{"id":6918,"date":"2014-07-17T00:31:06","date_gmt":"2014-07-17T05:31:06","guid":{"rendered":"http:\/\/www.ygorganization.com\/?p=6918"},"modified":"2014-07-25T22:36:39","modified_gmt":"2014-07-26T03:36:39","slug":"next-challengers","status":"publish","type":"post","link":"https:\/\/ygorganization.com\/staging\/?p=6918","title":{"rendered":"Next Challengers"},"content":{"rendered":"<p>The whole set is here. Sorry about the site hiccups, we&#8217;re making it up to you guys by giving it all right here.<\/p>\n<p>Note that names aren&#8217;t final.<\/p>\n<p><!--more--><\/p>\n<p>NECH-JP001<br \/>\nEntermate Cheermole<br \/>\nEarth Beast \/ Pendulum \/ Effect<br \/>\nLV2 600\/1000<br \/>\nPendulum Scale: 5\/5<br \/>\nPendulum Effect:<br \/>\n(1) Pendulum Monsters you control gain 300 ATK.<br \/>\nMonster Effect:<br \/>\nYou can only use the Monster Effect of \u201cEntermate Cheermole\u201d once per turn.<br \/>\n(1) You can target 1 face-up monster on the field whose current ATK is different from its original ATK; apply the appropriate effect, depending on that monster\u2019s ATK.<br \/>\n\u2022 If its current ATK is higher than its original ATK, it gains 1000 ATK.<br \/>\n\u2022 If its current ATK is lower than its original ATK, it loses 1000 ATK.<\/p>\n<p>NECH-JP002<br \/>\nEntermate Trampolynx<br \/>\nEarth Beast \/ Pendulum \/ Effect<br \/>\nLV2 300\/300<br \/>\nPendulum Scale: 4\/4<br \/>\nPendulum Effect:<br \/>\nYou can only use the Pendulum Effect of \u201cEntermate Trampolynx\u201d once per turn.<br \/>\n(1) When you Pendulum Summon: You can target 1 card in a Pendulum Zone; return that target to the hand.<br \/>\nMonster Effect:<br \/>\n(1) When this card is Normal Summoned: You can target 1 card in a Pendulum Zone; return that target to the hand.<\/p>\n<p>NECH-JP003<br \/>\nBlock Spider<br \/>\nEarth Insect \/ Effect<br \/>\nLV1 0\/100<br \/>\nYou can only use the (2) effect of \u201cBlock Spider\u201d once per turn.<br \/>\n(1) Your opponent cannot target face-up Insect-Type monsters for attacks, except this one.<br \/>\n(2) If this card is Special Summoned: You can Special Summon 1 \u201cBlock Spider\u201d from your Deck.<\/p>\n<p>NECH-JP004<br \/>\nGensou no Otome Canon \/ Canon the Melodious Diva<br \/>\nLight Fairy \/ Effect<br \/>\nLV4 1400\/2000<br \/>\nYou can only Special Summon \u201cCanon the Melodious Diva\u201d in the way listed in its (1) effect once per turn.<br \/>\n(1) If you control a &#8220;Melodious&#8221; monster, you can Special Summon this card (from your hand).<br \/>\n(2) Once per turn: You can target 1 &#8220;Melodious&#8221; monster you control; change that monster&#8217;s battle position.<\/p>\n<p>NECH-JP005<br \/>\nGensou no Otome Serena \/ Serenade the Melodious Diva<br \/>\nLight Fairy \/ Effect<br \/>\nLV4 400\/1900<br \/>\n(1) This card can be treated as 2 Tributes for the Tribute Summon of a Fairy-Type monster. (2) During the turn this card was Special Summoned, you can Normal Summon 1 \u201cMelodious\u201d monster in addition to your Normal Summon\/Set. (You can only gain this effect once per turn.)<\/p>\n<p>NECH-JP006<br \/>\nGensou no Otome Elegy \/ Elegy the Melodious Diva<br \/>\nLight Fairy \/ Effect<br \/>\nLV5 2000\/1200<br \/>\n(1) Special Summoned \u201cMelodious\u201d monsters you control cannot be destroyed by card effects. (2) While this Special Summoned card is on the field, all Fairy-Type monsters you control gain 300 ATK. <\/p>\n<p>NECH-JP007<br \/>\nGensou no Otohime Laureate Francois \/ Laureate Francois the Melodious Prima<br \/>\nLight Fairy \/ Effect<br \/>\nLV7 2300\/1700<br \/>\nDuring the turn you activate this card&#8217;s effect, you cannot activate other monster effects, except LIGHT monster effects.<br \/>\n(1) Once per turn: You can target 1 LIGHT Fairy-Type monster in your Graveyard; add that monster to your hand. <\/p>\n<p>NECH-JP008<br \/>\nChoujuu Musha Kabu10 \/ Superheavy Samurai Kabuto<br \/>\nEarth Machine \/ Effect<br \/>\nLV4 1000\/2000<br \/>\n(1) If your opponent Special Summons a monster(s): You can change as many Attack Position \u201cSuperheavy Samurai\u201d monsters you control as possible to Defense Position, and if you do, they gain 500 DEF until the end of the turn.<\/p>\n<p>NECH-JP009<br \/>\nChoujuu Musha Ten B-N \/ Superheavy Samurai Tenbin<br \/>\nEarth Machine \/ Effect<br \/>\nLV4 800\/1800<br \/>\nYou can only use the (2) effect of \u201cSuperheavy Samurai Ten B-N\u201d once per turn.<br \/>\n(1) If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand).<br \/>\n(2) If this card is Normal or Special Summoned: You can target 1 Level 4 or lower &#8220;Superheavy Samurai&#8221; monster in your Graveyard, except &#8220;Superheavy Samurai Ten B-N&#8221;; Special Summon that monster in face-up Defense Position. <\/p>\n<p>NECH-JP010<br \/>\nChoujuu Musha Souru Fire Armor \/ Superheavy Samurai Soul Fire Armor<br \/>\nFire Machine \/ Effect<br \/>\nLV2 800\/800<br \/>\n(1) You can target 1 \u201cSuperheavy Samurai\u201d monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5.<br \/>\n(2) During either player\u2019s turn: You can discard this card, then target 1 Defense Position \u201cSuperheavy Samurai\u201d monster you control; it loses 800 DEF, but cannot be destroyed by battle or card effects. These changes last until the end of this turn. <\/p>\n<p>NECH-JP011<br \/>\nChoujuu Musha Souru Great Wall \/ Superheavy Samurai Soul Great Wall<br \/>\nEarth Machine \/ Effect<br \/>\nLV3 1200\/1200<br \/>\n(1) You can target 1 \u201cSuperheavy Samurai\u201d monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 DEF.