Legendary Klesha Six Samurai – Shi En
DARK
[Warrior / Synchro / Effect]
Level 6
ATK / 2500
DEF / 1900
1 Warrior Tuner + 1+ non-Tuner “Six Samurai” monsters
If this card is Synchro Summoned: You can add 1 “Six Samurai” monster or “Shien” Effect Monster from your Deck or GY to your hand. You can only use this effect of “Legendary Klesha Six Samurai – Shi En” once per turn. Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate the activation, and if you do, destroy that monster. If this card on the field would be destroyed by battle or card effect, you can destroy 1 other monster you control instead.
Legendary Klesha Six Samurai – Enishi
LIGHT
[Warrior / Synchro / Effect]
Level 6
ATK / 1700
DEF / 1200
1 Tuner + 1+ non-Tuner monsters
Warrior monsters you control gain 500 ATK/DEF during the Battle Phase only. You can only use each of the following effects of “Legendary Klesha Six Samurai – Enishi” once per turn. If this card is Synchro Summoned: You can banish any number of “Six Samurai” monsters from your GY, then target that many monsters your opponent controls; return them to the hand. If this card is sent to the GY: You can Special Summon 1 of your banished “Six Samurai” monsters.
Anarchist Monk of the Six Samurai
DARK
[Warrior / Tuner / Effect]
Level 3
ATK / 500
DEF / 0
If you control a “Six Samurai” monster other than “Anarchist Monk of the Six Samurai”, you can Special Summon this card (from your hand). You can only Special Summon “Anarchist Monk of the Six Samurai” once per turn this way. You can only use each of the following effects of “Anarchist Monk of the Six Samurai” once per turn. If this card is sent from the field to the GY: You can add 1 “Six Samurai” Quick-Play Spell from your Deck to your hand. A “Six Samurai” monster Synchro Summoned using this card as material gains this effect.
● The Levels of monsters your opponent controls are reduced by 1.
Instructor of the Six Samurai
EARTH
[Warrior / Tuner / Effect]
Level 2
ATK / 200
DEF / 1200
If you control a “Six Samurai” monster other than “Instructor of the Six Samurai”, you can Special Summon this card (from your hand). You can only Special Summon “Instructor of the Six Samurai” once per turn this way. You can only use each of the following effects of “Instructor of the Six Samurai” once per turn. If this card is sent from the field to the GY: You can add 1 “Six Strike” card from your Deck to your hand. A “Six Samurai” monster Synchro Summoned using this card as material gains this effect.
● Monsters your opponent controls lose 500 ATK.
Union Pilot
LIGHT
[Machine / Union / Effect]
Level 5
ATK / 2100
DEF / 1000
Once per turn, you can either: Target 1 Effect Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. You can return this equipped card to the hand; equip 1 banished Union monster to an appropriate monster you control, as if it were equipped by that Union monster’s effect, and if you do, Special Summon this card from your hand. You can only use this effect of “Union Pilot” once per turn.
Ancient Gear Statue
EARTH
[Machine / Effect]
Level 2
ATK / 500
DEF / 800
If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon “Ancient Gear Statue” once per turn this way. You can Tribute this card; Special Summon 1 “Ancient Gear Golem”, or 1 monster that mentions it, from your hand or Deck, except “Ancient Gear Statue”, ignoring its Summoning conditions. You can only use this effect of “Ancient Gear Statue” once per turn.
Soul Fist
[Equip Spell]
Equip only to a Dragon Synchro Monster you control. A “Red Dragon Archfiend” equipped with this card is unaffected by your opponent’s activated card effects. Once per turn: You can change the ATK of all monsters your opponent currently controls to the equipped monster’s. Once per turn, when an attack is declared involving the equipped monster: You can target 1 monster in your opponent’s GY; banish it, and if you do, the equipped monster gains ATK equal to the banished monster’s, until the end of this turn.
5 Comments
Is this a moquery or am i missing something ? How is this not official art again ?
From what i know unnoficial arts are those made by fans which r drawn in different styles/poses..etc. These here r exactly the same art shown in official OCG YGO cards, 🤔
These are unofficial upscalings of the artworks
@Petsinwinter
Oh we have official & unofficial status of that too ? lol. Okay i guess 😛
Hey, can we get a picture of the new Six Strike card as well
Why six samurai instructor look like a dwarf? lmao