{"id":15470,"date":"2016-04-12T03:00:09","date_gmt":"2016-04-12T03:00:09","guid":{"rendered":"https:\/\/ygorganization.com\/?p=15470"},"modified":"2016-04-14T06:27:06","modified_gmt":"2016-04-14T06:27:06","slug":"909-ocg-texts-the-dark-illusion","status":"publish","type":"post","link":"https:\/\/ygorganization.com\/staging\/?p=15470","title":{"rendered":"[909] [OCG] [Texts] The Dark Illusion"},"content":{"rendered":"<p>Fitting that I&#8217;d get to post this set text article, given that it includes support for &#8220;Dark Magician.&#8221;<\/p>\n<p><!--more--><\/p>\n<p>We&#8217;ve grabbed the cards, read them well, reflected upon rulings. Here&#8217;s how TDIL-JP should work.<\/p>\n<p>80 cards. Let&#8217;s go.<\/p>\n<p>TDIL-JP001<br \/>\nEntermate Bot-Eyes Lizard \/ Performapal Bot-Eyes Lizard<br \/>\nLevel 4 EARTH Reptile-Type Effect Monster<br \/>\nATK 1600<br \/>\nDEF 1200<br \/>\n(1) Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 \u201cOdd-Eyes\u201d monster from your Deck to the Graveyard; until the End Phase, this card\u2019s name becomes the sent monster\u2019s name.<\/p>\n<p>TDIL-JP002<br \/>\nEntermate Dora Neko \/ Performapal Gongcat<br \/>\nLevel 1 EARTH Beast-Type Pendulum Effect Monster<br \/>\nATK 100<br \/>\nDEF 100<br \/>\nScale: 2<br \/>\nPendulum Effect:<br \/>\n(1) Once per turn, when an opponent\u2019s monster declares a direct attack: You can activate this effect; you take no battle damage from that attack.<br \/>\nMonster Effect:<br \/>\n(1) Once per turn, when an attack is declared involving a monster you control and an opponent\u2019s monster: You can activate this effect; you take no battle damage from that attack.<\/p>\n<p>TDIL-JP003<br \/>\nEntermate Extra Shooter \/ Performapal Extra Shooter<br \/>\nLevel 3 DARK Spellcaster-Type Pendulum Effect Monster<br \/>\nATK 800<br \/>\nDEF 1000<br \/>\nScale: 3<br \/>\nPendulum Effect:<br \/>\nYou can only use this Pendulum Effect of \u201cPerformapal Extra Shooter\u201d once per turn.<br \/>\nYou cannot Pendulum Summon during the turn you activate this effect.<br \/>\n(1) During your Main Phase: You can activate this effect; inflict damage to your opponent equal to the number of face-up Pendulum Monsters in your Extra Deck x 300.<br \/>\nMonster Effect:<br \/>\n(1) Once per turn: You can banish 1 monster from your Extra Deck, then target 1 card in either player\u2019s Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent.<\/p>\n<p>TDIL-JP004<br \/>\nEntermate Barrier Balloon Baku \/ Performapal Barrier Balloon Baku<br \/>\nLevel 6 EARTH Beast-Type Effect Monster<br \/>\nATK 1000<br \/>\nDEF 2000<br \/>\nYou can only use the (2)nd effect of \u201cPerformapal Barrier Balloon Baku\u201d once per turn.<br \/>\n(1) If a monster you control battles an opponent\u2019s monster, during damage calculation: You can discard this card; neither player takes any battle damage from that battle.<br \/>\n(2) When an opponent\u2019s monster declares a direct attack, if this card is in the Graveyard: You can discard 1 \u201cPerformapal\u201d monster; Special Summon this card from the Graveyard in Defense Position.<\/p>\n<p>TDIL-JP005<br \/>\nEntermate Gomugomutton \/ Performapal Rubber Mutton<br \/>\nLevel 5 EARTH Beast-Type Pendulum Effect Monster<br \/>\nATK 900<br \/>\nDEF 2400<br \/>\nScale: 1<br \/>\nPendulum Effect:<br \/>\n(1) Once per turn, when an attack is declared involving a monster you control and an opponent\u2019s monster: You can activate this effect; that monster you control is not destroyed by that battle.<br \/>\nMonster Effect:<br \/>\n(1) Once per turn, when an attack is declared involving a monster you control and an opponent\u2019s monster: You can activate this effect; that monster you control is not destroyed by that battle.<\/p>\n<p>TDIL-JP006<br \/>\nEntermate Bubbulldog \/ Performapal Bubbulldog<br \/>\nLevel 6 EARTH Beast-Type Pendulum Effect Monster<br \/>\nATK 2300<br \/>\nDEF 1000<br \/>\nScale: 5<br \/>\nPendulum Effect:<br \/>\n(1) If a face-up monster(s) you control, that was Special Summoned from the Extra Deck and is not a Pendulum Monster(s), would be destroyed by battle or card effect, you can destroy this card instead.<br \/>\nMonster Effect:<br \/>\n(1) When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, all Pendulum Monsters you control that were Special Summoned from the Extra Deck will not be destroyed by card effects.<\/p>\n<p>TDIL-JP007<br \/>\nEntermate Radish Horse \/ Performapal Radish Horse<br \/>\nLevel 4 EARTH Plant-Type Pendulum Effect Monster<br \/>\nATK 500 DEF 2000<br \/>\nPendulum Effect:<br \/>\n(1) Once per turn: You can target 2 face-up monsters on the field (1 your opponent controls and 1 \u201cPerformapal\u201d monster you control); that opponent\u2019s monster loses ATK equal to the ATK of that \u201cPerformapal\u201d monster you control.