[Duelist News] “Mayakashi” Special Feature

An overview of the Mayakashi legion from Hidden Summoners

“Mayakashi” Special Feature: Synchro & Link!! The Flames Of Our Ghostly Realm Will Soon Snuff Out Any Insolent Flickers… …

Deck Build Pack Hidden Summoners” (on sale August 4th, 2018) includes the debut of the new series “Mayakashi” that makes use of Synchro and Link Summons.

Supporting the moves of the “Mayakashi”… … Is a Tuner that can appear from the GY countless times to Synchro Summon. And in the process, Synchro Monsters gather in your GY, lying in wait. Also, the theme’s Link Monster and their effects that Special Summon from the GY allow your Synchro Monsters to come forth like a haunted march of countless Yokai in the darkest depths of summer.

“Mayakashi” Synchro Monsters

They have effects to revive from the GY in response to their comrades being destroyed, as well as powerful effects that activate by being Special Summoned from the GY.

【★11】 It Revives From The GY If A Link Monster Is Destroyed. During The Turn It Appears From The GY It Is Unaffected By Other Card Effects!!

Corpse Mayakashi – Gashadokuro
[★11 ATK 3300/DEF 2600]
1 Tuner + 1+ non-Tuner monsters
You can only control 1 “Corpse Mayakashi – Gashadokuro”. You can only use each of the following effects of “Corpse Mayakashi – Gashadokuro” once per turn.
● If your Link Monster is destroyed by battle or an opponent’s card effect while this card is in your GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
● If this card is Special Summoned from the GY: You can make this face-up card be unaffected by other cards’ effects this turn.

【★9】 It Revives From The GY If A Level 11 Synchro Monster Is Destroyed. When It Appears From The GY, It Can Destroy An Opponent’s Monster Without Targeting!!

Beautiful Mayakashi – Youko
[★9 ATK 2900/DEF 2400]
1 Tuner + 1+ non-Tuner monsters
You can only control 1 “Beautiful Mayakashi – Youko”. You can only use each of the following effects of “Beautiful Mayakashi – Youko” once per turn.
● If your Synchro Monster whose original Level is 11 is destroyed by battle or an opponent’s card effect while this card is in your GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.

【★7】 It Revives From The GY If A Level 9 Synchro Monster Is Destroyed. When it Appears From The GY, It Can Destroy An Opponent’s Spell/Trap Without Targeting!!

Winged Mayakashi – Tengu
[★7 ATK 2600/DEF 1500]
1 Tuner + 1+ non-Tuner monsters
You can only control 1 “Winged Mayakashi – Tengu”. You can only use each of the following effects of “Winged Mayakashi – Tengu” once per turn.
● If your Synchro Monster whose original Level is 9 is destroyed by battle or an opponent’s card effect while this card is in your GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
● If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.

【★5】 It Revives From The GY If A Level 7 Synchro Monster Is Destroyed. When it Appears From The GY, It Sends The Top 3 Cards Of Decks To The GY!!

Poison Mayakashi – Tsuchigumo
[★5 ATK 2000/DEF 1800]
1 Tuner + 1+ non-Tuner monsters
You can only control 1 “Poison Mayakashi – Tsuchigumo”. You can only use each of the following effects of “Poison Mayakashi – Tsuchigumo” once per turn.
● If your Synchro Monster whose original Level is 7 is destroyed by battle or an opponent’s card effect while this card is in your GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
● If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.

【★3】 It Revives From The GY If A Level 5 Synchro Monsted Is Destroyed. During The Turn It Appears From The GY, Your Allies Cannot Be Destroyed By Battle!!

Rickshaw Mayakashi – Oboroguruma
[★3 ATK 800/DEF 2100]
1 Tuner + 1+ non-Tuner monsters
You can only control 1 “Rickshaw Mayakashi – Oboroguruma”. You can only use each of the following effects of “Rickshaw Mayakashi – Oboroguruma” once per turn.
● If your Synchro Monster whose original Level is 5 is destroyed by battle or an opponent’s card effect while this card is in your GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card.
● If this card is Special Summoned from the GY: You can make your monsters unable to be destroyed by battle this turn.

▶ The Key Points of “Mayakashi” Synchro Monsters ◀
The Tuners described later are both Level 2 and have effects that allow them to revive from the GY countless times. In one turn you can consecutively Synchro Summon from Level 3 to 5 to 7 to 9 to 11, making it possible to assemble a powerful team that lay in wait in the GY.

A “Mayakashi” Link Monster
It has two effects to defend itself, while its Link Arrows seem to support the developments of Synchro Monsters!

It’s Protected By Synchro Monsters It Points To, And If A Synchro Monster Is Destroyed, it’ll Disrupt A Pursuit With Its Effect That Weakens Monsters!

Icicle Mayakashi – Yukionna
[ATK 1900]
2 “Mayakashi” monsters
You can only control 1 “Icicle Mayakashi – Yukionna”. While this card points to a Synchro Monster, your opponent’s monsters cannot target this card for attacks. If your Synchro Monster is destroyed by battle or an opponent’s card effect while this monster is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of “Icicle Mayakashi – Yukionna” once per turn.

▶ The Key Point of the “Mayakashi” Link Monster ◀
Even if “Mayakashi” Synchro Monsters are destroyed, since you can revive the next Synchro Monster with their 2nd effect, its own second effect protects “Icicile Mayakashi – Yukionna” from being easily taken out.

