Keywords and clear definitions of Costs and Effects, also lol game balance [EDIT: Added the list of Turn Phases]
Thanks to Eva for translations as per usual.
Rush Duel’s Basic Rules
• Decks are between 40 and 60 cards
• Starting hand is 4 cards
• Starting LP is 8000
Rush Duel’s Duel Field
• Monster Zone: Where you put monsters
• Spell & Trap Zones: Where you put Spells and Traps
• Deck Zone: Where you put the Deck
• Graveyard: Where cards go after you use them
• Field Zone: Where you put Field Spells
• Extra Deck Zone: Where yout put special cards face-down
RD/ST01-JP001 Sevens Road Magician
Level 7 DARK Spellcaster Effect Monster
ATK 2100
DEF 1500
Requirement: You can activate this by sending the top card of your Deck to the GY.
Effect: Gains 300 ATK for [each different Attribute amongst monsters in your GY] until the end of this turn.
Rush Duel