{"id":92519,"date":"2023-05-31T20:17:47","date_gmt":"2023-06-01T01:17:47","guid":{"rendered":"https:\/\/ygorganization.com\/?p=92519"},"modified":"2023-05-31T20:17:47","modified_gmt":"2023-06-01T01:17:47","slug":"ocg-duelist-pack-duelists-of-explosion-rulings","status":"publish","type":"post","link":"https:\/\/ygorganization.com\/staging\/?p=92519","title":{"rendered":"[OCG] Duelist Pack: Duelists of Explosion Rulings"},"content":{"rendered":"<p style=\"text-align: left;\">Through the fire and flames.<br \/>\n<!--more--><\/p>\n<p>&nbsp;<\/p>\n<p style=\"text-align: center;\"><em>DUELIST PACK: DUELISTS OF EXPLOSION<\/em><\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP001 Salamangreat of Fire<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;If this card is Normal or Special Summoned: You can add 1 Level 4 or lower &#8220;Salamangreat&#8221; monster from your Deck to your hand, except &#8220;Salamangreat of Fire&#8221;, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters.&#8221;\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the Monster Zone.<br \/>\n\u25a0 It can also be activated during the Damage Step.<br \/>\n\u25a0 When resolving this effect, add 1 Level 4 or lower \u201cSalamangreat\u201d monster from your Deck to your hand. Also when resolving this effect, apply the effect \u201cyou cannot Special Summon monsters for the rest of this turn, except FIRE monsters\u201d.<\/p>\n<p>\u3010Regarding the effect &#8220;At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control.&#8221;\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the Graveyard.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP002 Salamangreat Wheesel<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;If you have 2 or more &#8220;Salamangreat&#8221; monsters in your GY: You can Special Summon this card from your hand.&#8221;\u3011<br \/>\n\u25a0 It is an Ignition Effect that can be activated in the hand.<\/p>\n<p>\u3010Regarding the effect &#8220;If a &#8220;Salamangreat&#8221; Ritual, Fusion, Synchro, Xyz, and\/or Link Monster(s) is Special Summoned to your field while this card is in your GY (except during the Damage Step): You can target 1 other &#8220;Salamangreat&#8221; monster in your GY; place this card on the bottom of the Deck, and if you do, Special Summon that monster to your opponent&#8217;s field, then draw 1 card.&#8221;\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the Graveyard.<br \/>\n\u25a0 It cannot be activated during the Damage Step.<br \/>\n\u25a0 It can also be activated by sending this card to the Graveyard as material to Special Summon a \u201cSalamangreat\u201d Fusion, Synchro, Xyz, or Link Monster. (This is because the procedures of sending materials to the Graveyard and of Special Summoning the monster do not occur simultaneously.)<br \/>\n\u25a0 It can also be activated even if you Ritual Summon a \u201cSalamangreat\u201d Ritual Monster by Tributing this card.<br \/>\n\u25a0 When resolving this effect, place this card on the bottom of the Deck, and if it successfully returns to the Deck, Special Summon the targeted monster to your opponent&#8217;s field. If that monster is successfully Special Summoned, draw 1 card.<br \/>\n\u25a0 Placing this card on the bottom of the Deck and Special Summoning the targeted monster occur simultaneously.<br \/>\n\u25a0 Special Summoning the targeted monster and drawing a card do not occur simultaneously.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP003 Salamangreat Teeger<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;You can discard 1 other &#8220;Salamangreat&#8221; card; Special Summon this card from your hand.\u201d\u3011<br \/>\n\u25a0 It is an Ignition Effect that can be activated in the hand.<\/p>\n<p>\u3010Regarding the effect &#8220;If this card you control would be used as Synchro Material for a FIRE monster, you can treat it as a non-Tuner.\u201d\u3011<br \/>\n\u25a0 It is not classified as either an Ignition, Trigger, Quick, or Continuous Effect.<\/p>\n<p>\u3010Regarding the effect &#8220;Once per turn: You can increase or decrease this card&#8217;s Level by 1.\u201d\u3011<br \/>\n\u25a0 It is an Ignition Effect that can be activated in the Monster Zone.