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    YGOrganization
    YGOrganization
    Anime News Set Spoilers Yu-Gi-Oh! ARC-V

    [OCG] Raging Tempest Spoiler

    NeoArkadiaBy NeoArkadiaOctober 21, 2016No Comments

    Sorry for being so late about this.

    descenddragonmagician-rate-jp-r

    RATE-JP001 – Rare
    Kouryuu no Majutsushi / Dragoncalling Magician
    Level 7 DARK Spellcaster-Type Pendulum Effect Monster
    Pendulum Scale 2
    2400 ATK
    1000 DEF
    Pendulum Effect:
    (1) Once per turn: You can target 1 face-up monster on the field; until the end of your opponent’s turn, that monster becomes Dragon-Type.
    Monster Effects:
    (1) Once per turn: You can have this card become Dragon-Type for the rest of this turn.
    (2) A monster that was Fusion, Synchro, or Xyz Summoned using this card on the field as Material gains this effect.
    ● If it battles a Dragon-Type monster, its ATK becomes double its original ATK during the Damage Step only.

    performapalreturntantan-rate-jp-c

    RATE-JP002
    Entermate Return Tantan / Performapal Return Tantan
    Level 2 EARTH Beast-Type Pendulum Effect Monster
    Pendulum Scale 3
    400 ATK
    600 DEF
    Pendulum Effect:
    You can only use this Pendulum Effect of “Performapal Return Tantan” once per turn.
    (1) You can target 1 “Performapal” card you control; return it to the owner’s hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn.
    Monster Effect:
    (1) When this card is destroyed by battle: You can target 1 card on the field; return it to the hand.

    rate003

    RATE-JP003
    Entermate Dag Daggerman / Performapal Dag Daggerman
    Level 5 EARTH Warrior-Type Pendulum Effect Monster
    Pendulum Scale 2
    2000 ATK
    600 DEF
    Pendulum Effect:
    You can only use this Pendulum Effect of “Performapal Dag Daggerman” once per turn.
    (1) During your Main Phase, if this card was activated this turn: You can target 1 “Performapal” monster in your Graveyard; add that monster to your hand.
    Monster Effect:
    You can only use this monster effect of “Performapal Dag Daggerman” once per turn.
    (1) During your Main Phase, if this card was Pendulum Summoned this turn: You can send 1 “Performapal” monster from your hand to the Graveyard; draw 1 card.

    rate004

    RATE-JP004 – Rare
    Entermate Laughmaker / Performapal Laughmaker
    Level 8 LIGHT Spellcaster-Type Pendulum Effect Monster
    Pendulum Scale 5
    2500 ATK
    2000 DEF
    Pendulum Effect:
    (1) Once per turn, if your opponent controls a monster whose current ATK is higher than its original ATK: You can gain 1000 LP.
    Monster Effect:
    You can only use 1 “Performapal Laughmaker” monster effect per turn, and only once that turn.
    (1) When this card declares an attack: You can have this card gain 1000 ATK for each monster with current ATK higher than its original ATK among this card and each monster your opponent currently controls. This change lasts for the rest of the Battle Phase.
    (2) If this card is destroyed by battle or card effect while its current ATK is higher than its original ATK: You can target 1 monster in your Graveyard; Special Summon it.

    rate005

    RATE-JP005
    Speedroid OMK Gum
    Level 1 WIND Machine-Type Tuner Effect Monster
    0 ATK
    800 DEF
    (1) During the Battle Phase, if you take battle or effect damage: You can Special Summon this card from your hand.
    (2) During a Battle Phase that this card was Special Summoned by its own effect, you can: Immediately after this effect resolves, Synchro Summon using only WIND monsters you control, including this card (this is a Quick Effect).
    (3) If this card is sent to the Graveyard as a Synchro Material: You can send the top card of your Deck to the Graveyard, and if you do, the Synchro Monster that used this card as a Synchro Material gains 1000 ATK if that card in the Graveyard is a “Speedroid” monster.

    rate006

    RATE-JP006
    Speedroid Bamboo Horse
    Level 4 WIND Machine-Type Effect Monster
    1100 ATK
    1100 DEF
    You can only use the (2)nd effect of “Speedroid Bamboo Horse” once per turn.
    (1) When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower “Speedroid” monster from your hand.
    (2) During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; send 1 WIND monster from your Deck to the Graveyard.

    windwitchicebell-rate-jp-c

    RATE-JP007
    Wind Witch – Ice Bell
    Level 3 WIND Spellcaster-Type Effect Monster
    1000 ATK
    1000 DEF
    You can only use each effect of “Wind Witch – Ice Bell” once per turn.
    (1) If you control no monsters: You can Special Summon this card from your hand, then you can Special Summon 1 “Wind Witch” monster from your Deck, but that monster Special Summoned from the Deck cannot be Tributed. During the turn you activate this effect, you cannot Special Summon monsters from the Extra Deck, except Level 5 or higher WIND monsters.
    (2) If this card is Normal or Special Summoned: You can inflict 500 damage to your opponent.

    windwitchsnowbell-rate-jp-c

    RATE-JP008
    Wind Witch – Snow Bell
    Level 1 WIND Spellcaster-Type Tuner Effect Monster
    100 ATK
    100 DEF
    (1) If the only monsters you control are 2 or more WIND monsters: You can Special Summon this card from your hand.
    (2) A WIND Synchro Monster that was Synchro Summoned using this card as Synchro Material cannot be destroyed by your opponent’s card effects.