<br \/>\nMonster Effect:<br \/>\n(1) If your opponent controls a Special Summoned monster(s), and you control as many or fewer monsters than the total they control, you can Special Summon this card (from your hand).<br \/>\n(2) Once per turn: You can target 2 face-up monsters on the field (1 your opponent controls and 1 you control); until the end of this turn, that opponent\u2019s monster loses ATK equal to this card\u2019s ATK, and if it does, that monster you control gains ATK equal to this card\u2019s ATK.<\/p>\n<p>TDIL-JP008<br \/>\nEntermate Life Swordman \/ Performapal Life Swordsman<br \/>\nLevel 1 LIGHT Warrior-Type Effect Monster<br \/>\nATK 0<br \/>\nDEF 0<br \/>\n(1) When your opponent gains LP (except during the Damage Step): You can activate this effect; Special Summon this card from your hand. Its ATK is equal to the amount of LP your opponent gained..<br \/>\n(2) You can Tribute this card, then target 1 face-up monster you control; until the end of the turn, it gains 1000 ATK.<\/p>\n<p>TDIL-JP009<br \/>\nKyokugei no Majutsushi \/ Acrobat Magician<br \/>\nLevel 5 DARK Spellcaster-Type Pendulum Effect Monster<br \/>\nATK 800<br \/>\nDEF 2300<br \/>\nPendulum Scale: 2<br \/>\nPendulum Effect:<br \/>\nYou can only use this Pendulum Effect of \u201cAcrobat Magician\u201d once per turn.<br \/>\n(1) When a monster(s) you control is destroyed by a card effect: You can activate this effect; Special Summon this card from the Pendulum Zone.<br \/>\nMonster Effect:<br \/>\n(1) If the activation of a Spell\/Trap Card(s) is negated: You can activate this effect; Special Summon this card from your hand.<br \/>\n(2) When this card is destroyed by battle: You can activate this effect; place this card in your Pendulum Zone.<\/p>\n<p>TDIL-JP010<br \/>\nDD Madou Kenja Thomas \/ D\/D Savant Thomas<br \/>\nLevel 8 DARK Fiend-Type Pendulum Effect Monster<br \/>\nATK 1800<br \/>\nDEF 2600<br \/>\nPendulum Scale: 6<br \/>\nPendulum Effect:<br \/>\nYou can only use this Pendulum Effect of \u201cD\/D Savant Thomas\u201d once per turn.<br \/>\n(1) During your Main Phase: You can activate this effect; Add to your hand 1 face-up \u201cD\/D\u201d Pendulum Monster from your Extra Deck.<br \/>\nMonster Effect:<br \/>\nYou can only use this monster effect of \u201cD\/D Savant Thomas\u201d once per turn.<br \/>\n(1) You can target 1 \u201cD\/D\u201d card in your Pendulum Zone; any battle damage your opponent takes becomes halved for the rest of this turn, also destroy that card, and if you do, Special Summon in Defense Position 1 Level 8 \u201cD\/D\/D\u201d monster from your Deck, but its effects are negated during this turn.<\/p>\n<p>TDIL-JP011<br \/>\nDD Madou Kenja Nikola \/ D\/D Savant Nikola<br \/>\nLevel 6 DARK Fiend-Type Pendulum Effect Monster<br \/>\nATK 2000<br \/>\nDEF 2000<br \/>\nScale: 8<br \/>\nPendulum Effect:<br \/>\n(1) You cannot Pendulum Summon monsters, except \u201cD\/D\u201d monsters. This effect cannot be negated.<br \/>\n(2) Once per turn: You can discard 1 \u201cD\/D\/D\u201d monster, then target 1 Level 6 or lower \u201cD\/D\u201d monster you control; it gains 2000 ATK and DEF until the end of the turn.<br \/>\nMonster Effect:<br \/>\nYou can only use this monster effect of \u201cD\/D Savant Nikola\u201d once per turn.<br \/>\n(1) If this card in a Pendulum Zone is destroyed: You can target 1 \u201cD\/D\/D\u201d monster you control; return that monster to the hand, then place up to 2 face-up \u201cD\/D\u201d Pendulum Monsters from your Extra Deck in your Pendulum Zone(s), but Pendulum Effects of those cards cannot be activated this turn.<\/p>\n<p>TDIL-JP012<br \/>\nBlackfeather \u2013 Sakamaki no Tornado \/ Blackwing \u2013 Tornado the Anticyclone<br \/>\nLevel 4 DARK Winged Beast-Type Effect Monster<br \/>\nATK 1000<br \/>\nDEF 1200<br \/>\n(1) When this card is Normal Summoned, if your opponent controls a Special Summoned monster(s): You can target 1 \u201cBlackwing\u201d Tuner monster in your Graveyard; you cannot Special Summon monsters from your Extra Deck for the rest of this turn, except \u201cBlackwing\u201d monsters, also Special Summon that monster, but its effects are negated.<\/p>\n<p>TDIL-JP013<br \/>\nBlack Feather \u2013 Oborokage no Goufuu \/ Blackwing \u2013 Gofu the Ghostly Shadow<br \/>\nLevel 5 DARK Winged Beast-Type [Special Summon] Tuner Effect Monster<br \/>\nATK 0<br \/>\nDEF 0<br \/>\nCannot be Normal Summoned\/Set.<br \/>\nMust first be Special Summoned (from your hand) while you control no monsters.<br \/>\n(1) When this card is Special Summoned from the hand: You can activate this effect; Special Summon 2 \u201cGhostly Shadow Tokens\u201d (Winged Beast\/DARK\/Level 1\/ATK 0\/DEF 0), but they cannot be Tributed or used as Synchro Material.<br \/>\n(2) You can banish this card and 1 or more non-Tuner monsters you control, then target 1 \u201cBlackwing\u201d Synchro Monster in your Graveyard whose Level equals the total Levels of those banished monsters; Special Summon it, and if you do, it is treated as a Tuner monster while face-up on the field.