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP004 Salamangreat Burst Gryphon<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;You can target 1 Level 7 or lower FIRE monster in your GY; you cannot Special Summon monsters for the rest of this turn, except FIRE monsters, also Special Summon that monster, and if you do, reduce this card&#8217;s Level by that monster&#8217;s original Level.\u201d\u3011<br \/>\n\u25a0 It is an Ignition Effect that can be activated in the Monster Zone.<br \/>\n\u25a0 When resolving this effect, Special Summon the targeted monster, and if it is successfully Special Summoned, reduce this card&#8217;s Level by that monster&#8217;s original Level. Also when resolving this effect, apply the effect \u201cyou cannot Special Summon monsters for the rest of this turn, except FIRE monsters\u201d.<br \/>\n\u25a0 Special Summoning the targeted monster and reducing this card&#8217;s Level do not occur simultaneously.<\/p>\n<p>\u3010Regarding the effect &#8220;If this card is Synchro Summoned using &#8220;Salamangreat Burst Gryphon&#8221; as material: You can activate this effect; during the next Standby Phase, Special Summon 1 monster from your GY.\u201d\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the Monster Zone.<br \/>\n\u25a0 It can be activated even if you have no monsters in your Graveyard.<br \/>\n\u25a0 When resolving this effect, the effect \u201cduring the next Standby Phase, Special Summon 1 monster from your GY\u201d will be in effect.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP005 Salamangreat Raging Phoenix<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;If this card is Link Summoned using &#8220;Salamangreat Raging Phoenix&#8221; as material: You can add 1 &#8220;Salamangreat&#8221; card from your Deck to your hand.\u201d\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the Monster Zone.<\/p>\n<p>\u3010Regarding the effect &#8220;If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of them; Special Summon this card, and if you do, it gains ATK equal to that monster&#8217;s.\u201d\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the Graveyard.<br \/>\n\u25a0 It can also be activated during the Damage Step.<br \/>\n\u25a0 When activating this effect, target 1 FIRE monster that was just destroyed and sent to the Graveyard, or 1 FIRE monster that was just destroyed and banished face-up. However, you cannot target a monster with a printed ATK of \u201c?\u201d.<br \/>\n\u25a0 When resolving this effect, Special Summon this card, and if it is successfully Special Summoned, it gains ATK equal to the destroyed monster&#8217;s ATK.<br \/>\n\u25a0 Special Summoning this card and increasing its ATK occur simultaneously.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP006 Salamangreat Charge<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;Activate 1 of these effects. \u25cf Target 3 of your FIRE monsters that are banished and\/or in your GY; shuffle 2 of them into the Deck, and if you do, Special Summon the third, but for the rest of this turn, its effects are negated, also it cannot attack. \u25cf If you control a FIRE Ritual, Fusion, Synchro, Xyz, or Link Monster whose current ATK is different from its original ATK: Target 1 card on the field; destroy it.\u201d\u3011<br \/>\n\u25a0 It cannot be activated during the Damage Step.<br \/>\n\u25a0 When activating this effect, select 1 \u201c\u25cf\u201d effect and activate it as this effect.<\/p>\n<p>\u3010Regarding the first \u201c\u25cf\u201d effect.\u3011<br \/>\n\u25a0 As long as all 3 targeted monsters remain by the time the effect resolves, return 2 of them to the Deck, and if those 2 monsters successfully return to the Deck, Special Summon the remaining targeted monster. If a monster is successfully Special Summoned, the part of the effect \u201cfor the rest of this turn, its effects are negated, also it cannot attack\u201d is applied to it as long as it remains face-up in the Monster Zone this turn.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP006 Salamangreat Revive<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;Target 1 FIRE monster in your GY; Special Summon it.\u201d\u3011<br \/>\n\u25a0 It is the effect applied when this card&#8217;s activation resolves.<br \/>\n\u25a0 It cannot be activated during the Damage Step.