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    [DP24] Final Translation For “Duelist Pack: Duelists of Gloom”

    Pharaoh AtemBy Pharaoh AtemMay 30, 2020No Comments

    The Organization Posts Its Finalized Translations For “Duelist Pack -Meian no Duelist Hen-”

    DP24-JP000 – Holographic Rare
    Ra no Yoku Shinryuu / The Winged Dragon of Ra

    DP24-JP001 – Ultra Rare, Secret Rare
    God Slime / Egyptian God Slime
    Level 10 WATER Aqua Fusion Effect Monster
    ATK 3000
    DEF 3000
    1 Aqua monster + 1 Level 10 WATER monster
    Must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 Aqua monster with 0 ATK (in which case you do not use “Polymerization”).
    (1) This card can be treated as 3 Tributes for a Tribute Summon.
    (2) Cannot be destroyed by battle, also your opponent cannot target monsters you control for attacks or with card effects, except “Egyptian God Slime”.

    DP24-JP002 – Rare
    Reactor Slime
    Level 4 WATER Aqua Effect Monster
    ATK 500
    DEF 500
    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
    (1) During your Main Phase: You can Special Summon 2 “Slime Tokens” (Aqua/WATER/Level 1/ATK 500/DEF 500), also you cannot Normal Summon or Special Summon monsters for the rest of the turn, except Divine-Beast monsters.
    (2) During either player’s Battle Phase, except during the Damage Step (Quick Effect): You can Tribute this card; Set 1 “Metal Reflect Slime” from your hand, Deck, or GY in your Spell & Trap Zone, and if you do, it can be activated this turn.

    DP24-JP003 – Super Rare, Secret Rare
    Guardian Slime
    Level 10 WATER Aqua Effect Monster
    ATK 0
    DEF 0
    You can use each effect among the (1)st, (2)nd, and (3)rd effects with this card’s name only once per turn.
    (1) If you take battle damage or effect damage: You can Special Summon this card from your hand.
    (2) If this card battles an opponent’s monster, during damage calculation: You can activate this effect; during this damage calculation only, this card gains DEF equal to that opponent’s monster’s ATK.
    (3) If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap that specifically lists “The Winged Dragon of Ra” in its text from your Deck to your hand.

    DP24-JP004 – Ultra Rare, Secret Rare
    Inishie no Jumon / Ancient Chant
    Normal Spell
    You can activate only 1 card with this card’s name per turn.
    (1) Add 1 “The Winged Dragon of Ra” from your Deck or GY to your hand, and if you do, you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set (You can only gain this effect once per turn).
    (2) You can banish this card from your GY; for the rest of this turn, each “The Winged Dragon of Ra” you Tribute Summon will be Summoned with respective original ATK and DEF equal to the respective totals of the original ATKs and DEFs of the monsters Tributed for that Summon.

    DP24-JP005 – Super Rare, Secret Rare
    God Blaze Cannon / Blaze Cannon
    Quick-Play Spell
    (This card is always treated as a “Blaze Accelerator” card.)
    (1) 1 “The Winged Dragon of Ra” you control gains these effects for the rest of the turn. This card’s activation and effect cannot be negated.
    ● It is unaffected by your opponent’s card effects.
    ● When an attack is declared involving it: You can Tribute any number of other monsters that did not declare an attack this turn; for the rest of the turn, it gains ATK equal to those Tributed monsters’ combined original ATK.
    ● If it attacks, after damage calculation: You can send all monsters your opponent controls to the GY.

    DP24-JP006 – Super Rare, Secret Rare
    Sennen no Keiji / Millennium Revelation
    Continuous Spell
    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
    (1) You can send 1 Divine Beast monster from your hand to the GY; Add 1 “Monster Reborn” from your Deck or GY to your hand.
    (2) You can send this face-up card from your Spell & Trap Zone to the GY; for the rest of the turn, “The Winged Dragon of Ra” in your GY can be Special Summoned by your “Monster Reborn”, ignoring the Summoning conditions, but during this turn’s End Phase, you must send to the GY every “The Winged Dragon of Ra” that was Special Summoned by the effect of “Monster Reborn”.

    DP24-JP007 – Rare
    Taiyoushin Gouitsu / One with the Sun God
    Continuous Trap
    You cannot activate the (1)st and (2)nd effects with this card’s name in the same Chain.
    While you control a monster whose original name is “The Winged Dragon of Ra”, you can activate this card during the turn it was Set.
    (1) During either player’s Main Phase: You can pay LP so that you only have 100 left; 1 Special Summoned “The Winged Dragon of Ra” you control gains ATK/DEF equal to the paid amount.
    (2) Once per turn: You can Tribute 1 “The Winged Dragon of Ra” you control; gain LP equal to its ATK on the field.

