Looking for a good way to mess around for the rest of the format? Why not use some cards from Lord of the Tachyon Galaxy and Judgment of the Light to get huge hands!
2 Herald of Green Light
2 Herald of Purple Light
1 Honest
3 Nova Summoner
3 Shining Angel
3 Star Seraph Scout
3 Star Seraph Sword
3 Star Seraph Sage
3 Tethys, Goddess of Light
2 Herald of Orange Light
3 Magical Mallet
1 Heavy Storm
3 Transmodify
2 Rank-Up-Magic Barian’s Force
2 Solidarity
3 Card Trader
1 Valhalla, Hall of the Fallen
1 Number C39: Utopia Ray
1 Starliege Paladynamo
1 Diamond Dire Wolf
1 Constellar Omega
1 Number 102: Star Seraph Sentry
1 Number 39: Utopia
3 Fairy Cheer Girl
3 CXyz Dark Fairy Cheer Girl
1 Number C39: Utopia Ray Victory
1 Number C39: Utopia Ray V
1 Gaia Dragon the Thunder Charger
Source: http://ocg.xpg.jp/deck/deck.fcgi?ListNo=115056
Basically the Deck runs around Tethys’ to draw again and again, with the most active draw sources being Magical Mallet, Card Trader and Fairy Cheer Girl. By using her to quickly accumulate your hand, you can draw into Rank-Up-Magic, Heralds and Star Seraphs to win using Dark Fairy Cheer Girl’s burn. Alternatively you have Victory and V to drop huge amounts of damage.