    rate009

    RATE-JP009 – Rare
    Parasite Fusioner
    Level 1 DARK Insect-Type Effect Monster
    0 ATK
    0 DEF
    Cannot be used as a Fusion Material, except by applying its (1)st effect.
    (1) You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct.
    (2) If this card is Special Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control, including this card, as Fusion Material.

    rate010

    RATE-JP010
    Cyber Tutubon
    Level 5 EARTH Warrior-Type Effect Monster
    1800 ATK
    1600 DEF
    (1) You can Special Summon this card (from your hand) by Tributing 1 Warrior or Fairy-Type monster from your hand or field.
    (2) If this card is Tributed for a Ritual Summon: You can target 1 Ritual Spell Card in your Graveyard; add it to your hand.

    rate011

    RATE-JP011
    Cipher Étranger
    Level 1 LIGHT Spellcaster-Type Effect Monster
    0 ATK
    0 DEF
    You can only use 1 “Cipher Étranger” effect per turn, and only once that turn.
    (1) If this card is in your hand or Graveyard: You can target 1 “Cipher” Xyz Monster you control; attach this card to that monster as Xyz Material.
    (2) If this card is sent to the Graveyard: You can add 1 “Cipher” Spell/Trap Card from your Deck to your hand.

    rate012

    RATE-JP012
    Cardian – Sakura ni Maku / Flower Cardian Cherry Blossom with Curtain
    Level 3 DARK Warrior-Type [Special Summon] Effect Monster
    2000 ATK
    2000 DEF
    Cannot be Normal Summoned/Set.
    Must first be Special Summoned by its (1)st effect.
    (1) You can reveal this card in your hand; draw 1 card and reveal it, then, if it is a “Flower Cardian” monster, Special Summon this card. Otherwise, send that drawn card and this card to the Graveyard.
    (2) During either player’s Damage Step, if a “Flower Cardian” monster you control is battling an opponent’s monster: You can discard this card; for the rest of the turn, that battling monster you control gains 1000 ATK.

    rate013

    RATE-JP013
    Antique Gear Hounddog / Ancient Gear Hunting Hound
    Level 3 EARTH Machine-Type Effect Monster
    1000 ATK
    1000 DEF
    (1) If this card is Normal Summoned: Inflict 600 damage to your opponent.
    (2) If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
    (3) Once per turn: You can Fusion Summon 1 “Ancient Gear” Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.

    014

    RATE-JP014 – Rare
    Juunishishi Marmorat / Zodiac Beast Marmorat
    Level 4 EARTH Beast-Warrior-Type Effect Monster
    0 ATK
    0 DEF
    (1) If this card is Normal Summoned: You can send 1 “Zodiac Beast” card from your Deck to the Graveyard.
    (2) While this card is an Xyz Material attached to an Xyz Monster that is originally Beast-Warrior-Type, that Xyz Monster gains this effect.
    ● Once per turn: You can detach 1 Xyz Material from it; Special Summon 1 “Zodiac Beast Marmorat” from your hand or Deck.

    015

    RATE-JP015
    Juunishishi Rabbina / Zodiac Beast Rabbina
    Level 4 EARTH Beast-Warrior-Type Effect Monster
    800 ATK
    800 DEF
    (1) If this card is destroyed by battle or card effect: You can target 1 “Zodiac Beast” card in your Graveyard, except “Zodiac Beast Rabbina”; add it to your hand.
    (2) While this card is an Xyz Material attached to an Xyz Monster that is originally Beast-Warrior-Type, that Xyz Monster gains this effect.
    ● During either player’s turn, when your opponent’s Spell Card/effect that targets it is activated: You can detach 1 Xyz Material from this card; negate that activation.

    016

    RATE-JP016
    Juunishishi Viper / Zodiac Beast Viper
    Level 4 EARTH Beast-Warrior-Type Effect Monster
    1200 ATK
    400 DEF
    (1) During either player’s turn: You can target 1 Beast-Warrior-Type Xyz Monster you control; attach this card from your hand or face-up from your field to that monster as Xyz Material.
    (2) While this card is an Xyz Material attached to an Xyz Monster that is originally Beast-Warrior-Type, that Xyz Monster gains this effect.
    ● If it battles an opponent’s monster, after damage calculation: Banish that opponent’s monster.

    zlysnzp

    RATE-JP017 – Super Rare
    Juunishishi Thoroughblade / Zodiac Beast Thoroughblade
    Level 4 EARTH Beast-Warrior-Type Effect Monster
    1600 ATK
    0 DEF
    (1) If this card is Normal or Special Summoned: You can discard 1 “Zodiac Beast” card, and if you do, draw 1 card.
    (2) While this card is an Xyz Material attached to an Xyz Monster that is originally Beast-Warrior-Type, that Xyz Monster gains this effect.
    ● If it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

    murvjqa

    RATE-JP018
    Juunishishi Ram / Zodiac Beast Ram
    Level 4 EARTH Beast-Warrior-Type Effect Monster
    400 ATK
    2000 DEF
    (1) If this card is destroyed by battle or card effect: You can target 1 “Zodiac Beast” monster in your Graveyard, except “Zodiac Beast Ram”; Special Summon it.
    (2) While this card is an Xyz Material attached to an Xyz Monster that is originally Beast-Warrior-Type, that Xyz Monster gains this effect.
    ● During either player’s turn, when your opponent’s Trap Card/effect that targets it is activated: You can detach 1 Xyz Material from this card; negate that activation.