<\/p>\n<p>TDIL-JP014<br \/>\nRed Wolf<br \/>\nLevel 6 FIRE Fiend-Type Effect Monster<br \/>\nATK 1400<br \/>\nDEF 2200<br \/>\n(1)  When you Normal Summon a \u201cResonator\u201d monster: You can activate this effect; Special Summon this card from your hand, but its ATK is halved.<\/p>\n<p>TDIL-JP015<br \/>\nRed Gardna<br \/>\nLevel 4 FIRE Fiend-Type Effect Monster<br \/>\nATK 0<br \/>\nDEF 2000<br \/>\n(1) During either player\u2019s turn, when your opponent activates a card or effect, if you control a \u201cRed Dragon Archfiend\u201d monster: You can send this card from your hand to the Graveyard; for the rest of this turn, monsters you control cannot be destroyed by your opponent\u2019s card effects.<\/p>\n<p>TDIL-JP016<br \/>\nRed Mirror<br \/>\nLevel 1 FIRE Fiend-Type Effect Monster<br \/>\nATK 0<br \/>\nDEF 0<br \/>\nYou can only use each effect among the (1)st and (2)nd effects of \u201cRed Mirror\u201d once per turn.<br \/>\n(1) When an opponent\u2019s monster declares an attack: You can send this card from your hand to the Graveyard, then target 1 FIRE Fiend-Type Monster in your Graveyard, except \u201cRed Mirror\u201d; add that monster to your hand.<br \/>\n(2) If you Synchro Summon a monster, and this card is in your Graveyard because it was sent there during a previous turn: Add this card from the Graveyard to the hand.<\/p>\n<p>TDIL-JP017<br \/>\nMagician of Black Illusion<br \/>\nLevel 7 DARK Spellcaster-Type Effect Monster<br \/>\nATK 2100<br \/>\nDEF 2500<br \/>\nYou can only use each effect among the (1)st and (3)rd effects of \u201cMagician of Black Illusion\u201d once per turn.<br \/>\n(1) During your opponent\u2019s turn, if you activate a Spell\/Trap Card or Spell\/Trap effect (except during the Damage Step): You can activate this effect; Special Summon this card from your hand.<br \/>\n(2) While this card is in a Monster Zone, its name becomes \u201cDark Magician\u201d.<br \/>\n(3) Once, while this card is face up on the field, if you activate a Spell\/Trap Card or Spell\/Trap effect (except during the Damage Step): You can target 1 \u201cDark Magician\u201d in your Graveyard; Special Summon it.<\/p>\n<p>TDIL-JP018<br \/>\nMagician\u2019s Robe<br \/>\nLevel 2 DARK Spellcaster-Type Effect Monster<br \/>\nATK 700<br \/>\nDEF 2000<br \/>\nYou can only use each effect among the (1)st and (2)nd effects of \u201cMagician\u2019s Robe\u201d once per turn.<br \/>\n(1) During your opponent\u2019s turn: You can discard 1 Spell\/Trap Card; Special Summon 1 \u201cDark Magician\u201d from your Deck (this is a Quick Effect).<br \/>\n(2) During your opponent\u2019s turn, if you activate a Spell\/Trap Card or Spell\/Trap effect while this card is in your Graveyard (except during the Damage Step): You can activate this effect; Special Summon this card from your Graveyard, but banish it when it leaves the field.<\/p>\n<p>TDIL-JP019<br \/>\nMagician\u2019s Rod<br \/>\nLevel 3 DARK Spellcaster-Type Effect Monster<br \/>\nATK 1600<br \/>\nDEF 100<br \/>\nYou can only use each effect among the (1)st and (2)nd effects of \u201cMagician\u2019s Rod\u201d once per turn.<br \/>\n(1) When this card is Normal Summoned: You can activate this effect; add 1 Spell\/Trap Card that lists the card name \u201cDark Magician\u201d in its text from your Deck to your hand.<br \/>\n(2) During your opponent\u2019s turn, if you activate a Spell\/Trap Card or Spell\/Trap effect while this card is in your Graveyard (except during the Damage Step): You can Tribute 1 Spellcaster-Type monster; add this card from your Graveyard to your hand.<\/p>\n<p>TDIL-JP020<br \/>\nShin Ryuukenshi Master Peace \/ Master Peace, the True Dracoslayer<br \/>\nLevel 8 LIGHT Dragon-Type [Special Summon] Effect Monster<br \/>\nATK 2950<br \/>\nDEF 2950<br \/>\nCannot be Normal Summoned\/Set.<br \/>\nMust be Special Summoned (from your hand) by Tributing 2 monsters (1 \u201cDracoslayer\u201d monster and 1 \u201cDracoverlord\u201d monster), and cannot be Special Summoned by other ways.<br \/>\n(1) Once per turn, during either player\u2019s turn, when a card or effect is activated: You can activate this effect; negate the activation.<br \/>\n(2) If this card in its owner\u2019s control is destroyed by an opponent\u2019s card (by battle or card effect): You can activate this effect; Special Summon 2 monsters from your Deck (1 \u201cDracoslayer\u201d monster and 1 \u201cDracoverlord\u201d monster).<\/p>\n<p>TDIL-JP021<br \/>\nMetalphose Stee-eren \/ Metalphosis Steeleren<br \/>\nLevel 2 FIRE Psychic-Type Pendulum Normal Monster<br \/>\nATK 0<br \/>\nDEF 2100<br \/>\nPendulum Scale 8<br \/>\nPendulum Effect:<br \/>\n(1) Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 \u201cMetalphosis\u201d Spell\/Trap Card directly from your Deck.