Starting a new thread so we don’t crash.
EDIT: Effect clean up etc
Shinpuu no Barrier – Air Force / Air Force
Normal Trap Card
(1) When an opponent’s monster declares an attack: Return all Attack Position monsters your opponent controls to the hand.
Waiseiryuu Planetter / Dwarf Star Dragon Planetter
Level 4 LIGHT Dragon-Type Effect Monster
ATK 1700
DEF 1200
(1) During the End Phase of the turn this card is Normal Summoned: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.
Chicken Race
Field Spell Card
(1) The player with lower LP than their opponent takes no damage.
(2) Once per turn, during either player’s Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects (cards and effects cannot be activated in response to this effect’s activation).
– Draw 1 card.
– Destroy this card.
– Your opponent gains 1000 LP.
Genkakuryuu / Mythic Shell Dragon
Level 4 DARK Wyrm-Type Normal Monster
ATK 2000
DEF 0
A mysterious life form that suddenly appeared from another dimension in mid-air. It has both incredible strength and the ability to surprise attack. Its attacks paralyze the nerves of the target, causing severe hallucinations.
Uruoshii no Kaze / Rejuvenating Wind
Continuous Trap Card
You can only use each effect of “Rejuvenating Wind” once per turn.
(1) You can pay 1000 LP; add 1 “Aroma” monster from your Deck to your hand
(2) If you have less LP than your opponent: You can gain 500 LP
Kawaki no Kaze / Harmful Wind
Continuous Trap Card
You can only use each effect of “Harmful Wind” once per turn.
(1) If you gain Life Points: Target 1 monster your opponent controls; destroy it.
(2) If you control an “Aroma” monster while your LP is at least 3000 higher than your opponent’s LP: You can pay the difference in LP; destroy any number of monsters your opponent controls whose combined ATK is less than or equal to the amount paid.
Aromapot / Aroma Jar
Level 1 WIND Rock-Type Flip Effect Monster
ATK 500
DEF 400
(1) After being flipped face-up, this face-up card in a Monster Zone cannot be destroyed by battle.
(2) After being flipped face-up, during each End Phase, if this card is face-up: You gain 500 LP.
Ousensuru G / Counterattacking “C”
Level 4 EARTH Insect-Type Effect Monster
ATK 1400
DEF 1400
(1) During either player’s turn, when your opponent activates a Spell effect that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand.
(2) If this card was Summoned by its (1) effect, any card sent to the Graveyard is banished instead while this card is face-up.
(3) If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except “Counterattacking “C””.
Fukusayou? / Side Effect?
Normal Trap Card
(1) Your opponent draws up to 3 cards (their choice of how many), then you gain 2000 LP for each card they drew.
Pianissimo
Quick-Play Spell Card
(1) Target 1 monster you control; during this turn, that monster’s original ATK becomes 100 and it cannot be destroyed by battle or card effect.
Yureru Manazashi / Swaying Gaze
Quick-Play Spell Card
(1) Destroy all cards in each player’s Pendulum Zones. Then, apply the following effects based on the number of cards destroyed.
* 1 or more: Inflict 500 damage to your opponent
* 2 or more: You can add 1 Pendulum Monster from your Deck to your hand
* 3 or more: You can banish 1 card on the field.
* 4: You can add 1 “Swaying Gaze” from your Deck to your hand.
Performapal Drumming Kong
Level 5 EARTH Beast-Type Pendulum Effect Monster
ATK 1600
DEF 900
Pendulum Scale: 2
Pendulum Effect:
(1) Once per turn, during attack declaration when a monster you control and monster your opponent controls battle: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.
Monster Effect:
(1) If neither player controls a monster, you can Normal Summon this card without Tribute, but this card’s Level becomes 4.
(2) Once per turn, during attack declaration when a monster you control and monster your opponent controls battle: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.
Entermage Hat Tricker
Level 4 EARTH Spellcaster-Type Effect Monster
ATK 1100
DEF 1100
(1) If there are 2 or more monsters on the field, you can Special Summon this card (from your hand).
(2) When an effect is activated that would inflict damage to you, place 1 Entermage Counter on this card (max. 3). Then, that damage becomes 0.
(3) When there are 3 Entermage Counters on this card, this card’s ATK and DEF each become 3300.
Masousenshi Dragonox / Dragonox the Empowered Warrior
Level 4 DARK Warrior-Type Pendulum Effect Monster
ATK 1500
DEF 1500
Pendulum Scale: 7
Pendulum Effect:
(1) When an opponent’s monster declares an attack: You can destroy this card; end the Battle Phase.
Monster Effect:
(1) Once per turn: You can discard 1 card, then target 1 Warrior-Type or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon that monster in face-down Defense Position.
Brilliant Spark
Normal Trap Card
You can only activate 1 “Brilliant Spark” per turn.
(1) If a “Gem-Knight” monster you control is destroyed by your opponent (by battle or by card effect): Target that destroyed monster; inflict damage to your opponent equal to that monster’s original ATK.
(2) If this card is in your Graveyard: You can send 1 “Gem-Knight” card from your hand to the Graveyard; add this card to your hand.