    rpai1mj

    RATE-JP019 – Super Rare
    Shinryuuoh Lithosazim Disaster / True King Lithosazim, the Disaster
    Level 9 EARTH Wyrm-Type Effect Monster
    2500 ATK
    2300 DEF
    You can only use each effect of “True King Lithosazim, the Disaster” once per turn.
    (1) If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, you can look at your opponent’s Extra Deck and banish up to 3 monsters with different names from it, if both the destroyed monsters were EARTH.
    (2) If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm-Type monster from your Graveyard.

    ucz7a1v

    RATE-JP020 – Rare
    Crystron Rion
    Level 3 WATER Machine-Type Tuner Effect Monster
    500 ATK
    500 DEF
    You can only use this effect of “Crystron Rion” once per turn.
    (1) During your opponent’s Main or Battle Phase: You can target 1 of your banished non-Tuner monsters; Special Summon that monster, but its effects are negated, and if you Summon it, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster, using that monster and this card only (this is a Quick Effect). These Synchro Materials are shuffled into the Deck instead of being sent to the Graveyard.

    dzoyf8w

    RATE-JP021 – Rare
    Crystron Sulfafnir
    Level 5 WATER Machine-Type Effect Monster
    2000 ATK
    1500 DEF
    You can only use each effect of “Crystron Sulfafnir” once per turn.
    (1) If this card is in your hand or Graveyard: You can discard 1 “Crystron” card, except “Crystron Sulfafnir”; Special Summon this card in Defense Position, then destroy 1 card you control.
    (2) If this card on the field is destroyed by battle or card effect: You can Special Summon 1 “Crystron” monster from your Deck in Defense Position.

    g9n906b

    RATE-JP022
    Esprit Bird Shinobigarasu
    Level 4 WIND Winged Beast-Type Spirit Effect Monster
    0 ATK
    0 DEF
    Cannot be Special Summoned.
    (1) Once per turn, during either player’s Damage Step, if this card battles an opponent’s monster: You can discard 1 Spirit monster; for the rest of the Battle Phase, this card gains ATK and DEF equal to the discarded monster’s.
    (2) Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

    se9b87g

    RATE-JP023
    Esprit Bird Kannagizuru
    Level 4 WIND Winged Beast-Type Spirit Effect Monster
    1500 ATK
    1500 DEF
    Cannot be Special Summoned.
    (1) Once per turn, if another Spirit monster is Normal or Special Summoned (except during the Damage Step), and this card is in your Monster Zone: You can draw 1 card.
    (2) Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

    wil6jye

    RATE-JP024
    Esprit Bird Tsutaebato
    Level 4 WIND Winged Beast-Type Spirit Effect Monster
    1000 ATK
    1800 DEF
    Cannot be Special Summoned.
    (1) Once per turn: You can target 1 other Spirit monster on the field; return that monster to the hand.
    (2) Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

    mywfw0o

    RATE-JP025 – Rare
    Konton no Shisha / Envoy of Chaos
    Level 4 DARK Warrior-Type Effect Monster
    1500 ATK
    0 DEF
    (1) During either player’s Battle Phase: You can discard this card, then target 1 “Black Luster Soldier” monster or “Gaia The Fierce Knight” monster you control; for the rest of the turn, it gains 1500 ATK, also any opponent’s monsters that battle with it this turn have their ATK become their original ATK during damage calculation only.
    (2) Once per turn, during the End Phase, if this card is in your Graveyard: You can banish 1 LIGHT monster and 1 DARK monster from your Graveyard (other than this card); add this card to your hand.

    2vreoul

    RATE-JP026 – Rare
    Seireijuutsukai Winda / Spiritual Beast Tamer Winda
    Level 4 WIND Psychic-Type Effect Monster
    1600 ATK
    1800 DEF
    You can only Special Summon “Spiritual Beast Tamer Winda(s)” once per turn.
    (1) If this card in its owner’s possession is destroyed by an opponent’s card (by battle or card effect): You can Special Summon 1 “Ritual Beast” monster from your Deck or Extra Deck, ignoring its Summoning conditions.

    wlqivix

    RATE-JP027 – Super Rare
    Souseishin tierra / Tierra, Goddess of Rebirth
    Level 11 LIGHT Fiend-Type [Special Summon] Effect Monster
    3400 ATK
    3600 DEF
    Cannot be Normal Summoned/Set.
    Must be Special Summoned (from your hand) by shuffling 10 other cards with different names from your hand and/or field into the Main Deck and/or Extra Deck, and cannot be Special Summoned by other ways.
    (1) This card’s Special Summon cannot be negated.
    (2) If this card is Special Summoned: Shuffle into the Deck all other cards on either player’s field, in either player’s hand, and in either player’s Graveyard, also shuffle into the Deck all face-up Pendulum Monsters in either player’s Extra Deck. Cards and effects cannot be activated in response to this effect’s activation.

    g6mu3lf

    RATE-JP028
    Gensou no Miscellasaurus / Phantasmal Miscellasaurus
    Level 4 FIRE Dinosaur-Type Effect Monster
    1800 ATK
    1000 DEF
    You can only use the (2)nd effect of “Phantasmal Miscellasaurus” once per turn.
    (1) During either player’s Main Phase: You can send this card from your hand to the Graveyard; for the rest of this Main Phase, all Dinosaur-Type monsters you control will be unaffected by card effects activated by your opponent.
    (2) You can banish any number of Dinosaur-Type monsters from your Graveyard, including this card; Special Summon from your Deck 1 Dinosaur-Type monster whose Level equals the number of monsters banished this way, but destroy it during the End Phase.

    aa3rbzm

    RATE-JP029
    Minarai Matekitsukai / Apprentice Piper
    Level 2 DARK Spellcaster-Type Flip Effect Monster
    100 ATK
    1500 DEF
    (1) FLIP: You can Special Summon 1 monster from your hand.
    (2) If this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster from your hand.

