{"id":65821,"date":"2021-04-04T11:37:48","date_gmt":"2021-04-04T11:37:48","guid":{"rendered":"https:\/\/ygorganization.com\/?p=65821"},"modified":"2021-04-04T11:59:10","modified_gmt":"2021-04-04T11:59:10","slug":"thejuniorwoodchuckguidebooktorushduel","status":"publish","type":"post","link":"https:\/\/ygorganization.com\/staging\/?p=65821","title":{"rendered":"Rush Duel Starter Guide"},"content":{"rendered":"<p>Today marks the 1 year anniversary of Rush Duels! To celebrate, here&#8217;s a guide to help potential new players get into the game!<br \/>\n<!--more--><\/p>\n<h1><span style=\"font-weight: 400\">Differences from Master Duel<\/span><\/h1>\n<p><span style=\"font-weight: 400\">As a reminder, Here are the differences between a Master Duel and a Rush Duel! Make sure to remember these!<\/span><\/p>\n<h3><b>1) At the start<\/b>\u00a0of<b> your turn, you draw to 5!<\/b><\/h3>\n<p><span style=\"font-weight: 400\">The first player draws on their first turn in Rush Duel! Every turn you restock to 5 cards! If you already have at least 5 cards in your hand, you still get to draw 1 more card. There is also no hand size limit, but try to clear your hand as much as possible to keep drawing!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>2) You can always Normal Summon!<\/b><\/h3>\n<p><span style=\"font-weight: 400\">You don\u2019t have a limit to your Normal Summons! You can immediately summon 2 monsters and tribute summon your Boss!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>3) Cards resolve instantly!<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Immediately after paying the cost for your card, you resolve its effect! This means Chains do not exist! You cannot respond to the activation of a card in Rush Duels, only what that card does!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>4) Deck Size?<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Rush Duels have the same Deck Sizes as Master Duels, 40 cards minimum, 60 cards maximum! While there is an Extra Deck, we do not currently have any Extra Deck Monsters!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>5) The Field!<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Rush Duels take place on 3 column fields, with zones for your Deck, Graveyard, Extra Deck and Field Spell. You start with 8000 LP. Turns only have 4 phases, DRAW, MAIN, BATTLE and END!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>L) Legend Cards!<\/b><\/h3>\n<p><span style=\"font-weight: 400\">You can only have 1 copy of 1 Legend card in your deck. This means if you run 1 copy of <\/span><b>Blue-Eyes White Dragon<\/b><span style=\"font-weight: 400\">, you cannot run 1 copy of <\/span><b>Trap Hole<\/b><span style=\"font-weight: 400\">!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>M1) Maximum Monsters!<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Maximum Monsters have 3 Pieces. The two side pieces will be marked as [L] and [R] in their name, while the Central piece will have a MAXIMUM ATK stat! Effects marked \u201cMaximum Mode\u201d only apply when they\u2019re Maximum Summoned!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>M2) Maximum Summons!<\/b><\/h3>\n<p><span style=\"font-weight: 400\">When you have all 3 pieces of the same Maximum Monster in your hand, you can Special Summon them all at once in Maximum Mode! This is called a Maximum Summon! If you have any monsters on your field when you Maximum Summon, they\u2019re all sent straight to the graveyard!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>M3) Maximum Mode!<\/b><\/h3>\n<p><span style=\"font-weight: 400\">A Maximum Summoned Monster is treated as a Single Monster with the MAXIMUM ATK stat and Level of the Central piece, and the effects of all three! However, they take up <\/span><i><span style=\"font-weight: 400\">all 3 zones<\/span><\/i><span style=\"font-weight: 400\"> on your field, so you cannot summon any more monsters while you have one out, unless you use it as a single tribute! Like Master Dule\u2019s Link Monsters, they do not have a DEF stat!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h1><span style=\"font-weight: 400\">Deck Suggestions<\/span><\/h1>\n<p><span style=\"font-weight: 400\">A list of the game\u2019s various themes and a rough pitch of them! There are many more ways to play not listed here too!<\/span><\/p>\n<h3><b>Sevens Road<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Power up <\/span><b>Sevens Road Magician <\/b><span style=\"font-weight: 400\">by building up attributes in your GY, protect your Spellcasters with the powerful <\/span><b>Dark Liberation<\/b><span style=\"font-weight: 400\">. The protagonist\u2019s main theme, so regularly supported! Has synergy with the Legend card, <\/span><b>Dark Magician<\/b><span style=\"font-weight: 400\">!