Both the British Anti-Heroes and the Japanese Special Effect Heroes get support in the January 2019 OCG Booster
DANE-JP031 Destiny HERO – Dominateguy
Level 10 DARK Warrior Fusion Effect Monster
ATK 2900
DEF 2600
Materials: 3 “Destiny HERO” monsters
You can only use this card name’s (1), (2), and (3) effects once per turn each.
(1) During your Main Phase: You can look at the top 5 cards of either Deck and return them to the top of the Deck in any order.
(2) When this card destroys a monster by battle: You can draw 1 card.
(3) If this Fusion Summoned card is destroyed by battle or card effect: You can target 3 Level 9 or lower “Destiny HERO” monsters with different names in your GY; Special Summon them.
DANE-JP045 Xtra HERO Crossguy
Link 2 DARK Warrior Link Effect Monster
ATK 1600
Links: Bottom Left, Bottom Right
Materials: 2 Warrior monsters
You can only activate this card name’s (1) and (2) effects once per turn each. You cannot Special Summon monsters during the turn you activate any of this card’s effects, except “HERO” monsters.
(1) If this card is Link Summoned: You can target 1 “Destiny HERO” monster in your GY; Special Summon it.
(2) You can Tribute 1 “Destiny HERO” monster; add 1 “HERO” monster with a different name from the Tributed monster’s from your Deck to your hand.
DANE-JP069 D-Tactics
Continuous Trap Card
You can only use this card name’s (1), (2), and (3) effects once per turn each.
(1) During the Standby Phase: All “HERO” monsters you control gain 400 ATK.
(2) If a Level 8 or higher “Destiny HERO” monster or “Destiny End Dragoon” is Special Summoned to your field: banish 1 card from your opponent’s hand, field, or GY.
(3) If this card is destroyed by a card effect in the Spell & Trap Zone: You can add 1 “Destiny HERO” monster from your Deck to your hand.
DANE-JP013 Chouryoushi White Layer (Super Quantum White Layer)
Level 7 LIGHT Fairy EffectMonster
ATK 2400
DEF 2400
You can only use this card name’s (1), (2), and (3) effects once per turn each.
(1) You can send 1 “Super Quant” monster from your hand or face-up from your field to the GY, except a LIGHT monster; Special Summon this card from your hand in Defense Position.
(2) When this card is Normal/Special Summoned: You can send 1 “Super Quant” monster from your Deck to the GY, and if you do, this card’s Attribute and Type becomes the same as that’s monster’s.
(3) If this card is sent to the GY: You can add 1 “Super Quantal Fairy Alphan” from your Deck or GY to your hand.
DANE-JP056 Chouryou Yousei Alphan Call (Super Quantal Alphan Call)
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn.
(1) When a “Super Quant” monster you control is destroyed by battle: Special Summon 1 “Super Quantal Mech Beast” Xyz Monster from your Extra Deck, then Special Summon 1 “Super Quantum” whose name is listed on that Xyz Monster’s text from your hand, Deck, or GY, but its effects are negated.
DANE-JP071 Chouryou Goushin – Magnaformation / Super Quantal Combination – Magnaformation
Continuous Trap Card
You can only use this card name’s (2) effect once per turn.
(1) During your Main Phase, your opponent cannot target “Super Quant” cards on the field with card effects.
(2) You can target 1 “Super Quant” Xyz Monster you control; attach 1 other face-up monster you control to it as Xyz Material.