<br \/>\nFlavor Text:<br \/>\nWhen the spirit hidden behind the black steel body awakens, the steel will turn into rare metal, creating a brave warrior one with his vehicle. Burn with that steel spirit carved into your body &#8211; METALPHOSIS FUSION!<\/p>\n<p>TDIL-JP022<br \/>\nMetalphose Silvird \/ Metalphosis Silvird<br \/>\nLevel 3 FIRE Psychic-Type Pendulum Normal Monster<br \/>\nATK 1700<br \/>\nDEF 100<br \/>\nPendulum Scale: 1<br \/>\nPendulum Effect:<br \/>\n(1) Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 \u201cMetalphosis\u201d Spell\/Trap Card directly from your Deck.<br \/>\nFlavor Text:<br \/>\nA beautiful sniper controlling a silver dimensionalspeed jet. With her speed defying common sense, evading her lightspeed attacks proves impossible.<\/p>\n<p>TDIL-JP023<br \/>\nMetalphose Goldriver \/ Metalphosis Goldriver<br \/>\nLevel 4 FIRE Psychic-Type Pendulum Normal Monster<br \/>\nATK 1900<br \/>\nDEF 500<br \/>\nPendulum Scale 1<br \/>\nPendulum Effect:<br \/>\n(1) Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 \u201cMetalphosis\u201d Spell\/Trap Card directly from your Deck.<br \/>\nFlavor Text:<br \/>\nHe mows down enemies with his awesome drifting skills while showing off his golden body. People often egg him on to do some showy spins, but he has never once shaken from his stance that is his secret finisher move.<\/p>\n<p>TDIL-JP024<br \/>\nMetalphose Wolflame \/ Metalphosis Wolflame<br \/>\nLevel 7 FIRE Psychic-Type Pendulum Normal Monster<br \/>\nATK 2400<br \/>\nDEF 2000<br \/>\nPendulum Scale 8<br \/>\nPendulum Effect:<br \/>\n(1) Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 \u201cMetalphosis\u201d Spell\/Trap Card directly from your Deck.<br \/>\nFlavor Text:<br \/>\nA veteran warrior carrying a redhot steel soul. During the confrontation with the Crimson True Draco attempting to end the world, a Will of Light crossed dimensions to answer his call, and with its guidance, a brand new technique of infusing one&#8217;s body with tempered steel finally blossoms.<\/p>\n<p>TDIL-JP025<br \/>\nShin Ryuu Ou Agnimazd Vanisher \/ Agnimazd Vanisher, the True Dracoruler<br \/>\nLevel 9 FIRE Wyrm-Type Effect Monster<br \/>\nATK 2900<br \/>\nDEF 1900<br \/>\nYou can only use each effect among the (1)st and (2)nd effects of \u201cAgnimazd Vanisher, the True Dracoruler\u201d once per turn.<br \/>\n(1) If this card is in your hand: You can activate this effect; destroy exactly 2 monsters that are in your hand and\/or face-up on your side of the field, including a FIRE monster(s), and if you do, Special Summon this card from your hand, also, if you destroyed 2 FIRE monsters, you can banish 1 monster your opponent controls or in their Graveyard.<br \/>\n(2) If this card is destroyed by a card effect: You can activate this effect; add to your hand 1 Wyrm-Type monster from your Graveyard, except a FIRE monster.<\/p>\n<p>TDIL-JP026<br \/>\nDinomist Ankylos<br \/>\nLevel 4 WATER Machine-Type Pendulum Effect Monster<br \/>\nATK 1500<br \/>\nDEF 2000<br \/>\nPendulum Scale: 6<br \/>\nPendulum Effect:<br \/>\n(1) : Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another \u201cDinomist\u201d card(s) you control, then destroy this card.<br \/>\nMonster Effect:<br \/>\n(1) Banish any monster destroyed by battle with \u201cDinomist\u201d monsters you control.<\/p>\n<p>TDIL-JP027<br \/>\nTramid Dancer<br \/>\nLevel 3 EARTH Rock-Type Effect Monster<br \/>\nATK 600<br \/>\nDEF 1900<br \/>\n(1) Once per turn: You can target 1 \u201cTramid\u201d card in your Graveyard; shuffle it into the Deck, and if you do, Rock-Type monsters you currently control gain 500 ATK and DEF.<br \/>\n(2) Once per turn, during your opponent\u2019s turn: You can target 1 \u201cTramid\u201d Field Spell Card you control; send it to the Graveyard, and if you do, activate 1 \u201cTramid\u201d Field Spell Card with a different name from your Deck (this is a Quick Effect).<\/p>\n<p>TDIL-JP028<br \/>\nTramid Hunter<br \/>\nLevel 3 EARTH Rock-Type Effect Monster<br \/>\nATK 1400<br \/>\nDEF 1100<br \/>\n(1) During your Main Phase, if there is a face-up Field Spell Card on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon\/Set. (You can only gain this effect once per turn.)<br \/>\n(2) Once per turn, during your opponent\u2019s turn: You can target 1 \u201cTramid\u201d Field Spell Card you control; send it to the Graveyard, and if you do, activate 1 \u201cTramid\u201d Field Spell Card from your Deck with a different name from that Field Spell Card (this is a Quick Effect).<\/p>\n<p>TDIL-JP029<br \/>\nTramid Master<br \/>\nLevel 4 EARTH Rock-Type Effect Monster<br \/>\nATK 1800<br \/>\nDEF 700<br \/>\n1) Once per turn: You can send 1 &#8220;Tramid&#8221; card you control to the Graveyard, then target 1 Set card on the field; destroy it.