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Lydacross\u00a0<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Use the <\/span><b>Lydacross<\/b><span style=\"font-weight: 400\"> bosses to field high level Spellcaster and Warrior monsters, who in turn power up your field further! Synergizes well with Level 5-6 Spellcasters, including <\/span><b>Hilt the Noble Arms Bearer<\/b><span style=\"font-weight: 400\">, and <\/span><b>Sheath the Scabbard of the Holy Swordsman<\/b><span style=\"font-weight: 400\">!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Striking Dragons\u00a0<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Dragons focused on damage via Multiple strikes, with a toolbox of Level 7 bosses to deal with any situation! With access to <\/span><b>Dragon\u2019s Setupper<\/b><span style=\"font-weight: 400\"> and <\/span><b>Dragon\u2019s Upsetter<\/b><span style=\"font-weight: 400\">, alongside <\/span><b>Phoenix Dragon<\/b><span style=\"font-weight: 400\"> and <\/span><b>Triad Drago<\/b><span style=\"font-weight: 400\">, this deck has access to some of the strongest cards in the game. Clear Maximums with <\/span><b>Dragonic Pressure<\/b><span style=\"font-weight: 400\">, and even recover the Legend Card, <\/span><b>Blue-Eyes White Dragon<\/b><span style=\"font-weight: 400\">, from your Graveyard! There\u2019s a reason we say it twice!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Psychic Musician<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Manipulate your LP to pull off powerful fields! The lower you are the stronger you are! Use cards like <\/span><b>Romance Pick<\/b><span style=\"font-weight: 400\"> to keep looping resources to your field! Use <\/span><b>Esperaid<\/b><span style=\"font-weight: 400\"> in a pinch to clear away your opponent\u2019s field, then use <\/span><b>Chemical Cure Blue<\/b><span style=\"font-weight: 400\"> to recover life points to stay alive!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Fiendish Commanders<\/b><\/h3>\n<p><span style=\"font-weight: 400\">The best offence is a strong defence, prove it with a deck focused on 0 ATK stat! Control the board with <\/span><b>Yameruler<\/b><span style=\"font-weight: 400\">\u2019s lockdown, Push for game with <\/span><b>Kimeruler<\/b><span style=\"font-weight: 400\">\u2019s direct attack, or <\/span><b>Semeruler<\/b><span style=\"font-weight: 400\">\u2019s swarm capabilities! Works well with the Legend card, <\/span><b>Shield &amp; Sword<\/b><span style=\"font-weight: 400\">, and even contains support for it!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Masked Fiery Noodle<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Strengthen your Pyro monsters with <\/span><b>Gockboot<\/b><span style=\"font-weight: 400\">, Burn your opponent with <\/span><b>Kaedama Gockboot<\/b><span style=\"font-weight: 400\">! Has synergy with more Pyro cards like the field clearing <\/span><b>Cosmic String Noodle-Druidess<\/b><span style=\"font-weight: 400\"> and <\/span><b>Magmax Mantle-Ayurveda<\/b><span style=\"font-weight: 400\">!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Bubble Era<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Go back to the 80s and party all night with Young LIGHT Aqua versions of Classic monsters! Keep your LP topped up with <\/span><b>Dian Keto the Gold Digging Master<\/b><span style=\"font-weight: 400\">, while clearing resources your opponent held back with <\/span><b>Dian Keto the Prison Master<\/b><span style=\"font-weight: 400\">! Works well with a Deck Destruction\/Stall strategy to completely outlive your opponent!\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Beast Gear World<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Use the Field Spell <\/span><b>Beast Gear World<\/b><span style=\"font-weight: 400\"> to nerf common types, while bolstering your own Beast-Warrior monsters. Bring out the powerful <\/span><b>Catapult Devilkong <\/b><span style=\"font-weight: 400\">to clear your opponent\u2019s defences, and run over their vulnerable monsters with <\/span><b>King Convoy Ligeon<\/b><span style=\"font-weight: 400\">! This theme can even turbo out it\u2019s bosses with <\/span><b>Beast Summoner<\/b><span style=\"font-weight: 400\"> or <\/span><b>Trike Fox<\/b><span style=\"font-weight: 400\">!