    DP24-JP008
    Shokeinin – Makyura / Makyura the Destructor

    DP24-JP009
    Juragedo

    DP24-JP010
    Holding Arms

    DP24-JP011
    Holding Legs

    DP24-JP012
    Shisha Sosei / Monster Reborn

    DP24-JP013
    Hidari Ude no Daishou / Left Arm Offering

    DP24-JP014
    Shinjitsu no Na / The True Name

    DP24-JP015
    Metal Reflect Slime

    DP24-JP016 – Ultra Rare, Secret Rare
    Kikou Shin Ryuu Triskelia / Meklord Astro Dragon Triskelia
    Level 10 DARK Machine [Special Summon] Effect Monster
    ATK 3000
    DEF 0
    Cannot be Normal Summoned or Set.
    Must first be Special Summoned (from your hand) by banishing 3 “Meklord” monsters with different names from your GY.
    (1): Once per turn, when this card declares an attack: You can look at your opponent’s Extra Deck, and if you do, equip 1 monster from it to this card.
    (2): This card gains ATK equal to the total ATK of all monsters equipped to it by its effect.
    (3): While a Synchro Monster is equipped to this card, this card can make up to 3 attacks on monsters during each Battle Phase.

    DP24-JP017 – Ultra Rare, Secret Rare
    Kikou Tei Wisel Infinity – Synchro Absorption / Meklord Emperor Wisel – Synchro Absorption
    Level 1 DARK Machine [Special Summon] Effect Monster
    ATK 2500
    DEF 2500
    Cannot be Normal Summoned/Set.
    Must be Special Summoned by its own effect.
    You can use the (1)st effect with this card’s name only once per turn.
    (1) During your opponent’s turn (Quick Effect): You can send 1 face-up “Meklord” monster you control to the GY; Special Summon this card from your hand.
    (2) If this card is Special Summoned: You can target 1 monster your opponent controls; it cannot attack for the rest of the turn.
    (3) When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.

    DP24-JP018 – Super Rare, Secret Rare
    Kikou Su’u Infinity Core / Meklord Nucleus Infinity Core
    Level 1 DARK Machine Effect Monster
    ATK 0
    DEF 0
    You can use each effect among the (1)st and (3)rd effects with this card’s name only once per turn..
    (1): If this card is Normal or Special Summoned: You can add 1 “Meklord” Spell/Trap Card from your Deck to your hand.
    (2): The first time this card would be destroyed by battle each turn, it is not destroyed.
    (3): If this card is destroyed by a card effect: You can activate this effect; for the rest of this turn, only 1 monster you control can declare attacks, also Special Summon, from your hand or Deck, 1 “Meklord Emperor” with a different Attribute from every monster you control, ignoring the Summoning conditions.

    DP24-JP019 – Rare
    Kikou Hei Shou Obbligato / Meklord Army Arsenal of Obbligato
    Level 4 LIGHT Machine Effect Monster
    ATK 1200
    DEF 1800
    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
    (1) During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Machine monsters, also destroy this card, and if you do, Special Summon 2 “Meklord Army” monsters from your Deck in Defense Position, except “Meklord Army Arsenal of Obbligato”.
    (2) If this card is sent to the GY: You can activate this effect; during this turn’s End Phase, inflict 100 damage to your opponent for each “Meklord” monster you control.

    DP24-JP020 – Super Rare, Secret Rare
    Kikou Soushutsu / Meklord Assembly
    Continuous Spell
    You can activate only 1 card with this card’s name per turn.
    You can use each effect among the (2)nd and (3)rd effects with this card’s name only once per turn.
    (1) When this card resolves, you can add 1 “Meklord” monster from your Deck to your hand.
    (2) You can discard 1 card, then target 1 monster you control; destroy that monster.
    (3) If a face-up “Meklord” monster you control is destroyed by battle or card effect: You can target 1 other face-up Spell/Trap on the field; destroy it.

    DP24-JP021 – Rare
    Kikou Tousei / Meklord Control
    Quick-Play Spell
    You can activate only 1 card with this card’s name per turn.
    (1) Target 1 “Meklord” monster you control; that monster’s ATK becomes equal to the total original ATK of all “Meklord” monsters you control, and if its ATK becomes that, your opponent takes no battle damage from battles involving that monster for the rest of this turn.
    (2) If a “Meklord” monster you control would be destroyed by battle or card effect, you can banish this card from your GY instead.

    DP24-JP022 – Rare
    Konzetsu no Kikoushin / Meklord Astro Extermination
    Normal Trap
    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
    (1) Target up to 3 “Meklord” monsters with different names in your GY; until your next turn ends, you cannot Special Summon monsters, except Machine monsters, also take them from your GY and either add all the taken cards to your hand or Special Summon all the taken cards, ignoring the Summoning conditions.
    (2) If you control a “Meklord Astro” monster: You can banish this card from your GY; destroy 1 Synchro Monster your opponent controls, and if you do, inflict damage to your opponent equal to its original ATK.

    Translation Note: The actual card text tells you to target exactly 3, but the card database Q&A explanations explicitly talk about targeting exactly 1 or exactly 2 as well. The database has contradicted card text at the moment of card release before, and to my knowledge the database has up to now always prevailed over the printed cards.