    lqxqu2g

    RATE-JP030
    Kawanokami
    Level 4 WATER Aqua-Type Spirit Effect Monster
    1800 ATK
    600 DEF
    Cannot be Special Summoned.
    (1) If this card is Normal Summoned or flipped face-up: You can target 1 face-up monster on the field; treat that target as a Spirit monster if it isn’t already one, also return it to the hand during the End Phase.
    (2) Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

    hbehbq0

    RATE-JP031
    Yokotuner
    Level 1 EARTH Beast-Type Tuner Effect Monster
    800 ATK
    600 DEF
    (1) When this card is Normal Summoned: You can Special Summon 1 Tuner monster from your hand or Graveyard, but its effects are negated.

    o9w9zlr

    RATE-JP032
    Yorozugurai no Glutton / All-Devouring Glutton
    Level 1 DARK Fiend-Type [Special Summon] Effect Monster
    ? ATK
    ? DEF
    Cannot be Normal Summoned/Set.
    Must be Special Summoned (from your hand) by banishing, face-down, 5 or more cards from your hand, field, and/or Extra Deck, and cannot be Special Summoned by other ways.
    (1) This card gains 100 ATK and DEF for each card banished face-down.
    (2) While in a Monster Zone, this card cannot be Tributed and cannot be used as Material for a Fusion, Synchro, or Xyz Summon.
    (3) Once per turn, if this card battles an opponent’s monster, at the start of the Damage Step: You can banish that opponent’s monster, face-down.

    dmt78su

    RATE-JP033
    Wightprincess
    Level 3 LIGHT Zombie-Type Effect Monster
    1600 ATK
    0 DEF
    (1) This card’s name becomes “Skull Servant” while it is in the Graveyard.
    (2) If this card is Normal or Special Summoned: You can send 1 “Wightprince” from your Deck to the Graveyard.
    (3) During either player’s turn: You can send this card from your hand or face-up from your field to the Graveyard; for the rest of the turn, each face-up monster currently on the field loses ATK and DEF equal to its current Level/Rank x 300.

    4r5kbvk

    RATE-JP034 – Normal Rare
    Metrognome
    Level 4 EARTH Fairy-Type Pendulum Effect Monster
    Pendulum Scale 4
    1800 ATK
    1600 DEF
    Pendulum Effect:
    (1) Once per turn: You can target 1 other card in either player’s Pendulum Zone; for the rest of this turn, this card’s Pendulum Scale becomes that card’s current Pendulum Scale.
    Monster Effects:
    (1) While you have 2 cards in your Pendulum Zones with the same Pendulum Scale, this card gains ATK equal to that Pendulum Scale x 100 and can attack directly.
    (2) If this card inflicts battle damage to your opponent by a direct attack: Destroy all cards in both players’ Pendulum Zones.

    5z4x3xc

    RATE-JP035 – Normal Rare
    Fairy Tail – Cinderella
    Level 4 LIGHT Spellcaster-Type Effect Monster
    1850 ATK
    1000 DEF
    (1) Neither player can target another monster on the field with a Spell Card/effect.
    (2) Once per turn: You can discard 1 Spell Card; equip 1 Equip Spell Card from your hand, Deck, or Graveyard to this card, but return it to the hand during the End Phase.

    z2swsp8

    RATE-JP036 – Rare
    Cyber Angel Nasatya
    Level 5 LIGHT Fairy-Type Ritual Effect Monster
    1000 ATK
    1000 DEF
    You can Ritual Summon this card with “Machine Angel Ritual”.
    (1) Once per turn: You can target 1 face-up monster you control; gain LP equal to half that monster’s current ATK.
    (2) When a Ritual Monster you control is targeted for an attack: You can negate that attack.
    (3) If this card is in your Graveyard: You can banish 1 other “Cyber Angel” monster from your Graveyard, then target 1 monster your opponent controls; Special Summon this card from your Graveyard, and if you do, take control of that monster.

    tp3novq

    RATE-JP037 – Rare
    Esprit Lord Himekujaku
    Level 8 WIND Winged Beast-Type Ritual Spirit Effect Monster
    2500 ATK
    3000 DEF
    You can Ritual Summon this card with “Esprit Calling”.
    Must be Ritual Summoned, and cannot be Special Summoned by other ways.
    (1) If this card is Ritual Summoned: You can shuffle up to 3 Spell/Trap Cards your opponent controls into the Deck, then you can Special Summon 1 Level 4 or lower Spirit monster from your Deck, ignoring its Summoning conditions.
    (2) Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand, and if you do, Special Summon 2 “Esprit Bird Tokens” (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).

    o99175e

    RATE-JP038 – Rare
    Esprit Lord – Hikokujaku
    Level 8 WIND Winged Beast-Type Ritual Spirit Effect Monster
    3000 ATK
    2500 DEF
    You can Ritual Summon this card with “Esprit Calling”.
    Must be Ritual Summoned, and cannot be Special Summoned by other ways.
    (1) If this card is Ritual Summoned: You can return up to 3 monsters your opponent controls to the hand, then you can Special Summon 1 Level 4 or lower Spirit monster from your hand, ignoring its Summoning conditions.
    (2) Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand, and if you do, Special Summon 2 “Esprit Bird Tokens” (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).

