YAC1-JP016Field Power Source / Field Power Bonus
Field Spell Card
(1) If a monster(s) is Normal or Special Summoned and there is another monster(s) on the field with the same Type: That Summoned monster(s) gains 1000 ATK/DEF.
(2) If this card is destroyed: Negate the effects of all face-up monsters currently on the field, also their ATK/DEF become their original ATK/DEF.
(3) Once per turn, during the Standby Phase, if this card is in your GY and there is no card in either Field Zone: You can place this card face-up on your field.
Note:
Refers to the Field Power Bonus gimmick of Duelist Kingdom's Magic & Wizards Duels.
YAC1-JP017Aroma Tactics / Aroma Strategy
Continuous Trap Card
(1) Once per turn: You can declare 1 card name; reveal the top card of your Deck, and if it is the declared card, you can apply this effect based on its type. If it is not, destroy this card.
● Monster: Special Summon it.
● Spell/Trap: Set it.
(2) If this card is destroyed by card effect: You can Special Summon 1 "Harpie" monster from your Deck or GY.
Note: References Mai's use of perfume aroma to mark her cards, allowing her to psyche her opponents out.
YAC1-JP018Yamimadou no Haoh / King of Yamimado
Level 7 DARK Fiend Effect Monster
ATK 2600
DEF 2300
You can only use this card name's (1) and (3) effects once per turn each.
(1) If 2 or more face-down cards and/or "Yami" are on the field: You can Special Summon this card from your hand.
(2) While you control a face-down card, this card cannot be destroyed by your opponent's card effects, also your opponent cannot target it with card effects.
(3) When a monster on the field with less ATK than this card activates its effect or declares an attack (Quick Effect): You can destroy that monster.
Note: Remake of King of Yamimakai. Technically a "Prophecy" monster but does not require the name due to a narrow Level search for "Stoic of Prophecy".
YAC1-JP019Zokusei Hanpatsu Sayou / Attribute Rejection
Quick-Play Spell Card
You can only activate 1 card with this card's name per turn. Your opponent cannot activate cards or effects in response to this card's activation if it was activated as Chain 3 or higher.
(1) Target 1 opponent's face-up monster Special Summoned from the Extra Deck; send 1 DARK or Zombie monster from your hand, Deck, or face-up field to the GY, and if you do, the targeted monster loses ATK equal to the sent monster's original ATK, then if it is LIGHT, its effects are negated.
Note:
References Yugi using Living Arrow and Polymerization to fuse together Mammoth Graveyard and Blue-Eyes Ultimate Dragon to cause something similar to a toxic organ transplant rejection.
YAC1-JP020Duker Twin Sword / Knight of Twin Swords
Level 3 EARTH Warrior Effect Monster
ATK 350
DEF 200
You can only use the (1) and (2) effects of this card's name once per turn.
(1) If you control a card with an effect that requires a die roll: You can Special Summon this card from your hand.
(2) During your Main Phase: You can roll a six-sided die thrice and this card gains ATK equal to the total x 350 (until the end of this turn), then if 2 or more of the results were the same, you can Special Summon 1 monster from your hand.
(3) Can make up to 2 attacks on monsters during each Battle Phase.
Note: One of the monsters from Dragons, Dungeons & Dice (i.e. Dungeon Dice Monsters)
YAC1-JP021
Senkou no Fuusatsuken / Sealing Slaughter Sword of Flash / Flashforce Sword
Quick-Play Spell Card
You can only activate 1 card with this card's name per turn.
(1) Banish (face-up) 1 random card from your opponent's hand (until the Standby Phase of the next turn), then if this card was Set before activation and it banished a monster, apply this effect based on its Level.
● 4 or lower: Your opponent banishes all monsters with its same name from their hand, Deck, and GY.
● 5 or higher: Add 1 Level 5 or higher monster with the same Type, Attribute, and/or Level from your Deck to your hand.
Note: Remake of Lightforce Sword
YAC1-JP022Ankokumazoku Gilfer Daemon - Gilfer Flame / Gilfer Daemon of the Dark Demon Tribe - Gilfer Flame / Archfiend of Gilfer - Flame Attack
Level 6 DARK Fiend Monster
ATK 2200
DEF 2500
You can only use the (1) and (2) effects of this card's name each once per turn.
(1) During the Main Phase (Quick Effect): You can send this card from your hand to the GY; draw 1 card, then discard 1 card, also all face-up monsters your opponent controls will lose 500 ATK for the rest of this turn.
(2) If a monster(s) is destroyed by a battle involving your Fiend monster(s) while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field.
Note: Gilfer Flame is the attack name of "Archfiend of Gilfer"
YAC1-JP023Koutetsu no Kishi Gear Freed / Gearfried the Steel Knight
Level 4 EARTH Warrior Effect Monster
ATK 1800
DEF 1600
You can only use the (1) and (2) effects of this card's name once per turn.
(1) If a monster(s) you control was destroyed by battle or effect this turn (Quick Effect): You can Special Summon card from your hand, and if you do, equip 1 monster from your GY to it as an Equip Spell that gives it 800 ATK.
(2) During your Main Phase: You can destroy as many cards equipped to this card as possible, then if you destroyed a Monster Card with this effect, you can add 1 monster from your Deck to your hand with the same Attribute and Type as 1 of them, but a different Level.
Note: References Joey attempting to summon Gearfried to attack Marik for the win just before his body collapses from the power of the Shadow Game and The Winged Dragon of Ra.
YAC1-JP024Magic Card "Enemy Controller" / Spell Card "Enemy Controller"
Quick-Play Spell Card
You can use only 1 effect among the (1) and (2) effects with this card's name per turn, and only once that turn.
(1) Pay 1000 LP, then target 1 face-up monster your opponent controls; apply 1 of these effects.
● Destroy it.
● Immediately after this effect resolves, Tribute Summon 1 monster by Tributing monsters including the targeted monster (even though you do not control it).
(2) During your Main Phase: You can banish this card from your GY; add 1 "Spell Card "Enemy Controller"" from your Deck to your hand.
Note: Is based on the actual manga text of "Enemy Controller".
YAC1-JP025Tamashii e no Indou / Final Journey of the Soul
Normal Trap Card
You can use each effect among the (1) and (2) effects with this card's name only once per turn.
(1) When your opponent activates a card or effect that includes an effect that Special Summon a Monster Card(s) from the GY: Negate that effect, and if you do, Special Summon 1 monster from your opponent's GY to their field, then send any number of face-up monsters they control to the GY whose total ATK equal 6000 or less.
(2) If this card becomes banished: You can add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster from your hand that requires 1 or more Tributes without Tributing.
Note: Indou is more usual a prayer for the dead or a Requiem, but we decided to be more poetic as Ishizu explains it as part of a requiem to send the Pharaoh off on his final journey to the afterlife
Source: YU-GI-OH! Official Site