Magnets, Rocks, and a touch of Bonding!
Replays:
Strategic Summary:
Today’s CDP features the debut of the new Magnet Warrior support on my channel, and this time we’re busting other Rocks themes off the dusty shelves of the museum to help out as well! The revitalized Magnet Warrior strategy is defined by two new entrants, Magnet Warrior Sigma Plus, which recovers a Level 4 or lower Magnet Warrior when sent to the GY, and Magnet Warrior Sigma Minus, which can reveal itself in hand to Fusion Summon using itself and other Rock monsters. What does this Fusion Summon? Well, Conduction Knight Plasma Magnum just happens to be the ideal choice, since it tutors a Magnet Spell on summon and grants you an additional Magnet Warrior Normal Summon. If you throw Conduction Warrior Linear Magnum Plus Minus into the picture, you can pretty much setup for that Fusion Summon off of one card alone. These new Magnet Warriors also synergize extremely well with the past waves of support, such as Beta the Electromagnet Warrior or Epsilon the Magnet Warrior, since both advance your gamestate quite well, chiseling more Rocks out of your Deck and giving you plenty of material to craft with.
Now the Magnet Warriors have had a very powerful boss waiting in the wings, Imperion Magnum the Superconductive Battlebot, a Level 10 Rock Fusion that’s made with both Valkyrion the Magna Warrior and Berserkion the Electromagna Warrior, but it’s been quite difficult to Fusion Summon… UNTIL NOW! That’s because Magnet Bonding, the new Quick-Play Spell, makes its summoning a piece of cake by returning both from your GY or banishment back into the deck. Even if you don’t have that Fusion combo ready, Magnet Bonding can also be used to tutor a Magnet Warrior or Magna Warrior, getting you all the pieces to unleash the power of pure Magnetism.
Now I couldn’t let these Warriors go at it alone, so I decided to stick them with other like-minded Rock themes… {Q-Note: Get it? Stick them like a magnet? Teehee} The Fossil Fusion theme is up first, since their support monsters love to be sent to the GY by card effect. You see, both Shell Knight and Weathering Soldier trigger when sent to the GY by battle or effect, which includes when used as Fusion Material with Sigma Minus or when destroyed by Magnet Warrior Omega Plus (YGOrg Translation). Then, Fossil Fusion is just waiting in the wings to turn leftover monsters in the GYs into big Fossil Fusions, like Fossil Warrior Skull King that can steal from the opponent’s GY. Adamancipator Researcher also makes an appearance here because of all the Rocks, making both Naturia Beast and Naturia Barkion a heartbeat away. Both can really lock down a duel in select matchups, and will serve you well. Unlock Magnetism, with the Magnet Warriors!
Q-Note: Why did I not include the new TCG WP Fusion, Flux Ochsenfeld, in this build, despite it seeming tailor made for the Magnet deck? Quite frankly, I’m just not sold on it ever being better than Conduction Knight or Imperion. Yes, it is an extender that also happens to have a Quick Effect bounce, but I’d rather have the tutor and extra normal for two extensions, or I’d rather fuse into an omni-negate… But that’s just me – let me know below if you have other thoughts; would love to hear them!
Provided Decklist:
Monsters:
1 Nibiru, the Primal Being
1 Valkyrion the Magna Warrior
1 Berserkion the Electromagna Warrior
1 Tellusrion the Magna Warrior
3 Conduction Warrior Linear Magnum Plus Minus
1 Duoterion
1 Weathering Soldier
2 Magnet Warrior Sigma Plus
1 Delta The Magnet Warrior
3 Magnet Warrior Sigma Minus
1 Epsilon The Magnet Warrior
1 Magnet Warrior Omega Plus
1 Shell Knight
1 Alpha The Electromagnet Warrior
3 Beta The Electromagnet Warrior
1 Gamma The Electromagnet Warrior
2 Adamancipator ResearcherSpells:
2 Magnet Induction
3 Fossil Fusion
1 Foolish Burial
1 Called by the Grave
3 Forbidden Droplet
3 Magnet Bonding
1 Magnetic FieldTrap:
1 Magnet ConversionExtra Deck:
1 Imperion Magnum the Superconductive Battlebot
1 Fossil Dragon Skullgios
1 Fossil Warrior Skull King
2 Conduction Knight Plasma Magnum
1 Fossil Warrior Skull Knight
1 Fossil Dragon Skullgar
1 Naturia Barkion
1 Adamancipator Risen – Raptite
1 Naturia Beast
1 Gallant Granite
1 Underworld Goddess of the Closed World
1 Accesscode Talker
1 S:P Little Knight
1 Cross-Sheep
Note: This is continuing the style of Creative Deck Profile articles, designed to showcase a build through replays and an attached summary. If you wish to see a CDP for an archetype, theme, or strategy you love, feel free to private message me on the YGOrg Discord server, the comments section of any of my YouTube videos, or just post a comment in response to this article on our Facebook page or through the site with your ideas for me to keep under consideration! On most YGO-related communities my username is Quincymccoy, so feel free to reach out. Current pending requested profiles include: Crystal Beast, Suship, Rokket, Learning Elf, Artmage, DoomZ, Power Patron
Coming Soon:


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1 Comment
Between Nibiru, Magnum Plus Minus, and the Fossil stuff, I’m surprised you didn’t go for Subspace Battle.