<br \/>\n2) Once per turn, during your opponent&#8217;s turn: You can target 1 &#8220;Tramid&#8221; Field Spell Card you control; send it to the Graveyard, and if you do, activate 1 &#8220;Tramid&#8221; Field Spell Card from your Deck from your Deck with a different name from that Field Spell Card (this is a Quick Effect).<\/p>\n<p>TDIL-JP030<br \/>\nTramid Sphinx<br \/>\nLevel 10 EARTH Rock-Type [Special Summon] Effect Monster<br \/>\nATK 2500<br \/>\nDEF 2500<br \/>\nCannot be Normal Summoned\/Set.<br \/>\nMust be Special Summoned by a &#8220;Tramid&#8221; card&#8217;s effect, and cannot be Special Summoned by other ways.<br \/>\n1) If a &#8220;Tramid&#8221; card you control, except &#8220;Tramid Sphinx&#8221;, is destroyed by battle or card effect: You can activate this effect; Special Summon this card from your hand.<br \/>\n2) While you control another &#8220;Tramid&#8221; card, this card gains ATK and DEF equal to the number of Field Spell Cards with different names in your Graveyard x 500, also your opponent&#8217;s monsters can only attack &#8220;Tramid Sphinx&#8221; and cannot attack otherwise.<\/p>\n<p>TDIL-JP031<br \/>\nShiranui no Kagemono \/ Shiranui Sage<br \/>\nLevel 4 FIRE Zombie-Type Effect Monster<br \/>\nATK 500<br \/>\nDEF 0<br \/>\nYou can only use each effect among the (1)st and (2)nd effects of \u201cShiranui Sage\u201d once per turn.<br \/>\n(1) You can Tribute 1 Zombie-Type monster; Special Summon 1 Zombie-Type Tuner monster with 0 DEF from your Deck.<br \/>\n(2) If this card is banished: You can target 1 of your banished \u201cShiranui\u201d monsters, except \u201cShiranui Sage\u201d; Special Summon that monster. If you activate this effect while \u201cShiranui Style Synthesis\u201d is on the field, you can target 2 instead.<\/p>\n<p>TDIL-JP032<br \/>\nToon Black Magician \/ Toon Dark Magician<br \/>\nLevel 7 DARK Spellcaster-Type Toon Effect Monster<br \/>\nATK 2500<br \/>\nDEF 2100<br \/>\n(1) Cannot attack the turn it is Summoned.<br \/>\n(2) While you control \u201cToon World\u201d and your opponent controls no Toon monsters, this card can attack your opponent directly.<br \/>\n(3) Once per turn: You can discard 1 \u201cToon\u201d card or \u201cManga Ryu-Ran\u201d, then activate one of these effects;<br \/>\n\u2022 Special Summon 1 Toon monster from your Deck, ignoring the Summoning conditions, except \u201cToon Dark Magician\u201d.<br \/>\n\u2022 Add 1 \u201cToon\u201d Spell or Trap Card from your Deck to your hand.<\/p>\n<p>TDIL-JP033<br \/>\nScapeghost<br \/>\nLevel 1 DARK Zombie-Type Tuner Flip Effect Monster<br \/>\nATK 0<br \/>\nDEF 0<br \/>\n(1) FLIP: You can activate this effect; Special Summon any number of \u201cKuro Hitsuji Token \/ Black Sheep Tokens\u201d (Zombie-Type\/DARK\/Level 1\/ATK 0\/DEF 0).<\/p>\n<p>TDIL-JP034<br \/>\nBlock Dragon<br \/>\nLevel 8 EARTH Rock-Type [Special Summon] Effect Monster<br \/>\nATK 2500<br \/>\nDEF 3000<br \/>\nCannot be Normal Summoned\/Set.<br \/>\nMust be Special Summoned (from your hand or Graveyard) by banishing 3 EARTH monsters from your hand and\/or Graveyard, and cannot be Special Summoned by other ways.<br \/>\nYou can only use the (2)nd effect of \u201cBlock Dragon\u201d once per turn.<br \/>\n(1) Rock-Type monsters you control cannot be destroyed, except by battle.<br \/>\n(2) If this card is sent from the field to the Graveyard: You can activate this effect; add up to 3 Rock-Type monsters from your Deck to your hand whose total Levels equal 8.<\/p>\n<p>TDIL-JP035<br \/>\nAmaterasu<br \/>\nLevel 9 LIGHT Fairy-Type Spirit Effect Monster<br \/>\nATK 3000<br \/>\nDEF 3000<br \/>\nCannot be Normal or Special Summoned.<br \/>\n(1) During either player\u2019s turn, when your opponent activates a card or effect that targets this face-down monster: You can change this card to face-up Defense Position; draw 1 card.<br \/>\n(2) If this card is flipped face-up: Banish all cards on the field, except this card.<br \/>\n(3) During the End Phase, if this card was flipped face-up this turn: Return this card to the hand.<\/p>\n<p>TDIL-JP036<br \/>\nKokuryuu no Ninja \/ Black Dragon Ninja<br \/>\nLevel 7 DARK Beast-Type Effect Monster<br \/>\nATK 2800<br \/>\nDEF 1600<br \/>\nCannot be Special Summoned, except by the effect of a \u201cNinja\u201d monster or \u201cNinjitsu Art\u201d card.<br \/>\n(1) Once per turn, during either player\u2019s turn: You can send to the Graveyard 2 cards (1 \u201cNinja\u201d monster and 1 \u201cNinjitsu Art\u201d card) that are in your hand and\/or face-up on your side of the field, then target 1 monster on the field; banish that monster.<br \/>\n(2) If this face-up card leaves the field: Special Summon as many monsters banished by this card\u2019s effect as possible, to their owners\u2019 sides of the field.