{"id":8752,"date":"2014-11-20T21:01:53","date_gmt":"2014-11-21T02:01:53","guid":{"rendered":"http:\/\/www.ygorganization.com\/?p=8752"},"modified":"2014-11-21T01:29:16","modified_gmt":"2014-11-21T06:29:16","slug":"notsecretsofeternity","status":"publish","type":"post","link":"https:\/\/ygorganization.com\/staging\/?p=8752","title":{"rendered":"The Secret of Evolution"},"content":{"rendered":"<p>Full list, sorry that this took a bit.<\/p>\n<p><!--more--><\/p>\n<p>SECE-JP001<br \/>\nEntermate Fire Mufflio \/ Performapal Fire Muffleo<br \/>\nFire Beast \/ Pendulum \/ Effect<br \/>\nPS5<br \/>\nLV3 800\/800<br \/>\nPendulum Effect: (1) When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your Pendulum Zone.<br \/>\nMonster Effect: (1) Once per turn, if a Pendulum Monster you control destroys an opponent&#8217;s monster by battle, after damage calculation: You can have that monster you control gain 200 ATK until the end of the Battle Phase, also that monster can make a second attack in a row.<\/p>\n<p>SECE-JP002<br \/>\nEntermate Partnaga \/ Performapal Partnaga<br \/>\nEarth Reptile \/ Pendulum \/ Effect<br \/>\nPS3<br \/>\nLV5 500\/2100<br \/>\nPendulum Effect: (1) Once per turn: You can target 1 monster you control; it gains 300 ATK for each \u201cPerformapal\u201d card you currently control, until the end of this turn.<br \/>\nMonster Effect: (1) If this card is Normal or Special Summoned: You can target 1 monster you control; it gains 300 ATK for each \u201cPerformapal\u201d monster you currently control. (2) All Level 5 or lower monsters cannot attack.<\/p>\n<p>SECE-JP003 &#8211; Rare<br \/>\nEntermate Friendonkey \/ Performapal Friendonkey<br \/>\nEarth Beast \/ Effect<br \/>\nLV3 1600\/600<br \/>\n(1) When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower \u201cPerformapal\u201d monster from your hand or Graveyard.<\/p>\n<p>SECE-JP004<br \/>\nEntermate Spike Eagle \/ Performapal Spikeagle<br \/>\nWind Winged Beast \/ Effect<br \/>\nLV2 900\/900<br \/>\n(1) Once per turn: You can target 1 face-up monster you control; during this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.<\/p>\n<p>SECE-JP005<br \/>\nEntermate Plusturtle \/ Performapal Plustortoise<br \/>\nWater Aqua \/ Effect<br \/>\nLV4 100\/1800<br \/>\n(1) Once per turn: You can target 1 or 2 face-up monster(s); that monster(s) gains 1 Level.<\/p>\n<p>SECE-JP006 &#8211; Rare<br \/>\nEntermate Trump Witch \/ Performapal Trump Witch<br \/>\nDark Spellcaster \/ Pendulum \/ Effect<br \/>\nPS4<br \/>\nLV1 100\/100<br \/>\nPendulum Effect: (1) Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.<br \/>\nMonster Effect: (1) You can Tribute this card; add 1 \u201cPolymerization\u201d from your Deck or Graveyard to your hand.<\/p>\n<p>SECE-JP007 \u2013 Super Rare<br \/>\nChoujuu Musha Kagebou-C \/ Superheavy Samurai Kageboshi<br \/>\nEarth Machine \/ Effect<br \/>\nLV3 500\/1000<br \/>\nYou can only use each effect of \u201cSuperheavy Samurai Kageboshi\u201d once per turn. (1) You can Tribute this card; Special Summon 1 \u201cSuperheavy Samurai\u201d monster from your hand. (2) During either player\u2019s turn, when a card effect is activated that targets a \u201cSuperheavy Samurai\u201d monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it.<\/p>\n<p>SECE-JP008 \u2013 Rare<br \/>\nChoujuu Musha Horaga-E \/ Superheavy Samurai Horagai<br \/>\nEarth Machine \/ Tuner \/ Effect<br \/>\nLV2 300\/600<br \/>\n(1) If you have no Spell\/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon monsters for the rest of the turn, except for \u201cSuperheavy Samurai\u201d monsters. (2) If this card is Tributed for the Tribute Summon of a \u201cSuperheavy Samurai\u201d monster while you have no Spell\/Trap Cards in your Graveyard: You can Special Summon this card from your Graveyard.<\/p>\n<p>SECE-JP009<br \/>\nChoujuu Musha Souru Iwatooshi \/ Superheavy Samurai Soul Iwatooshi<br \/>\nEarth Machine \/ Effect<br \/>\nLV4 1200\/0<br \/>\n(1) You can target 1 \u201cSuperheavy Samurai\u201d monster you control; equip this monster from your hand or your side of the field to that monster you control. (2) If the monster equipped by this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. (3) If this card is sent from the field to the Graveyard: You can add 1 \u201cSuperheavy Samurai\u201d monster from your Deck to your hand, except \u201cSuperheavy Samurai Soul Iwatooshi\u201d.<\/p>\n<p>SECE-JP010<br \/>\nChoujuu Musha Souru Makarugaeshi \/ Superheavy Samurai Soul Makarugaeshi<br \/>\nEarth Machine \/ Effect<br \/>\nLV1 0\/0<br \/>\n(1) You can target 1 \u201cSuperheavy Samurai\u201d monster you control; equip this monster from your hand or your side of the field to that monster you control. (2) Once per turn, the monster equipped by this effect cannot be destroyed by card effects. (3) When a Defense Position monster is destroyed by battle and sent to your Graveyard: You can send this card from your hand to the Graveyard; Special Summon that monster in face-up Attack Position.<\/p>\n<p>SECE-JP011 \u2013 Rare<br \/>\nRaid Raptors \u2013 Vanishing Lanius<br \/>\nDark Winged Beast \/ Effect<br \/>\nLV4 1300\/1600<br \/>\n(1) Once, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 4 or lower \u201cRaid Raptors\u201d monster from your hand.<\/p>\n<p>SECE-JP012<br \/>\nGem-Knight Lapis<br \/>\nEarth Rock<br \/>\nLV3 1200\/100<br \/>\nA kind warrior who is very concerned for the well-being of her comrades. She\u2019s very good friends with Lazuli.<\/p>\n<p>SECE-JP013 &#8211; Rare<br \/>\nInfernoid Beelzebul<br \/>\nFire Fiend \/ Special Summon \/ Effect<br \/>\nLV2 0\/2000<br \/>\nCannot be Normal Summoned\/Set. Must be Special Summoned (from your hand) by banishing 1 other \u201cInfernoid\u201d monster from your hand\/Graveyard while the combined Level\/Rank of all Effect Monsters you control (if any) is 8 or less, and cannot be Special Summoned by other ways. (1) Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. (2) Once per turn, during your opponent\u2019s turn: You can Tribute 1 monster, then target 1 card in your opponent\u2019s Graveyard; banish it. (This is a Quick Effect.)