<\/p>\n<p>\u3010Regarding the effect &#8220;You can banish this card from your GY, then target 1 &#8220;Salamangreat&#8221; monster you control and 1 monster with the same name in your GY; shuffle that monster from the GY into the Deck, and if you do, that other monster you control gains ATK equal to its own original ATK until the end of this turn.\u201d\u3011<br \/>\n\u25a0 It starts a Chain and can be activated in the Graveyard.<br \/>\n\u25a0 When activating this effect, target 1 face-up \u201cSalamangreat\u201d monster in your Monster Zone and 1 monster in your Graveyard with the same name as the first target. However, you cannot target a monster in your Monster Zone with 0 original ATK.<br \/>\n\u25a0 It cannot be activated during the Damage Step.<br \/>\n\u25a0 When resolving this effect, return the targeted monster from your Graveyard to the Deck, and if it successfully returns to the Deck (or Extra Deck), the targeted monster on the field gains ATK equal to its own original ATK.<br \/>\n\u25a0 Returning the second targeted monster to the Deck and increasing the first targeted monster&#8217;s ATK occur simultaneously.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP018 Volcanic Emperor<\/strong><\/p>\n<p>\u3010Regarding the text &#8220;Cannot be Normal Summoned\/Set.\u201d\u3011<br \/>\n\u25a0 It is not treated as a card effect.<\/p>\n<p>\u3010Regarding the text &#8220;Must be Special Summoned (from your hand or GY) by banishing 3 Pyro monsters, OR 1 &#8220;Blaze Accelerator&#8221; card, from your face-up field and\/or GY.\u201d\u3011<br \/>\n\u25a0 It is not treated as a card effect. It is the procedure for Special Summoning this monster.<br \/>\n\u25a0 It can only be Special Summoned by this method. Even if it leaves the Monster Zone after being Special Summoned this way, it cannot be Special Summoned by other card effects.<br \/>\n\u25a0 After banishing cards, the Special Summon is performed. (These do not occur simultaneously.)<\/p>\n<p>\u3010Regarding the text &#8220;You can only Special Summon &#8220;Volcanic Emperor&#8221;(s) once per turn.\u201d\u3011<br \/>\n\u25a0 It is not treated as a card effect.<\/p>\n<p>\u3010Regarding the effect &#8220;When Summoned this way: You can inflict 500 damage to your opponent for each banished Pyro monster, then you can Set 1 &#8220;Volcanic&#8221; Trap directly from your Deck.\u201d\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the Monster Zone.<br \/>\n\u25a0 It can be activated if there is at least 1 face-up banished Pyro monster.<br \/>\n\u25a0 When resolving this effect, inflict 500 damage to your opponent for each banished Pyro monster. Then, if you successfully inflicted any damage, you can Set 1 \u201cVolcanic\u201d Trap directly from your Deck.<br \/>\n\u25a0 Inflicting damage and Setting a Trap from your Deck do not occur simultaneously.<\/p>\n<p>\u3010Regarding the effect &#8220;Each time your opponent Special Summons a monster(s), inflict 500 damage to your opponent.\u201d\u3011<br \/>\n\u25a0 It is a Continuous Effect that applies in the Monster Zone.<br \/>\n\u25a0 It is also applied during the Damage Step.<br \/>\n\u25a0 It applies when your opponent Special Summons a monster while this card is face-up in the Monster Zone.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP019 Volcanic Trooper<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;If this card is Normal or Special Summoned: You can add 1 &#8220;Volcanic&#8221; card from your Deck to your hand, except &#8220;Volcanic Trooper&#8221;.\u201d\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the Monster Zone.<br \/>\n\u25a0 It can also be activated during the Damage Step.<\/p>\n<p>\u3010Regarding the effect &#8220;You can discard 1 card; Special Summon 1 &#8220;Bomb Token&#8221; (Pyro\/FIRE\/Level 1\/ATK 1000\/DEF 1000) to your opponent&#8217;s field. When this Token is destroyed, its controller takes 500 damage.\u201d\u3011<br \/>\n\u25a0 It is an Ignition Effect that can be activated in the Monster Zone.<br \/>\n\u25a0 When resolving this effect, Special Summon 1 Bomb Token. The part of the effect \u201cwhen this Token is destroyed, its controller takes 500 damage\u201d will also be in effect.<br \/>\n\u25a0 The Bomb Token is a Normal Monster.