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    News Reprints Set Spoilers Structure Deck

    [OCG] Structure Deck: Cyberse Link Spoiler

    NeoArkadiaBy NeoArkadiaJune 21, 2017No Comments

    Our spoiler for SD32, and all of its wonderful wonderful reprints and Decode Ends.

    SD32-JP001

    Digitron

    Earth Cyberse / Normal

    LV2 1500/0

    A subspecies discovered in cyberspace, somehow there’s quite a bit of information about it.

     

    SD32-JP002

    Dot Scaper

    Earth Cyberse / Effect

    LV1 0/2100

    You can only use 1 of this card name’s effect per turn, and each effect can only be used once per Duel.

    (1) If this card is sent to the GY: You can Special Summon this card.

    (2) If this card is banished: You can Special Summon this card.

     

    SD32-JP003 – Parallel Rare

    Kleinant

    Light Cyberse / Effect

    LV3 1500/1500

    (1) If this card was Normal Summoned, all Cyberse monsters you control gain 500 ATK and DEF during your turn.

    (2) If this card on the field would be destroyed by battle or card effect, you can destroy 1 other Cyberse monster you control or have in your hand instead.

     

    SD32-JP004 – Parallel Rare

    Backlinker

    Dark Cyberse / Effect

    LV3 1600/0

    (1) If your opponent controls a monster in the Extra Monster Zone while you do not, you can Special Summon this card (from your hand).

    (2) You can Tribute this card; return all monsters in the Extra Monster Zone to the Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.

     

    SD32-JP005 – Parallel Rare

    Balancer Lord

    Light Cyberse / Effect

    LV4 1700/1200

    You can only use this card name’s (2) effect once per turn.

    (1) Once per turn: You can pay 1000 LP; during this turn’s Main Phase, you can Normal Summon 1 Cyberse monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

    (2) If this card is banished: You can Special Summon 1 Level 4 or lower monster from your hand.

     

    SD32-JP006 – Parallel Rare

    ROM Cloudia

    Dark Cyberse / Effect

    LV4 1800/0

    (1) When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except “ROM Cloudia”; add it to your hand.

    (2) If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except “ROM Cloudia”.

     

    SD32-JP007 – Parallel Rare

    Boot Stagguard

    Light Cyberse / Effect

    LV5 2300/500

    You can only use this card name’s (1) effect once per turn.

    (1) When a Cyberse monster is Normal Summoned to your field: You can Special Summon this card from your hand.

    (2) When this card inflicts battle damage to your opponent: You can Special Summon 1 “Stag Token” (Cyberse-Type/EARTH/Level 1/ATK 0/DEF 0).

     

    SD32-JP008 – Super Rare

    Dual Assembloom

    Dark Cyberse / Effect

    LV8 2800/1000

    You can only use this card name’s (2) effect once per turn.

    (1) If this card is in your hand or GY: You can banish 2 Cyberse monsters from your hand and/or face-up from your field; Special Summon this card, but its ATK becomes halved.

    (2) Once per turn: You can banish 1 card from your hand; banish 1 monster on the field whose ATK is equal to or lower than this card’s.

     

    SD32-JP009

    Tragoedia

     

    SD32-JP010

    Shoukansou Summon Priest / Sumoner Monk

     

    SD32-JP011

    Kibakuryuu Wyvurster / White Dragon Wyverburster

     

    SD32-JP012

    Anokukuryuu Collapsarpent / Black Dragon Collapserpent

     

    SD32-JP013

    Card Gunner / Card Trooper

     

    SD32-JP014

    Debris Dragon

     

    SD32-JP015

    Mathematician

     

    SD32-JP016

    Crane Crane

     

    SD32-JP017

    Metamorpot / Morphing Jar

     

    SD32-JP018

    Saint Magician / Magician of Faith

     

    SD32-JP019

    Yomigaeru / Treeborn Frog

     

    SD32-JP020

    Jester Confit

     

    SD32-JP021

    Glow-Up Bulb

     

    SD32-JP022

    Kinka-Byo

     

    SD32-JP023 – Super Rare

    Cybnet Backdoor / Cynet Backdoor

    Spell Quick-Play

    You can only activate 1 card with this card’s name per turn.