<\/p>\n<p>SECE-JP014 \u2013 Rare<br \/>\nInfernoid Lucifugus<br \/>\nFire Fiend \/ Special Summon \/ Effect<br \/>\nLV3 1600\/0<br \/>\nCannot be Normal Summoned\/Set. Must be Special Summoned (from your hand) by banishing 1 other \u201cInfernoid\u201d monster from your hand\/Graveyard while the combined Level\/Rank of all Effect Monsters you control (if any) is 8 or less, and cannot be Special Summoned by other ways. (1) Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack during the turn you activate this effect. (2) Once per turn, during your opponent\u2019s turn: You can Tribute 1 monster, then target 1 card in your opponent\u2019s Graveyard; banish it. (This is a Quick Effect.)<\/p>\n<p>SECE-JP015<br \/>\nInfernoid Astaroth<br \/>\nFire Fiend \/ Special Summon \/ Effect<br \/>\nLV4 1800\/0<br \/>\nCannot be Normal Summoned\/Set. Must be Special Summoned (from your hand) by banishing 1 other \u201cInfernoid\u201d monster from your hand\/Graveyard while the combined Level\/Rank of all Effect Monsters you control (if any) is 8 or less, and cannot be Special Summoned by other ways. (1) Once per turn: You can target 1 Spell\/Trap Card on the field; destroy it. This card cannot attack during the turn you activate this effect. (2) Once per turn, during your opponent\u2019s turn: You can Tribute 1 monster, then target 1 card in your opponent\u2019s Graveyard; banish it. (This is a Quick Effect.)<\/p>\n<p>SECE-JP016<br \/>\nInfernoid Asmodai<br \/>\nFire Fiend \/ Special Summon \/ Effect<br \/>\nLV5 2200\/0<br \/>\nCannot be Normal Summoned\/Set. Must be Special Summoned (from your hand or Graveyard) by banishing a total of 2 other \u201cInfernoid\u201d monsters from your hand\/Graveyard while the combined Level\/Rank of all Effect Monsters you control (if any) is 8 or less, and cannot be Special Summoned by other ways. (1) When this attacking card inflicts battle damage to your opponent by battling an opponent\u2019s monster: You can send 1 random card from your opponent\u2019s hand to the Graveyard. (2) Once per turn, during either player\u2019s turn: You can Tribute 1 monster, then target 1 card in your opponent\u2019s Graveyard; banish it. (This is a Quick Effect.)<\/p>\n<p>SECE-JP017<br \/>\nInfernoid Ba\u2019al<br \/>\nFire Fiend \/ Special Summon \/ Effect<br \/>\nLV7 2600\/0<br \/>\nCannot be Normal Summoned\/Set. Must be Special Summoned (from your hand or Graveyard) by banishing a total of 2 other \u201cInfernoid\u201d monsters from your hand\/Graveyard while the combined Level\/Rank of all Effect Monsters you control (if any) is 8 or less, and cannot be Special Summoned by other ways. (1) At the end of the Battle Phase, if this card attacked an opponent\u2019s monster: You can banish 1 card on the field. (2) Once per turn, during either player\u2019s turn: You can Tribute 1 monster, then target 1 card in your opponent\u2019s Graveyard; banish it. (This is a Quick Effect.)<\/p>\n<p>SECE-JP018<br \/>\nInfernoid Adramelech<br \/>\nFire Fiend \/ Special Summon \/ Effect<br \/>\nLV8 2800\/0<br \/>\nCannot be Normal Summoned\/Set. Must be Special Summoned (from your hand or Graveyard) by banishing a total of 2 other \u201cInfernoid\u201d monsters from your hand\/Graveyard while the combined Level\/Rank of all Effect Monsters you control (if any) is 8 or less, and cannot be Special Summoned by other ways. (1) During the Damage Step, if this attacking card destroys an opponent&#8217;s monster by battle and sends it to the Graveyard: It can make a second attack in a row. (2) Once per turn, during either player\u2019s turn: You can Tribute 1 monster, then target 1 card in your opponent\u2019s Graveyard; banish it. (This is a Quick Effect.)<\/p>\n<p>SECE-JP019 \u2013 Ultra Rare<br \/>\nInfernoid Nehemoth<br \/>\nFire Fiend \/ Special Summon \/ Effect<br \/>\nLV10 3000\/3000<br \/>\nCannot be Normal Summoned\/Set. Must be Special Summoned (from your hand or Graveyard) by banishing a total of 3 other \u201cInfernoid\u201d monsters from your hand\/Graveyard while the combined Level\/Rank of all Effect Monsters you control (if any) is 8 or less, and cannot be Special Summoned by other ways. (1) When this card is Special Summoned: You can destroy all other monsters on the field. (2) Once per turn, when a Spell, Trap, or Spell\/Trap Effect is activated: You can Tribute 1 monster you control; negate the activation, and if you do, banish it. (This is a Quick Effect.)<\/p>\n<p>SECE-JP020 &#8211; Rare<br \/>\nQliphort Assembler<br \/>\nEarth Machine \/ Pendulum<br \/>\nPS1<br \/>\nLV5 2400\/1000<br \/>\nPendulum Effect: (1) You cannot Special Summon monsters, except \u201cQli\u201d monsters. This effect cannot be negated. (2) During the End Phase, if you Tribute Summoned a monster(s) this turn: You can draw a number of cards equal to the number of \u201cQli\u201d monsters you Tributed for Tribute Summons this turn.<br \/>\nFlavor Text:<br \/>\nUnhandled exception at 0x1i-666 in qliphoth.exe<br \/>\nAccess violation writing location 0x00-000<br \/>\nIgnore the error and continue? &lt;Y\/N&gt;\u2026 [ ]<br \/>\n= = = CARNAGE = = =<br \/>\n.reverof evil dna, taeDOOLF dna efil foERIF eert eht foGNIRB osla ekatOT dna dnah sih tuoTNAW hcaer eh tsel, wonDNA .live dna doogGNIOD gniwonkRUOY ni suNO fo eno ekilYRGNA emoceb sahSI nam eht, dlohebDOG<\/p>\n<p>SECE-JP021<br \/>\nQliphort Access<br \/>\nEarth Machine \/ Pendulum \/ Effect<br \/>\nPS9<br \/>\nLV7 2800\/1000<br \/>\nPendulum Effect: (1) You cannot Special Summon monsters, except \u201cQli\u201d monsters. This effect cannot be negated. (2) All monsters your opponent control lose 300 ATK.