Well, I sure wonder what would be a way for cards to remain in a Spell & Trap Zone besides being set.
RD/KP13-JP013 魔装獣ギアパルド Masoujyuu Gearpard (Magiarms Beast Gearpard)
Level 7 EARTH Spellcaster Effect Monster
ATK 2300
DEF 1800
[REQUIREMENT] None
[CONTINUOUS EFFECT] If there is a card in your Spell & Trap Zone, this card gains 200 ATK, also this Attack Position card cannot be destroyed by battle during your opponent’s turn.
4 Comments
A leopard with mirror innovator armor
But are a earth spellcaster
Okay then
Equip spells
Type change beam
They’ve done everything to try to make this card bad. Can be changed to defense position. Only 2500 by effect. Can’t crash into other 2500 atk monsters on your turn.
Still might be kind of playable because there’s so little removal.