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP020 Volcanic Rimfire<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;If this card is sent to the GY: You can activate 1 of these effects; \u25cf Banish this card from your GY, and if you do, send 1 &#8220;Volcanic&#8221; monster from your Deck to the GY, except &#8220;Volcanic Rimfire&#8221;. \u25cf Banish 1 &#8220;Blaze Accelerator&#8221; card from your face-up field or GY, and if you do, place 1 &#8220;Blaze Accelerator&#8221; Continuous Spell\/Trap from your hand or Deck face-up on your field.\u201d\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the Graveyard.<br \/>\n\u25a0 It can also be activated during the Damage Step.<br \/>\n\u25a0 When activating this effect, select 1 \u201c\u25cf\u201d effect that you have not already selected this turn, and activate it as this effect.<\/p>\n<p>\u3010Regarding the first \u201c\u25cf\u201d effect.\u3011<br \/>\n\u25a0 When resolving this effect, banish this card from your Graveyard, and if it is successfully banished, send 1 \u201cVolcanic\u201d monster from your Deck to the Graveyard other than Volcanic Rimfire.<br \/>\n\u25a0 Banishing this card from your Graveyard and sending a \u201cVolcanic\u201d monster from your Deck to the Graveyard occur simultaneously.<\/p>\n<p>\u3010Regarding the second \u201c\u25cf\u201d effect.\u3011<br \/>\n\u25a0 When resolving this effect, banish a \u201cBlaze Accelerator\u201d card from your field or Graveyard, and if it is successfully banished, place 1 \u201cBlaze Accelerator\u201d Continuous Spell\/Trap from your hand or Deck face-up on your field.<br \/>\n\u25a0 Banishing a \u201cBlaze Accelerator\u201d card from your field or Graveyard and placing a \u201cBlaze Accelerator\u201d card from your hand or Deck face-up on your field occur simultaneously.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP021 Volcanic Blaze Accelerator<\/strong><\/p>\n<p>\u3010Regarding the text &#8220;Activate this card by sending 1 &#8220;Blaze Accelerator&#8221; from your hand, Deck, or face-up field to the GY.\u201d\u3011<br \/>\n\u25a0 It is not treated as a card effect. It is the cost to activate this card.<br \/>\n\u25a0 This cost is not required when placing this card in your Spell &amp; Trap Zone with an effect that \u201cplaces a card face-up on your field\u201d.<\/p>\n<p>\u3010Regarding the effect &#8220;You can only control 1 &#8220;Volcanic Blaze Accelerator&#8221;.\u201d\u3011<br \/>\n\u25a0 It does not start a Chain.<\/p>\n<p>\u3010Regarding the effect &#8220;Once per turn: You can Special Summon 1 &#8220;Volcanic&#8221; monster from your hand.\u201d\u3011<br \/>\n\u25a0 It starts a Chain and can be activated in the Spell &amp; Trap Zone.<\/p>\n<p>\u3010Regarding the effect &#8220;Once per turn: You can target 1 face-up monster your opponent controls; send 1 Level 1 Pyro monster from your Deck to the GY, and if you do, destroy the targeted monster.\u201d\u3011<br \/>\n\u25a0 It starts a Chain and can be activated in the Spell &amp; Trap Zone.<br \/>\n\u25a0 It can only be activated during your Main Phase.<br \/>\n\u25a0 When resolving this effect, send 1 Level 1 Pyro monster from your Deck to the Graveyard, and if it is successfully sent to the Graveyard, destroy the targeted monster.<br \/>\n\u25a0 Sending a Pyro monster from your Deck to the Graveyard and destroying the targeted monster occur simultaneously.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP022 Fire Ejection<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;Send 1 Pyro monster from your Deck to the GY, then, if it is a &#8220;Volcanic&#8221; monster, you can apply 1 of these effects. \u25cf Inflict damage to your opponent equal to its Level x 100. \u25cf Special Summon 1 &#8220;Bomb Token&#8221; (FIRE\/Pyro\/Level 1\/ATK 1000\/DEF 1000) to your opponent&#8217;s field. When this Token is destroyed, its controller takes 500 damage.\u201d\u3011<br \/>\n\u25a0 When resolving this effect, send 1 Pyro monster from your Deck to the Graveyard. Then, if you successfully sent a \u201cVolcanic\u201d monster to the Graveyard with this effect, you can select and apply 1 of the listed \u201c\u25cf\u201d effects.<br \/>\n\u25a0 Sending a Pyro monster from your Deck to the Graveyard and applying one of the listed \u201c\u25cf\u201d effects do not occur simultaneously.<\/p>\n<p>\u3010Regarding the resolution of the second \u201c\u25cf\u201d effect.\u3011<br \/>\n\u25a0 When resolving this effect, Special Summon 1 Bomb Token. The part of the effect \u201cwhen this Token is destroyed, its controller takes 500 damage\u201d will also be in effect.