<br \/>\nMonster Effect: (1) You can Normal Summon this card without Tributing. (2) If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. (3) If this card is Normal Summoned\/Set, it is unaffected by activated effects from any monster whose original Level\/Rank is lower than this card&#8217;s current Level. (4) When this card is Tribute Summoned by Tributing a \u201cQli\u201d monster, if your opponent has more monsters in the Graveyard than you do: You can gain LP equal to the difference x 300, and if you do, inflict that much damage to your opponent.<\/p>\n<p>SECE-JP022<br \/>\nQliphort Alias<br \/>\nEarth Machine \/ Pendulum \/ Effect<br \/>\nPS1<br \/>\nLV8 2800\/1000<br \/>\nPendulum Effect: (1) You cannot Special Summon monsters, except \u201cQli\u201d monsters. This effect cannot be negated. (2) All \u201cQli\u201d monsters you control gain 300 ATK.<br \/>\nMonster Effect: (1) You can Normal Summon this card without Tributing. (2) If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. (3) If this card is Normal Summoned\/Set, it is unaffected by activated effects from any monster whose original Level\/Rank is lower than this card&#8217;s current Level. (4) When this card is Tribute Summoned by Tributing a \u201cQli\u201d monster: You can target 1 card on the field; return it to the hand. Your opponent cannot activate cards or effects in response to this effect\u2019s activation.<\/p>\n<p>SECE-JP023 \u2013 Super Rare<br \/>\nApoqliphort Kernel<br \/>\nEarth Machine \/ Effect<br \/>\nLV9 2900\/2500<br \/>\nCannot be Special Summoned. Requires 3 \u201cQli\u201d monsters to Normal Summon\/Set. (1) If this card is Normal Summoned\/Set, it is unaffected by Spell\/Trap Effects and by activated effects from any monster whose original Level\/Rank is lower than this card\u2019s current Level. (2) Once per turn: You can target 1 monster your opponent controls; gain control of it until the End Phase.<\/p>\n<p>SECE-JP024<br \/>\nSatellarknight Capella<br \/>\nLight Warrior \/ Effect<br \/>\nLV4 1100\/2000<br \/>\nYou can only use the effect of \u201cSatellarknight Capella\u201d once per turn. (1) If this card is Summoned: You can activate this effect; during this turn, you can treat Level 4 or lower \u201ctellarknight\u201d monsters you control as Level 5 for Xyz Summons that require 3 or more Xyz Materials.<\/p>\n<p>SECE-JP025<br \/>\nSatellarknight Rigel<br \/>\nLight Warrior \/ Effect<br \/>\nLV4 1900\/700<br \/>\nYou can only use the effect of \u201cSatellarknight Regulus\u201d once per turn. (1) If this card is Summoned: You can target 1 face-up \u201ctellarknight\u201d monster; it gains 500 ATK, but it is sent to the Graveyard during the End Phase.<\/p>\n<p>SECE-JP026<br \/>\nYosenju Magatsusenran<br \/>\nWind Beast \/ Effect<br \/>\nLV6 2000\/100<br \/>\n(1) If this card is Normal Summoned: You can Special Summon 1 \u201cYosenju\u201d monster from your Deck, except \u201cYosenju Magatsusenran\u201d. (2) During the End Phase, if this card was Special Summoned this turn: Return it to the hand.<\/p>\n<p>SECE-JP027<br \/>\nYosenju Tsujikirikaze<br \/>\nWind Beast-Warrior \/ Effect<br \/>\nLV4 1000\/0<br \/>\nYou can only use the (1) and (2) effects of \u201cYosenju Tsujikirikaze\u201d once per turn each. (1) From the beginning of the Damage Step to before Damage Calculations, if a \u201cYosenju\u201d monster you control battles an opponent\u2019s monster: You can discard this card; that monster you control gains 1000 ATK until the end of this turn. (2) You can target 1 \u201cYosenju\u201d monster on the field; it gains 1000 ATK until the end of the turn. (3) During the End Phase, if this card was Normal Summoned this turn: Return this card to the hand.<\/p>\n<p>SECE-JP028<br \/>\nNecloth no Maihime \/ Dance Princess of the Nekroz<br \/>\nWater Spellcaster \/ Effect<br \/>\nLV4 1600\/800<br \/>\nYou can only use the (2) effect of &#8220;Dance Princess of the Nekroz&#8221; once per turn. (1) Your opponent cannot activate cards or effects in response to the activation of your &#8220;Nekroz&#8221; Ritual Spell Cards. All &#8220;Nekroz&#8221; Ritual Monsters you control cannot be targeted by your opponent&#8217;s card effects. (2) If this card is Tributed by a card effect: You can target 1 of your banished &#8220;Nekroz&#8221; monsters, except &#8220;Dance Princess of the Nekroz&#8221;; add it to your hand.<\/p>\n<p>SECE-JP029<br \/>\nSeireijuu Rampenta \/ Rampenta the Spiritual Beast<br \/>\nWind Beat \/ Effect<br \/>\nLV4 1600\/400<br \/>\nYou can only Special Summon \u201cRampenta the Spiritual Beast\u201d once per turn. (1) Once per turn: You can banish 1 \u201cRitual Beast\u201d monster from your Extra Deck, and if you do, send from your Deck to the Graveyard 1 \u201cRitual Beast\u201d monster with the same Type as banished sent monster.<\/p>\n<p>SECE-JP030<br \/>\nDeformer Smaphon \/ Morphtronic Smarfon<br \/>\nEarth Machine \/ Special Summon \/ Tuner \/ Effect<br \/>\nLV1 100\/100<br \/>\nCannot be Normal Summoned\/Set. Must first be Special Summoned (from your hand) by banishing 1 \u201cMorphtronic\u201d monster from your Graveyard. (1) Apply 1 of the following effects based on this card\u2019s battle position.<br \/>\n-Attack Position: Once per turn: You can roll a six-sided die, excavate cards from the top of your Deck equal to the result, add 1 of the excavated \u201cMorphtronic\u201d cards to your hand, also, after that, shuffle the other cards into your Deck.<br \/>\n-Defense Position: Once per turn: You can roll a six-sided die, look at a number of cards from the top of your Deck equal to the result, then place them on the top or bottom of your Deck in any order.<\/p>\n<p>SECE-JP031<br \/>\nJinzou Ningen \u2013 Psycho Jacker \u2013 \/ Jinzo \u2013 Jacker<br \/>\nDark Machine \/ Effect<br \/>\nLV4 800\/2000<br \/>\nYou can only use the (2) effect of \u201cJinzo \u2013 Jacker\u201d once per turn. (1) This card\u2019s name becomes \u201cJinzo\u201d while it is face-up or in the Graveyard. (2) You can Tribute this card; add 1 \u201cJinzo\u201d monster from your Deck to your hand, except \u201cJinzo \u2013 Jacker\u201d, then, reveal all Set cards in your opponent\u2019s Spell &amp; Trap Zones, and if there are any Trap Cards revealed, you can Special Summon any number of \u201cJinzo\u201d monsters from your hand, up to the number of Trap Cards revealed.