<br \/>\n(2) When a monster equipped with this card by this card&#8217;s effect is targeted for an attack: You can send this equipped card to the Graveyard; negate that attack, and if you do, the DEF of the monster that this card was equipped to becomes 0.<\/p>\n<p>NECH-JP012<br \/>\nChoujuu Musha Souru Break Armor \/ Superheavy Samurai Soul Break Armor<br \/>\nEarth Machine \/ Effect<br \/>\nLV1 0\/500<br \/>\n(1) You can target 1 \u201cSuperheavy Samurai\u201d monster you control; equip this monster from your hand or your side of the field to that target. It loses 1000 DEF, but cannot be destroyed by battle.<br \/>\n(2) You can banish all \u201cSuperheavy Samurai Soul Break Armor\u201d from your Graveyard, then target 1 \u201cSuperheavy Samurai\u201d monster whose DEF is lower than its original DEF; inflict damage to your opponent equal to the difference between that monster&#8217;s original DEF and current DEF.<\/p>\n<p>NECH-JP013<br \/>\nChoujuu Musha Souru Big Bang \/ Superheavy Samurai Soul Big Bang<br \/>\nEarth Machine \/ Effect<br \/>\nLV3 1000\/1000<br \/>\n(1) You can target 1 &#8220;Superheavy Samurai&#8221; monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF.<br \/>\n(2) During either player&#8217;s Battle Phase, when your opponent activates a card or effect while you control a face-up Defense Position &#8220;Superheavy Samurai&#8221; monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy all monsters on the field, and if you do, inflict 1000 damage to both players.<\/p>\n<p>NECH-JP014<br \/>\nEdge Imp Scissor \/ Edge Imp Scissors<br \/>\nDark Fiend \/ Effect<br \/>\nLV3 1200\/800<br \/>\nYou can only use the effect of \u201cEdge Imp Scissors\u201d once per turn.<br \/>\n(1) If this card is in your Graveyard: You can return 1 card from your hand to the top of your Deck; Special Summon this card from your Graveyard in face-up Defense Position. <\/p>\n<p>NECH-JP015<br \/>\nFurnimal Lion<br \/>\nEarth Fairy \/ Effect<br \/>\nLV4 1600\/1200<br \/>\n(1) When this card declares an attack: This card gains 500 ATK until the end of the Battle Phase.<\/p>\n<p>NECH-JP016<br \/>\nFurnimal Bear<br \/>\nEarth Fairy \/ Effect<br \/>\nLV3 1200\/800<br \/>\nYou can only use 1 \u201cFurnimal Bear\u201d effect per turn, and only once that turn.<br \/>\n(1) You can send this card from your hand to the Graveyard; Set 1 \u201cToypot\u201d directly from your Deck.<br \/>\n(2) You can Tribute this card, then target 1 \u201cPolymerization\u201d in your Graveyard; add that target to your hand.<\/p>\n<p>NECH-JP017<br \/>\nFurnimal Dog<br \/>\nEarth Fairy \/ Effect<br \/>\nLV4 1700\/1000<br \/>\nYou can only use the effect of \u201cFurnimal Dog\u201d once per turn.<br \/>\n(1) When this card is Normal or Special Summoned from the hand: You can add 1 &#8220;Edge Imp Scissors&#8221; or 1 &#8220;Furnimal&#8221; monster from your Deck to your hand, except \u201cFurnimal Dog\u201d.<\/p>\n<p>NECH-JP018<br \/>\nFurnimal Owl<br \/>\nEarth Fairy \/ Effect<br \/>\nLV2 1000\/1000<br \/>\nYou can only use 1 \u201cFurnimal Owl\u201d effect per turn, and only once that turn.<br \/>\n(1) When this card is Normal or Special Summoned from the hand: You can add 1 \u201cPolymerization\u201d from your Deck to your hand.<br \/>\n(2) You can pay 500 Life Points; Fusion Summon 1 \u201cDes-Toy\u201d Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.<\/p>\n<p>NECH-JP019<br \/>\nFurnimal Cat<br \/>\nEarth Fairy\/Effect<br \/>\nLV1 700\/300<br \/>\nYou can only use the effect of \u201cFurnimal Cat\u201d once per turn.<br \/>\n(1) If this card is sent to the Graveyard as a Fusion Material Monster: You can target 1 \u201cPolymerization\u201d in your Graveyard; add that target to your hand.<\/p>\n<p>NECH-JP020<br \/>\nFurnimal Rabbit<br \/>\nEarth Fairy \/ Effect<br \/>\nLV1 300\/1200<br \/>\nYou can only use the effect of \u201cFurnimal Rabbit\u201d once per turn.<br \/>\n(1) If this card is sent to the Graveyard as a Fusion Material Monster: You can target 1 &#8220;Edge Imp Scissors&#8221; or 1 &#8220;Furnimal&#8221; monster in your Graveyard, except \u201cFurnimal Rabbit\u201d; add that monster to your hand.<\/p>\n<p>NECH-JP021<br \/>\nQliphoth Tool<br \/>\nEarth Machine \/ Pendulum<br \/>\nLV5 1000\/2800<br \/>\nPendulum Scale: 9\/9<br \/>\nPendulum Effect:<br \/>\n(1) You cannnot Special Summon any monsters, except \u201cQliphoth\u201d monsters. This effect cannot be negated.<br \/>\n(2) Once per turn: You can pay 800 Life Points; add 1 \u201cQliphoth\u201d card from your Deck to your hand, except \u201cQliphoth Tool\u201d.<br \/>\nFlavor Text:<br \/>\nSystem initializing Replica Mode\u2026<br \/>\nError. Cannot run C:\\sophia\\sefiroth.exe<br \/>\nAttempting to run Program from unidentified source<br \/>\nRun C:\\tierra\\qliphoth.exe?  \u2026[Y]<br \/>\nSystem initializing Automated Mode.<\/p>\n<p>NECH-JP022<br \/>\nQliphoth Archive<br \/>\nEarth Machine \/ Pendulum \/ Effect<br \/>\nLV6 2400\/1000<br \/>\nPendulum Scale: 1\/1<br \/>\nPendulum Effect:<br \/>\n(1) You cannnot Special Summon any monsters, except \u201cQliphoth\u201d monsters. This effect cannot be negated.<br \/>\n(2) \u201cQliphoth\u201d monsters you control gain 300 ATK.<br \/>\nMonster Effect:<br \/>\n(1) You can Normal Summon this card without Tributing.<br \/>\n(2) If this card was either Special Summoned or Normal Summoned without Tributing, its Level becomes 4 and its original ATK becomes 1800.<br \/>\n(3) This face-up Normal Summoned\/Set card is unaffected by activated effects of monsters whose original Levels and Ranks are lower than this card&#8217;s Level.<br \/>\n(4) If this card is Tributed: You can target 1 monster on the field; return that monster to the hand.