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Royal Demon\u2019s<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Tribute summon beyond Tribute summon! Use level 5+ as tributes to field powerful Fiend-types that swing the duel, including the frightening <\/span><b>Royal Demon\u2019s Heavy Metal<\/b><span style=\"font-weight: 400\">! Has good synergy with cards like <\/span><b>Beast Gear World<\/b><span style=\"font-weight: 400\"> and the Legend card, <\/span><b>Summoned Skull<\/b><span style=\"font-weight: 400\">!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Fish<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Manipulate stats with Fields like <\/span><b>Umi <\/b><span style=\"font-weight: 400\">and <\/span><b>Big Ocean<\/b><span style=\"font-weight: 400\">! Use <\/span><b>Big Magurom<\/b><span style=\"font-weight: 400\">\u2019s Effect to make your little fish attack directly, then Use <\/span><b>Survival Swordfish<\/b><span style=\"font-weight: 400\"> to boost them before they attack! Lots of stat manipulation all over the board!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Winged-Beast<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Manipulate your opponent\u2019s attributes to suit your needs, power up your monsters with <\/span><b>Darkness Crested Hawk<\/b><span style=\"font-weight: 400\">, or weaken your opponent\u2019s with <\/span><b>Lightning Bolcondor<\/b><span style=\"font-weight: 400\">! Has access to the Boss-Turbo Monster, <\/span><b>Beast Summoner<\/b><span style=\"font-weight: 400\">, to help accelerate the strategy!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Providence<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Dig through your deck with the Tron monsters to turbo to specific cards! Summon the ultimate Cyberse, <\/span><b>Yggdrago the Heavenly Tree Dragon<\/b><span style=\"font-weight: 400\">, to control the game with it\u2019s high attack and constant damage!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Dwell Chairs\u00a0<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Flood your grave with 0 ATK monsters to fulfil the conditions on <\/span><b>Throne of Darkness<\/b><span style=\"font-weight: 400\">, field powerful bosses intended for one hit KOs! Has synergy with the Rulers strategy\u2019s cards, along with the Legend card, <\/span><b>Shield and Sword<\/b><span style=\"font-weight: 400\">!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Washing\u00a0<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Revolve around the <\/span><b>White Foam &#8211; Bleach Motor <\/b><span style=\"font-weight: 400\">spell, burn your opponent repeatedly while weakening their monster, Attempt to deck them out with a budget santa! A deck that totally isn\u2019t trying to get you to cheat!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Thunderbeat\u00a0<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Small Thunder-Type Beetles that hit big! Burn with <\/span><b>Thunderbeat Gift<\/b><span style=\"font-weight: 400\">, destroy their field with <\/span><b>Storm-Calling Thunderbeat<\/b><span style=\"font-weight: 400\">! Has good synergy with <\/span><b>Dark Rooker<\/b><span style=\"font-weight: 400\"> and the Legend Card, <\/span><b>Red-Eyes Black Dragon<\/b><span style=\"font-weight: 400\">, even able to revive it with <\/span><b>The Flute of Calling Daemon<\/b><span style=\"font-weight: 400\">.<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Cats<\/b><\/h3>\n<p><b>\u00a0<\/b><span style=\"font-weight: 400\">A Schrodinger\u2019s Gimmick! Stun your opponent\u2019s attacks with the unpredictable state of the top card of their deck, then go for direct attacks with <\/span><b>Odd-Eyes Twintail Cat<\/b><span style=\"font-weight: 400\">! Use <\/span><b>Beast Summoner <\/b><span style=\"font-weight: 400\">to turbo out your Beast-Type bosses, and <\/span><b>Seis the Mighty King of Bestial Wings <\/b><span style=\"font-weight: 400\">to nerf your opponents for a big offensive!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Mythic Sword<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Power up Normal Wyrms with <\/span><b>Shangri-La! <\/b><span style=\"font-weight: 400\">Use the ace monster <\/span><b>Build Dragon <\/b><span style=\"font-weight: 400\">to revive Normal Wyrms and build high stat boards! Close the game with the Maximum Monster, <\/span><b>Wurm EX-Cavator<\/b><span style=\"font-weight: 400\">!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Gi-Ant Revolution<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Spark a huge revolution with 100 ATK insects! Powerful traps like <\/span><b>Gi-Ant Revolution <\/b><span style=\"font-weight: 400\">protect them off-turn, while <\/span><b>Rebelli-ant <\/b><span style=\"font-weight: 400\">brings them up to Boss Monster level to go on the offensive!