
ユニークでいつも元気な人気者。共鳴できる仲間にいつか巡り会えることを信じて今日も音を鳴らす。
(A unique and always energetic popular person. Even now they make noise, hoping one day they’ll be able to meet friends who they can resonate with.)
RD/MAX1-JP033 サンダービート・ギフト Thunderbeatle Gift
Normal Spell Card
[Requirement] You can activate if you control a face-up monster (Level 4 or lower/Thunder-Type).
[Effect] Inflict 500 damage to your opponent x [The number of face-up monsters (Thunder-Type) you control]. During this turn, monsters you control cannot attack.
RD/MAX1-JP034 嵐を呼ぶサンダービート Arashi wo Yobu Thunderbeat (Storm-Summoning Thunderbeatles)
Normal Spell Card
[Requirement] You can activate if you control 3 monsters (Level 4 or lower/Thunder-Type).
[Effect] Destroy all face-up Effect Monsters (Level 8 or lower) your opponent controls. If you destroyed a monster with this effect, you cannot Normal or Special Summon monsters until the end of the turn.
RD/MAX1-JP035 サンダービート・ゲイン Thunderbatle Gain
Normal Trap Card
[Requirement] You can activate if you control a face-up monster (Thunder-Type) when an opponent’s monster (Level 8 or higher) with ATK higher than your LP declares an attack.
[Effect] Choose 1 face-up monster your opponent controls, gain LP [equal to the ATK of the chosen monster].