<\/p>\n<p>SECE-JP032<br \/>\nJukunen no Aomadoushi \/ Skilled Blue Magician<br \/>\nLight Spellcaster \/ Effect<br \/>\nLV4 1800\/1800<br \/>\n(1) Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). (2) You can Tribute this card with 3 Spell Counters on it; special Summon 1 \u201cGaia the Fierce Knight\u201d monster from your hand, Deck, or Graveyard. (3) You can banish this card from your Graveyard, then target 1 card you control that can have Spell Counters on it; place 1 Spell Counter on that card.<\/p>\n<p>SECE-JP033 \u2013 Rare<br \/>\nKoa\u2019ki Meiru Overdose<br \/>\nEarth Rock \/ Effect<br \/>\nLV4 1900\/1200<br \/>\nDuring each of your End Phases, destroy this card unless you send 1 \u201cIron Core of Koa&#8217;ki Meiru\u201d from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. (1) During either player\u2019s turn, when your opponent would Summon a monster(s): You can Tribute this card; negate that Summon, and if you do, destroy that monster(s).<\/p>\n<p>SECE-JP034<br \/>\nJigobyte<br \/>\nWater Reptile \/ Effect<br \/>\nLV4 1500\/200<br \/>\n(1) You can only control 1 face-up \u201cJigobyte\u201d. (2) If you control a face-up Spellcaster-Type monster, you can Special Summon this card (from your hand). (3) When this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except \u201cJigobyte\u201d.<\/p>\n<p>SECE-JP035 \u2013 Super Rare<br \/>\nOnjatei Gaius \/ Caius the Mega Monarch<br \/>\nDark Fiend \/ Effect<br \/>\nLV8 2800\/1000<br \/>\nYou can Tribute Summon this card by Tributing 1 Tribute Summoned monster. (1) If this card is Tribute Summoned: Target 1 card on the field, also if this card was Tribute Summoned by Tributing a DARK monster, you can target an additional card on the field; banish that card(s), and if you do, inflict 1000 damage to your opponent, also if that banished card(s) was a DARK monster, banish all copies of that card(s) from its owner\u2019s hand, Main Deck, Extra Deck, and Graveyard.<\/p>\n<p>SECE-JP036 \u2013 Super Rare<br \/>\nOokaminari \/ Thunderclap Skywolf<br \/>\nLight Thunder \/ Effect<br \/>\nLV7 2500\/2000<br \/>\nYou cannot enter your Battle Phase during the turn you activate this card\u2019s effect. (1) If this card is Special Summoned from the Graveyard: You can destroy all face-up monsters your opponent controls.<\/p>\n<p>SECE-JP037<br \/>\nHiraijin \/ Oni Raigeki<br \/>\nLight Thunder \/ Effect<br \/>\nLV4 1800\/100<br \/>\n(1) Neither player can activate Spell Cards during Main Phase 1.<\/p>\n<p>SECE-JP038<br \/>\nDragon Dowser<br \/>\nEarth Wyrm \/ Effect<br \/>\nLV4 1500\/1500<br \/>\nYou can only use the effect of \u201cDragon Dowser\u201d once per turn. (1) When this card on the field is destroyed by battle or an opponent\u2019s card effect and sent to the Graveyard: You can Special Summon 1 EARTH Pendulum Monster from your Deck in face-up Defense Position, but it is destroyed during the End Phase.<\/p>\n<p>SECE-JP039<br \/>\nFront Observer<br \/>\nEarth Machine \/ Effect<br \/>\nLV4 1000\/1500<br \/>\n(1) During the End Phase, if this card was Normal Summoned this turn: You can add 1 EARTH Pendulum Monster from your Deck to your hand. (2) During the End Phase of your next turn after this card was Norma Summoned: You can Tribute it; add 1 EARTH monster from your Deck to your hand.<\/p>\n<p>SECE-JP040 \u2013 Rare<br \/>\nUnizombie<br \/>\nDark Zombie \/ Tuner \/ Effect<br \/>\nLV3 1300\/0<br \/>\nYou can only use each effect of \u201cUnizombie\u201d once per turn. (1) You can target 1 monster on the field; discard 1 card, and if you do, that target gains 1 Level. (2) You can target 1 monster on the field; send 1 Zombie-Type monster from your Deck to the Graveyard, and if you do, that target gains 1 Level. If you activated this effect, monsters you control cannot attack for the rest of this turn, except Zombie-Type monsters.<\/p>\n<p>SECE-JP041<br \/>\nBunborg 003 \/ Deskbot 003<br \/>\nEarth Machine \/ Effect<br \/>\nLV3 500\/500<br \/>\n(1) When this card is Normal Summoned: You can Special Summon 1 \u201cDeskbot\u201d monster from your Deck, except \u201cDeskbot 003\u201d. (2) Once per turn, during either player\u2019s turn: You can target 1 \u201cDeskbot\u201d monster you c ontrol; it gains 500 ATK for each \u201cDeskbot\u201d card you currently control, until the end of the turn.<\/p>\n<p>SECE-JP042<br \/>\nShin Maju Garzett<br \/>\nDark Fiend \/ Special Summon \/ Effect<br \/>\nLV8 0\/0<br \/>\nCannot be Normal Summoned\/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control, and cannot be Special Summoned by other ways. (1) This card\u2019s ATK is equal to the combined original ATK of all the monsters Tributed to Special Summon it. (2) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.<\/p>\n<p>SECE-JP043<br \/>\nKirimori Taichou \/ Marinating Captain<br \/>\nEarth Warrior \/ Effect<br \/>\nLV3 1200\/400<br \/>\n(1) When this card is Normal Summoned: You can shuffle 1 card from your hand into the Deck, then draw 1 card, and if the drawn card is a monster, you can Special Summon it.<\/p>\n<p>SECE-JP044 \u2013 Ultra Rare<br \/>\nGungnir no Necloth \/ The Nekroz Armor of Gungnir<br \/>\nWater Spellcaster \/ Ritual \/ Effect<br \/>\nLV7 2500\/1700<br \/>\nYou can Ritual Summon this card with any \u201cNekroz\u201d Ritual Spell Card. Must be Ritual Summoned by using monsters other than Level 7 monsters, and cannot be Special Summoned by other ways. You can only use each effect of \u201cThe Nekroz Armor of Gungnir\u201d once per turn, during either player\u2019s turn. (1) You can discard this card, then target 1 \u201cNekroz\u201d monster you control; this turn, it cannot be destroyed by battle or card effects. (2) You can discard 1 \u201cNekroz\u201d card, then target 1 card on the field; destroy it.