<\/p>\n<p>TDIL-JP037<br \/>\nMagic Strider \/ Spell Strider<br \/>\nLevel 4 EARTH Warrior-Type Effect Monster<br \/>\nATK 1800<br \/>\nDEF 600<br \/>\n(1) If this card is in your hand: You can target 2 face-up Spell Cards on the field (1 you control and 1 your opponent controls); banish them, and if you do, Special Summon this card from your hand.<\/p>\n<p>TDIL-JP038<br \/>\nHouden Mustangun \/ Shocking Mustungun<br \/>\nLevel 4 LIGHT Thunder-Type [Special Summon] Effect Monster<br \/>\nATK 1600<br \/>\nDEF 1500<br \/>\nCannot be Normal Summoned\/Set.<br \/>\nCannot be Special Summoned, except during your Main Phase 1.<br \/>\nYou cannot Special Summon this card if you have Special Summoned a monster this turn.<br \/>\nMust be Special Summoned by a card\u2019s effect, and cannot be Special Summoned by other ways.<br \/>\n(1) Up to twice per turn, this card cannot be destroyed by battle.<br \/>\n(2) Each turn, the turn player cannot conduct a number of Special Summons higher than the number of attacks conducted that turn.<\/p>\n<p>TDIL-JP039<br \/>\nTotem Five<br \/>\nLevel 3 FIRE Rock-Type Effect Monster<br \/>\nATK 500<br \/>\nDEF 200<br \/>\n(1) If exactly 5 monsters, including this card, are Special Summoned at the same time: Destroy as many cards your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each destroyed.<\/p>\n<p>TDIL-JP040<br \/>\nChu-ningu Gamu \/ Tuning Gum<br \/>\nLevel 1 DARK Fiend-Type Tuner Effect Monster<br \/>\nATK 400<br \/>\nDEF 1200<br \/>\nYou can only use the (1)st effect of \u201cTuning Gum\u201d once per turn.<br \/>\n(1) You can target 1 face-up monster you control; during this turn, that monster is treated as a Tuner monster while face-up on the field. You cannot attack during the turn you activate this effect, except with Synchro Monsters.<br \/>\n(2) During either player\u2019s turn, when a card or effect is activated that targets exactly 1 Synchro Monster you control (and no other cards): You can banish this card from the Graveyard; negate that activation.<\/p>\n<p>TDIL-JP041 Wrecker Panda<br \/>\nLevel 2 EARTH Beast-Type Effect Monster<br \/>\nATK 800<br \/>\nDEF 800<br \/>\n(1) Once per turn, during the Standby Phase: You can pay 500 LP; send the top card of your Deck to the Graveyard, and if a monster is sent to the Graveyard, this card gains ATK and DEF equal to that monster\u2019s Level x 200.<br \/>\n(2) If this card in your possession is destroyed by your opponent\u2019s card (by battle or by card effect) and sent to your Graveyard: You can add to your hand the 1 monster in your Graveyard that has the lowest Level (your choice, if tied).<\/p>\n<p>TDIL-JP042<br \/>\nFairy Tail \u2013 Shirayuki \/ Fairy Tail &#8211; Snow White<br \/>\nLevel 4 LIGHT Spellcaster-Type Effect Monster<br \/>\nATK 1850<br \/>\nDEF 1000<br \/>\n(1) If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.<br \/>\n(2) During either player\u2019s turn, if this card is in your Graveyard: You can banish 7 other cards from your hand, side of the field, and\/or Graveyard; Special Summon this card from the Graveyard.<\/p>\n<p>TDIL-JP043<br \/>\nMetalphose Adamant\u00e9 \/ Metalphosis Adamante<br \/>\nLevel 5 FIRE Psychic-Type Fusion Monster<br \/>\nATK 2500<br \/>\nDEF 2500<br \/>\nFusion Materials: 1 \u201cMetalphosis\u201d monster + 1 monster with 2500 or less ATK<\/p>\n<p>TDIL-JP044<br \/>\nMetalphose Orihulk \/ Metalphosis Orihulk<br \/>\nLevel 8 FIRE Psychic-Type Fusion Effect Monster<br \/>\nATK 2800<br \/>\nDEF 2200<br \/>\nFusion Materials: 2 \u201cMetalphosis\u201d monsters<br \/>\n(1) If a \u201cMetalphosis\u201d monster you control attacks a Defense Position monster, inflict doubled piercing battle damage to your opponent.<br \/>\n(2) If this card is sent from the field to the Graveyard: You can target 1 card on the field; destroy it.<\/p>\n<p>TDIL-JP045<br \/>\nMetalphose Cardinal \/ Metalphosis Cardinal<br \/>\nLevel 9 FIRE Psychic-Type Fusion Monster<br \/>\nATK 3000<br \/>\nDEF 3000<br \/>\nFusion Materials: 1 \u201cMetalphosis\u201d monster + 2 monsters with 3000 or less ATK<\/p>\n<p>TDIL-JP046<br \/>\nNirvana High Paladin<br \/>\nLevel 10 DARK Spellcaster-Type Synchro Pendulum Effect Monster<br \/>\nATK 3300<br \/>\nDEF 2500<br \/>\nPendulum Scale: 8<br \/>\nPendulum Effects:<br \/>\n(1) Pendulum Monsters you control are not destroyed by battle while attacking, also you take no battle damage from attacks involving them while they are attacking.<br \/>\n(2) At the end of the Damage Step, if a Pendulum Monster you control attacked: Until the end of the turn, all monsters your opponent controls lose ATK equal to the ATK of the monster that attacked.<br \/>\nSynchro Materials: 1 Tuner + 1 or more non-Tuner Synchro Monsters<br \/>\nYou can Synchro Summon this card using 1 Pendulum Summoned non-Tuner Pendulum Monster you control as a Tuner.<br \/>\nMonster Effects:<br \/>\n(1) If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster as a Tuner: You can target 1 card in your Graveyard: add it to your hand.