<\/p>\n<p>NECH-JP023<br \/>\nQliphoth Genome<br \/>\nEarth Machine \/ Pendulum \/ Effect<br \/>\nLV6 2400\/1000<br \/>\nPendulum Scale: 9\/9<br \/>\nPendulum Effect:<br \/>\n(1) You cannnot Special Summon any monsters, except \u201cQliphoth\u201d monsters. This effect cannot be negated.<br \/>\n(2) Monsters your opponent controls lose 300 ATK.<br \/>\nMonster Effect:<br \/>\n(1) You can Normal Summon this card without Tributing.<br \/>\n(2) If this card was either Special Summoned or Normal Summoned without Tributing, its Level becomes 4 and its original ATK becomes 1800.<br \/>\n(3) This face-up Normal Summoned\/Set card is unaffected by activated effects of monsters whose original Levels and Ranks are lower than this card&#8217;s Level.<br \/>\n(4) If this card is Tributed: You can target 1 Spell or Trap Card on the field; destroy that target.<\/p>\n<p>NECH-JP024<br \/>\nQliphoth Disk<br \/>\nEarth Machine \/ Pendulum \/ Effect<br \/>\nLV7 2800\/1000<br \/>\nPendulum Scale: 1\/1<br \/>\nPendulum Effect:<br \/>\n(1) You cannnot Special Summon any monsters, except \u201cQliphoth\u201d monsters. This effect cannot be negated.<br \/>\n(2) \u201cQliphoth\u201d monsters you control gain 300 ATK.<br \/>\nMonster Effect:<br \/>\n(1) You can Normal Summon this card without Tributing.<br \/>\n(2) If this card was either Special Summoned or Normal Summoned without Tributing, its Level becomes 4 and its original ATK becomes 1800.<br \/>\n(3) This face-up Normal Summoned\/Set card is unaffected by activated effects of monsters whose original Levels and Ranks are lower than this card&#8217;s Level.<br \/>\n(4) When this card is Tribute Summoned by Tributing a &#8220;Qliphoth&#8221; monster: You can Special Summon 2 &#8220;Qliphoth&#8221; monsters from your Deck, but destroy them during the End Phase.<\/p>\n<p>NECH-JP025<br \/>\nQliphoth Shell<br \/>\nEarth Machine \/ Pendulum \/ Effect<br \/>\nLV8 2800\/1000<br \/>\nPendulum Scale: 9\/9<br \/>\nPendulum Effect:<br \/>\n(1) You cannnot Special Summon any monsters, except \u201cQliphoth\u201d monsters. This effect cannot be negated.<br \/>\n(2) Monsters your opponent control lose 300 ATK.<br \/>\nMonster Effect:<br \/>\n(1) You can Normal Summon this card without Tributing.<br \/>\n(2) If this card was either Special Summoned or Normal Summoned without Tributing, its Level becomes 4 and its original ATK becomes 1800.<br \/>\n(3) This face-up Normal Summoned\/Set card is unaffected by activated effects of monsters whose original Levels and Ranks are lower than this card&#8217;s Level.<br \/>\n(4) If this card was Tribute Summoned by Tributing a \u201cQliphoth\u201d monster, it can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.<\/p>\n<p>NECH-JP026<br \/>\nApoqliphoth Killer<br \/>\nEarth Machine \/ Effect<br \/>\nLV10 3000\/2600<br \/>\nCannot be Special Summoned.<br \/>\nRequires 3 \u201cQliphoth\u201d Tributes to Normal Summon\/Set.<br \/>\n(1) This face-up Normal Summoned\/Set card is unaffected by Spell\/Trap effects and activated effects of monsters whose original Levels and Ranks are lower than this card&#8217;s Level.<br \/>\n(2) Special Summoned monsters lose 500 ATK and DEF.<br \/>\n(3) Once per turn: You can make your opponent send 1 monster from their hand or side of the field to the Graveyard (for no effect).<\/p>\n<p>NECH-JP027<br \/>\nSatellarknight Sirius<br \/>\nLight Warrior \/ Effect<br \/>\nLV4 1600\/900<br \/>\nYou can only use the effect of &#8220;Satellarknight Sirius&#8221; once per turn.<br \/>\n(1) If this card is Summoned: You can target 5 &#8220;tellarknight&#8221; monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. <\/p>\n<p>NECH-JP028<br \/>\nSatellarknight Procyon<br \/>\nLight Warrior \/ Effect<br \/>\nLV4 1300\/1200<br \/>\nYou can only use the effect of &#8220;Satellarknight Procyon&#8221; once per turn.<br \/>\n(1) If this card is Summoned: You can send 1 &#8220;tellarknight&#8221; monster from your hand to the Graveyard, and if you do, draw 1 card. <\/p>\n<p>NECH-JP029<br \/>\nSatellarknight Betelgeuse<br \/>\nLight Warrior \/ Effect<br \/>\nLV4 700\/1900<br \/>\nYou can only use the effect of \u201cSatellarknight Betelgeuse\u201d once per turn.<br \/>\n(1) If this card is Summoned: You can target 1 \u201ctellarknight\u201d card in your Graveyard, except \u201cSatellarknight Betelgeuse\u201d; send this card to the Graveyard, and if you do, add that target to your hand. <\/p>\n<p>NECH-JP030<br \/>\nShaddoll Hound<br \/>\nDark Spellcaster \/ Flip \/ Effect<br \/>\nLV4 1600\/900<br \/>\nYou can only use 1 \u201cShaddoll Hound\u201d effect per turn, and only once that turn.<br \/>\n(1) FLIP: You can target 1 \u201cShaddoll\u201d card in your Graveyard; add that target to your hand.<br \/>\n(2) If this card is sent to the Graveyard by a card effect: You can target 1 monster on the field; change that monster&#8217;s battle position. (Flip Effects are not activated, except &#8220;Shaddoll&#8221; Flip Effects.) <\/p>\n<p>NECH-JP031<br \/>\nMaryuusei \u2013 Toutetsu \/ Taotie, Evil of the Yang Zing<br \/>\nDark Wyrm \/ Effect<br \/>\nLV5 2200\/0<br \/>\nYou can only use the (1) effect of &#8220;Taotie, Evil of the Yang Zing&#8221; once per turn.<br \/>\n(1) When this card you control is destroyed (either by battle or by card effect) and sent to your Graveyard: You can Special Summon 1 &#8220;Yang Zing&#8221; monster from your Deck in face-up Defense Position, except &#8220;Taotie, Evil of the Yang Zing&#8221;.<br \/>\n(2) Once per turn, during your opponent&#8217;s Main Phase or your opponent&#8217;s Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only &#8220;Yang Zing&#8221; monsters you control (this is a Quick Effect).<br \/>\n(3) Control of a face-up Synchro Monster Summoned by using this card as a Synchro Material Monster cannot switch.