<\/p>\n<p>SECE-JP045 \u2013 Ultra Rare<br \/>\nRune-Eyes Pendulum Dragon<br \/>\nDark Dragon \/ Fusion \/ Effect<br \/>\nLV8 3000\/2000<br \/>\n\u201cOdd-Eyes Pendulum Dragon\u201d + 1 Spellcaster-Type monster<br \/>\n(1) Apply 1 of the following effects based the original Level of the Fusion Material that is not \u201cOdd-Eyes Pendulum Dragon\u201d.<br \/>\n-Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase.<br \/>\n-Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.<br \/>\n(2) During the turn this card is Fusion Summoned by using a Pendulum Summoned monster as Fusion Material, it is unaffected by your opponent\u2019s card effects.<\/p>\n<p>SECE-JP046 &#8211; Rare<br \/>\nGem-Knight Lady Lapis Lazuli<br \/>\nEarth Rock \/ Fusion \/ Effect<br \/>\nLV5 2400\/1000<br \/>\n\u201cGem-Knight Lapis\u201d + 1 \u201cGem-Knight\u201d monster<br \/>\nMust first be Fusion Summoned with the above Fusion Materials. You can only Special Summon \u201cGem-Knight Lady Lapis Lazuli\u201d once per turn. (1) Once per turn: You can send 1 \u201cGem-Knight\u201d monster from your Main Deck or Extra Deck to the Graveyard, and if you do, inflict 500 damage to your opponent for each Special Summoned monster on the field.<\/p>\n<p>SECE-JP047 \u2013 Super Rare<br \/>\nEl Shaddoll Wendigo<br \/>\nWind Psychic \/ Fusion \/ Effect<br \/>\nLV6 200\/2800<br \/>\n1 \u201cShaddoll\u201d monster + 1 WIND monster<br \/>\nMust first be Fusion Summoned. You can only use the (1) effect of \u201cEl Shaddoll Wendigo\u201d once per turn. (1) During either player\u2019s turn: You can target 1 monster you control; during this turn, it cannot be destroyed by battle with an opponent\u2019s Special Summoned monster. (2) If this card is sent to the Graveyard: You can target 1 \u201cShaddoll\u201d Spell\/Trap Card in your Graveyard; add it to your hand.<\/p>\n<p>SECE-JP048 \u2013 Ultra Rare<br \/>\nChoujuu Koujin Susano-O \/ Superheavy Samurai Warlord Susanowo<br \/>\nEarth Machine \/ Synchro \/ Effect<br \/>\nLV10 2400\/3800<br \/>\n1 Machine-Type Tuner + 1 or more non-Tuner \u201cSuperheavy Samurai\u201d monsters<br \/>\n(1) This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculations. (2) Once per turn, during either player\u2019s turn, if you have no Spell\/Trap Cards in your Graveyard: You can target 1 Spell\/Trap Card in your opponent\u2019s Graveyard; Set it to your side of the field. Banish it when it leaves the field. (This is a Quick Effect.)<\/p>\n<p>SECE-JP049 \u2013 Ultra Rare<br \/>\nMetaphys Horus Dragon<br \/>\nLight Wyrm \/ Synchro \/ Effect<br \/>\nLV6 2300\/1600<br \/>\n1 Tuner + 1 or more non-Tuner monsters<br \/>\n(1) If this card is Synchro Summoned: You can apply the following effects based on the Card Type of its non-Tuner materials.<br \/>\n-Normal Monster: During this turn, this card is unaffected by other card effects.<br \/>\n-Effect Monster: You can target 1 other face-up card on the field; negate its effects.<br \/>\n-Pendulum Monster: Your opponent gives you control of 1 monster they control. It cannot attack during this turn.<\/p>\n<p>SECE-JP050 &#8211; Rare<br \/>\nRaid Raptors \u2013 Rise Falcon<br \/>\nDark Winged Beast \/ Xyz \/ Effect<br \/>\nRK4 100\/2000<br \/>\n3 Level 4 Winged Beast-Type monsters<br \/>\n(1) This card can attack all Special Summoned monsters your opponent controls once each. (2) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; this card gains ATK equal to that monster\u2019s current ATK.<\/p>\n<p>SECE-JP051 \u2013 Ultra Rare<br \/>\nStellarknight Sacred Dia \/ Constellarknight Diamond<br \/>\nLight Wyrm \/ Xyz \/ Effect<br \/>\nRK5 2700\/2000<br \/>\n3 or more Level 5 LIGHT monsters<br \/>\nDuring your Main Phase 2, you can also Xyz Summon this card by using a \u201ctellarknight\u201d Xyz Monster you control as the Xyz Material, other than \u201cConstellarknight Diamond\u201d. (Xyz Materials attached to that monster also become Xyz Materials on this card.) (1) While this card has Xyz Materials, neither player can send cards from their Deck to the Graveyard, and cards that would return from the Graveyard to the hand are banished instead. (2) During either player\u2019s turn, when an opponent\u2019s DARK monster activates its effect: You can detach 1 Xyz Material from this card; negate the activation, and if you do destroy it.<\/p>\n<p>SECE-JP052 \u2013 Super Rare<br \/>\nShinki Saintaurea \/ Divine Knight Saintaurea<br \/>\nLight Beast-Warrior \/ Xyz \/ Effect<br \/>\nRK2 2000\/0<br \/>\n2 Level 2 monsters<br \/>\n(1) While this card has Xyz Materials, it cannot be destroyed by battle. (2) If this card battles an opponent&#8217;s monster, and your opponent still controls that monster at the end of the Damage Step: You can detach 1 Xyz Material from this card; return that monster to the hand.<\/p>\n<p>SECE-JP053<br \/>\nIllusion Balloons<br \/>\nSpell Quick-Play<br \/>\n(1) If a monster you control was destroyed during this turn: Excavate the top 5 cards of your Deck, you can Special Summon 1 excavated \u201cPerformapal\u201d monster, also, after that shuffle the other cards into the Deck.<\/p>\n<p>SECE-JP054 \u2013 Rare<br \/>\nRaid Raptors \u2013 Nest<br \/>\nSpell Continuous<br \/>\nYou can only use the effect of \u201cRaid Raptors \u2013 Nest\u201d once per turn. (1) If you control 2 or more \u201cRaid Raptors\u201d monsters: You can add 1 \u201cRaid Raptors\u201d monster from your Deck or Graveyard to your hand.<\/p>\n<p>SECE-JP055<br \/>\nTwinkle Sacred \/ Constellar Twinkle<br \/>\nSpell Normal<br \/>\nYou can only use the (2) effect of \u201cConstellar Twinkle\u201d once per turn. (1) Target 1 \u201cConstellar\u201d monster you control; have it gain 1 or 2 Levels. (2) If this card is in your Graveyard: You can banish 1 \u201cConstellar\u201d monster from your Graveyard; add this card from your Graveyard to your hand.