<br \/>\n(2) When this card destroys an opponent\u2019s monster by battle: You can activate this effect; halve your opponent\u2019s LP.<br \/>\n(3) If this card in the Monster Zone is destroyed (by battle or card effect): You can activate this effect; place this card in your Pendulum Zone.<\/p>\n<p>TDIL-JP047<br \/>\nAssault Black Feather \u2013 Amagakure no Sayo \/ Assault Blackwing \u2013 Sayo the Rain-Shrouded<br \/>\nLevel 2 DARK Winged Beast-Type Synchro Effect Monster<br \/>\nATK 800<br \/>\nDEF 100<br \/>\nSynchro Materials: 1 Tuner + 1 non-Tuner monster<br \/>\n(1) If this card is Synchro Summoned using a \u201cBlackwing\u201d monster as Material, it is treated as a Tuner monster while face-up on the field.<br \/>\n(2) Up to twice per turn, this card cannot be destroyed by battle.<\/p>\n<p>TDIL-JP048<br \/>\nAssault Black Feather &#8211; Samidare no Sohaya \/ Assault Blackwing \u2013 Sohaya the Summer Shower<br \/>\nLevel 5 DARK Winged Beast-Type Synchro Effect Monster<br \/>\nATK 1500<br \/>\nDEF 2000<br \/>\nSynchro Materials: 1 Tuner + 1 or more non-Tuner monsters<br \/>\nYou can only use each effect among the (2)nd and (3)rd effects of \u201cAssault Blackwing \u2013 Sohaya the Summer Shower\u201d once per turn.<br \/>\n(1) If this card is Synchro Summoned using a \u201cBlackwing\u201d monster as Material, it is treated as a Tuner monster while face-up on the field.<br \/>\n(2) When this card is Synchro Summoned: You can target 1 \u201cAssault Blackwing\u201d monster in your Graveyard; Special Summon it.<br \/>\n(3) If this card is in your Graveyard because it was sent there this turn: You can banish 1 other \u201cAssault Blackwing \u2013 Sohaya the Summer Shower\u201d from your Graveyard; Special Summon this card.<\/p>\n<p>TDIL-JP049<br \/>\nAssault Black Feather \u2013 Gandachi no Onimaru \/ Assault Blackwing \u2013 Onimaru the Thunderbolt<br \/>\nLevel 12 DARK Winged Beast-Type Synchro Effect Monster<br \/>\nATK 3000<br \/>\nDEF 2000<br \/>\nSynchro Materials: 1 Tuner + 1 or more non-Tuner monsters<br \/>\nYou can only use the (3)rd effect of \u201cAssault Blackwing \u2013 Onimaru the Thunderbolt\u201d once per Duel.<br \/>\n(1) If this card is Synchro Summoned using a \u201cBlackwing\u201d monster as Material, it is treated as a Tuner monster while face-up on the field<br \/>\n(2) This card cannot be destroyed by card effects.<br \/>\n(3) You can target 1 \u201cBlackwing\u201d monster in your Graveyard; this card\u2019s Level becomes that monster\u2019s Level.<br \/>\n(4) If this Synchro Summoned card attacks, and all Materials used for its Synchro Summon were Synchro Monsters, it gains 3000 ATK during the Damage Step only.<\/p>\n<p>TDIL-JP050<br \/>\nRed Daemon\u2019s Dragon Tyrant \/ Tyrant Red Dragon Archfiend<br \/>\nLevel 10 DARK Dragon-Type Synchro Effect Monster<br \/>\nATK 3500<br \/>\nDEF 3000<br \/>\nSynchro Materials: 2 Tuners + 1 or more non-Tuner Monsters<br \/>\nMust be Synchro Summoned, and cannot be Special Summoned by other ways.<br \/>\nYou can only use each effect among the (1)st and (2)nd effects of \u201cTyrant Red Dragon Archfiend\u201d once per turn.<br \/>\n(1) During your Main Phase 1: You can activate this effect; destroy all other cards on the field, also other monsters you control cannot attack for the rest of this turn.<br \/>\n(2) During either player\u2019s Battle Phase, when a Spell or Trap Card is activated: You can activate this effect; negate that activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK.<\/p>\n<p>TDIL-JP051<br \/>\nCoral Dragon<br \/>\nLevel 6 WATER Dragon-Type Synchro Tuner Effect Monster<br \/>\nATK 2400<br \/>\nDEF 500<br \/>\nSynchro Materials: 1 Tuner + 1 or more non-Tuner monsters<br \/>\nYou can only use the (2)nd effect of \u201cCoral Dragon\u201d once per turn.<br \/>\n(1) Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it.<br \/>\n(2) If this Synchro Summoned card is sent to the Graveyard: You can activate this effect; draw 1 card.<\/p>\n<p>TDIL-JP052<br \/>\nKoku\u2019u no Kuromadoushi \/ Ebon Void Magician<br \/>\nRank 7 DARK Spellcaster-Type Xyz Effect Monster<br \/>\nATK 2300<br \/>\nDEF 2800<br \/>\nXyz Materials: 2 Level 7 Spellcaster-Type monsters<br \/>\n(1) While this card has Xyz Material during your opponent\u2019s turn, you can activate Quick-Play Spell Cards and Trap Cards from your hand, by detaching 1 Xyz Material from this card to activate each card this way.<br \/>\n(2) If this Xyz Summoned card is destroyed by battle and sent to the Graveyard, or if this Xyz Summoned card you control is sent to your Graveyard by an opponent\u2019s card effect: You can activate this effect; Special Summon 1 DARK Spellcaster-Type monster from your hand or Deck, then you can destroy 1 card on the field.