Come FLIP away, Come FLIP away, Come FLIP away with meeeee…..
Replays:
Strategic Summary:
Welcome back to another FLIP-tastic Creative Deck Profile, and today we’re showcasing a how a bunch of FLIP themes can work in tandem to accomplish great things. To properly cover this build, I must begin with Morphing Jar, a FLIP that discards both players’ hands then both draw 5 new cards. Since this will give you a brand new fleet of resources to work with, this deck is designed to make the most of the hand you’re dealt, replace it with a new one, then repeat. How? Well, Book of Moon, Book of Taiyou, and Sol and Luna all work wonders at flipping monsters up and down, especially once you factor in Sphinx of the Cycle which finally came to the TCG in DOOD. Or, you can elect to add a bit more caffeine to your plays with the WAKE CUP! series.
The WAKE CUP! series has been a set of WIND/Aqua FLIP monsters that have slowly been released over the last few sets. First, WAKE CUP! Mocha can target a face-down monster on the field, summon itself from the hand, then flip up that target. Second, WAKE CUP! Macchia can summon itself and another FLIP monster in face-down Defense Position from your hand. Then third, WAKE CUP! Erl (YGOrg Translation) discards another FLIP to summon itself from the hand, before Special Summoning any FLIP monster from your GY during your End Phase. Each adds an extra dimension to the deck, letting you flip without one of your Spells.
Now supporting FLIPs alone isn’t enough, and that’s where your FLIP themes come into play. The Mimighoul of course have access to the best Morphing Jar searcher in Mimighoul Maker, but they also have Mimighoul Archfiend for yet another way to Flip a monster face-up. The Tindangle series do the same, with Tindangle Jhrelth tutoring any FLIP monster on FLIP, plus Tindangle Dholes and Tindangle Intruder give you more options to FLIP. Then there’s the other generic support cards that fill in the gaps, with Riot (YGOrg Translation) letting you swap a set monster on the field for another from the hand, while also giving you another way to FLIP during the opponent’s turn, or Nightmare Assailant which gives you back a FLIP monster from the GY when sent from the hand to the GY. Once a critical mass of set FLIP monsters have made it to the field, Treasure Panther (YGOrg Translation) is the final straw, flipping up to 3 at once! FLIP off your opponent with this zainy FLIP deck!
Provided Decklist:
Monsters:
3 Exodius the Ultimate Forbidden Lord
2 Sphinx of the Cycle
2 WAKE CUP! Erl
1 Tindangle Intruder
1 Tindangle Dholes
1 WAKE CUP! Macchia
3 WAKE CUP! Mocha
3 Night Assailant
3 Tindangle Jhrelth
3 Morphing Jar
2 Mimighoul Dragon
1 Mimighoul Slime
1 Treasure Panther
1 Mimighoul ArchfiendSpells:
2 Mimighoul Maker
3 Book of Taiyou
1 Foolish Burial
3 Book of Moon
1 Sol and Luna
1 Riot
1 Mimighoul DungeonTrap:
1 Tindangle DelaunayExtra Deck:
1 Giant Mimighoul
1 Ripple Bird
1 Underworld Goddess of the Closed World
2 Borrelguard Dragon
1 A Bao A Qu, the Lightless Shadow
1 Sky Striker Ace – Azalea Temperance
1 Knightmare Unicorn
1 Tindangle Acute Cerberus
2 Subterror Behemoth Fiendess
1 S:P Little Knight
1 Muckraker From the Underworld
1 I:P Masquerena
1 Linkuriboh
Note: This is continuing the style of Creative Deck Profile articles, designed to showcase a build through replays and an attached summary. If you wish to see a CDP for an archetype, theme, or strategy you love, feel free to private message me on the YGOrg Discord server, the comments section of any of my YouTube videos, or just post a comment in response to this article on our Facebook page or through the site with your ideas for me to keep under consideration! On most YGO-related communities my username is Quincymccoy, so feel free to reach out. Current pending requested profiles include: Crystal Beast, Suship, Lunalight, Rokket, Enneacraft, Synchron, Killer Tune, Heachands, Felgrand, Darklord
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