    hkctzxy

    RATE-JP039 – Ultra Rare
    Brave-Eyes Pendulum Dragon
    Level 8 DARK Dragon-Type Fusion Effect Monster
    3000 ATK
    2000 DEF
    1 “Pendulum Dragon” monster + 1 Warrior-Type monster
    (1) When this card is Fusion Summoned: You can make the ATK of all monsters your opponent currently controls 0, also, for the rest of this turn, other monsters you control cannot attack.
    (2) Negate activated effects of monsters with 0 ATK.
    (3) At the end of the Damage Step, when this card attacks an opponent’s monster, but the opponent’s monster was not destroyed by the battle: You can banish that opponent’s monster.

    szh16sj

    RATE-JP040 – Rare
    Wind Witch – Crystal Bell
    Level 8 WIND Spellcaster-Type Fusion Effect Monster
    2800 ATK
    2400 DEF
    “Wind Witch – Winter Bell” + 1 “Wind Witch” monster
    You can only use each effect of “Wind Witch – Crystal Bell” once per turn.
    (1) You can target 1 monster in either player’s Graveyard; this card’s name becomes that monster’s, and replace this effect with that monster’s original effects. These changes last until the End Phase.
    (2) If this card is destroyed by your opponent’s card (either by battle or card effect) and sent to the Graveyard: You can target 2 monsters in your Graveyard (1 “Wind Witch – Winter Bell” and 1 Level 4 or lower “Wind Witch” monster); Special Summon them.

    mhe49vn

    RATE-JP041 – Ultra Rare
    Antique Gear Chaos Giant / Ancient Gear Chaos Giant
    Level 10 DARK Machine-Type Fusion Effect Monster
    4500 ATK
    3000 DEF
    Fusion Materials: 4 “Ancient Gear” monsters
    Must be Fusion Summoned and cannot be Special Summoned by other ways.
    (1) Unaffected by Spell/Trap effects, also monsters in your opponent’s possession cannot activate their effects during the Battle Phase.
    (2) This card can attack all monsters your opponent controls, also, if this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

    umaaodi

    RATE-JP042
    Antique Gear Devil / Ancient Gear Fiend
    Level 8 EARTH Machine-Type Fusion Effect Monster
    1000 ATK
    1800 DEF
    Fusion Materials: 2 “Ancient Gear” monsters
    You can only use the (2) effect of “Ancient Gear Fiend” once per turn.
    (1) Unaffected by other cards’ effects.
    (2) During your Main Phase: You can inflict 1000 damage to your opponent.
    (3) If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 “Ancient Gear” monster from your Deck, ignoring its Summoning conditions.

    wolensq

    RATE-JP043 – Rare
    Wind Witch – Winter Bell
    Level 7 WIND Spellcaster-Type Synchro Effect Monster
    2400 ATK
    2000 DEF
    Synchro Materials: 1 Tuner + 1 or more non-Tuner WIND monsters
    You can only use each “Wind Witch – Winter Bell” effect once per turn.
    (1) You can target 1 “Wind Witch” monster in your Graveyard; inflict damage to your opponent equal to its Level x 200.
    (2) During either player’s Battle Phase: You can target 1 “Wind Witch” monster you control; Special Summon 1 monster from your hand whose Level is equal to or lower than the targeted monster’s, but the Summoned monster cannot attack during this turn.

    qj1w7p3

    RATE-JP044 – Super Rare
    Choujuu Ninja Shinobi AC / Superheavy Samurai Ninja Shinobi-Ashi
    Level 7 EARTH Machine-Type Synchro Effect Monster
    1200 ATK
    2800 DEF
    Synchro Materials: 1 Machine-Type Tuner + 1 or more non-Tuner Machine-Type monsters
    [Game rules treat this card’s JP printed name as including “Choujuu Musha (EN: Superheavy Samurai)”.]
    (1) This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.
    (2) If you have no Spell/Trap Cards in your Graveyard: You can halve this card’s original DEF, and if you do, this card can attack directly. These changes last for the rest of the turn.
    (3) During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: You can Special Summon this card from your Graveyard.

    ib5he78

    RATE-JP045 – Super Rare
    Cardian – Gokou / Flower Cardian Fivelights
    Level 10 DARK Warrior-Type Synchro Effect Monster
    5000 ATK
    0 DEF
    Synchro Materials: 1 Tuner + 4 non-Tuner monsters
    (1) Once per turn, during either player’s turn, when your opponent activates a Spell/Trap Card: You can negate that activation, and if you do, destroy it.
    (2) If a “Flower Cardian” monster you control battles a monster your opponent controls, negate the effects of that monster your opponent controls, during the Battle Phase only.
    (3) If this Synchro Summoned card is destroyed by battle, or if this Synchro Summoned card in its owner’s control leaves the field because of an opponent’s card effect: You can Special Summon 1 “Flower Cardian” Synchro Monster from your Extra Deck, except “Flower Cardian Fivelights”

    tamap09

    RATE-JP046 – Ultra Rare
    Crystron Gliongandr
    Level 9 WATER Machine-Type Synchro Effect Monster
    3000 ATK
    3000 DEF
    Synchro Materials: 2 or more Tuners + 1 non-Tuner monster
    (1) If this card is Synchro Summoned: You can target monsters on your opponent’s field and/or in their Graveyard, up to the number of monsters used for the Synchro Summon of this card; banish them.
    (2) If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 banished monster, except this card; Special Summon it to your field.

    ahkzbj8

    RATE-JP047 – Rare
    Homuragami – Shiranui / Shiranui Sovereignsaga
    Level 10 FIRE Zombie-Type Synchro Effect Monster
    3500 ATK
    0 DEF
    Synchro Materials: 1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters
    You can only Special Summon “Shiranui Sovereignsaga(s)” once per turn.
    (1) If this card is Special Summoned: You can shuffle into your Extra Deck any number of Zombie-Type Synchro Monsters among your banished cards and your cards in the Graveyard, then you can destroy that number of cards your opponent controls.
    (2) If a Zombie-Type monster(s) you control would be destroyed by battle or card effect, you can banish 1 “Shiranui” monster from your Graveyard instead.