<\/p>\n<p>NECH-JP032<br \/>\nAnryuusei \u2013 Jokuto \/ Jiaotu, Darkness of the Yang Zing<br \/>\nDark Wyrm \/ Tuner \/ Effect<br \/>\nLV2 0\/2000<br \/>\nYou can only use 1 &#8220;Jiaotu, Darkness of the Yang Zing&#8221; effect per turn, and only once that turn.<br \/>\n(1) When this card you control is destroyed (either by battle or by card effect) and sent to your Graveyard: You can Special Summon 1 &#8220;Yang Zing&#8221; monster from your Deck in face-up Attack Position, except &#8220;Jiaotu, Darkness of the Yang Zing&#8221;.<br \/>\n(2) If you control no other monsters: You can send 2 &#8220;Yang Zing&#8221; cards from your hand to the Graveyard; Special Summon from your Deck 1 &#8220;Yang Zing&#8221; monster with 0 ATK and 1 &#8220;Yang Zing&#8221; monster with 0 DEF, but banish those monsters during the End Phase. <\/p>\n<p>NECH-JP033<br \/>\nLindbloom<br \/>\nEarth Wyrm \/ Effect<br \/>\nLV4 0\/1800<br \/>\n(1) If your monster battles an opponent\u2019s monster, during damage calculation: Each battling monster&#8217;s ATK becomes its current DEF, until the end of the Damage Step. This card must be face-up on the field to activate and to resolve this effect.<\/p>\n<p>NECH-JP034<br \/>\nNight Dragolich<br \/>\nDark Wyrm \/ Effect<br \/>\nLV4 1700\/0<br \/>\n(1) Attack Position monsters Special Summoned from the Main Deck or Extra Deck are changed to Defense Position, except Wyrm-Type monsters.<br \/>\n(2) Monsters Special Summoned from the Main Deck and Extra Deck lose DEF equal to their original DEF, except Wyrm-Type monsters.<\/p>\n<p>NECH-JP035<br \/>\nNaked Dragon \/ Unmasked Dragon<br \/>\nFire Wyrm \/ Effect<br \/>\nLV3 1400\/1100<br \/>\n(1) When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Wyrm-Type monster with 1500 or less DEF from your Deck. <\/p>\n<p>NECH-JP036<br \/>\nMachiners Megaform \/ Machina Megaform<br \/>\nEarth Machine \/ Effect<br \/>\nLV8 2600\/1500<br \/>\nYou can only use 1 \u201cMachina Megaform\u201d effect per turn, and only once that turn.<br \/>\n(1) You can Tribute this card; Special Summon 1 \u201cMachina\u201d monster from your hand or Deck, except \u201cMachina Megaform\u201d.<br \/>\n(2) If a \u201cMachina Fortress\u201d(s) you control is sent to your Graveyard while this card is in your Graveyard (except during the Damage Step): You can banish 1 of those \u201cMachina Fortress\u201d(s) from your Graveyard; Special Summon this card from your Graveyard.<\/p>\n<p>NECH-JP037<br \/>\nGouraitei Zaborg \/ Zaborg the Mega Monarch<br \/>\nLight Thunder \/ Effect<br \/>\nLV8 2800\/1000<br \/>\nThis card can be Tribute Summoned by Tributing 1 Tribute Summoned monster.<br \/>\n(1) If this card is Tribute Summoned: Target 1 monster on the field; destroy that monster, then, if the destroyed monster was LIGHT, both players send to the Graveyard as many cards from their Extra Deck as possible, up to the original Level or Rank of the destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect.<br \/>\n&#8211; You will choose your opponent&#8217;s cards to be sent to the Graveyard.<\/p>\n<p>NECH-JP038<br \/>\nMori no Seijuu Valerifawn \/ Valerifawn, Mystical Beast of the Forest<br \/>\nEarth Beast \/ Tuner \/ Effect<br \/>\nLV2 400\/900<br \/>\nYou can only use the effect of \u201cValerifawn, Mystical Beast of the Forest\u201d once per turn.<br \/>\n(1) You can discard 1 card, then target 1 Level 2 or lower Beast-Type monster in your Graveyard, except \u201cValerifawn, Mystical Beast of the Forest\u201d; Special Summon that monster in face-up Attack Position or face-down Defense Position. <\/p>\n<p>NECH-JP039<br \/>\nRescue Rat<br \/>\nEarth Beast \/ Pendulum \/ Effect<br \/>\nLV4 300\/100<br \/>\nPendulum Scale: 5\/5<br \/>\nPendulum Effect:<br \/>\nYou can only use the Pendulum Effect of \u201cRescue Rat\u201d once per Duel.<br \/>\n(1) You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monsters with the same name from your Extra Deck to your hand.<br \/>\nMonster Effect:<br \/>\n(1) During your Main Phase, if this card was Normal Summoned this turn and you have a face-up Level 5 or lower Pendulum Monster in your Extra Deck: You can Tribute this card; Special Summon from your Main Deck 2 monsters with the same name as 1 face-up Level 5 or lower Pendulum Monster in your Extra Deck, but their effects are negated and they are destroyed during the End Phase.<\/p>\n<p>NECH-JP040<br \/>\nBanken \u2013 Watchdog \/ Watchdog<br \/>\nFire Pyro \/ Effect<br \/>\nLV1 0\/0<br \/>\nYou can only use the effect of &#8220;Watchdog&#8221; once per turn, and you cannot Special Summon monsters during the turn you activate it.<br \/>\n(1) During your Main Phase 2, if this card was Normal Summoned this turn: You can send 1 Spell Card from your hand to the Graveyard; Set 1 Continuous Spell Card directly from your Deck. <\/p>\n<p>NECH-JP041<br \/>\nDenkou Sekka<br \/>\nLight Thunder \/ Effect<br \/>\nLV4 1700\/1000<br \/>\nCannot be Special Summoned.<br \/>\n(1) While you control no Set Spell\/Trap Cards, neither player can Set Spell\/Trap Cards, nor activate Set Spell\/Trap Cards on the field.<\/p>\n<p>NECH-JP042<br \/>\nBunborg 002 \/ Denominator 002<br \/>\nEarth Machine \/ Effect<br \/>\nLV2 500\/500<br \/>\n(1) If this card is Special Summoned: You can add 1 \u201cDenominator\u201d card from your Deck to your hand.<br \/>\n(2) All other Machine-Type monsters you control gain 500 ATK and DEF. <\/p>\n<p>NECH-JP043<br \/>\nMs. JUDGE<br \/>\nLight Fiend \/ Effect<br \/>\nLV4 1800\/600<br \/>\nYou can only use the effect of &#8220;Ms. JUDGE&#8221; once per turn.<br \/>\n(1) Before resolving an opponent&#8217;s activated card effect, toss a coin 2 times and negate that effect if the result is 2 heads.<\/p>\n<p>NECH-JP044<br \/>\nOnedari Goblin \/ Beggin&#8217; Goblin<br \/>\nEarth Fiend \/ Effect<br \/>\nLV4 1000\/2000<br \/>\n(1) If this card inflicts battle damage to your opponent: Your opponent can pass 1 card from their hand to yours to negate this effect, otherwise you add 1 \u201cGoblin\u201d card from your Deck to your hand, except &#8220;Goblin Fan&#8221; or &#8220;Crow Goblin&#8221;.<\/p>\n<p>(&#8220;Crow Goblin&#8221; is a name used in English video games for an OCG-only Normal Monster. It is now certain that it will not have &#8220;Goblin&#8221; in its name if it is ever printed in the TCG.)<\/p>\n<p>NECH-JP045<br \/>\nUltimate Declarer \/ The Ultimate Herald<br \/>\nLight Fairy \/ Ritual \/ Effect<br \/>\nLV12 2000\/3000<br \/>\nMust be Ritual Summoned and cannot be Special Summoned by other ways.<br \/>\nYou can Ritual Summon this card with &#8220;Oracle of the Herald&#8221;.<br \/>\n(1) During either player&#8217;s turn, you can activate these effects.<br \/>\n\u2022 When your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.<br \/>\n\u2022 When your opponent would Special Summon a monster(s): You can send 1 Fairy-Type monster from your hand to the Graveyard; negate that Special Summon, and if you do, destroy the monster(s).<\/p>\n<p>NECH-JP046<br \/>\nDeathtoy Scissor Bear \/ Des-Toy Scissors Bear<br \/>\nDark Fiend \/ Fusion \/ Effect<br \/>\nLV6 2200\/1800<br \/>\n \u201cEdge Imp Scissors\u201d + \u201cFurnimal Bear\u201d<br \/>\n(1) When this card destroys an opponent\u2019s monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Card whose effect makes this card gain 1000 ATK.<\/p>\n<p>NECH-JP047<br \/>\nDeathtoy Scissor Wolf \/ Des-toy Scissors Wolf<br \/>\nDark Fiend \/ Fusion \/ Effect<br \/>\nLV6 2000\/1500<br \/>\n \u201cEdge Imp Scissors\u201d + 1 or more \u201cFurnimal\u201d monsters<br \/>\nMust be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways.<br \/>\n(1) This card can make any number of attacks per Battle Phase, up to the number of Fusion Material Monsters used to Fusion Summon it.<\/p>\n<p>NECH-JP048<br \/>\nEl Shaddoll Egrystal<br \/>\nFire Rock \/ Fusion \/ Effect<br \/>\nLV7 2450\/1950<br \/>\n1 \u201cShadoll\u201d monster + 1 FIRE monster<br \/>\nMust first be Fusion Summoned.<br \/>\nYou can only use the (1) effect of &#8220;El Shaddoll Egrystal&#8221; once per turn.<br \/>\n(1) During either player&#8217;s turn, when your opponent would Special Summon a monster(s) while you have a \u201cShaddoll\u201d card in your hand: You can negate that Special Summon, and if you do, destroy that monster(s), then send 1 \u201cShaddoll\u201d card from your hand to the Graveyard.<br \/>\n(2) If this card is sent to the Graveyard: You can target 1 \u201cShaddoll\u201d Spell\/Trap Card in your Graveyard; add that target to your hand.<\/p>\n<p>NECH-JP049<br \/>\nEl Shaddoll Shekhinaga<br \/>\nEarth Machine \/ Fusion \/ Effect<br \/>\nLV10 2600\/3000<br \/>\n1 \u201cShaddoll\u201d monster + 1 EARTH monster<br \/>\nMust first be Fusion Summoned.<br \/>\nYou can only use the (1) effect of \u201cEl Shaddoll Shekhinaga\u201d once per turn.<br \/>\n(1) During either player&#8217;s turn, when the effect of a Special Summoned monster is activated while you have a &#8220;Shaddoll&#8221; card in your hand: You can negate that activation, and if you do, destroy that monster, then send 1 &#8220;Shaddoll&#8221; card from your hand to the Graveyard.<br \/>\n(2) If this card is sent to the Graveyard: You can target 1 &#8220;Shaddoll&#8221; Spell\/Trap Card in your Graveyard; add that target to your hand.<\/p>\n<p>NECH-JP050<br \/>\nShisouryuu Wyarm \/ Wyarm the Progenitor Dragon<br \/>\nDark Dragon \/ Fusion \/ Effect<br \/>\nLV9 2700\/2000<br \/>\n2 Normal Monsters<br \/>\nMust be Fusion Summoned and cannot be Special Summoned by other ways.<br \/>\n(1) You can only control 1 \u201cWyarm the Progenitor Dragon\u201d.<br \/>\n(2) This card cannot be destroyed by battle, except with Normal Monsters, also this card is unaffected by other monsters&#8217; effects.<\/p>\n<p>NECH-JP051<br \/>\nJaryuusei \u2013 Gaizaa \/ Yazi, Wickedness of the Yang Zing<br \/>\nDark Wyrm \/ Synchro \/ Effect<br \/>\nLV 7 2600\/2100<br \/>\n1 Tuner + 1 or more non-Tuner monsters<br \/>\nYou can only use the (2) and (3) effects of \u201cYazi, Wickedness of the Yang Zing\u201d once per turn each.<br \/>\n(1) This card cannot be targeted by your opponent\u2019s card effects.<br \/>\n(2) You can target 1 \u201cYang Zing\u201d monster you control and 1 card your opponent controls; destroy those targets.<br \/>\n(3) When this card your control is destroyed by battle or by card effect and sent to your Graveyard: You can Special Summon 1 Wyrm-Type monster from your Deck in face-up Defense Position. <\/p>\n<p>NECH-JP052<br \/>\nArc Declarer \/ Herald of Rainbow Light<br \/>\nLight Fairy \/ Synchro \/ Effect<br \/>\nLV4 600\/1000<br \/>\n1 Tuner + 1 or more non-Tuner monsters<br \/>\n(1) Monsters sent from the hand or Deck to the Graveyard are banished instead.<br \/>\n(2) During either player&#8217;s turn, when a Spell Card, Trap Card, or monster effect is activated: You can Tribute this card; negate that activation, and if you do, destroy it.<br \/>\n(3) If this card is sent to the Graveyard: You can add 1 Ritual Monster or Ritual Spell Card from your Deck to your hand.<\/p>\n<p>NECH-JP053<br \/>\nDark Rebellion Xyz Dragon<br \/>\nDark Dragon \/ Xyz \/ Effect<br \/>\nRK4 2500\/2000<br \/>\n2 Level 4 monsters<br \/>\n(1) You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; halve that monster\u2019s ATK, and if you do, this card gains that same amount of ATK.<\/p>\n<p>NECH-JP054<br \/>\nStellarknight Trihiver<br \/>\nLight Warrior \/ Xyz \/ Effect<br \/>\nRK4 2100\/2500<br \/>\n3 Level 4 \u201ctellarknight\u201d monsters<br \/>\nDuring the turn this card is Xyz Summoned, you cannot Special Summon other monsters, except \u201ctellarknight\u201d monsters.<br \/>\n(1) If this card is Xyz Summoned: Return all other cards on the field to the hand.<br \/>\n(2) Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent\u2019s hand to the Graveyard.<br \/>\n(3) If this card with Xyz Material is sent to the Graveyard: You can target 1 \u201ctellarknight\u201d monster in your Graveyard; Special Summon that monster.<\/p>\n<p>NECH-JP055<br \/>\nWonder Balloon<br \/>\nContinuous Spell Card<br \/>\n(1) Once per turn: You can send any number of cards from your hand to the Graveyard; place that many Balloon Counters on this card.<br \/>\n(2) Monsters your opponent controls lose 300 ATK for each Balloon Counter on this card. <\/p>\n<p>NECH-JP056<br \/>\nMonomanendo \/ Mimiclay<br \/>\nNormal Spell Card<br \/>\nYou can only activate 1 \u201cMimiclay\u201d per turn.<br \/>\n(1) If your opponent controls a monster: Target 1 Level 2 or lower Defense Position monster you control; Special Summon, in face-up Defense Position, 1 monster with that monster&#8217;s name from your Deck, but banish it when it leaves the field.<\/p>\n<p>NECH-JP057<br \/>\nDraw Muscle<br \/>\nQuick-Play Spell Card<br \/>\nYou can only activate 1 \u201cDraw Muscle\u201d once per turn.<br \/>\n(1) Target 1 face-up Defense Position monster you control with 1000 or less DEF; draw 1 card, also that monster cannot be destroyed by battle this turn.<\/p>\n<p>NECH-JP058<br \/>\nMagical Star Illusion<br \/>\nNormal Spell Card<br \/>\n(1) If the number of monsters you control is less than or equal to the number of monsters your opponent controls: Each monster on the field gains 100 ATK x the total Levels of all monsters its controller currently controls, until the end of the turn. <\/p>\n<p>NECH-JP059<br \/>\nDokusou no Daiichi Gakushou \/ Solo: First Movement<br \/>\nNormal Spell Card<br \/>\nYou can only activate 1 &#8220;Solo: First Movement&#8221; per turn, also you cannot Special Summon any monsters the turn you activate this card, except &#8220;Melodious&#8221; monsters.<br \/>\n(1) If you control no monsters: Special Summon 1 Level 4 or lower &#8220;Melodious&#8221; monster from your hand or Deck. <\/p>\n<p>NECH-JP060<br \/>\nToypot<br \/>\nContinuous Spell Card<br \/>\n(1) Once per turn: You can discard 1 card; draw 1 card and reveal it, then you can Special Summon 1 monster from your hand if the revealed card is a &#8220;Furnimal&#8221; monster. Otherwise, discard the revealed card.<br \/>\n(2) If this card is sent to the Graveyard: You can add 1 &#8220;Edge Imp Scissors&#8221; or 1 &#8220;Furnimal&#8221; monster from your Deck to your hand.<\/p>\n<p>NECH-JP061<br \/>\nSaqliphoth<br \/>\nEquip Spell Card<br \/>\nEquip only to a \u201cQliphoth\u201d monster.<br \/>\n(1) It gains 300 ATK, also it cannot be destroyed by battle.<br \/>\n(2) It can be treated as 2 Tributes for the Tribute Summon of a \u201cQliphoth\u201d monster.<br \/>\n(3) If this card is sent from the field to the Graveyard: You can add 1 \u201cQliphoth\u201d monster from your Deck to your hand. <\/p>\n<p>NECH-JP062<br \/>\nQliphothtress<br \/>\nField Spell Card<br \/>\n(1) During your Main Phase, you can Normal Summon 1 \u201cQliphoth\u201d monster in addition to your Normal Summon\/Set. (You can only gain this effect once per turn.)<br \/>\n(2) The Normal Summon of a \u201cQliphoth\u201d monster cannot be negated. <\/p>\n<p>NECH-JP063<br \/>\nHexatellarknight<br \/>\nField Spell Card<br \/>\n(1) Each \u201ctellarknight\u201d Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it.<br \/>\n(2) When a \u201ctellarknight\u201d Xyz Monster you control is targeted for an attack: You can send 1 \u201ctellarknight\u201d card from your hand to the Graveyard; negate that attack.<\/p>\n<p>NECH-JP064<br \/>\nEl Shaddoll Fusion<br \/>\nQuick-Play Spell Card<br \/>\nYou can only activate 1 \u201cEl Shaddoll Fusion\u201d per turn.<br \/>\n(1) Fusion Summon 1 \u201cShaddoll\u201d Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.<\/p>\n<p>NECH-JP065<br \/>\nIsou Kuukan \/ Subspace Wyrmhole<br \/>\nField Spell Card<br \/>\n(1) All Wyrm-Type monsters gain 300 ATK and DEF.<br \/>\n(2) Once per turn: You can banish 3 Wyrm-Type monsters from your Graveyard, then target 1 card on the field; destroy that target.<\/p>\n<p>NECH-JP066<br \/>\nDeclarer Oracle \/ Oracle of the Herald<br \/>\nRitual Spell Card<br \/>\nThis card is used to Ritual Summon &#8220;The Ultimate Herald&#8221;. Your opponent cannot activate cards or effects in response to this card&#8217;s activation.<br \/>\n(1) Tribute monsters from your hand and\/or field whose total Levels equal 12 or more and Ritual Summon 1 &#8220;The Ultimate Herald&#8221; from your hand. <\/p>\n<p>NECH-JP067<br \/>\nTeiou no Gouki \/ The Monarchs Thunder<br \/>\nQuick-Play Spell Card<br \/>\n(1) Tribute 1 face-up Level 5 or higher monster you control that had been Normal Summoned\/Set, then target 1 face-up card; negate that card\u2019s effects, then draw 1 card. This negation lasts until the end of the turn.<br \/>\n(2) You can banish this card from your Graveyard, then declare 1 Attribute; all face-up monsters become that Attribute until the end of the turn.<\/p>\n<p>NECH-JP068<br \/>\nYoutou Takemitsu \/ Fiendish Bamboo Sword<br \/>\nEquip Spell Card<br \/>\nYou can only use the (2) effect of \u201cFiendish Bamboo Sword\u201d once per turn.<br \/>\n(1) The equipped monster gains 0 ATK.<br \/>\n(2) You can target 1 other \u201cBamboo Sword\u201d card you control; return that target to the hand, and if you do, the equipped monster can attack your opponent directly this turn.