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Music Maidens\u00a0<\/b><\/h3>\n<p><span style=\"font-weight: 400\">A sub-strategy of Warriors focusing on WIND attribute! Channel the power of your Normals in your grave to power up your WIND Warriors with <\/span><b>Trumpetonfa<\/b><span style=\"font-weight: 400\">! Really cut at your opponent\u2019s stats with <\/span><b>Nunchuclarinet<\/b><span style=\"font-weight: 400\">! Dodge your opponent\u2019s traps with <\/span><b>Ensemble Fighter<\/b><span style=\"font-weight: 400\">! Throw in some piercing damage to push for game with massive damage! You only need to say it once!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Tek Deity<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Machines that pierce through defences! A solid defence with <\/span><b>News Flash Machine Toughroid<\/b><span style=\"font-weight: 400\">, which can be revived with <\/span><b>Reporter Soul<\/b><span style=\"font-weight: 400\">! Push for game with the Protagonist\u2019s Tek Deity series, with the ace monster <\/span><b>Mirror Innovator <\/b><span style=\"font-weight: 400\">or the Maximum monster <\/span><b>Magnum Overroad<\/b><span style=\"font-weight: 400\">!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Maximum Only\u00a0<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Feast or Famine! Focus entirely on Maximum Summons to overwhelm your opponent! Draw heavily with <\/span><b>Heavenly Protection<\/b><span style=\"font-weight: 400\">, while doing extra damage with <\/span><b>10sion MAX!!<\/b><span style=\"font-weight: 400\">!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Burn\u00a0<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Use the Devastating <\/span><b>Dark Rooker <\/b><span style=\"font-weight: 400\">to clear your opponent\u2019s backrow and deal heavy damage, before blocking with his beefy backside! Loop <\/span><b>Dragons Upsetter <\/b><span style=\"font-weight: 400\">and <\/span><b>Setupper <\/b><span style=\"font-weight: 400\">to repeatedly summon him with little cost, then finish the duel with <\/span><b>Inferno Fire Blast <\/b><span style=\"font-weight: 400\">from the Legend Card, <\/span><b>Red-Eyes Black Dragon<\/b><span style=\"font-weight: 400\">!<\/span><\/p>\n<h3><b><br \/>\n<\/b><b>Dragoncaster\u00a0<\/b><\/h3>\n<p><span style=\"font-weight: 400\">The generally accepted Meta deck. Use a Spellcaster core to push Dragon bosses, take advantage of the powerful offence of <\/span><b>Dragias the Striking Dragon<\/b><span style=\"font-weight: 400\">, with the powerful defence of <\/span><b>Dark Liberation<\/b><span style=\"font-weight: 400\">!<\/span><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<h1><span style=\"font-weight: 400\">Legends<\/span><\/h1>\n<p><span style=\"font-weight: 400\">A list of the game\u2019s Legend Cards and where they fit in best! Remember, you can only pick one for your deck!<\/span><\/p>\n<h3><b>Blue-Eyes White Dragon<\/b><\/h3>\n<p><span style=\"font-weight: 400\">3000 ATK is a huge deal, especially with 2500 DEF to back it up! Every deck should include a way to get past this card, and it can serve as an easy extra boss monster to any deck that needs one! Try running with <\/span><b>Phoenix Dragon<\/b><span style=\"font-weight: 400\"> to get it back from the Graveyard!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Dark Magician<\/b><\/h3>\n<p><span style=\"font-weight: 400\">While weaker in ATK than Blue-Eyes, he comes with some powerful spells! Use <\/span><b>Dark Magic Attack <\/b><span style=\"font-weight: 400\">to clear all your opponent\u2019s Spells and Traps, or use <\/span><b>Thousand Knives <\/b><span style=\"font-weight: 400\">to get rid of your opponent\u2019s monsters outside of the battle phase! Mostly fits into Spellcaster decks, but has synergy with most of <\/span><b>Sevens Road Magician<\/b><span style=\"font-weight: 400\">\u2019s support!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Red-Eyes Black Dragon<\/b><\/h3>\n<p><span style=\"font-weight: 400\">The weakest 2 tribute Legend, but comes with some powerful support. <\/span><b>Black Dragon\u2019s Chick <\/b><span style=\"font-weight: 400\">lets you bring it out at little cost, even dodging Anti-Tribute strategies! <\/span><b>Inferno Fire Blast <\/b><span style=\"font-weight: 400\">lets you do huge damage outside the battle phase to dodge powerful battle traps, and is even able to be used multiple times in one turn! Best placed in Dragon or Burn based decks!