<br \/>\n\u25a0 The Bomb Token is a Normal Monster.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP023 Volcanic Emission<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;Activate 1 of these effects. \u25cf Take 1 &#8220;Volcanic&#8221; monster from your Deck, and either add it to your hand or Special Summon it, ignoring its Summoning conditions, but return it to the hand during the End Phase. \u25cf Target 1 Pyro monster on the field; inflict damage to your opponent equal to its original ATK. If you targeted a monster you control, the damage inflicted by this effect is halved.\u201d\u3011<br \/>\n\u25a0 It is the effect applied when this card&#8217;s activation resolves.<br \/>\n\u25a0 It cannot be activated during the Damage Step.<br \/>\n\u25a0 When activating this effect, select 1 \u201c\u25cf\u201d effect that you have not already selected this turn, and activate it as this effect.<\/p>\n<p>\u3010Regarding the first \u201c\u25cf\u201d effect.\u3011<br \/>\n\u25a0 When resolving this effect, choose 1 \u201cVolcanic\u201d monster in your Deck, and either add it to your hand or Special Summon it ignoring its Summoning conditions. A monster successfully Special Summoned by this effect returns to the hand during the End Phase, as long as it remains face-up in the Monster Zone.<\/p>\n<p>\u3010Regarding the second \u201c\u25cf\u201d effect.\u3011<br \/>\n\u25a0 When resolving this effect, inflict damage to your opponent equal to the targeted monster&#8217;s original ATK. However, if you targeted a monster you control, the damage inflicted is halved.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP024 Volcanic Inferno<\/strong><\/p>\n<p>\u25a0 You can activate just the card itself, or activate its first effect as the same Chain Link as the card&#8217;s activation, or activate its second effect as the same Chain Link as the card&#8217;s activation.<br \/>\n\u25a0 When activating just the card itself, there are no activation requirements. However, it cannot be activated during the Damage Step.<br \/>\n\u25a0 If the conditions for activating the first effect have been met, the first effect can be activated as the same Chain Link as the card&#8217;s activation. However, it still cannot be activated during the Damage Step.<br \/>\n\u25a0 If the conditions for activating the second effect have been met, the second effect can be activated as the same Chain Link as the card&#8217;s activation. However, it still cannot be activated during the Damage Step.<\/p>\n<p>\u3010Regarding the effect &#8220;When your opponent activates a monster effect on the field: You can banish 1 Pyro monster from your GY; inflict 500 damage to your opponent, then, if you banished a &#8220;Volcanic&#8221; monster, you can negate that activated effect.\u201d\u3011<br \/>\n\u25a0 It starts a Chain and can be activated in the Spell &amp; Trap Zone.<br \/>\n\u25a0 When your opponent activates a monster effect on the field, it can be activated by chaining directly to that activation.<br \/>\n\u25a0 It cannot be activated during the Damage Step.<br \/>\n\u25a0 When resolving this effect, inflict 500 damage to your opponent. If you banished a \u201cVolcanic\u201d monster to activate this effect, you can also negate the opponent&#8217;s monster effect.<br \/>\n\u25a0 Inflicting damage and negating the activated effect do not occur simultaneously.<\/p>\n<p>\u3010Regarding the effect &#8220;During your opponent&#8217;s End Phase: You can target up to 2 of your &#8220;Volcanic&#8221; monsters that are banished and\/or in your GY; place them on the bottom of the Deck in any order.\u201d\u3011<br \/>\n\u25a0 It starts a Chain and can be activated in the Spell &amp; Trap Zone.<br \/>\n\u25a0 When activating this effect, target up to 2 of your \u201cVolcanic\u201d monsters that are either banished and\/or in your Graveyard.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP032 Battlin&#8217; Boxer Uppercutter<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;If this card is Normal or Special Summoned: You can add 1 &#8220;Battlin&#8217; Boxer&#8221; monster or 1 &#8220;Counter&#8221; Counter Trap from your Deck to your hand, except &#8220;Battlin&#8217; Boxer Uppercutter&#8221;.\u201d\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the Monster Zone.