<br \/>\n(3) If this card is sent to the Graveyard: You can add 1 \u201cBamboo Sword\u201d card from your Deck to your hand, except \u201cFiendish Bamboo Sword\u201d.<\/p>\n<p>NECH-JP069<br \/>\nEntame Flash \/ Entertainment Flash<br \/>\nNormal Trap Card<br \/>\n(1) If you control an \u201cEntermate\u201d monster: Change as many face-up Attack Position monsters your opponent controls as possible to Defense Position, and if you do, their battle positions cannot be changed until the end of the next turn.<\/p>\n<p>NECH-JP070<br \/>\nEntermate Revival<br \/>\nNormal Trap Card<br \/>\n(1) If a monster you control is destroyed by battle or by card effect: Special Summon 1 \u201cEntermate\u201d monster from your hand or Graveyard.<\/p>\n<p>NECH-JP071<br \/>\nBikkuribako \/ Jack in the Box<br \/>\nNormal Trap Card<br \/>\n(1) When an opponent\u2019s monster declares an attack while your opponent controls 2 or more monsters: Target that attacking monster; negate the attack, and if you do, send 1 monster your opponent controls other than that monster to the Graveyard, then that monster loses ATK equal to that sent monster\u2019s ATK or DEF (whichever is higher).<\/p>\n<p>NECH-JP072<br \/>\nPhantom Knights Shadow Veil<br \/>\nNormal Trap Card<br \/>\n(1) Target 1 face-up monster you control; that monster gains 300 ATK and DEF.<br \/>\n(2) When your opponent declares a direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard as a Normal Monster (Warrior-Type\/DARK\/Level 4\/ATK 0\/DEF 300) in face-up Defense Position, and if you do, banish it when it leaves the field. (This card is also no longer a Trap Card.)<\/p>\n<p>NECH-JP073<br \/>\nApoqliphoth<br \/>\nNormal Trap Card<br \/>\nYou can only activate 1 \u201cApoqliphoth\u201d per turn.<br \/>\n(1) Add up to 3 face-up \u201cQliphoth\u201d Pendulum Monsters from your Extra Deck to your hand. <\/p>\n<p>NECH-JP074<br \/>\nQliphothran<br \/>\nNormal Trap Card<br \/>\n(1) All Normal Summoned\/Set \u201cQliphoth\u201d monsters on the field gain 300 ATK, also their effects are negated, also they are unaffected by other Spell\/Trap effects. These changes last until the end of this turn.  <\/p>\n<p>NECH-JP075<br \/>\nRyuusei no Kyoubouka \/ Rampaging Yang Zing<br \/>\nNormal Trap Card<br \/>\n(1) If a \u201cYang Zing\u201d monster you control battles an opponent\u2019s monster, during damage calculation: Your battling monster&#8217;s ATK and DEF become double its original ATK and DEF during that damage calculation only, but destroy it at the end of the Damage Step.<\/p>\n<p>NECH-JP076<br \/>\nNaturu no Shinseijuu \/ Naturia Sacred Tree<br \/>\nContinuous Trap Card<br \/>\nYou can only use either the (1) effect or (2) effect of \u201cNaturia Sacred Tree\u201d each turn, and only once that turn.<br \/>\n(1) You can Tribute 1 EARTH Insect-Type monster; Special Summon 1 Level 4 or lower EARTH Plant-Type monster from your Deck.<br \/>\n(2) You can Tribute 1 EARTH Plant-Type monster; Special Summon 1 Level 4 or lower EARTH Insect-Type monster from your Deck.<br \/>\n(3) If this card is sent to the Graveyard: Add 1 \u201cNaturia\u201d card from your Deck to your hand, except \u201cNaturia Sacred Tree\u201d.<\/p>\n<p>NECH-JP077<br \/>\nRyuukon no Gensen \/ Spring of Dragon Souls<br \/>\nContinuous Trap Card<br \/>\n(1) Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in face-up Defense Position. It becomes Wyrm-Type. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.<\/p>\n<p>NECH-JP078<br \/>\nFusion Reserve<br \/>\nNormal Trap Card<br \/>\n(1) Reveal 1 Fusion Monster from your Extra Deck, and if you do, add from your Deck to your hand 1 Fusion Material Monster listed-by-name on that monster, then you can add 1 &#8220;Polymerization&#8221; from your Graveyard to your hand.<\/p>\n<p>NECH-JP079<br \/>\nKami no Chuukoku \/ Solemn Advice<br \/>\nCounter Trap Card<br \/>\n(1) When a monster(s) would be Summoned while this card is the only Set card in your Spell &#038; Trap Zone, OR when a Spell Card\/Trap Card\/monster effect is activated while this card is the only Set card in your Spell &#038; Trap Zone: Pay 3000 Life Points; negate the Summon or activation, and if you do, destroy that card(s).<\/p>\n<p>NECH-JP080<br \/>\nIjigen no Kaikou \/ D.D. Encounter<br \/>\nNormal Trap Card<br \/>\n(1) If each player has at least 1 banished monster: Each player Special Summons 1 of their banished monsters in face-down Defense Position.<\/p>\n<p>NECH-JP081<br \/>\nFuture Numbers 0 Miraioh Hope \/ Number F0: Future King Hope<br \/>\nLight Warrior \/ Xyz \/ Effect<br \/>\nRK0 0\/0<br \/>\n2 non-&#8220;Number&#8221; Xyz Monsters of the same Rank<br \/>\n(This card&#8217;s printed Rank is always treated as 1.)<br \/>\n(1) Cannot be destroyed by battle, also neither player takes any battle damage from attacks involving this card.<br \/>\n(2) At the end of the Damage Step, if this card battled an opponent\u2019s monster and that monster is still on the field: You can take control of that opponent\u2019s monster until the end of the Battle Phase.<br \/>\n(3) If this card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from it instead.<\/p>\n<p>NECH-JP082<br \/>\nGagaga Samurai<br \/>\nEarth Warrior \/ Xyz \/ Effect<br \/>\nRK4 1900\/1600<br \/>\n2 Level 4 monsters<br \/>\n(1) Once per turn: You can detach 1 Xyz Material from this card, then target 1 \u201cGagaga\u201d monster you control; that monster can make a second attack during each Battle Phase this turn.<br \/>\n(2) When another monster you control is targeted for an attack: You can change this card to Defense Position, and if you do, change the attack target to this card and proceed to damage calculation.