Cardfight Coalition

Magikeys from Dawn of Majesty (OCG)

He wants all the smoke.

DAMA-JP010 Maken Juushi – Clavis (Magikey Skyblaster – Clavis)
Level 4 DARK Warrior-Type Normal Monster
ATK 1900
DEF 1900
Every person is brimming with potential. To go or to stop, to close or to open depends on yourself. There are many doors in this dazzling world. What opens them is a magical key. Two keys and one door. Two wills and one form. If the door is opened the world shall be connected, and an enormous power shall reveal itself.

DAMA-JP032 Makenjuu – Batosbuster (Magikey Blaster – Batosbuster)
Level 4 DARK Machine Ritual Tuner Effect Monster
ATK 2000
DEF 2200
You can Ritual Summon this card with “Magikey – Maphteah”. You can only use the 1st effect of this card’s name once per turn.
(1) If this card is Ritual Summoned: You can add 1 “Magikey” card from your Deck to your hand.
(2) Once per turn, when an attack is declared involving this card and an opponent’s monster with the same Attribute as a Normal Monster or “Magikey” monster in your GY: You can place any number of cards from your hand on the bottom of the Deck, and if you do, negate that opponent’s monster’s effects (until the end of this turn), then draw cards equal to the number of cards you placed.

DAMA-JP032 Makenhou – Garesvet (Magikey Cannon – Garesvet)
Level 8 EARTH Machine Ritual Effect Monster
ATK 2000
DEF 2800
You can Ritual Summon this card with “Magikey – Maphteah”. You can only use the 2nd and 3rd effects of this card’s name once per turn each.
(1) Gains 300 ATK for each monster Attribute in your GY.
(2) When your opponent activates the effect of a monster with the same Attribute as a monster in your GY, and you control this card Ritual Summoned using monsters with 2 or more Attributes (Quick Effect): You can negate the activation, and if you do, destroy that monster.
(3) If this Ritual Summoned card is sent to the GY: You can add 1 “Magikey” monster from your Deck to your hand.

DAMA-JP036 Maken Shoujuu – Ansyalabolas (Magikey Summon Beast – Ansyalabolas)
Level 4 DARK Beast Fusion Tuner Effect Monster
ATK 2200
DEF 2000
Materials: 1 “Magikey” monster + 1 non-Token Normal Monster
You can only use the 1st effect of this card’s name once per turn.
(1) If this card is Fusion Summoned: You can add 1 “Magikey – Maphteah” from your GY to your hand.
(2) Once per turn: You can target 1 opponent’s Attack Position monster with the same Attribute as a Normal Monster or “Magikey” monster in your GY; change it to Defense Position, and if you do, it loses 1000 DEF.
(3) Banish any monster destroyed by battle with this card.

DAMA-JP037 Maken Shouryuu – Andrabimus (Magikey Summon Dragon – Andrabimus)
Level 8 WIND Dragon Fusion Effect Monster
ATK 2800
DEF 2000
Materials: 1 “Magikey” Effect Monster + 1 non-Token Normal Monster
(1) When Fusion Summoned, your opponent cannot activate cards or effects.
(2) Once per turn: You can target 1 Normal Monster or “Magikey” monster in your GY; destroy all monsters your opponent controls with the same Attribute.
(3) Once per turn, if an opponent’s monster(s) with the same Attribute as a monster in your GY is destroyed by battle or card effect, and you control this card Fusion Summoned using monsters with 2 or more Attributes as material: You can draw 1 card.

DAMA-JP056 Maken – Maphteah (Magikey – Maphteah)
Normal Spell Card
(1) Fusion Summon 1 “Magikey” Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, OR Ritual Summon 1 “Magikey” Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If you control a Normal Monster, you can also send 1 Normal Monster from your Deck to the GY as Fusion Material or as 1 of the monsters required for the Ritual Summon.

DAMA-JP057 Maken Sekai (Magikey Unsealing)
Field Spell Card
You can only activate 1 card with this card’s name per turn. You can only use the 3rd effect of this card’s name once per turn.
(1) When this card resolves, you can add 1 “Magikey” monster from your Deck to your hand.
(2) The first time each Normal Monster you control would be destroyed by battle or card effect each turn, except Tokens, it is not destroyed.
(3) During your Main Phase: You can add 1 “Magikey – Maphteah” from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.

DAMA-JP072 Tsunagareshi Maken (Connected Magikey)
Normal Trap Card
(1) Target 1 Normal Monster or “Magikey” monster in your GY; add it to your hand, then you can apply 1 of these effects.
● Fusion Summon 1 “Magikey” Fusion Monster from your Extra Deck in Defense Position, using monsters from your hand or field as Fusion Material.
● Ritual Summon 1 “Magikey” Ritual Monster from your hand in Defense Position, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster.

DAMA-JP073 Makenjou – Unlock (Magikey Lock – Unlock)
Counter Trap Card
You can only activate 1 card with this card’s name per turn.
(1) When your opponent activates a Spell/Trap Card while you control a “Magikey” Ritual Monster or a “Magikey” monster Special Summoned from the Extra Deck: Negate that activation, and if you do, destroy that card, then you can declare 1 Attribute, and if you do, all face-up monsters your opponent currently controls become the declared Attribute until the end of this turn.

Source

Satchmo

Number XVII. Former Cardfight Coalition staff. Former Duelistgroundz staff. They ask me what I do and who I do it for...