Invoke the latest meltdown as a Prank!
Replays:
Strategic Summary:
Welcome back to another profile, this time centered on the Prank-Kids theme which I’ve never truly featured as a standalone deck before. Before I dive too deep into this deck, I have to address the tragic loss of Prank-Kids Meow-Meow-Mu for the archetype with the recent F/L list for the TCG. This one Link monster permitted a full combo off of opening any of 16 cards in your deck, so yes, it’s ban was justified. Moving along, the Prank-Kids theme is a combination of both Link Summoning and Fusion Summoning, and the main Prank-Kids monsters each trigger when used as material for either. Just for examples, Prank-Kids Rocksies banishes a card from the hand to draw a card, then tutors another Prank-Kids monster from the deck, while Prank-Kids Fansies sends a Prank-Kids card from the deck to the GY before tutoring another Prank-Kids monster from the deck. This chain of summons fuels your plays, allowing you to Link Summon Prank-Kids Dodo-Doodle-Doo, a Link-2 monster, while gaining additional resources. This is crazy, because Doodle-Doo even tutors a Prank-Kids Spell/Trap on summon as well! Additionally, Doodle-Doo can be tributed to recover 2 Prank-Kids cards from your GY – again, continuing the trend of providing more fuel for future summons. Overall, this theme is most known for Prank-Kids Battle Butler, a Level 10 Fusion that has a Quick Effect to be tributed to destroy all monsters the opponent controls.
Now remember how I said that their former Link-1 monster started all of their combos? With that gone, I went looking for a new engine to run alongside them, and by and large, the best is clearly the Invoked engine. With Magical Meltdown, Invocation, and Aleister the Invoker, this trio of cards gives you a recurring Fusion Spell that can be used to either fuse anything from the hand or to fuse an Invoked monster using materials from the GY. Since your alternative combo start point now is fusing two Prank-Kids monsters from the hand to trigger their effects and summon more monsters for Link material… yes, this works quite well. I’m also employing a Fusion Recycling Plant engine alongside Polymerization to give us even more ways to a Fusion Summon, should the duel require it. Finally, I’m also taking advantage of the newly freed Performapal Monkeyboard, a Pendulum monster that searches another Performapal, in this case Performapal Lizardraw, to give the deck another way to get many Prank-Kid monsters out of the hand at once. Altogether, these pranks come together quite splendidly with the help of a bit of Invoked magic!
Provided Decklist:
Monsters: 16
| Performapal Monkeyboard
||| Prank-Kids Rocksies
|| Aleister the Invoker
||| Prank-Kids Lampsies
| Performapal Lizardraw
||| Prank-Kids Dropsies
||| Prank-Kids FansiesSpells: 23
| Instant Fusion
|| Polymerization
| Terraforming
||| Invocation
||| Small World
|| Forbidden Droplet
| Set Rotation
|| Prank-Kids Pandemonium
| Prank-Kids Pranks
||| Prank-Kids Place
| Fusion Recycling Plant
||| Magical MeltdownTrap: 1
| Prank-Kids PlanExtra Deck:
| Prank-Kids Battle Butler
| Invoked Mechaba
| Invoked Augoeides
| Invoked Purgatrio
|| Prank-Kids Rocket Ride
| Prank-Kids Weather Washer
| Toadally Awesome
|| Prank-Kids Dodo-Doodle-Doo
| Prank-Kids Bow-Wow-Bark
| Aleister the Invoker of Madness
| Secure Gardna
| Artemis, the Magistus Moon Maiden
| Salamangreat Almiraj
Note: This is continuing the style of Creative Deck Profile articles, designed to showcase a build through replays and an attached summary. If you wish to see a CDP for an archetype, theme, or strategy you love, feel free to private message me on the YGOrg Discord server, the comments section of any of my YouTube videos, or just post a comment in response to this article on our Facebook page with your ideas to keep under consideration! On most YGO-related communities my username is Quincymccoy, so feel free to reach out. Current pending requested profiles include: Danger!, Star Warrior, Dual Avatar, Blackwing, Wight, Fairy Tail, Morphtronic.
Coming Soon: