{"id":4645,"date":"2014-03-06T01:06:59","date_gmt":"2014-03-06T06:06:59","guid":{"rendered":"http:\/\/www.ygorganization.com\/?p=4645"},"modified":"2014-03-06T01:06:59","modified_gmt":"2014-03-06T06:06:59","slug":"ocg-master-rules-3-summary","status":"publish","type":"post","link":"https:\/\/ygorganization.com\/staging\/?p=4645","title":{"rendered":"[OCG] Master Rules 3 summary"},"content":{"rendered":"<p>These are the outlines of the most important changes of Master Rules 3!<\/p>\n<p><!--more--><br \/>\n<span style=\"text-decoration: underline;color: #ff00cb\"><em><strong>1. An introduction to Pendulum Summons and the use of Pendulum Monsters.<\/strong><\/em><\/span><\/p>\n<p>This is a powerful Summon method using the Pendulum Scale that Pendulum Monsters have to summon several monsters in one strike!<\/p>\n<p><img decoding=\"async\" alt=\"\" src=\"http:\/\/i.imgur.com\/noxKvdW.jpg\" \/><\/p>\n<p>Basically, they are monsters, however they can be placed in the <span style=\"color: #ff00cb\">Pendulum Zones<\/span> and be activated as Spell Cards!<br \/>\nThey have the <span style=\"color: #ff00cb\">Pendulum Scale<\/span> necessary for Pendulum Summons!<\/p>\n<p><img decoding=\"async\" alt=\"\" src=\"http:\/\/i.imgur.com\/wvvYbMo.jpg\" height=\"300\" \/><\/p>\n<p><img decoding=\"async\" alt=\"\" src=\"http:\/\/i.imgur.com\/UQvwkFN.jpg\" \/><\/p>\n<p>These are the Pendulum Zones!<br \/>\nBy placing Pendulum Monsters in each Pendulum Zone on the left and right, you are ready to go!<\/p>\n<p><img decoding=\"async\" alt=\"\" src=\"http:\/\/i.imgur.com\/cMq1CJm.jpg\" height=\"300\" \/><\/p>\n<p><img decoding=\"async\" alt=\"\" src=\"http:\/\/i.imgur.com\/521RKLi.jpg\" \/><\/p>\n<p>Once you have Pendulum Monsters on each Pendulum Zone, you are ready to go!<\/p>\n<p><img decoding=\"async\" alt=\"\" src=\"http:\/\/i.imgur.com\/L7TN4KU.jpg\" \/><br \/>\n<img decoding=\"async\" alt=\"\" src=\"http:\/\/i.imgur.com\/oOxpEwa.jpg\" \/><br \/>\n<img decoding=\"async\" alt=\"\" src=\"http:\/\/i.imgur.com\/i7iw7S8.jpg\" \/><br \/>\n<img decoding=\"async\" alt=\"\" src=\"http:\/\/i.imgur.com\/HXdj668.jpg\" \/><\/p>\n<p>The ability to Special Summon a large number of monsters whose Level is between the Pendulum Scales is the appeal of Pendulum Summons!<br \/>\nDepending on the Pendulum Scales of the Pendulum Monsters that are activated, it becomes very easy to Summon monsters of higher level!<\/p>\n<p><img decoding=\"async\" alt=\"\" src=\"http:\/\/i.imgur.com\/Q6oRiLH.jpg\" \/><\/p>\n<p><span style=\"color: #ff00cb\">Point 1<\/span><br \/>\nPlacing a Pendulum Monster in a Pendulum Zone is treated as activating a Spell Card!<br \/>\nAlso, they must be placed face-up! (It is not possible to set them face-down)<\/p>\n<p>=&gt; Since they are treated as Spell Cards, they can be destroyed by cards like Mystical Space Typhoon<\/p>\n<p><span style=\"color: #ff00cb\">Point 2<\/span><\/p>\n<p>A Pendulum Monster activated in the Pendulum Zone is treated as a Spell Card, and not as a monster.<\/p>\n<p>=&gt; They are not destroyed by cards like Dark Hole.<\/p>\n<p><span style=\"color: #ff00cb\">Point 3<\/span><\/p>\n<p>Pendulum Summons are Special Summons that happen on a single timing (simultaneously)!<\/p>\n<p>=&gt; Pendulum Summons can be negated by Solemn Judgment, and the monsters that would have appeared at that time are all sent to the Graveyard.<\/p>\n<p><span style=\"text-decoration: underline;color: #ff00cb\"><em><strong>2. The first player not drawing cards.<\/strong><\/em><\/span><\/p>\n<p>For the turn of the player who goes first, the rule has been changed so that the Normal Draw performed during the Draw Phase is not performed.<br \/>\nIt used to be very advantegeous to go first, but with this change will you choose to go first or second?<\/p>\n<p><span style=\"text-decoration: underline;color: #ff00cb\"><em><strong>3. Coexistence of 2 Field Spell Cards active at the same time.<\/strong><\/em><\/span><\/p>\n<p><span style=\"color: #ff00cb\">Previously<\/span>: Only 1 Field Spell Card can exist face-up on both sides of the field in total.<\/p>\n<p><img decoding=\"async\" id=\"info-image\" alt=\"\" src=\"http:\/\/i.imgur.com\/v12K3rp.png\" \/><\/p>\n<p><span style=\"color: #ff00cb\">New<\/span>: 1 Field Spell Card can exist on each side of the Field.<br \/>\n(Your Field Spell Card is not sent to the Graveyard if the opponent tries to take it away activating their Field Spell Card.)<\/p>\n<p>Also, if you control an active or set Field Spell Card and you activate or set a new Field Spell Card, the old Field Spell Card is sent to the Graveyard.<br \/>\n(Note that this is not treated as destroying it)<\/p>\n<p><span style=\"text-decoration: underline;color: #ff00cb\"><em><strong>4. Simplification of the names of Field Zones.<\/strong><\/em><\/span><\/p>\n<p>With the introduction of Pendulum Zones, some existing Zones have been renamed for simplicity:<\/p>\n<p><img decoding=\"async\" alt=\"\" src=\"http:\/\/i.imgur.com\/13vbrOF.jpg\" \/><\/p>\n<p><span style=\"text-decoration: underline;color: #ff00cb\"><em><strong>5. A definition of 5 timings during the Damage Step.<\/strong><\/em><\/span><\/p>\n<p><span style=\"color: #ff00cb\">Breakdown of the Battle Phase:<\/span><\/p>\n<p>Start Step (same as usual)<\/p>\n<p>=&gt; A step to perform the declaration that you are entering your Battle Phase.<\/p>\n<p><img decoding=\"async\" id=\"info-image\" alt=\"\" src=\"http:\/\/i.imgur.com\/v12K3rp.png\" \/><\/p>\n<p>Battle Step (same as usual)<\/p>\n<p>=&gt; A tep to perform an attack declaration by choosing an attacking monster and the attack target.<\/p>\n<p><img decoding=\"async\" id=\"info-image\" alt=\"\" src=\"http:\/\/i.imgur.com\/v12K3rp.png\" \/><\/p>\n<p>Damage Step (modified)<\/p>\n<p style=\"text-align: center\"><span style=\"color: #ff00cb\">1<\/span> Start of the Damage Step<br \/>\nThe timing while entering the Damage Step. Effects that activate &#8220;at the Damage Step&#8221; or &#8220;without applying Damage Calculation&#8221; or effects that modify the ATK\/DEF or monsters can be activated.<br \/>\n(Face-down Defense Position Monsters have not been flipped face-up at this point.)<br \/>\nCard examples: &#8220;Ally of Justice Catastor&#8221;, &#8220;Sasuke Samurai&#8221;, &#8220;Honest&#8221;, &#8220;Rush Recklessly&#8221;, &#8220;Shrink&#8221;, etc.<\/p>\n<p style=\"text-align: center\"><span style=\"color: #ff00cb\">2<\/span> Before Damage Calculation<br \/>\nThe timing before entering Damage Calculation. Face-down Defense Position monsters become face-up at this time.<br \/>\n(Effects that activate by flipping the monster face-up are not activated yet)<br \/>\nEffects that activate &#8220;at the Damage Step&#8221; can be activated at this point.<br \/>\nIn most cases, this is the last timing to activate effects that modify the ATK\/DEF of monsters.<br \/>\nCard examples: &#8220;Drillroid&#8221;, &#8220;Ehren, Lightsworn Monk&#8221;, &#8220;Honest&#8221;, &#8220;Rush Recklessly&#8221;, &#8220;Shrink&#8221;, etc.<\/p>\n<p style=\"text-align: center\"><span style=\"color: #ff00cb\">3<\/span> During Damage Calculation<br \/>\nThe timing where ATK and DEF are compared and damage is inflicted.<br \/>\nThere are very few cards that can be activated at this timing, and mainly effects that say &#8220;during Damage Calculation&#8221; can be activated.<br \/>\nCard examples: &#8220;Kuriboh&#8221;, &#8220;Injection Fairy Lily&#8221;, &#8220;Bujingi &#8211; Crane&#8221;, &#8220;Forbidden Tome&#8221;, etc.<\/p>\n<p style=\"text-align: center\"><span style=\"color: #ff00cb\">4<\/span> After Damage Calculation<br \/>\nThe timing where various cards that are activated as a result of a battle ocurring are activated.<br \/>\nEffects that are activated &#8220;when you take damage&#8221;, &#8220;when this card battles&#8221;, etc., or effects that activate when the card was flipped face-up before calculations are activated at this point.<br \/>\n(Monsters that have been determined to be destroyed in battle still remain on the field at this point)<br \/>\nCard examples: &#8220;Ryko, Lightsworn Hunter&#8221;, &#8220;Spirit Reaper&#8221;, &#8220;Gorz, the Emissary of Darkness&#8221;, &#8220;D.D. Warrior Lady&#8221;, etc.<\/p>\n<p style=\"text-align: center\"><span style=\"color: #ff00cb\">5<\/span> End of the Damage Step<br \/>\nThe timing where monsters destroyed as a result of Damage Calculation are sent to the Graveyard. Effects that are activated &#8220;when this card is destroyed in battle&#8221; are activated at this point.<br \/>\nCard examples: &#8220;Giant Rat&#8221;, &#8220;Jurrac Guaiba&#8221;, etc.<\/p>\n<p><img decoding=\"async\" id=\"info-image\" alt=\"\" src=\"http:\/\/i.imgur.com\/v12K3rp.png\" \/><\/p>\n<p>End Step (same as usual)<br \/>\n=&gt; A step to perform the declaration that you are ending your Battle Phase.<\/p>\n<p>There is also a column about the simplification of Japanese OCG texts, but if you can read OCG texts then you probably don&#8217;t need this article anyway, right?<\/p>\n<p>Source: http:\/\/www.yugioh-card.com\/japan\/howto\/master_rule_3.php<\/p>\n","protected":false},"excerpt":{"rendered":"<p>These are the outlines of the most important changes of Master Rules 3!<\/p>\n","protected":false},"author":11,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[9,10],"tags":[304,303],"class_list":{"0":"post-4645","1":"post","2":"type-post","3":"status-publish","4":"format-standard","6":"category-rulings","7":"category-updates","8":"tag-master-rules-3","9":"tag-pendulum"},"acf":[],"jetpack_featured_media_url":"","_links":{"self":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/4645","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/users\/11"}],"replies":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4645"}],"version-history":[{"count":0,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/4645\/revisions"}],"wp:attachment":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4645"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4645"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4645"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}