Cardfight Coalition

BACH General Legacy Support

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BACH-JP018
Yumemakyou no Gyakuto – Neiroy / Neiroy, the Dream Mirror Heretic
Level 3 DARK Fiend Effect Monster
1000/1000
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Normal or Special Summoned: You can add 1 “Neiroy, the Dream Mirror Disciple” from your Deck to your hand, then you can make this card become LIGHT.
(2) You can Tribute 1 other “Dream Mirror” monster; choose 1 “Dream Mirror” monster with a different Level from that monster in your Deck, add 1 “Dream Mirror of Joy” or “Dream Mirror of Terror” from your Deck to your hand (whichever is specifically listed in the chosen monster’s text), and if you do, Special Summon the chosen monster in Defense Position.

BACH-JP023
Zetsushinchou Simurgh / Simorgh, Bird of Extermination
Level 4 DARK Winged Beast Effect Monster
1800/500
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If you Normal or Special Summon a Winged Beast monster(s) during your Main Phase: You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 “Simorgh” monster.
(2) If this card is Normal Summoned: You can send 1 “Simorgh” monster from your Deck to the GY; add 1 “Simorgh” Spell/Trap from your Deck to your hand.
(3) While face-up on the field, this card is also WIND-Attribute.

BACH-JP028
Akumajou Alice / Alice, Lady of Lament
Level 3 DARK Fiend Effect Monster
0/2000
You can only use the 1st and 3rd effect of this card’s name each once per turn.
(1) You can banish 1 Trap from your hand or GY; Special Summon this card from your hand.
(2) When this card is Normal Summoned: You can target 1 “Lady of Lament” monster in your GY; Special Summon it.
(3) If this card is Tributed, or destroyed by your opponent: You can add 1 Fiend monster whose combined ATK and DEF equal 2000 from your Deck to your hand, except “Alice, Lady of Lament”.

BACH-JP058
Meikai no Oomizu / Ogdoadic Flood
Continuous Spell
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can send 1 monster from your hand or field to the GY, then target 1 Reptile monster with a different original Attribute in your GY; Special Summon it.
(2) During the Main Phase, if a monster(s) is sent to your opponent’s GY: You can send 1 Reptile monster from your Deck to the GY.

BACH-JP059
Bearcti Radiation / Ursarctic Radiation
Continuous Spell
Activate this card by placing 7 counters on it.
(1) You can only control 1 “Ursarctic Radiation”.
(2) Each time an “Ursarctic” monster(s) is Special Summoned from the hand or Extra Deck: You can remove 1 counter from this card; draw 1 card.
(3) Once per turn, during each End Phase: You can target 1 “Ursarctic” card in your GY, except “Ursarctic Radiation”; shuffle it into the Deck.

Source

Satchmo

Number XVII. Former Cardfight Coalition staff. Former Duelistgroundz staff. They ask me what I do and who I do it for...