It looks like we’re going for some Chinese style Martial Arts.
Note: The term Tianwei is Chinese for “Heavenly/Imperial Authority”, but based on the cards we’re taking it to be a style of martial arts, and often with martial arts, you don’t translate the style’s name, now, do you? No. So we’re leaving it in a Chinese style naming pattern.
Note 2: This theme’s ‘plotline’ will be revealed in V Jump!
RIRA-JP012 Ten’iryuu – Adhara (Tianwei Dragon Adhara)
Level 1 EARTH Wyrm Tuner Effect Monster
ATK 0
DEF 0
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If you control no Effect Monsters: You can Special Summon this card from your hand.
(2) If you control a non-Effect Monster: You can banish this card from your hand or GY, then target 1 of your banished Wyrm monsters, except this card; add it to your hand.
Note: This card’s name is a reference to Muladhara, the Chakra at the base of the spine that represents Earth, and is the foundation of one’s energy body. And is related to you know, the human buttocks and all the fun stuff related to that.
RIRA-JP013 Ten’iryuu – Sh’taana (Tianwei Dragon Sthana)
Level 4 WATER Wyrm Effect Monster
ATK 400
DEF 2000
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If you control no Effect Monsters: You can Special Summon this card from your hand.
(2) If a non-Effect Monster(s) you control is destroyed by battle or card effect: You can banish this card from your hand or GY, then target 1 of those destroyed monsters; Special Summon it, then you can destroy 1 monster your opponent controls.
Note: This card’s name references Svadhishthana, the second bottom most Chakra, associated with taste and reproduction and the element of water. It is located in the Tail Bone roughly.
RIRA-JP014 Ten’iryuu – Manira (Tianwei Dragon Manira)
Level 4 FIRE Wyrm Effect Monster
ATK 600
DEF 1500
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If you control no Effect Monsters: You can Special Summon this card from your hand.
(2) When your opponent activates a card or effect that targets a non-Effect Monster(s) you control (Quick Effect): You can banish this card from your hand or GY; negate the activation, and if you do, destroy that card.
Note: This card’s name references the Manipura Chakra, located behind the Navel/Solar Plexus. It is associated with energy, digestion, sight and movement. It is naturally, a Chakra elementally associated with fire.
RIRA-JP015 Ten’iryuu – Nahata (Tianwei Dragon Nahata)
Level 4 WIND Wyrm Effect Monster
ATK 800
DEF 1000
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If you control no Effect Monsters: You can Special Summon this card from your hand.
(2) When an attack is declared involving your non-Effect Monster and an opponent’s face-up monster: You can banish this card from your hand or GY; that opponent’s monster loses 1500 ATK until the end of this turn.
Note: This card is named after Anahata, the Chakra associated with the Heart, and Wind. It’s very much associated with the hands and endocrine system.
RIRA-JP016 Ten’iryuu – Vishudda (Tianwei Dragon Vishudda)
Level 7 DARK Wyrm Effect Monster
ATK 1500
DEF 2500
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) If you control no Effect Monsters: You can Special Summon this card from your hand.
(2) If you control a non-Effect Monster: You can banish this card from your hand or GY, then target 1 card your opponent controls; return it to the hand.
Note: This card’s name is derived from the Vishuddha chakra, the Chakra located at the throat, and is associated with purification and the element of Akasha, i.e. Space/Aether or what is sometimes void. The likely point of this card being DARK is that when this chakra is closed, or mishandled, it leads to decay, death, and corruption.
RIRA-JP043 Ten’i no Kensou (Warrior Monk of Tianwei)
Link 1 EARTH Wyrm Link Monster
ATK 1000
Link: Bottom
Material: 1 non-Link “Tianwei” monster
RIRA-JP044 Ten’i no Ryuusennyo (Dragon Immortal of Tianwei)
Link 2 FIRE Wyrm Link Effect Monster
ATK 1600
Links: Bottom Left, Bottom Right
Materials: 2 Wyrm Monsters
You can only use the (1) and (2) effects of this card’s name once per turn each.
(1) You can discard 1 card, then target 1 Wyrm monster in your GY; Special Summon it, but for the rest of this turn, you cannot activate the effects of monsters Special Summoned from the Extra Deck, other than “Tianwei” monsters, while they are on the field.
(2) When an attack is declared involving your non-Effect Monster: You can target 1 card your opponent controls; destroy it.
Note: Sennyo refers to both a female sage, immortal or hermit (often associated with long life spans and magic) and is also a term for a Fairy/Nymph. We’re going with the Sage/Immortal inference here.
RIRA-JP045 Tianwei no Kijin (Fierce Ogre of Tianwei)
Link 3 DARK Wyrm Link Monster
ATK 3000
Links: Top, Top Right, Bottom Right
Materials: 2+ monsters, including a Link Monster
RIRA-JP058 Ten’i Muhou no Chi (Tianwei Wubeng Stance )
Field Spell Card
(1) Non-Effect Monsters on the field are unaffected by monster effects.
(2) Once per turn, if your opponent Special Summons an Effect Monster(s), and you control a non-Effect Monster: You can draw 2 cards.
Note: This card’s name in Japanese is a play on 天衣無縫, which means Absolute Perfection/Completely Flawless.
RIRA-JP059 Utsuronaru Ryuurin (Hollow of Dragon Chakra)
Normal Spell Card
You can only activate a card with this card’s name once per turn.
(1) Send 1 Wyrm monster form your Deck to the GY, then, if you control a non-Effect Monster, you can add 1 “Tianwei” monster from your Deck to your hand with a different name from the sent monster in the GY.
RIRA-JP072 Tianwei Musou no Ken (Tianwei Wushuang Strike)
Counter Trap Card
(1) When a monster effect, or a Spell/Trap Card, is activated, if you control a non-Effect Monster: Negate the activation.
(2) If this Set card you control is destroyed by an opponent’s effect: You can Special Summon 1 non-Effect Monster from your Extra Deck.