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Summoned Skull<\/b><\/h3>\n<p><span style=\"font-weight: 400\">2 tribute stats on a 1 tribute body, <\/span><b>Summoned Skull<\/b><span style=\"font-weight: 400\"> is an easy choice if you just want quick stats! Synergizes well with <\/span><b>Beast Gear World<\/b><span style=\"font-weight: 400\">, which places him at 2800 ATK, while Blue-Eyes goes down to 2700! Work well with any deck running Beast Gear World, or Fiend Decks that can recover him and work him into their strategies!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Jinzo<\/b><\/h3>\n<p><span style=\"font-weight: 400\">100 less ATK than Skull for 300 more DEF. Overall, still a very strong monster, especially with the Continuous effect to kill Traps as long as he\u2019s about! He even comes with the same <\/span><b>Beast Gear World <\/b><span style=\"font-weight: 400\">Synergy, placing him up to 2700 as long as it\u2019s up! Powerful in decks that struggle to deal with Trap cards, but can be placed just about anywhere!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Shield &amp; Sword<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Even if the effect seems weak, it can quickly turn the tide on a duel. Combined with support cards like <\/span><b>Sword &amp; Shield<\/b><span style=\"font-weight: 400\"> to recover it, it becomes an easy staple for decks focused around a low ATK, high DEF strategy!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Card Destruction<\/b><\/h3>\n<p><span style=\"font-weight: 400\">The classic deck destruction card, clear your opponent\u2019s hand of things they may have saved while stocking up your graveyard with what you\u2019ve left in your own! Good for cycling through your deck to get to cards you want to see, or setting up your graveyard for powerful effects using the grave as a resource!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Monster Reincarnation<\/b><\/h3>\n<p><span style=\"font-weight: 400\">A classic recovery card! In exchange for having 1 less card in your hand, you get to reliably get something back from your Graveyard! Very useful to help recover Maximum pieces to finish your hand, or recover an ace monster to push for game! Can probably be used in just about any deck!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Trap Hole<\/b><\/h3>\n<p><span style=\"font-weight: 400\">The easy choice. 1 slot in your deck dedicated to telling your opponent \u2018Nope\u2019. In a game with no negation, Trap Hole easily compares to the Solemns of Master Format! Auto-include in your deck unless you can justify one of the other Legends, especially use in any decks that want to protect something on the field!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h1><span style=\"font-weight: 400\">Generic Staples<\/span><\/h1>\n<p><span style=\"font-weight: 400\">A list of generic goodstuff cards to consider for your deck! These should work with anything, but might not always be the right option for you!<\/span><\/p>\n<h3><b>Fodder Generators\u00a0<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Gets you an extra card into your hand to use as discard or tribute. The Go to Padding monsters if you need more low levels! Examples of this are <\/span><b>Kuribott <\/b><span style=\"font-weight: 400\">and <\/span><b>Dragons Setupper\/Dragons Upsetter<\/b><span style=\"font-weight: 400\">. More like this exist, but are more recently being balanced to be locked to their type in some manner.<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Stat Manipulating Fodder<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Low Levels monsters that mess with your opponent\u2019s stats. These can be useful to give your deck\u2019s boss monsters an extra boost over monsters they wouldn\u2019t normally beat! Examples are: <\/span><b>Thunder the Lightning<\/b><span style=\"font-weight: 400\"> and <\/span><b>Sevens Road Mage.<\/b><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Generic Bosses<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Remember that you can technically throw any boss monster into any deck! Monsters such as <\/span><b>Dragias the Striking Dragon<\/b><span style=\"font-weight: 400\"> or <\/span><b>Wicked Shadow &#8211; Dark Rooker <\/b><span style=\"font-weight: 400\">can be used to bolster the amount of high level monsters you have and provide powerful effects. Alongside generic bosses that are not locked by requirements, make sure to look for synergies with monsters you wouldn\u2019t normally consider too!