    (1) Target 1 Cyberse monster you control; banish it, and if you do, add 1 Cyberse monster with ATK lower than that monster’s original ATK from your Deck to your hand. Return the monster banished by this effect to the field during your next Standby Phase, and if it does it can attack directly during that turn.

     

    SD32-JP024

    Soul Charge

     

    SD32-JP025

    Shuffle Reborn

     

    SD32-JP026

    Different Dimension Revival / D.D.R. – Different Dimension Reincarnation

     

    SD32-JP027

    Fuuin no Ougonhitsu / Gold Sarcophagus

     

    SD32-JP028

    Seishin Sousa / Mind Control

     

    SD32-JP029

    Cosmic Cyclone

     

    SD32-JP030

    Tsukigami no Tate / Moon Mirror Shield

     

    SD32-JP031

    Wanchan!? / Where Arf Thou?

     

    SD32-JP032 – Parallel Rare

    Recoded Alive

    Trap Normal

    (1) Target 1 Link 3 Cyberse Link Monster you control or have in your GY; banish it, and if you do, Special Summon 1 “Code Talker” monster from your Extra Deck.

    (2) If you do not control a monster in the Extra Monster Zone: You can banish this card from the GY, then target 1 of your banished “Code Talker” monsters; Special Summon it.

     

    SD32-JP033

    Kiseki no Zanshou / Miracle’s Wake

     

    SD32-JP034

    Kyouka Sousei / Powerful Rebirth

     

    SD32-JP035

    Hayasugita Kikan / Premature Return

     

    SD32-JP036

    Kyouzou no Swampman / Swamp Mirrorer

     

    SD32-JP037

    Ryoushi Neko / Quantum Cat

     

    SD32-JP038

    Shinpuu no Barrier – Air Force – / Storming Mirror Force

     

    SD32-JP039

    Jigen Jouheki / Dimensional Barrier

     

    SD32-JP040

    Kami no Tsuukoku / Solemn Strike

     

    SD32-JP041 – Ultra Rare

    Encode Talker

    Light Cyberse / Link / Effect

    Link 3 2300/ T B BR

    2+ Cyberse monsters

    (1) Once per turn, before damage calculation, if a monster you control that this card points to battles an opponent’s monster with higher ATK: You can activate this effect; that monster you control cannot be destroyed by battle, also you take no battle damage from that battle. Then, at the end of that damage calculation, have either this card or a monster this card points to gain ATK equal to the ATK of that opponent’s monster, until the end of this turn.

     

    SD32-JP042 – Ultra Rare

    Trigate Wizard

    Earth Cyberse / Link / Effect

    Link 3 2200 / T L R

    2+ non-Token monsters

    (1) This card gains the these according to the number of monsters co-linked with it.

    -1 or more: If a monster co-linked with this card battles an opponent’s monster, double any battle damage it inflicts to your opponent.

    -2 o more: Once per turn: You can target 1 card on the field; banish it.

    -3: Once per turn, when a card or effect is activated (Quick Effect): You can negate that activation, and if you do, banish it.

     

    SD32-JP043 – Super Rare

    Binal Sorceress

    Earth Cyberse / Link / Effect

    Link 2 1600 / L R

    2 non-Token monsters

    (1) This card gains these effects according to the number of monsters co-linked with it.

    -1 or more: When a monster co-linked with this card inflicts battle to your opponent in a battle with an opponent’s monster: You can gain LP equal to that amount.

    -2: Once per turn (Quick Effect): You can target 2 face-up monsters you control; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These changes last until the end of this turn.

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    NeoArkadia
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    NeoArkadia is the 2nd Number of "The Organization" and a primary article writer. They are also an administrator for the forum Neo Ark Cradle.

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