    7fh8ajb

    RATE-JP048 – Ultra Rare
    Ha-Oh Retsuryuu Odd-Eyes Raging Dragon / Odd-Eyes Raging Dragon
    Rank 7 DARK Dragon-Type Xyz Pendulum Effect Monster
    Pendulum Scale 1
    3000 ATK
    2500 DEF
    Xyz Materials: 2 Level 7 Dragon-Type monsters
    Pendulum Effect:
    (1) Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone.
    Monster Effects:
    If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck.
    [TL note: To ensure that this card’s (2)nd effect is not mistaken as bulleted text it gains via its (1)st effect, we have written its (2)nd effect first.]
    (2) If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
    (1) If this card was Xyz Summoned by using an Xyz Monster as a Material, it gains these effects.
    ● This card can make a second attack during each Battle Phase.
    ● Once per turn: You can detach 1 Xyz Material from this card; destroy as many cards your opponent controls as possible (min. 1), and if you do, for the rest of the turn, this card gains 200 ATK for each card destroyed.

    utbc3bi

    RATE-JP049 – Ultra Rare
    Neo Galaxy-Eyes Cipher Dragon
    Rank 9 LIGHT Dragon-Type Xyz Effect Monster
    4500 ATK
    3000 DEF
    Xyz Materials: 3 Level 9 monsters
    (1) If this card has a “Cipher” card or “Kinetic Soldier” as Xyz Material, it gains this effect.
    ● Once per turn: You can detach up to 3 Xyz Materials from this card; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also, until the End Phase, take control of face-up monsters your opponent controls equal to the number of Xyz Materials you detached. While this effect is applied, they have their effects negated, their ATKs each become 4500, and their names each become “Neo Galaxy-Eyes Cipher Dragon”.

    llykizi

    RATE-JP050 – Super Rare
    Juusoukou Ressha Iron Volf / Heavy-Armored Train Iron Wolf
    Rank 4 EARTH Machine-Type Xyz Effect Monster
    2200 ATK
    2200 DEF
    Xyz Materials: 2 Level 4 Machine-Type monsters
    (1) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; you cannot attack for the rest of the turn, except with that monster, also that monster can attack directly for the rest of the turn.
    (2) If this card is destroyed by an opponent’s card (battle or card effect) and sent to the Graveyard: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.

    umwbckq

    RATE-JP051 – Super Rare
    Juunishishi Bullhorn / Zodiac Beast Bullhorn
    Rank 4 EARTH Beast-Warrior-Type Xyz Effect Monster
    ? ATK
    ? DEF
    Xyz Materials: 2 Level 4 monsters
    Once per turn, you can also Xyz Summon “Zodiac Beast Bullhorn” by using a “Zodiac Beast” monster with a different name you control as the Xyz Material. (If it was an Xyz Monster, Xyz Materials attached to it also become Xyz Materials on this card.)
    (1) This card gains ATK and DEF equal to the total ATK and DEF of its currently attached Xyz Materials that were originally “Zodiac Beast” monsters.
    (2) Once per turn: You can detach 1 Xyz Material from this card; add to your hand 1 Beast-Warrior-Type monster from your Deck that can be Normal Summoned/Set.

    nd3kkuj

    RATE-JP052
    Juunishishi Tigress / Zodiac Beast Tigress
    Rank 4 EARTH Beast-Warrior-Type Xyz Effect Monster
    ? ATK
    ? DEF
    Xyz Materials: 3 Level 4 monsters
    Once per turn, you can also Xyz Summon “Zodiac Beast Tigress” by using a “Zodiac Beast” monster with a different name you control as the Xyz Material. (If it was an Xyz Monster, Xyz Materials attached to it also become Xyz Materials on this card.)
    (1) This card gains ATK and DEF equal to the total ATK and DEF of its currently attached Xyz Materials that were originally “Zodiac Beast” monsters.
    (2) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 “Zodiac Beast” monster in your Graveyard; attach that second target to that first target as Xyz Material.

    or6krtn

    RATE-JP053 – Ultra Rare
    Juunishishi Drancia / Zodiac Beast Drancia
    Rank 4 EARTH Beast-Warrior-Type Xyz Effect Monster
    ? ATK
    ? DEF
    Xyz Materials: 4 Level 4 monsters
    Once per turn, you can also Xyz Summon “Zodiac Beast Drancia” by using a “Zodiac Beast” monster with a different name you control as the Xyz Material. (If it was an Xyz Monster, Xyz Materials attached to it also become Xyz Materials on this card.)
    (1) This card gains ATK and DEF equal to the total ATK and DEF of its currently attached Xyz Materials that were originally “Zodiac Beast” monsters.
    (2) Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card, then target 1 face-up card; destroy it.

    d0icmtw

    RATE-JP054 – Rare
    Juunishishi Wildbow / Zodiac Beast Wildbow
    Rank 4 EARTH Beast-Warrior-Type Xyz Effect Monster
    ? ATK
    ? DEF
    Xyz Materials: 5 Level 4 monsters
    Once per turn, you can also Xyz Summon “Zodiac Beast Wildbow” by using a “Zodiac Beast” monster with a different name you control as the Xyz Material. (If it was an Xyz Monster, Xyz Materials attached to it also become Xyz Materials on this card.)
    (1) This card gains ATK and DEF equal to the total ATK and DEF of its currently attached Xyz Materials that were originally “Zodiac Beast” monsters.
    (2) This card can attack your opponent directly.
    (3) When this card inflicts battle damage to your opponent while 12 or more Xyz Materials are attached to it: You can send all cards from your opponent’s hand and field to the Graveyard, then change this card to Defense Position.