<br \/>\n\u25a0 It can also be activated during the Damage Step.<\/p>\n<p>\u3010Regarding the effect &#8220;If this card is sent to the GY by card effect: You can activate 1 of these effects; \u25cf Special Summon 1 &#8220;Battlin&#8217; Boxer&#8221; monster from your GY, except &#8220;Battlin\u2019 Boxer Uppercutter&#8221;. \u25cf Set 1 &#8220;Counter&#8221; Counter Trap from your GY.\u201d\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the Graveyard.<br \/>\n\u25a0 It can also be activated during the Damage Step.<br \/>\n\u25a0 When activating this effect, select 1 \u201c\u25cf\u201d effect and activate it as this effect.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP033 Battlin&#8217; Boxer Chief Second<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;When an opponent&#8217;s monster declares an attack and you control a FIRE and\/or Warrior monster: You can Special Summon this card from your hand, and if you do, negate the attack, then banish 1 monster on the field until the End Phase.\u201d\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the hand.<br \/>\n\u25a0 When resolving this effect, Special Summon this card from your hand, and if it is successfully Special Summoned, negate the attack. Then, if the attack is successfully negated, banish 1 monster on the field until the End Phase.<br \/>\n\u25a0 Special Summoning this card and negating the attack occur simultaneously.<br \/>\n\u25a0 Negating the attack and banishing a monster on the field until the End Phase do not occur simultaneously.<br \/>\n\u25a0 During the End Phase, a monster banished by this effect returns to the Main Monster Zone of the player who controlled it at the time it was banished, in the same battle position it was in when it was banished. This does not start a Chain. (Also, this is not a Special Summon.)<\/p>\n<p>\u3010Regarding the effect &#8220;During your Main Phase, you can Normal Summon 1 &#8220;Battlin&#8217; Boxer&#8221; monster in addition to your Normal Summon\/Set. (You can only gain this effect once per turn.)\u201d\u3011<br \/>\n\u25a0 It is a Continuous Effect that applies in the Monster Zone.<br \/>\n\u25a0 If you can perform your regular Normal Summon\/Set as well as Normal Summon using this effect, it doesn\u2019t matter which you perform first.<br \/>\n\u25a0 When Normal Summoning using this effect, you must tell your opponent that you are using this effect.<br \/>\n\u25a0 Even if multiple effects can be applied that allow you to perform a Normal Summon in addition to your Normal Summon\/Set, only 1 of them can be applied during a turn. (If you apply one of them, you cannot apply another effect that performs a Normal Summon in addition to your Normal Summon\/Set that turn.)<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP034 Battlin&#8217; Boxer Promoter<\/strong><\/p>\n<p>\u3010Regarding the text &#8220;You cannot Special Summon monsters the turn you activate any of this card&#8217;s effects, except &#8220;Battlin&#8217; Boxer&#8221; monsters.\u201d\u3011<br \/>\n\u25a0 During a turn you already Special Summoned a non-\u201cBattlin&#8217; Boxer\u201d monster, you cannot activate any of this card&#8217;s effects. Also, if you activate any of this card&#8217;s effects, you can only Special Summon \u201cBattlin&#8217; Boxer\u201d monsters for the rest of that turn.<\/p>\n<p>\u3010Regarding the effect &#8220;If your opponent controls a monster: You can Special Summon this card from your hand.\u201d\u3011<br \/>\n\u25a0 It is an Ignition Effect that can be activated in the hand.<\/p>\n<p>\u3010Regarding the effect &#8220;You can Tribute this card; Special Summon up to 2 &#8220;Battlin&#8217; Boxer&#8221; monsters with different names from your Deck, except &#8220;Battlin&#8217; Boxer Promoter&#8221;.\u201d\u3011<br \/>\n\u25a0 It is an Ignition Effect that can be activated in the Monster Zone.<\/p>\n<p>\u3010Regarding the effect &#8220;You can banish this card from your GY; increase or decrease the Levels of all &#8220;Battlin&#8217; Boxer&#8221; monsters you currently control by 1.\u201d\u3011<br \/>\n\u25a0 It is an Ignition Effect that can be activated in the Graveyard.<br \/>\n\u25a0 It can only be activated if you have a face-up \u201cBattlin&#8217; Boxer\u201d monster in your Monster Zone with a Level.