<\/p>\n<p>SECE-JP056<br \/>\nGottoms no Hijou Shoushuu \/ Gottoms\u2019 Emergency Convocation<br \/>\nSpell Normal<br \/>\nYou can only activate 1 \u201cGottoms\u2019 Emergency Convocation\u201d per turn. During the turn you activate this card, you cannot enter your Battle Phase. (1) If you control an \u201cX-Saber\u201d Synchro Monster: Target 2 \u201cX-Saber\u201d monsters in your Graveyard; Special Summon those 2 targets, ignoring their Summoning conditions. Their ATK becomes 0, and they are destroyed during this End Phase.<\/p>\n<p>SECE-JP057<br \/>\nRengoku no Shito \/ Infernal Voidbringers<br \/>\nSpell Quick-Play<br \/>\n(1) Target 1 \u201cInfernoid\u201d monster you control; during this turn, it is unaffected by your opponent\u2019s card effects. (2) If an \u201cInfernoid\u201d monster(s) you control would be destroyed by a card effect while this card is in your Graveyard, you can banish this card instead of destroying 1 of those monsters.<\/p>\n<p>SECE-JP058<br \/>\nRengoku no Hanran \/ Void Flood<br \/>\nSpell Field<br \/>\n(1) During each of your Standby Phases: You can Special Summon 1 \u201cInfernoid Token\u201d (Fiend-Type\/FIRE\/Level 1\/ATK 0\/DEF 0). (2) If you would Special Summon an \u201cInfernoid\u201d monster by its own Summoning condition, you can also banish \u201cInfernoid\u201d monsters you control. (3) Your opponent cannot target \u201cInfernoid\u201d monsters you control with card effects or for an attack, except for the \u201cInfernoid\u201d monster(s) you control that has the highest Level.<\/p>\n<p>SECE-JP059 \u2013 Rare<br \/>\nNepheshaddoll Fusion<br \/>\nSpell Equip<br \/>\nEquip only to a \u201cShaddoll\u201d monster. You can only use the (2) effect of \u201cNephshaddoll Fusion\u201d once per turn. (1) Activate this card by declaring 1 Attribute; the equipped monster becomes the declared Attribute. (2 If you control both the equipped monster and this card: You can Fusion Summon 1 \u201cShaddoll\u201d Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials, including the equipped monster you control.<\/p>\n<p>SECE-JP060 &#8211; Rare<br \/>\nNecloth no Hankonjutsu \/ Nekroz Cycle<br \/>\nSpell Ritual<br \/>\nThis card is used to Ritual Summon a &#8220;Nekroz&#8221; Ritual Monster. You can only use the (1) effect of &#8220;Nekroz Cycle&#8221; once per turn. (1) Ritual Summon 1 &#8220;Nekroz&#8221; Ritual Monster from your hand or Graveyard by Tributing monsters from your side of the field or hand whose total Levels add up to the monster you Ritual Summon exactly. (2) If you control no monsters: You can banish both this card and 1 &#8220;Nekroz&#8221; monster from your Graveyard; add 1 &#8220;Nekroz&#8221; Spell Card from your Deck to your hand.<\/p>\n<p>SECE-JP061 \u2013 Rare<br \/>\nTeiou no Shinen \/ Grudge of the Monarchs<br \/>\nSpell Normal<br \/>\nYou can only activate 1 \u201cGrudge of the Monarchs\u201d per turn. (1) Reveal 1 monster with 2400 ATK and 1000 DEF or 2800 ATK and 1000 DEF from your hand; add 1 \u201cMonarch\u201d Spell\/Trap Card from your Deck to your hand, except \u201cGrudge of the Monarchs\u201d.<\/p>\n<p>SECE-JP062<br \/>\nDragunity no Shinsou \/ Dragunity Spear of Destiny<br \/>\nSpell Equip<br \/>\nEquip only to a \u201cDragunity\u201d monster. You can only use the (2) effect of \u201cDragunity Spear of Destiny\u201d once per turn. (1) The equipped monster gains 100 ATK x its Level, also it is unaffected by Trap Effects. (2) During your Main Phase: You can equip 1 \u201cDragunity\u201d Tuner from your Deck to the equipped monster.<\/p>\n<p>SECE-JP063 \u2013 Super Rare<br \/>\nKinman na Tsubo \/ Pot of Wealth<br \/>\nSpell Normal<br \/>\nYou can only activate 1 \u201cPot of Wealth\u201d per turn. During the turn you activate this card, you cannot Special Summon monsters, except by Pendulum Summon. (1) Shuffle into the Deck, a total of 3 Pendulum Monsters that are in your Graveyard\/face-up in your Extra Deck, then draw 2 cards.<\/p>\n<p>SECE-JP064 \u2013 Super Rare<br \/>\nSeiten no Hekireki \/ Bolt from the Blue<br \/>\nSpell Normal<br \/>\n(1) If your opponent controls a monster while you do not: Special Summon 1 monster with an original Level of 10 or less that cannot be Normal Summoned\/Set from your hand, ignoring its Summoning condition. That Summoned monster is unaffected by your card effects other than its own, and is shuffled into the Deck during your opponent\u2019s next End Phase. For the rest of this turn, you cannot Normal or Special Summon monsters, also your opponent takes no further damage.<\/p>\n<p>SECE-JP065<br \/>\nPendulum Turn<br \/>\nSpell Quick-Play<br \/>\n(1) Target 1 card in either player\u2019s Pendulum Zone, then declare a Pendulum Scale from 1 to 10; during this turn, the Pendulum Scale of that card becomes the Pendulum Scale you declared.<\/p>\n<p>SECE-JP066<br \/>\nShoukan Seigen \u2013 Extra Net \/ Extra Net<br \/>\nSpell Field<br \/>\n(1) If a monster is Special Summoned from the Extra Deck: Activate this effect; the opponent of the player Special Summoning the monster can draw 1 card.<\/p>\n<p>SECE-JP067<br \/>\nEntermate Call \/ Performapal Call<br \/>\nTrap Normal<br \/>\n(1) When an opponent\u2019s monster attacks directly: Target the attacking monster; negate that attack, and if you do, add from your Deck to your hand 1 or 2 \u201cPerformapal\u201d monsters whose combined DEF is equal to or lower than the ATK of that attacking monster, also you cannot Special Summon monsters from your Extra Deck until the end of your next turn after this card is activated.<\/p>\n<p>SECE-JP068<br \/>\nFundan no Kabe \/ Divided Wall<br \/>\nTrap Normal<br \/>\n(1) When an opponent\u2019s monster declares an attack: Each Attack Position monster your opponent controls loses 800 ATK for each monster your opponent currently controls.<\/p>\n<p>SECE-JP069<br \/>\nDotakyan \/ Last Minute Cancellation<br \/>\nTrap Normal<br \/>\n(1) When an opponent\u2019s monster declares an attack: Change all monsters you control to Defense Position, also for the rest of this turn, when a face-up \u201cPerformapal\u201d monster you control is destroyed by battle or card effect, return it to the hand instead of sending it to the Graveyard.