    x68h9tx

    RATE-JP055
    Kikaitenshi no Zettai Gishiki / Machine Angel Absolute Ritual
    Ritual Spell Card
    This card can be used to Ritual Summon any “Cyber Angel” Ritual Monster.
    (1) Tribute monsters from your hand or field, and/or shuffle into the Deck Fairy-Type and/or Warrior-Type monsters from your Graveyard, and Ritual Summon 1 “Cyber Angel” Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters after that.

    qlxr1uz

    RATE-JP056
    Rank-Up-Magic Cipher Ascension
    Quick-Play Spell Card
    (1) During either player’s Main Phase: Target 1 “Cipher” Xyz Monster you control; Special Summon, from your Extra Deck, 1 “Cipher” Xyz Monster that is 1 Rank higher than that monster you control, by using it as Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) The Special Summoned monster gains this effect.
    ● It gains 500 ATK for each Level 4 or higher monster you control.

    na3is44

    RATE-JP057
    Fudasaisei / Card Retrieval
    Normal Spell Card
    (1) Target 1 “Flower Cardian” monster in your Graveyard; add that monster to your hand, then you can Special Summon 1 “Flower Cardian” monster from your hand, ignoring its Summoning conditions.
    (2) If this card is sent to the Graveyard by the effect of a “Flower Cardian” monster: You can excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap Card to your hand, also return the remaining cards to the top of your Deck in any order.

    ozg9ch3

    RATE-JP058
    Zodiac Sign
    Field Spell Card
    (1)“Zodiac Beast” monsters you control gain 300 ATK and DEF.
    (2) Your opponent cannot target Beast-Warrior-Type monsters you control for attacks, except the Beast-Warrior-Type monster(s) you control with the highest ATK.
    (3) Once per turn, if a “Zodiac Beast” monster(s) you control would be destroyed by card effect, you can destroy 1 other monster from your hand or field instead.

    2f9xhbw

    RATE-JP059 – Rare
    Juunishishi no Kaikyoku / Elemental Triangle of the Zodiac Beasts
    Continuous Spell Card
    You can only use the (1)st effect of “Elemental Triangle of the Zodiac Beasts” once per turn.
    (1) You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 “Zodiac Beast” monster from your Deck.
    (2) If this card is destroyed by a card effect and sent to the Graveyard: You can target 1 “Zodiac Beast” Xyz monster you control; attach this card from your Graveyard to that Xyz Monster as Xyz Material.

    1sjyxvc

    RATE-JP060
    Esprit Calling
    Ritual Spell Card
    This card can be used to Ritual Summon “Esprit Lord Himekujaku” or “Esprit Lord Hikokujaku”.
    (1) Tribute monsters from your hand or field, and/or banish Spirit Monsters from your Graveyard, whose total Levels equal or exceed the Level of 1 “Esprit Lord Himekujaku” or “Esprit Lord Hikokujaku” in your hand, and Ritual Summon that monster from your hand after that.

    vvkiasr

    RATE-JP061
    Esprit Powerspot
    Continuous Spell Card
    You can only use the (2)nd effect of “Esprit Powerspot” once per turn.
    (1) Spirit Monsters you control gain 500 ATK and DEF.
    (2) If a face-up WIND monster you control is returned to your hand: You can add 1 Spirit monster or Ritual Spell Card from your Deck to your hand.

    dcrofel

    RATE-JP062
    Chousenshi no Houga / Super Soldier Origin
    Ritual Spell Card
    This card can be used to Ritual Summon any “Black Luster Soldier” Ritual Monster. You can only activate 1 “Super Soldier Origin” per turn.
    (1) Send to the Graveyard 2 monsters whose total Levels equal exactly 8 (1 from the hand and 1 from the Deck, 1 LIGHT and the other 1 DARK), and Ritual Summon 1 “Black Luster Soldier” Ritual Monster from your hand or Graveyard after that.

    8mmw5gs

    RATE-JP063
    Chouryou Hissatsu Alphan Ball / Super Quantal Finisher Alphan Ball
    Normal Spell Card
    (1) If you control 3 or more “Super Quantum” monsters with different names: Shuffle as many cards your opponent controls into the Deck as possible (min. 1), then your opponent Special Summons 1 monster from their Extra Deck (their choice), ignoring its Summoning conditions.
    (2) You can banish this card and 1 “Super Quantal Fairy Alphan” from your Graveyard; activate 1 “Super Quantal Mech Ship Magnacarrier” directly from your Deck.

    avwx1an

    RATE-JP064
    Reijuu no Seikan / Ritual Beast’s Promised Return
    Quick-Play Spell Card
    (1) Banish 1 “Ritual Beast” monster from your hand, then target 1 your “Ritual Beast” monsters that is either banished or in your Graveyard; Special Summon it.

    gxrjvfo

    RATE-JP065 – Super Rare
    Orokana Fukusou / Foolish Burial with Belongings
    Normal Spell Card
    You can only activate 1 “Foolish Burial with Belongings” per turn.
    (1) Send 1 Spell/Trap Card from your Deck to the Graveyard.

    vxxcrxx

    RATE-JP066 – Super Rare
    Tonari no Shibagari / The Grass is Always Tastier on the Other Side
    Normal Spell Card
    (1) If there are more cards in your Deck than your opponent’s: Send cards from the top of your Deck to the Graveyard until you and your opponent have the same number of cards in each of your Decks.

