Still missing the main cover monster.
DP26-JP001 Abyss Shark
Level 5 WATER Fish Effect Monster
ATK 1200
DEF 700
You can only use the 1st effect of this card’s name once per turn.
(1) If all monsters you control are WATER monsters (min. 1), you can: You cannot Special Summon monsters for the rest of this turn, except WATER monsters, also the next battle damage your opponent takes this turn from a battle involving your “Number” monster and another monster is doubled, also Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except “Abyss Shark”.
(2) If this card is used for the Xyz Summon of a “Number” monster, it can be treated as a Level 3 or 4 monster.
DP26-JP002 Crystal Shark
Level 5 WATER Fish Effect Monster
ATK 1100
DEF 800
You can only use the 1st effect of this card’s name once per turn.
(1) If this card is in your hand or GY: You can target 1 WATER monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters, also Special Summon this card (but banish it when it leaves the field), and if you do, that target’s current ATK becomes halved.
(2) If this card is used for the Xyz Summon of a “Number” monster, it can be treated as a Level 3 or 4 monster.
DP26-JP005 Barian’s Chaos Draw
Normal Spell Card
(1) To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the Main Phase 1. During your Main Phase 1 that same turn: You can activate 1 of these effects.
● Send 1 “Rank-Up-Magic – The Seventh One” or 1 “Seven Emperors” Normal Spell from your Deck to the GY; this effect becomes that Spell’s effect when that card is activated.
● Special Summon up to 2 monsters from your Deck (but their effects are negated), and if you do, immediately after this effect resolves, Xyz Summon 1 “Number” Xyz Monster using all the Summoned monsters.
DP26-JP006 Seventh Ascension / Ascension of the Seven Emperors
Normal Spell Card
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) Take 1 “Rank-Up-Magic – The Seventh One”, 1 “Seven Emperors” Spell/Trap other than “Ascension of the Seven Emperors”, 1 “Barian’s” Spell/Trap, or 1 “Rank-Up-Magic” Quick-Play Spell from your Deck, and either add it to your hand or place it on the top of the Deck.
(2) If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 “Rank-Up-Magic” Spell from your hand to the GY; this effect becomes that Spell’s effect when that card is activated.
DP26-JP007 Eternal Seventh / Eternity of the Seven Emperors
Continuous Trap Card
You can only use the 1st effect of this card’s name once per turn.
(1) You can target 1 Xyz Monster you control that is a “Number” monster with a number between “101” and “107” in its name or has such a monster as material, then activate 1 of these effects;
● Negate the effects of 1 face-up monster your opponent controls with equal or lower ATK until the end of this turn.
● Detach all material from that monster, then you can Special Summon 1 “Number” Xyz Monster from your GY.
Reprints
DP26-JP000 Number 101: Silent Honor ARK
DP26-JP008 Silent Angler
DP26-JP009 Xyz Remora
DP26-JP010 Number C101: Silent Honor DARK
DP26-JP012 Full Armored Black Ray Lancer
DP26-JP014 Rank-Up-Magic The Seventh One