The complete list of every card in DP15!
DP15-JP001 Doublefin Shark (Rare)
Level 4 WATER Fish-Type Effect Monster
ATK 1000
DEF 1200
When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except WATER monsters, during the turn you activate this effect.
DP15-JP002 Silent Angler (Rare)
Level 4 WATER Fish-Type Effect Monster
ATK 800
DEF 1400
If you control a WATER monster, you can Special Summon this card (from your hand). If you do, you cannot Special Summon other monsters from your hand for the rest of this turn.
DP15-JP003 Depth Shark (Rare)
Level 5 WATER Fish-Type Effect Monster
ATK 1400
DEF 0
If you control no monsters, you can Normal Summon this card without Tributing.
Once per turn, during your opponent’s Standby Phase: this card’s ATK is doubled until the End Phase.
DP15-JP004 Saber Shark (Super Rare)
Level 4 WATER Fish-Type Effect Monster
ATK 1600
DEF 1200
Cannot be used as a Synchro Material Monster.
Up to twice per turn: You can target 1 Fish-Type monster on the field; apply 1 of these effects. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.
● Increase that monster’s Level by 1.
● Reduce that monster’s Level by 1.
DP15-JP005 Guard Penguin (Common/Common Parallel Rare)
Level 4 WATER Winged Beast-Type Effect Monster
ATK 0
DEF 1200
When you take damage from a card effect: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took.
DP15-JP006 Friller Rabca (Common)
DP15-JP007 Hammer Shark (Common)
DP15-JP008 Tripod Fish (Common)
DP15-JP009 Deep Sweeper (Common)
DP15-JP010 Spear Shark (Common)
DP15-JP011 Double Shark (Common)
DP15-JP012 Panther Shark (Common)
DP15-JP013 Eagle Shark (Common)
DP15-JP014 Blizzard Falcon (Common)
DP15-JP015 Aurora Wing (Common / Common Parallel Rare)
DP15-JP016 Number 73: Abyss Splash (Ultra Rare)
Rank 5 WATER Warrior-Type Xyz Effect Monster
ATK 2400
DEF 1400
2 Level 5 WATER Monsters
Once per turn, during either player’s turn: You can detach 1 Xyz Material from this card; this card’s ATK is doubled until your opponent’s End Phase. Any battle damage your opponent takes from battles involving this card is halved for the rest of this turn.
DP15-JP017 Number 94: Crystal Zero (Super Rare)
Rank 5 WATER Warrior-Type Xyz Effect Monster
ATK 2200
DEF 1600
2 Level 5 WATER Monsters
During either player’s turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; that monster’s ATK is halved, until your End Phase.
DP15-JP018 Full Armored Crystal Zero Lancer (Ultra Rare)
Rank 6 WATER Warrior-Type Xyz Effect Monster
ATK 2200
DEF 1600
3 Level 6 WATER Monsters
You can also Xyz Summon this card by using a Rank 5 WATER monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.).
This card gains 500 ATK for each Xyz Material attached to this card.
If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead.
Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up monsters your opponent currently controls, until the turn ends.
DP15-JP019 Full Armored Black Ray Lancer (Super Rare)
Rank 4 WATER Beast-Warrior-Type Xyz Effect Monster
ATK 2100
DEF 600
3 Level 4 WATER Monsters
You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material.
This card gains 200 ATK for each Xyz Material attached to this card.
If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead.
When this card destroys an opponent’s monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target.
DP15-JP020 Black Ray Lancer (Rare)
DP15-JP021 Submersible Carrier Aero Shark (Rare)
DP15-JP022 Bahamut Shark (Super Rare)
DP15-JP023 Ice Beast Zerofyne (Common / Common Parallel Rare)
DP15-JP024 Suijin no Gofu [Neptune’s Necklace] (Rare)
Continuous Spell Card
WATER monsters you control cannot be destroyed by your opponent’s card effects.
Send this card to the Graveyard during your opponent’s 3rd End Phase after activation.
DP15-JP025 Surface (Common/Common Parallel Rare)
DP15-JP026 Different Dimension Deepsea Trench (Common)
DP15-JP027 Lemuria, the Forgotten City (Common)
DP15-JP028 Diamond Dust (Rare)
Normal Trap Card
Destroy all WATER monsters on the field, then inflict 500 damage to your opponent for each WATER monster in the Graveyard that was sent there because of being destroyed by this effect.
DP15-JP029 Torrential Reborn (Common)
DP15-JP030 Torrential Tribute (Common/Common Parallel Rare)
Source:
http://bbs.newwise.com/thread-735882-22-1.html
http://blog.livedoor.jp/maxut/archives/33202146.html