    DP24-JP023
    Kikou Tei Wisel Infinity / Meklord Emperor Wisel

    DP24-JP024 – Rare
    Kikou Tei Granel Infinity / Meklord Emperor Granel

    DP24-JP025
    Kikou Tei Skiel Infinity / Meklord Emperor Skiel

    DP24-JP026
    Kikou Shin Machinicle Infinity / Meklord Astro Mekanikle

    DP24-JP027
    Kikou Shin Ryuu Asterisk / Meklord Astro Dragon Asterisk

    DP24-JP028
    Kikou Hei Wisel Ein / Meklord Army of Wisel

    DP24-JP029
    Kikou Jou / Meklord Fortress

    DP24-JP030
    Chaos Infinity

    DP24-JP031 – Ultra Rare, Secret Rare
    Kyoui no Jinzou Ningen – Psycho Shocker / The Menacing Jinzo
    Level 7 DARK Machine Effect Monster
    ATK 2400
    DEF 1500
    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
    (1) If a Trap is on the field or in any GY: You can Special Summon this card from your hand, and if you do, its Level becomes 6 for the rest of the turn.
    (2) During either player’s Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 “Jinzo” from your hand or GY, then you can destroy all Traps your opponent controls. (If any Spells/Traps your opponent controls are face-down, reveal them and destroy any Traps among them.)

    DP24-JP032 – Super Rare, Secret Rare
    Makyoudoushi Psycho Bounder / Psycho Bounder
    Level 4 LIGHT Machine Effect Monster
    ATK 1700
    DEF 1000
    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
    (1) If this card is Normal or Special Summoned: You can add 1 “Jinzo”, or 1 Spell/Trap that specifically lists “Jinzo” in its text, from your Deck to your hand.
    (2) If another monster you control is attacked by an opponent’s monster, before damage calculation: You can destroy both the attacking monster and this card.

    DP24-JP033 – Rare
    Psycho Gigacyber
    Level 6 DARK Machine Effect Monster
    ATK 2200
    DEF 1200
    You can Special Summon a card with this card’s name using the way written in its (1)st effect only once per turn.
    You can use the (2)nd effect with this card’s name only once per turn.
    (1) If your opponent controls more total Spells and Traps than you do, you can Special Summon this card (from your hand).
    (2) When this card declares an attack on an opponent’s Effect Monster while you control “Jinzo”: You can Tribute this card; place that opponent’s monster face-up in your opponent’s Spell & Trap Zone as a Continuous Trap.

    DP24-JP034 – Rare
    Cyber Energy Shock
    Quick-Play Spell
    You can only activate 1 card with this card’s name per turn.
    (1) If you control “Jinzo”: Target 1 card on the field; destroy it, then, if it was a Trap, you can apply 1 of these effects.
    ● Negate the effects of 1 face-up card on the field for the rest of this turn.
    ● Each “Jinzo” you control gains 800 ATK.

    DP24-JP035 – Super Rare, Secret Rare
    Uchuu no Housoku / Law of the Cosmos
    Normal Spell
    You can only activate 1 card with this card’s name per turn.
    (1) Your opponent can Set 1 Trap directly from their hand or Deck. If they do, Special Summon 1 “Jinzo” from your Deck, but if they do not, add 1 “Jinzo”, or 1 monster that specifically lists “Jinzo” in its text, from your Deck to your hand.

    DP24-JP036 – Rare
    Uchuu tono Koushin / In Touch with the Cosmos
    Continuous Spell
    You can use each effect among the (1)st and (2)nd effects with this card’s name only once per turn.
    (1) You can send to the GY 1 monster you control that is owned by your opponent; Special Summon 1 Machine monster from your hand or GY.
    (2) During your opponent’s Draw Phase, when they conduct their normal draw while you control “Jinzo”: You can declare a card type (Monster, Spell, or Trap); look at the drawn card(s), and if the declared card type is among them, send this card to the GY, then draw 1 card.

    DP24-JP037 – Rare
    Fukyuu no Tokushuu Goukin / Special Dititanium Metal
    Quick-Play Spell
    (1) If you control “Jinzo”: Activate 1 of these effects.
    • For the rest of this turn, Machine monsters you currently control cannot be destroyed by your opponent’s card effects.
    • When a card or effect is activated that targets a Machine monster(s) you control: Negate that effect.

    DP24-JP038
    Jinzou Ningen – Psycho Shocker / Jinzo

    DP24-JP039
    Jinzou Ningen – Psycho Returner / Jinzo – Returner

    DP24-JP040
    Jinzou Ningen – Psycho Lord / Jinzo – Lord

    DP24-JP041
    Jinzou Ningen – Psycho Jacker / Jinzo – Jector

    DP24-JP042
    Sen’nou – Brain Control / Brain Control

    DP24-JP043
    Den’nou Zoufukuki / Amplifier

    DP24-JP044
    Seishin Sousa / Mind Control

    DP24-JP045 – Rare
    Psycho Shockwave / Psychic Shockwave

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