<\/p>\n<p>SECE-JP070<br \/>\nRaid Raptors \u2013 Readiness<br \/>\nTrap Normal<br \/>\n(1) During this turn, \u201cRaid Raptors\u201d monsters you control cannot be destroyed by battle. (2) If you have a \u201cRaid Raptors\u201d monster in your Graveyard: You can banish this card from your Graveyard; you take no damage this turn.<\/p>\n<p>SECE-JP071<br \/>\nSouen no Rengoku \/ Blazing Void<br \/>\nTrap Normal<br \/>\n(1) Special Summon 1 \u201cInfernoid\u201d monster from your hand, ignoring the Summoning conditions, but its effects are negated until the end of this turn.<\/p>\n<p>SECE-JP072 &#8211; Rare<br \/>\nKakuseisuru Rengoku \/ Void Launch<br \/>\nTrap Continuous<br \/>\n(1) During each of your Standby Phases: You can send 1 or 2 \u201cInfernoid\u201d monster(s) from your Deck to the Graveyard. (2) If you control a monster that is not an \u201cInfernoid\u201d monster, send this card to the Graveyard.<\/p>\n<p>SECE-JP073<br \/>\nReqliphort<br \/>\nTrap Continuous<br \/>\n(1) If a Level 4 or lower monster is Normal or Flip Summoned: Negate its effects until the end of the turn. (This remains even if this card leaves the field.) (2) If a Level 5 or higher monster(s) is Special Summoned: Negate its effects until the end of the turn, also banish it if it leaves the field. (This remains even if this card leaves the field.) (3) If there is no face-up &#8220;Qli&#8221; card other than &#8220;Reqliphort&#8221;, send this card to the Graveyard.<\/p>\n<p>SECE-JP074 &#8211; Rare<br \/>\nReijuu no Kishuu \/ Ambushed Ritual Beasts<br \/>\nTrap Normal<br \/>\nYou can only activate 1 \u201cAmbushed Ritual Beasts\u201d per turn. (1) Target 2 of your monsters among those that currently are banished and\/or in the Graveyard (1 &#8220;Spiritual Beast&#8221; monster and 1 &#8220;Ritual Beast Tamer&#8221; monster); Special Summon those targets in Defense Position, but you cannot Special Summon monsters for the rest of this turn, except &#8220;Ritual Beast&#8221; monsters.<\/p>\n<p>SECE-JP075<br \/>\nZenmai no Makiage \/ Zenmaintenance<br \/>\nTrap Continuous<br \/>\nYou cannot activate this card\u2019s (1) and (2) effects on the same chain. (1) Once per turn: You can target 1 Machine-Type Xyz Monster you control; attach 1 \u201cWind-Up\u201d monster from your hand or side of the field to it as Xyz Material. (2) You can send this face-up card from your Spell &amp; Trap Zone to the Graveyard, then target 1 \u201cWind-Up\u201d Xyz Monster you control; Special Summon from your Extra Deck, 1 \u201cWind-Up\u201d monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon, Xyz Materials attached to that monster also become Xyz Materials on the Summoned monster.)<\/p>\n<p>SECE-JP076<br \/>\nHyoui Kaihou \/ Familiars Unleashed<br \/>\nTrap Continuous<br \/>\nYou can only use the (3) effect of \u201cFamiliars Unleashed\u201d once per turn. (1) All \u201cCharmer\u201d monsters you control cannot be destroyed by battle. (2) If a \u201cFamiliar-Possessed\u201d monster you control attacks an opponent\u2019s monster, it gains 800 ATK during damage calculations. (3) If a monster you control is destroyed by battle or card effect while this card is face-up: You can Special Summon from your Deck in face-up Attack Position or face-down Defense Position, 1 Spellcaster-Type monster with 1500 DEF with a different Attribute than the original Attribute of that destroyed monster.<\/p>\n<p>SECE-JP077<br \/>\nBlaze Cannon Magazine \/ Blaze Accelerator Magazine<br \/>\nTrap Continuous<br \/>\nYou can only use the (2) effect of \u201cBlaze Accelerator Magazine\u201d once per turn. (1) This card\u2019s name becomes \u201cTri-Blaze Accelerator\u201d while it is face-up in you Spell &amp; Trap Zone. (2) During either player\u2019s Main Phase: You can send 1 \u201cVolcanic\u201d card from your hand to the Graveyard, and if you do, draw 1 card. (3) During either player\u2019s Main Phase: You can banish this card from your Graveyard; send 1 \u201cVolcanic\u201d card from your Deck to the Graveyard.<\/p>\n<p>SECE-JP078 \u2013 Super Rare<br \/>\nTamashii no Tenshin \/ Turnover Soul<br \/>\nTrap Normal<br \/>\nYou can only activate 1 \u201cTurnover Soul\u201d per turn. You cannot Special Summon monsters during the turn you activate this card. (1) If you control no Special Summoned monsters: Tribute 1 face-up Normal Summoned\/Set Level 4 monster you control; draw 2 cards.<\/p>\n<p>SECE-JP079<br \/>\nRenseisuru Shindou \/ Perpetual Oscillation<br \/>\nTrap Continuous<br \/>\nYou can only use the effect of \u201cPerpetual Oscillation\u201d once per turn. (1) You can target 1 card in your Pendulum Zones; destroy it, then draw 1 card.<\/p>\n<p>SECE-JP080<br \/>\nKosoku na Otoshiana \/ Sneaky Trap Hole<br \/>\nTrap Normal<br \/>\n(1) When your opponent Special Summons a monster(s) in Defense Position: Banish that Defense Position monster(s).<\/p>\n<p>SECE-JP081 &#8211; Rare<br \/>\nHougyoku no Sendousha \/ Crystal Vanguard<br \/>\nDark Spellcaster \/ Pendulum \/ Effect<br \/>\nPS5<br \/>\nLV3 1300\/1000<br \/>\nPendulum Effect: (1) All \u201cRainbow Dragon\u201d, \u201cRainbow Dark Dragon\u201d, and \u201cCrystal Beast\u201d cards you control cannot targeted by your opponent\u2019s card effect.<br \/>\nMonster Effect: (1) You can Tribute this card; add 1 \u201cRainbow Dragon\u201d, \u201cRainbow Dark Dragon\u201d, \u201cCrystal Beast\u201d monster, or \u201cCrystal\u201d Spell\/Trap Card (except &#8220;Crystal Counter&#8221; or &#8220;Violet Crystal&#8221;) from your Deck to your hand.<\/p>\n<p>SECE-JP082 &#8211; Rare<br \/>\nHougyoku no Shugosha \/ Crystal Protector<br \/>\nFire Warrior \/ Pendulum \/ Effect<br \/>\nPS2<br \/>\nLV4 1500\/1800<br \/>\nPendulum Effect: (1) Once per turn, \u201cRainbow Dragon\u201d, \u201cRainbow Dark Dragon\u201d, and \u201cCrystal Beast\u201d cards you control cannot be destroyed by card effects.