How the Dragunities slew Trishula.
SR11-JP024
Dragunity Draft
Continuous Spell
You can only activate this card name once per turn.
(1) When this card is activated: You can target 1 Level 4 or lower “Dragunity” monster in your GY; add it to your hand.
(2) If your “Dragunity” monster with an original Level of 5 or higher attacks, it is unaffected by your opponent’s card effects until the end of the Damage Step.
SR11-JP034
Dragunity Void / Dragunity Purgatory
Counter Trap
You can only activate 1 card with this card’s name per turn.
(1) When your opponent activates a Spell/Trap Card while you control a “Dragunity” Synchro Monster: Negate that activation, and if you do, banish that card, then, if you control a Level 10 “Dragunity” monster, 1 “Dragunity” monster you control gains 100 ATK for each card currently banished face-up.
Note: This card cannot be a “Void” card in the TCG, those are 煉獄 (Rengoku) (Purgatory). This is a ヴォイド (Void) card. So it doesn’t work with Infernoid cards.
SR11-JP008 Dragunity Senatus (Reprint)
SR11-JP013 Dragunity Kuse (Reprint)
SR11-JP021 Blackwing – Zephyros the Elite (Reprint)
SR11-JP032 World Legacy Guardragon (Reprint)
SR11-JP035 Dragunity Legion (Reprint)
SR11-JP041 Dragunity Knight – Ascalon (Reprint)
SR11-JP042 Dragunity Knight – Gae Bulg (Reprint)
SR11-JP043 Dragunity Knight – Romulus (Reprint)