“That’s the great thing about bones. They never run away.”
BLZD-EN090 GMX Partner Selandea
Level 5 FIRE Warrior Effect Monster
ATK 1500
DEF 1900
You can reveal this card in your hand; Special Summon 1 “GMX” monster or 1 Dinosaur monster from your hand, also you can only attack directly with “GMX” monsters for the rest of this turn. If this card is Special Summoned by a monster effect: You can Special Summon 1 Level 4 or lower “GMX” or Dinosaur monster from your hand, GY, or banishment in Defense Position. You can only use each effect of “GMX” Partner Selandea” once per turn.
BLZD-EN091 GMX Suppression Squad
Level 4 WIND Beast-Warior Effect Monster
ATK 1900
DEF 0
If this card is in your hand and you control a “GMX” monster or a Dinosaur Monster: You can Special Summon this card. You can target 1 face-up monster on the field; excavate the top cards of your Deck until you excavate a Dinosaur monster, send that Dinosaur monster to the GY, and if you do, the targeted monster becomes a Dinosaur monster (until the end of this turn), also shuffle the rest into the Deck. You can only use each effect of “GMX Suppression Squad” once per turn.
BLZD-EN092 Evolved Daneen
Level 6 WATER Dinosaur Fusion Effect Monster
ATK 2400
DEF 1200
Materials: “Returned Dino Daneen” + 1 Dinosaur monster
If this card is Special Summoned: You can add 1 “GMX” card from your Deck to your hand. You can only use this effect of “Evolved Daneen” once per turn. If you excavate a card(s) by a “GMX card effect: You can activate the following effect, based on where this card is at activation (but you can only use each effect of “Evolved Daneen” once per turn);
● Field: Gain 1500 LP.
● GY: Special Summon this card.
BLZD-EN093 GMX – COMPREX
Level 10 DARK Dinosaur Fusion Effect Monster
ATK 3700
DEF 2300
Materials: 1 “GMX” monster + 2+ Dinosaur monsters.
Gains these effects based on the number of Dinosaur monsters used as Fusion Material for this card.
3+: Your opponent cannot target this card with card effects.
4+: Can make up to 3 attacks during each Battle Phase.
5+: Each time your opponent Normal or Special Summons a monster(s), they lose 800 LP.
Once per turn, if you excavate a card(s) by a “GMX” card effect: You can destroy all other monsters on the field.
BLZD-EN094 GMX 55th Experiment Report
Quick-Play Spell Card
Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck using monsters from your hand or field. If your opponent controls a monster, you can also use 1 “GMX” monster in your Deck as Material. During your Main Phase: You can banish this card from your GY; excavate the top cards of your Deck until you excavate a “GMX” card, add that “GMX” card to your hand, also shuffle the rest into the Deck. You can only use 1 “GMX 55th Experiment Report” effect per turn, and only once that turn.
BLZD-EN095 GMX Lab #5
Field Spell Card
Your opponent cannot activate cards or effects when you Normal or Special Summon a “GMX” monster(s). During your Main Phase: You can Set 1 “GMX” Spell/Trap from your Deck, except “GMX Lab #5”, then place 1 card from your hand on top of the Deck. You can only use this effect of “GMX Lab #5” one per turn.
BLZD-EN096 Anti-GMX Final Experiment
Continuous Trap Card
Activate only if you control a “GMX” monster. Once per turn, when your opponent activates a monster effect on the field (except during the Damage Step): You can excavate the top 5 cards of your Deck, then if you excavated a “GMX” card(s), negate that activated effect, also place all the excavated cards on the top or bottom of the Deck in any order.
![Evolution Cannot Be Stopped With New “GMX” [BLZD-EN]](https://cdn.ygorganization.com/2026/04/TheCGINightmare.png)







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