<\/p>\n<p>NECH-JP083<br \/>\nGagaga Mancer<br \/>\nDark Spellcaster \/ Effect<br \/>\nLV4 100\/100<br \/>\n(1) Once per turn: You can target 1 \u201cGagaga\u201d monster in your Graveyard, except \u201cGagaga Mancer\u201d; Special Summon that monster. If you activate this effect, you cannot Special Summon monsters for the rest of this turn, except \u201cGagaga\u201d monsters.<br \/>\n(2) If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster&#8217;s effect: You can target 1 Xyz Monster you control; it gains 500 ATK until the end of the turn.<\/p>\n<p>NECH-JP084<br \/>\nGado Go!<br \/>\nNormal Trap Card<br \/>\n(1) If a \u201cGagaga\u201d, \u201cGogogo\u201d, or \u201cDododo\u201d monster(s) you control is destroyed by battle or card effect and sent to the Graveyard: Target 1 of those monsters; Special Summon that monster, then you can Special Summon up to 2 \u201cGagaga\u201d, \u201cGogogo\u201d and\/or \u201cDododo\u201d monsters from your hand in Defense Position. <\/p>\n<p>NECH-JP085<br \/>\nKattobingu Challenge<br \/>\nNormal Trap Card<br \/>\n(1) During your Battle Phase: Target 1 Xyz Monster that has already attacked; that monster can attack once again during this Battle Phase, and if it does because of this effect, your opponent cannot activate cards or effects until the end of the Damage Step.<\/p>\n<p>NECH-JP086<br \/>\nUnmei no Tobira \/ The Door of Destiny<br \/>\nContinuous Trap Card<br \/>\n(1) Activate this card when an opponent\u2019s monster declares a direct attack: Negate the attack, then Special Summon this card as an Effect Monster (Fiend-Type\/LIGHT\/Level 1\/ATK 0\/DEF 0). (This card is also still a Trap Card.)<br \/>\n(2) During your Standby Phase, if you control this card that was Special Summoned by its own effect: You can banish any number of \u201cUtopia\u201d monsters with different names from your Graveyard; inflict 500 damage to your opponent for each card banished, and if you do, this card gains ATK equal to the damage inflicted.<\/p>\n<p>NECH-JP087<br \/>\nElemental HERO Blazeman<br \/>\nFire Warrior \/ Effect<br \/>\nLV4 1200\/1800<br \/>\nYou can only use 1 \u201cElemental HERO Blazeman\u201d effect per turn, and only once that turn.<br \/>\n(1) If this card is Normal or Special Summoned: You can add 1 \u201cPolymerization\u201d from your Deck to your hand.<br \/>\n(2) During your Main Phase: You can send 1 \u201cElemental HERO\u201d monster from your Deck to the Graveyard, except \u201cElemental HERO Blazeman\u201d, and if you do, this card\u2019s Attribute, ATK, and DEF becomes the same as that sent card in the Graveyard. These changes last until the end of the turn. If you activate this effect, you cannot Special Summon Monsters for the rest of the turn, except Fusion Monsters.<\/p>\n<p>NECH-JP088<br \/>\nNaturu Gaiastralio \/ Naturia Gaiastralio<br \/>\nEarth Rock \/ Fusion \/ Effect<br \/>\nLV10 3200\/2100<br \/>\n2 EARTH Synchro Monsters<br \/>\n(1) During either player&#8217;s turn, when a card or effect that targets exactly 1 card on the field is activated: You can send 1 card from your hand to the Graveyard; negate that activation, and if you do, destroy it.<\/p>\n<p>NECH-JP089<br \/>\nGenjuuki Jacruslan \/ Mecha Phantom Beast Jacruslan<br \/>\nWind Machine \/ Synchro \/ Effect<br \/>\nLV9 2700\/2000<br \/>\n1 \u201cMecha Phantom Beast\u201d Tuner + 1 or more non-Tuner \u201cMecha Phantom Beast\u201d monsters<br \/>\n(1) When this card is Synchro Summoned: You can Tribute any number of \u201cMecha Phantom Beast Tokens\u201d; discard 1 random card from your opponent\u2019s hand for each.<br \/>\n(2) All other \u201cMecha Phantom Beast\u201d monsters you control cannot be destroyed by battle or card effects.<br \/>\n(3) If this card in your possession is destroyed by your opponent\u2019s card (either by battle or card effect): You can Set 1 Quick-Play Spell Card directly from your Deck.<\/p>\n<p>NECH-JP090<br \/>\nGhostrick no Datenshi \/ Ghostrick Dorklord<br \/>\nDark Fairy \/ Xyz \/ Effect<br \/>\nRK4 2000\/2500<br \/>\n2 Level 4 monsters<br \/>\nYou can also Xyz Summon this card by using a \u201cGhostrick\u201d Xyz Monster you control as the Xyz Material, except \u201cGhostrick Datenshi\u201d. (Xyz Materials attached to it also become Xyz Materials on this card.)<br \/>\nIf this card has 10 cards as Xyz Material, you win the Duel.<br \/>\n(1) Once per turn: You can detach 1 Xyz Material from this card; add 1 \u201cGhostrick\u201d Spell\/Trap Card from your Deck to your hand.<br \/>\n(2) Once per turn: You can attach 1 \u201cGhostrick\u201d card from your hand to this card as Xyz Material. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>The whole set is here. Sorry about the site hiccups, we&#8217;re making it up to you guys by giving it all right here. Note that names aren&#8217;t final.<\/p>\n","protected":false},"author":27,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[14],"tags":[430,386,369],"class_list":{"0":"post-6918","1":"post","2":"type-post","3":"status-publish","4":"format-standard","6":"category-spoilers","7":"tag-miraioh","8":"tag-nech","9":"tag-next-challengers"},"acf":[],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/6918","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/users\/27"}],"replies":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6918"}],"version-history":[{"count":0,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/6918\/revisions"}],"wp:attachment":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6918"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6918"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6918"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}