“Mayakashi” Monsters That Support Development

There are two Tuners that revive from the GY, as well as three monsters that set up for Synchro Summoning by having effects to either Special Summon themselves or their allies.

The Most Important Tuner, It Leads To Continuous Synchro Summoning. Even If It Turns Into Material For An Ally From The Extra Deck, It Immediately Revives!!

Beautiful Mayakashi – Dakki
[Tuner ATK 1000/DEF 0]
You can only control 1 “Beautiful Mayakashi – Dakki”. When a “Mayakashi” monster is Special Summoned from the Extra Deck to your field while this card is in your GY: You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except “Mayakashi” monsters.

Setting Its Web In The GY, This Tuner Revives From The GY When An Ally Is Destroyed By The Opponent. It Is The Stepping Stone To A Counterattack!

Poison Mayakashi – Tsukihagi
[Tuner ATK 0/DEF 2000]
You can only control 1 “Poison Mayakashi – Tsukahagi”. If your “Mayakashi” monster, except “Poison Mayakashi – Tsukahagi”, is destroyed by battle or an opponent’s card effect while this card is in your GY: You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except “Mayakashi” monsters.

A Level 1 Monster That Invites An Ally From The Deck To Join The Field. Call “Dakki” And Soar Forth With Consecutive Synchro Summons!

Winged Mayakashi – Hajun
[ATK 600/DEF 400]
If this card is Normal or Special Summoned: You can Special Summon 1 “Mayakashi” monster from your Deck, except “Winged Mayakashi – Hajun”. You can only use this effect of “Winged Mayakashi – Hajun” once per turn. You cannot Special Summon monsters from the Extra Deck, except “Mayakashi” monsters.

A Level 3 Monster That Picks Up An Ally From The GY And Brings It To The Field. It Can Call Back Synchro Monsters!!

Rickshaw Mayakashi – Shafu
[ATK 1200/DEF 400]
If this card is Normal or Special Summoned: You can target 1 “Mayakashi” monster in your GY, except “Rickshaw Mayakashi – Shafu”; Special Summon it in Defense Position, but negate its effects. You can only use this effect of “Rickshaw Mayakashi – Shafu” once per turn. You cannot Special Summon monsters from the Extra Deck, except “Mayakashi” monsters.

It Discards An Ally From The Hand To Special Summon Itself From The Hand!! It Supports Consecutive Plays By Doing The Hard Work Of Sending Allies To The GY For Further Plays!

Corpse Mayakashi – Yasha
[ATK 2000/DEF 0]
You can discard 1 other “Mayakashi” monster; Special Summon this card from your hand. You can only use this effect of “Skeleton Mayakashi – Yasha” once per turn. You cannot Special Summon monsters from the Extra Deck, except “Mayakashi” monsters.

“Mayakashi” Spell & Trap Cards

A “Mayakashi” Spell and Trap Card both appear that add key cards to the hand and support development!

It Has A Powerful Effect To Add a “Mayakashi” Card From The Deck To The Hand! You Can Choose “Mayakashi” Cards Other Than Monsters!!

Mayakashi Revolt
[Normal Spell]
Take 1 “Mayakashi” card from your Deck, except “Mayakashi Revolt”, and either add it to your hand or send it to the GY. You can only activate 1 “Mayakashi Revolt” per turn.

It Calls Back An Ally Not Just From The GY But Those That Were Banished As Well, And During That Turn Its Powerful Effect Prevents That Ally From Being Targeted By The Effects Of The Opponent!!

Mayakashi Metamorphosis
[Normal Trap]
Discard 1 card, then target 1 of your “Mayakashi” monsters that is banished or is in your GY; Special Summon it, and if you do, your opponent cannot target it with card effects this turn. You can only activate 1 “Mayakashi Metamorphosis” per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except “Mayakashi” monsters.

Let’s Go To The Experience Event!

You can choose to experience either the “Prankids” or “Mayakashi” Decks! Participation is free, and before Dueling those participating will get a lecture on how to play the Deck from the staff!

▼ An Experence Event where you can Duel with Decks containing the latest cards before they’re released!

“Prankids / Mayakashi” Deck Experience Event is currently being held! [Until August 3rd, 2018]

What Kind Of Cards Will You Combine For Your Deck?
Consider good cards that can work together!
─── By specifying conditions to search the Card Database, you’ll discover new possibilities!

▼ Check The Database For Cards Already Released
Level 11 Synchro Monsters
Level 9 Synchro Monsters
Level 7 Synchro Monsters
Level 5 Synchro Monsters
Link Monsters
Zombie Link Monsters
Zombie Monsters

Deck Build Pack -Hidden Summoners-
[Release Date: August 4th, 2018]
The third Deck Build Pack appears that lets you enjoy building a Deck with just the cards included, thanks to containing cards of the same theme! This time it contains cards from three series of different types, It also includes highly versatile cards that can be used into all sorts of Decks! The first theme is “Nephthys” that has new cards appear for it, allowing it to return as an incredibly powerful series! Also, keep your eyes on the “Prankids” and “Mayakashi” series that make their debuts here!!
[ To The Product Page ]

NeoArkadia

NeoArkadia is the mysterious Number 2 of the Organization.