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Dark Liberation Core<\/b><\/h3>\n<p><span style=\"font-weight: 400\">By including a few Spellcasters (Typically, this includes <\/span><b>Mystic Dealer<\/b><span style=\"font-weight: 400\">, <\/span><b>Sevens Road Mage<\/b><span style=\"font-weight: 400\">, and anything else that may best suit your play style!), you can run the incredibly powerful <\/span><b>Dark Liberation<\/b><span style=\"font-weight: 400\"> in any deck. This works better in decks with less required cards, using the low level Spellcasters as your fodder to get to the bosses you\u2019re running anyway.<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Hammer Shot<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Generic Spell\/Trap removal, deals with any backrow at the cost of one discard. Often used alongside the non-generic removal to boost to 6 copies. Definitely use if your deck doesn\u2019t have access to an alternative!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Ancient Barrier<\/b><\/h3>\n<p><span style=\"font-weight: 400\">An alternative to Hammer Shot. While it doesn\u2019t get rid of your opponent\u2019s set spells or problem traps or fields, it does mean the selected monsters won\u2019t be threatened by the likes of Dark Liberation or Counteroffensive Dragonstrike. It\u2019s also capable of recovering monsters that would usually be locked in your Graveyard after use, if your deck is concerned about that.<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Geological Survey<\/b><\/h3>\n<p><span style=\"font-weight: 400\">A quick glance at the top of your deck can completely alter the next turn, helping make sure the next card you send from deck to grave is something you want, or rejecting a hand in favour of a new one. For the lengthier games of Rush Duels, this can help prevent you from getting into a pinch!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Psycho Burial<\/b><\/h3>\n<p><span style=\"font-weight: 400\">While less useful for most decks, if your deck has need to get certain things in the graveyard, this can help set you up faster!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Heavenly Protection<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Clear your hand of monsters you don\u2019t need, and if you send enough, Draw a couple of replacements. Works best with Maximum decks, but also provides a way to push card from your hand to the GY for effects.<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Stat Changers<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Various cards such as <\/span><b>Right Magic<\/b><span style=\"font-weight: 400\"> and <\/span><b>10sion MAX!!! <\/b><span style=\"font-weight: 400\">let you manipulate the stats of your or your opponent\u2019s monsters! If you need an extra bit of damage regularly, consider looking into these!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Piercing Cards<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Very simply, these cards grant a monster piercing damage. Very useful effect if you want to work through your opponent\u2019s defences. Each has a slightly different niche!\u00a0<\/span><\/p>\n<ul>\n<li style=\"font-weight: 400\"><b>Piercing!<\/b><span style=\"font-weight: 400\"> is the most basic, and only grants piercing. However, it has absolutely no cost other than itself, so if <\/span><i><span style=\"font-weight: 400\">all<\/span><\/i><span style=\"font-weight: 400\"> you want is piercing damage, this is the go to!<\/span><\/li>\n<li style=\"font-weight: 400\"><b>Greater Piercing!! <\/b><span style=\"font-weight: 400\">has greater cost and more specific requirements, but grants piercing to multiple monsters. Great for more specialist decks that want to attack Defence position monsters.\u00a0<\/span><\/li>\n<li style=\"font-weight: 400\"><b>10sion MAX!!! <\/b><span style=\"font-weight: 400\">has the same cost as Greater Piercing, but comes with an attack boost too. The big benefit of this is if used on a Level 10 Monster, it also does a big burn! Great for decks running a Level 10 monster, such as the Central pieces of Maximum Monsters!<\/span><\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h3><b>Field Spells<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Most Field Spells are designed generically. As these affect every monster on the field, even a small stat boost of 200 adds up, and can help strong monsters become even harder to take down! They also make easy discard fodder when you already have one active, and can replace the one already in your Field Spell Zone to clear themselves out of your hand! Look to see what Field Spells can help your deck!