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP035 Number C79: Battlin&#8217; Boxer Commander Caesar<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;Gains 200 ATK for each material attached to it.\u201d\u3011<br \/>\n\u25a0 It is a Continuous Effect that applies in the Monster Zone.<\/p>\n<p>\u3010Regarding the effect &#8220;Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s).\u201d\u3011<br \/>\n\u25a0 It is a Quick Effect that can be activated in the Monster Zone.<br \/>\n\u25a0 It can only be activated against Special Summons that do not start a Chain, excluding Special Summons applied by an activated effect.<br \/>\n\u25a0 When resolving this effect, detach 2 Xyz Materials from this card, and if they are successfully detached, negate the Special Summon and destroy the monster.<br \/>\n\u25a0 Detaching Xyz Materials, negating the Special Summon, and destroying the monster occur simultaneously.<\/p>\n<p>\u3010Regarding the text &#8220;If this card has &#8220;Number 79: Battlin&#8217; Boxer Nova Kaiser&#8221; as material, it gains this effect.\u201d\u3011<br \/>\n\u25a0 It is not treated as a card effect.<\/p>\n<p>\u3010Regarding the effect &#8220;Once per turn, when an attack is declared involving your &#8220;Battlin&#8217; Boxer&#8221; monster and an opponent&#8217;s monster: You can send 1 &#8220;Battlin&#8217; Boxer&#8221; monster from your hand or Deck to the GY, and if you do, attach that opponent&#8217;s monster to this card as material.\u201d\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the Monster Zone.<br \/>\n\u25a0 When resolving this effect, send 1 \u201cBattlin&#8217; Boxer\u201d monster from your hand or Deck to the Graveyard, and if it is successfully sent to the Graveyard, attach the opponent&#8217;s monster to this card as an Xyz Material.<br \/>\n\u25a0 Sending a monster to the Graveyard and attaching your opponent&#8217;s monster to this card as Xyz Material occur simultaneously.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP036 Battlin&#8217; Boxer King Dempsey<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 &#8220;Battlin&#8217; Boxing&#8221; Spell\/Trap from your Deck, and either add it to your hand or send it to the GY.\u201d\u3011<br \/>\n\u25a0 It is a Trigger Effect that can be activated in the Monster Zone.<br \/>\n\u25a0 It can also be activated during the Damage Step.<\/p>\n<p>\u3010Regarding the effect &#8220;(Quick Effect): You can detach 1 material from a monster you control, and if you do, apply this effect for the rest of this turn. \u25cf Your opponent cannot target &#8220;Battlin&#8217; Boxer&#8221; monsters you control with card effects this turn.\u201d\u3011<br \/>\n\u25a0 It is a Quick Effect that can be activated in the Monster Zone.<br \/>\n\u25a0 It cannot be activated during the Damage Step.<br \/>\n\u25a0 When resolving this effect, detach 1 Xyz Material from this card, and if it is successfully detached, apply the listed \u201c\u25cf\u201d effect.<br \/>\n\u25a0 Detaching an Xyz Material from this card and applying the \u201c\u25cf\u201d effect occur simultaneously.<br \/>\n\u25a0 Your opponent will also not be able to target \u201cBattlin&#8217; Boxer\u201d monsters that become face-up in your Monster Zone after the \u201c\u25cf\u201d effect begins applying.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP037 Seventh Force<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;During the Battle Phase, if a monster(s) is destroyed by battle or card effect: Target 1 &#8220;Number&#8221; Xyz Monster in your GY; Special Summon from your Extra Deck, 1 &#8220;Number C&#8221; monster with the same Type as that monster but 1 Rank higher, and if you do, attach that monster to the Summoned monster as material, then, if you Summoned a monster with &#8220;Number C101&#8221; through &#8220;Number C107&#8221; in its name, you can add 1 &#8220;Barian&#8217;s&#8221; Spell\/Trap, &#8220;Rank-Up-Magic&#8221; Quick-Play Spell, or &#8220;Seventh&#8221; Spell\/Trap from your Deck to your hand, except &#8220;Seventh Force&#8221;.\u201d\u3011<br \/>\n\u25a0 It can only be activated when a monster is destroyed by battle or card effect during the Battle Phase.<br \/>\n\u25a0 If a monster is destroyed by battle, it can be activated at the end of the Damage Step.<br \/>\n\u25a0 It can also be activated even if a monster is destroyed by a card effect during the Damage Step.