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    Set Spoilers

    [OCG] Phantom Rage: The remaining cards

    NessBy NessAugust 7, 2020No Comments

    Weird names and cool cameos.

    Kou Cupid/Cupid Archery
    Light Fairy / Effect
    LV6 2200/600
    You can only use this card name’s (1) and (2) effects once per turn each.
    (1) If the only monsters you control (min. 1) are monsters with 600 DEF: You can Special Summon this card from your hand.
    (2) (Quick Effect): You can discard 1 card, then target 1 LIGHT Fairy monster you control and 1 face-up monster; the Level of the first target you control becomes the same as the second target until the end of this turn.
    Note: Much like Cupid Dunk and Cupid Volley are a pair (“low”, “high”), this is probably the pair to Cupid Serve (“lower”, and this card being “higher”)


    Kisai no Plufines / Plufiness the Unconventional Commander
    Dark Fiend / Effect
    LV4 1800/0
    You can only use this card name’s (1), (2), and (3) effects once per turn each.
    (1) If this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; this card gains 1 Level.
    (2) You can target 1 Trap in either GY; banish it, and if you do, this card gains 1 Level.
    (3) If this card is destroyed by an opponent’s card: You can Set 1 of your banished Normal Traps to your field.


    Rockband Groove Xenoguitam
    Earth Rock / Effect
    LV4 1000/2000
    You can only use this card name’s (1) and (2) effects once per turn each.
    (1) If this card is sent to the GY: You can target 1 Rock monster in your GY, except “Rockband Groove Xenoguitam”; add it to your hand, then, place 1 card from your hand on top of your Deck.
    (2) If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY.
    Note: The “Rockband” in the name is literal, as in a band of rocks.


    Mouryou Bakko / Revenants Running Rampant
    Trap Normal
    (1) During the Main Phase: Immediately after this effect resolves, Normal Summon or Set 1 monster.

    Xyz Import
    Spell Quick-Play
    You can only activate 1 card with this card’s name per turn.
    (1) Target 1 Xyz Monster you control and 1 monster your opponent controls with ATK less than or equal to that Xyz Monster; attach that opponent’s monster to your monster as Xyz Material.


    Nezumihanabi
    Fire Beast / Effect
    LV4 2000/200
    Cannot be used as a material for a Fusion, Synchro, Xyz, or Link Summon.
    (1) If this card is Normal or Special Summoned: Place 6 counters on this card.
    (2) Once per turn, during your End Phase: Switch control of this card to your opponent.
    (3) Once per turn, if this card with its counters on it switches control: Roll a six-sided die, and remove its counters from this card equal to the die result (or all of them if there are less). If all of this card’s counters are removed by this effect, destroy it, and if it is destroyed, you take 2000 damage.
    Note: the name is some fancy Kanji force read as “Nezumihanabi”. This literally means rat + fireworks, and it’s the name of the catherine wheel firework, giving the image of an explosion that runs around very fast (across the field).


    Donshokugyo Greedys / Gluttonous Fish Greedys
    Water Fish / Tuner / Effect
    LV3 1000/1000
    You can only use this card name’s (1) effect once per turn.
    (1) You can target 1 Fish, Sea Serpent, or Aqua monster in your GY with a Level less than or equal to the number of cards in your opponent’s hand; Special Summon it, but it cannot activate its effects during this turn.
    (2) If this card is sent to the GY as a Synchro Material: You can have the Synchro Monster that used it as material gain 200 ATK/DEF for each card in your opponent’s hand.


    Magical Broker
    Dark Spellcaster / Effect
    LV3 1500/200
    You can only use this card name’s (2) effect once per turn.
    (1) Cannot be destroyed by battle or card effect while you control a Continuous Spell/Trap.
    (2) During your opponent’s turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap you control to the GY; draw 1 card.


    Missing cards for now:

    Jack in the Hand
    Ichikabachika / All or Nothing

    phantom rage
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    Ness

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