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POTE-JP022 Melffy Wallaby
EARTH/Beast/Effect
Level 2 0/400
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If your opponent Normal or Special Summons a monster(s), OR if this card is targeted for an attack by an opponent’s monster: You can return this card to the hand, then you can Special Summon 2 “Melffy” monsters with different names from each other from your Deck, except “Melffy Wallaby”.
(2) During your End Phase: You can Special Summon this card from your hand.
POTE-JP023 Melffy Rashii / Melffy Sealy
WATER/Beast/Tuner/Effect
Level 2 300/100
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If a face-up Beast monster(s) you control other than “Melffy Sealy” was returned to the hand this turn (Quick Effect): You can Special Summon this card from your hand, then, immediately after this effect resolves, you can Synchro Summon using only this card and “Melffy” monsters in your hand as material.
(2) During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material.
POTE-JP045 Ukiuki Melffys / Cheerful Melffys
EARTH/Beast/Synchro/Effect
Level 4 1500/1000
1 Tuner + 1+ non-Tuner monsters
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand.
(2) If your opponent Normal or Special Summons a monster(s), OR if this card is targeted for an attack by an opponent’s monster: You can return this card to the Extra Deck, then you can Special Summon 1 “Melffy” Xyz Monster from your Extra Deck.
POTE-JP063 Melffy to Niramekko / Melffy Staring Contest
Continuous Spell Card
You can only use the 1st effect of this card’s name once per turn.
(1) You can reveal 1 Beast monster in your hand; add from your Deck or GY to your hand 1 “Melffy” monster with a name different from the revealed monster’s, and if you do, place the revealed monster on the bottom of the Deck.
(2) At the start of your opponent’s Battle Phase: You can activate this effect; any number of “Melffy” monsters in your hand become revealed during this Battle Phase.
(3) Monsters your opponent controls lose ATK equal to the combined ATK and DEF of all monsters currently revealed by this card’s (2)nd effect.