    Note: The metaphor is more on the point of the grass getting mowed on the other side, but we tried to go with something more fitting with the artwork.

    muoobc6

    RATE-JP067 – Normal Rare
    Terminal World Next
    Continuous Spell Card
    Activate this card only if you control no other cards, your opponent controls 3 or fewer monsters, and your opponent controls 3 or fewer Spell/Trap Cards.
    (1) Neither player can place a monster(s) on the field in a way that would cause either player to control more than 3 monsters, also neither player can place a Spell/Trap Card(s) on the field in a way that would cause either player to control more than 3 Spell/Trap Cards.

    ttdcxze

    RATE-JP068
    Mayoikaze / Bewildering Wind
    Normal Trap Card
    (1) Target 1 face-up monster that was Special Summoned from the Extra Deck; negate that monster’s effects, also halve its original ATK.
    (2) If a monster(s) is Special Summoned from your opponent’s Extra Deck, and this card is in your Graveyard: You can Set this card, but banish it when it leaves the field.

    s7lfnhu

    RATE-JP069
    Cipher Spectrum
    Normal Trap Card
    (1) If a “Cipher” Xyz Monster(s) you control with Xyz Material is destroyed by battle or an opponent’s card effect and sent to your Graveyard: Target 1 of those monsters; Special Summon it from your Graveyard, and if you do, Special Summon 1 monster with the same name from your Extra Deck.

    xliu8nf

    RATE-JP070 – Rare
    Antique Gear Reborn / Ancient Gear Reborn
    Continuous Trap Card
    (1) You can only control 1 face-up “Ancient Gear Reborn”.
    (2) Once per turn, if you control no monsters: You can target 1 “Ancient Gear” monster in your Graveyard; Special Summon it, and if you do, it gains 200 ATK.

    hlwd52i

    RATE-JP071
    Juunishishi no Hougou / Seasonal Direction of the Zodiac Beasts
    Normal Trap Card
    (1) Target 1 “Zodiac Beast” Xyz Monster you control; attach 1 “Zodiac Beast” monster from your Deck to that Xyz Monster as Xyz Material.
    (2) During either player’s turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 5 “Zodiac Beast” cards with different names in your Graveyard; shuffle those 5 cards into the Deck, then draw 1 card.

    arexjqo

    RATE-JP072
    Esprit Healing
    Continuous Trap Card
    You can only use each “Esprit Healing” effect once per turn.
    (1) If a face-up Spirit monster(s) you control is returned to your hand, and this card is in your Spell & Trap Zone: You can target 1 card your opponent controls; destroy it.
    (2) When an opponent’s monster declares an attack: You can banish 1 Spirit monster from your Graveyard; negate that attack, then end the Battle Phase.

    mspbikv

    RATE-JP073
    Tenchi Kaibyaku / The Beginning
    Normal Trap Card
    You can only activate 1 “The Beginning” per turn.
    (1) Reveal 3 Warrior-Type monsters from your Deck, including at least 1 “Black Luster Soldier” monster or “Gaia The Fierce Knight” monster, and have your opponent randomly pick 1 of them, and if it is a “Black Luster Soldier” monster or “Gaia The Fierce Knight” monster, add it to your hand and send the rest to the Graveyard. Otherwise, send all of them to the Graveyard.

    lx0ew36

    RATE-JP074
    Shiranuiryuu Rin’ne no Jin / Shiranui Style Samsara
    Continuous Trap Card
    (1) This card’s name becomes “Shiranui Style Synthesis” while in the Spell & Trap Zone.
    (2) Once per turn: You can activate 1 of these effects.
    ● Banish 1 face-up Zombie-Type monster you control; you take no damage for the rest of this turn.
    ● Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle those 2 monsters into the Deck, then draw 1 card.

    lnk1elu

    RATE-JP075
    Majespecter Gust
    Normal Trap Card
    (1) Target 1 “Majespecter” card in your Pendulum Zone; Special Summon it.

    etslwro

    RATE-JP076
    Rengoku no Kyouen / Void Madness
    Normal Trap Card
    (1) Send 1 “Void” Spell/Trap Card from your hand or face-up from your field to the Graveyard, except “Null and Void”; Special Summon up to 3 “Infernoid” monsters from your Deck whose total Levels equal 8, ignoring their Summoning conditions.

    ebimcy6

    RATE-JP077
    Purushaddoll Aeon / Purusha Shaddoll Aeon
    Normal Trap Card
    (1) Target 1 “Shaddoll” monster you control; send 1 “Shaddoll” card from your hand to the Graveyard, and if you do, the targeted monster gains 1000 ATK and DEF, but change it to face-down Defense Position during the End Phase.

    qda2c7h

    RATE-JP078 – Super Rare
    Kage no Deck Hakai Virus / Bat Blight Virus
    Normal Trap Card
    (1) Tribute 1 DARK monster with 2000 or more DEF; check your opponent’s hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this activation, and destroy all monsters with 1500 or less DEF among those cards.

    5uqugtf

    RATE-JP079 – Rare
    Switch Hero
    Normal Trap Card
    (1) Switch control of all monsters on the field. Both players must control the same number of monsters to activate and to resolve this effect.

    hnknvqf

    RATE-JP080 – Normal Rare
    Hidaika / Macromorph
    Normal Trap Card
    (1) Target 1 face-up monster your opponent controls; its ATK and DEF become double its current ATK and DEF, also it cannot attack directly.

     

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