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Spirit Shackles<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Generic ATK reduction trap, very effective against mono-type decks. Use this to help keep your monsters alive longer! The go to padding trap, but remember it\u2019ll be less effective on Hybrid decks such as 0ATK or Dragoncaster!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Counter Bomb<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Punish your opponent for attacking! Clear your hand of bricking cards while making your opponent take damage based off the level of the attacking monster! Can be a nice trap to bolster your deck if you\u2019re lacking cards.<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Lost Cat<\/b><\/h3>\n<p><span style=\"font-weight: 400\">While more debatable on how good it is, Lost Cat can be used to give you a chance of negating any one attack. If you\u2019re strapped for ways to protect monsters, this is an option, however you should consider your chances of success seriously when debating usage.<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Echoing Whispers<\/b><\/h3>\n<p><span style=\"font-weight: 400\">The graveyard plays a valuable resource for many decks in Rush Duels, many powerful effects requiring cards in the GY to activate. This trap lets you mass clear monsters from either Graveyard, either getting rid of monsters from your opponent\u2019s to prevent their effects, or recovering monsters from your own to restock your deck! Make sure to think about how draws will be affected by what you return!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h3><b>Triangle Reborn<\/b><\/h3>\n<p><span style=\"font-weight: 400\">A powerful trap that can bring back almost any monster from your graveyard! Very powerful for almost any deck, it\u2019s requirements being met by most of your standard fodder monsters! Remember, the monster you summon doesn\u2019t have to be the same type as the monsters you shuffle!<\/span><\/p>\n<p>&nbsp;<\/p>\n<h1><span style=\"font-weight: 400\">Afterword<\/span><\/h1>\n<p><span style=\"font-weight: 400\">Thank you for reading this far! Most of this guide was written a few months ago, prior to the first reveals of RD\/KP05, \u201cDeck Modification Pack &#8211; Dynamic Eternal Live!\u201d! This guide is written with the intent of being applied to the card base released as of the year anniversary of Rush Duels, and such ignores anything released after. As of writing, KP05 looks to contain plenty of cards to counter the 3 most prevalent strategies of the game: Anti-Backrow cards to counter Dark Liberation, Buster Blader punishing splashing Dragon Bosses such as Blue-Eyes White Dragon and Dragias the Striking Dragon, and Monster Removal\/Huge Stat manipulation to get past Maximums. Though Maximums themselves get a huge boost as a standalone deck too. Perhaps in a year\u2019s time, I\u2019ll do an updated guide to mark the second anniversary!<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400\">Thanks go to the members of the YGOrganization and NAC discords for helping to compile information about decks I\u2019m less familiar with! <\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today marks the 1 year anniversary of Rush Duels! To celebrate, here&#8217;s a guide to help potential new players get into the game!<\/p>\n","protected":false},"author":69,"featured_media":65822,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[26],"tags":[],"class_list":{"0":"post-65821","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-strategy"},"acf":[],"jetpack_featured_media_url":"https:\/\/cdn.ygorganization.com\/2021\/04\/Rush-disk.png?wsr","_links":{"self":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/65821","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/users\/69"}],"replies":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=65821"}],"version-history":[{"count":6,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/65821\/revisions"}],"predecessor-version":[{"id":65828,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/65821\/revisions\/65828"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/media\/65822"}],"wp:attachment":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=65821"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=65821"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=65821"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}