<br \/>\n\u25a0 When resolving this effect, Special Summon a \u201cNumber C\u201d monster from your Extra Deck and attach the targeted monster to it as Xyz Material. Then, if you Special Summoned a monster with &#8220;Number C101&#8221; through &#8220;Number C107&#8221; in its name with this effect, you can add 1 &#8220;Barian&#8217;s&#8221; Spell\/Trap, &#8220;Rank-Up-Magic&#8221; Quick-Play Spell, or &#8220;Seventh&#8221; Spell\/Trap from your Deck to your hand.<br \/>\n\u25a0 Special Summoning a monster from your Extra Deck and attaching the targeted monster to it as Xyz Material occur simultaneously.<br \/>\n\u25a0 Attaching the targeted monster to the Special Summoned monster as Xyz Material and adding a card from your Deck to your hand do not occur simultaneously.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>DP28-JP038 Battlin&#8217; Boxing Cross Counter<\/strong><\/p>\n<p>\u3010Regarding the effect &#8220;When your opponent activates a monster effect: Destroy 1 &#8220;Battlin&#8217; Boxer&#8221; or &#8220;Number&#8221; Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply this effect. \u25cf Special Summon 1 &#8220;Battlin&#8217; Boxer&#8221; Xyz Monster from your Extra Deck with a different name than your destroyed monster, and if you do, attach this card to it as material.\u201d\u3011<br \/>\n\u25a0 It is the effect applied when this card&#8217;s activation resolves.<br \/>\n\u25a0 It can only be activated if there is a face-up \u201cBattlin&#8217; Boxer\u201d Xyz Monster or \u201cNumber\u201d Xyz Monster in your Monster Zone.<br \/>\n\u25a0 When your opponent activates a monster effect, it can be activated by chaining directly to that activation.<br \/>\n\u25a0 It can also be activated during the Damage Step.<br \/>\n\u25a0 When resolving this effect, destroy 1 \u201cBattlin&#8217; Boxer\u201d Xyz Monster or \u201cNumber\u201d Xyz Monster you control, and if it is successfully destroyed, negate the activation and destroy the opponent&#8217;s monster. Then, if you successfully negate the activation and destroy the opponent&#8217;s monster, you can apply the listed \u201c\u25cf\u201d effect.<br \/>\n\u25a0 Destroying a \u201cBattlin&#8217; Boxer\u201d Xyz Monster or \u201cNumber\u201d Xyz Monster you control, negating the activation of the opponent&#8217;s monster effect, and destroying that monster occur simultaneously.<br \/>\n\u25a0 Negating the activation of the opponent&#8217;s monster and destroying it, and applying the listed \u201c\u25cf\u201d effect do not occur simultaneously.<\/p>\n<p>\u3010Regarding the effect &#8220;Special Summon 1 &#8220;Battlin&#8217; Boxer&#8221; Xyz Monster from your Extra Deck with a different name than your destroyed monster, and if you do, attach this card to it as material.\u201d\u3011<br \/>\n\u25a0 When resolving this effect, Special Summon a \u201cBattlin&#8217; Boxer\u201d Xyz Monster from your Extra Deck with a different name than your destroyed monster, and if it is successfully Special Summoned, attach this card to it as Xyz Material.<br \/>\n\u25a0 Special Summoning a monster and attaching this card to it as Xyz Material occur simultaneously.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Through the fire and flames.<\/p>\n","protected":false},"author":9,"featured_media":56942,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[29,9,10],"tags":[],"class_list":{"0":"post-92519","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-faq","8":"category-rulings","9":"category-updates"},"acf":[],"jetpack_featured_media_url":"https:\/\/cdn.ygorganization.com\/2020\/07\/Rulings_Banner_Small.png?wsr","_links":{"self":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/92519","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=92519"}],"version-history":[{"count":2,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/92519\/revisions"}],"predecessor-version":[{"id":92521,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/92519\/revisions\/92521"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/media\/56942"}],"wp:attachment":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=92519"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=92519"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=92519"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}