<br \/>\nMonster Effect: (1) During damage calculations (in either player\u2019s turn), when a \u201cCrystal Beast\u201d monster you control battles an opponent\u2019s monster: You can Tribute this card from your hand or your side of the field; that monster\u2019s ATK and DEF each become double its original ATK and DEF during damage calculations, but it is destroyed at the end of the Damage Step.<\/p>\n<p>SECE-JP083<br \/>\nOver the Rainbow<br \/>\nSpell Quick-Play<br \/>\n(1) If a monster you control whose original name is \u201cRainbow Dragon\u201d or \u201cRainbow Dark Dragon\u201d activated its effect this turn: Special Summon any number of \u201cCrystal Beast\u201d monsters with different names from your Deck.<\/p>\n<p>SECE-JP084<br \/>\nHougyoku no Shuuketsu \/ Crystal Hoard<br \/>\nTrap Continuous<br \/>\nYou cannot activate this card\u2019s (1) and (2) effects on the same Chain. (1) Once per turn, if a \u201cCrystal Beast\u201d monster you control is destroyed by battle or card effect: You can Special Summon 1 \u201cCrystal Beast\u201d monster from your Deck. (2) You can send this face-up card to the Graveyard, then target 1 \u201cCrystal Beast\u201d card you control and 1 other card on the field; return those targets to the hand.<\/p>\n<p>SECE-JP085<br \/>\nJuukikaressha Derricrane \/ Heavy Freight Train Derricrane<br \/>\nEarth Machine \/ Effect<br \/>\nLV10 2800\/2000<br \/>\nYou can only use the (1) effect of \u201cHeavy Freight Train Derricrane\u201d once per turn. (1) If an EARTH Machine-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. If Special Summoned by this effect, halve this card\u2019s original ATK and DEF. (2) If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster&#8217;s effect: You can target 1 card your opponent controls; destroy it.<\/p>\n<p>SECE-JP086 \u2013 Super Rare<br \/>\nNumbers 81 Choudokyuuhoutouressha Superior Dora \/ Number 81: Superdreadnought Rail Cannon Superior Dora<br \/>\nEarth Machine \/ Xyz \/ Effect<br \/>\nRK10 3200\/4000<br \/>\n2 Level 10 monsters<br \/>\n(1) Once per turn, during either player\u2019s turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster; it becomes unaffected by card effects other than its own, until the end of this turn.<\/p>\n<p>SECE-JP087 &#8211; Rare<br \/>\nTenkai Sousha \/ Revolving Switchyard<br \/>\nSpell Field<br \/>\nYou can only use 1 \u201cRevolving Switchyard\u201d effect per turn, and only once that turn. (1) If a Level 10 EARTH Machine-Type monster is Normal or Special Summoned to your side of the field (except during the damage step): You can Special Summon 1 Level 4 EARTH Machine-Type monster with 1800 or more ATK from your Deck, and if you do it, it becomes Level 10. If you activated this effect, your opponent takes no further battle damage this turn. (2) You can send 1 card from your hand to the Graveyard; add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand.<\/p>\n<p>SECE-JP088<br \/>\nSound Warrior Guitaars \/ Symphonic Warrior Guitaars<br \/>\nWind Machine \/ Pendulum \/ Effect<br \/>\nPS7<br \/>\nLV3 1500\/100<br \/>\nPendulum Effect: You can only use the Pendulum Effect of &#8220;Symphonic Warrior Guitaars&#8221; once per turn. (1) You can discard 1 card; Special Summon 1 &#8220;Symphonic Warrior&#8221; monster from your Main Deck, except &#8220;Symphonic Warrior Guitaars&#8221;.<br \/>\nMonster Effect: (1) When this card is Normal Summoned: You can target 1 &#8220;Symphonic Warrior&#8221; monster in your Graveyard; Special Summon it.<\/p>\n<p>SECE-JP089<br \/>\nSound Warrior Sizers \/ Symphonic Warrior Sizerrs<br \/>\nWind Machine \/ Flip \/ Effect<br \/>\nLV4 1200\/900<br \/>\n(1) If this card is flipped face-up: You can add 1 \u201cSymphonic Warrior\u201d monster from your Deck to your hand, except \u201cSymphonic Warrior Sizerrs\u201d. (2) Once per turn: You can target 1 \u201cSymphonic Warrior\u201d monster you control or in your Graveyard, except \u201cSymphonic Warrior Sizerrs\u201d; until the End Phase, this card\u2019s name becomes the same as that card\u2019s, and replace this effect with that card\u2019s original effects. (3) You can banish this card from your Graveyard, then target 1 of your banished \u201cSymphonic Warrior\u201d monsters, except \u201cSymphonic Warrior Sizerrs\u201d; Special Summon it.<\/p>\n<p>SECE-JP090<br \/>\nAmplifire<br \/>\nSpell Field<br \/>\n(1) Each time the effect of a \u201cSymphonic Warrior\u201d card is activated, place 1 Symphonic Counter on this card when that effect resolves. (2) All \u201cSymphonic Warrior\u201d monsters gain 100 ATK for each Symphonic Counter on this card. (3) Once per turn: You can remove 5 or 7 Symphonic Counters from your side of the field;<br \/>\n-5: Inflict 300 damage to your opponent for each \u201cSymphonic Warrior\u201d card on the field.<br \/>\n-7: Banish any number of cards your opponent controls or have in their Graveyard, up to the number of \u201cSymphonic Warrior\u201d cards on the field.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Full list, sorry that this took a bit.<\/p>\n","protected":false},"author":27,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[14],"tags":[609,608,610,561],"class_list":{"0":"post-8752","1":"post","2":"type-post","3":"status-publish","4":"format-standard","6":"category-spoilers","7":"tag-gusta-suffering","8":"tag-johan","9":"tag-ovoidflow","10":"tag-sece"},"acf":[],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/8752","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/users\/27"}],"replies":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8752"}],"version-history":[{"count":0,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/8752\/revisions"}],"wp:attachment":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8752"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8752"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8752"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}