<\/p>\n<p>TDIL-JP053<br \/>\nSuper Hippo Carnival<br \/>\nQuick-Play Spell Card<br \/>\n(1) Special Summon 1 \u201cPerformapal Hip Hippo\u201d from your hand, Deck or Graveyard, then you can Special Summon as many \u201cHippo Tokens\u201d (Beast-Type\/EARTH\/Level 1\/ATK 0\/DEF 0) as possible, but these Tokens cannot be Tributed. You cannot Special Summon monsters from the Extra Deck while a \u201cHippo Token\u201d is in a Monster Zone. For the rest of this turn after this card resolves, if a \u201cHippo Token\u201d was Special Summoned by this effect, your opponent cannot target monsters for attacks, except \u201cHippo Tokens\u201d.<\/p>\n<p>TDIL-JP054<br \/>\nGekkouga  \/ Moonlight Perfume<br \/>\nNormal Spell Card<br \/>\n(1) Target 1 \u201cLunalight\u201d monster in your Graveyard; Special Summon it.<br \/>\n(2) You can banish this card from your Graveyard, then discard 1 card; add 1 \u201cLunalight\u201d monster from your Deck to your hand.<\/p>\n<p>TDIL-JP055<br \/>\nDeathtoy Sanctuary \/ Frightfur Sanctuary<br \/>\nContinuous Spell Card<br \/>\nActivate this card by discarding 1 card and sending 2 \u201cFrightfur\u201d monsters from your Extra Deck to the Graveyard.<br \/>\n(1) Fusion Monsters you control are treated as \u201cFrightfur\u201d monsters.<br \/>\n(2) If this card is sent to the Graveyard: You can target 1 \u201cFrightfur\u201d Fusion Monster in your Graveyard; shuffle it into the Extra Deck.<\/p>\n<p>TDIL-JP056<br \/>\nMashin\u2019ou no Kindan Keiyakusho \/ Forbidden Dark Contract with the Swamp King<br \/>\nContinuous Spell Card<br \/>\n(1) Once per turn: You can activate this effect; Special Summon 1 \u201cD\/D\/D\u201d monster from your hand in Defense Position, but its effects are negated.<br \/>\n(2) Once per turn, if you control a monster Special Summoned by this card\u2019s (1)st effect: You can activate this effect; Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or side of the field as Fusion Materials, including a monster Special Summoned by this card\u2019s (1)st effect.<br \/>\n(3) Once per turn, during your Standby Phase: Take 2000 damage.<\/p>\n<p>TDIL-JP057<br \/>\nKuro no Madoujin \/ Dark Magic Circle<br \/>\nContinuous Spell Card<br \/>\nYou can only use each effect among the (1)st and (2)nd effects of \u201cDark Magic Circle\u201d once per turn.<br \/>\n(1) When this card is activated: Look at the top 3 cards of your Deck, you can reveal 1 \u201cDark Magician\u201d or 1 Spell\/Trap Card that lists the card name \u201cDark Magician\u201d in its text among them and add it to your hand, also place any remaining cards on the top of your Deck in any order.<br \/>\n(2) If \u201cDark Magician\u201d is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 card your opponent controls; banish it.<\/p>\n<p>TDIL-JP058<br \/>\nIllusion Magic<br \/>\nQuick-Play Spell Card<br \/>\nYou can only activate 1 \u201cIllusion Magic\u201d per turn.<br \/>\n(1) Tribute 1 Spellcaster-Type monster; add to your hand up to 2 \u201cDark Magician\u201d from your Deck and\/or Graveyard.<\/p>\n<p>TDIL-JP059<br \/>\nMagic Expand \/ Magic Expansion<br \/>\nQuick-Play Spell Card<br \/>\n(1) Apply these effects, in sequence, depending on the total number of copies of \u201cDark Magician\u201d and \u201cDark Magician Girl\u201d on the field and in the Graveyards.<br \/>\n\u2022 1 or more: 1 DARK Spellcaster-Type monster on the field gains 1000 ATK until the end of the turn.<br \/>\n\u2022 2 or more: For the rest of this turn, your opponent cannot activate cards or effects in response to your activations of Spell\/Trap Cards and Spell\/Trap effects, also Spell\/Trap Cards you control cannot be destroyed by your opponent\u2019s card effects.<br \/>\n\u2022 3 or more: For the rest of this turn, DARK Spellcaster-Type monsters you currently control are unaffected by your opponent\u2019s card effects.<\/p>\n<p>TDIL-JP060<br \/>\nMetamor Formation<br \/>\nField Spell Card<br \/>\n(1) \u201cMetalphosis\u201d monsters you control gain 300 ATK and DEF.<br \/>\n(2) While you have a \u201cMetalphosis\u201d card in your Pendulum Zone, \u201cMetalphosis\u201d monsters you control, except Effect Monsters, are unaffected by your opponent\u2019s card effects.<\/p>\n<p>TDIL-JP061<br \/>\nMetalphose Fusion \/ Metalphosis Fusion<br \/>\nNormal Spell Card<br \/>\nYou can only use the (2)nd effect of \u201cMetalphosis Fusion\u201d once per turn.<br \/>\n(1) Fusion Summon 1 \u201cMetalphosis\u201d Fusion Monster from your Extra Deck, using monsters from your hand or side of the field as Fusion Materials.<br \/>\n(2) If this card is in your Graveyard: You can activate this effect; shuffle this card from your Graveyard into your Deck, then draw 1 card.<\/p>\n<p>TDIL-JP062<br \/>\nTramid Fortress<br \/>\nField Spell Card<br \/>\nYou can only use the (3)rd effect of \u201cTramid Fortress\u201d once per turn.<br \/>\n(1) Rock-Type monsters on the field gain 500 DEF.<br \/>\n(2) \u201cTramid\u201d monsters on the field cannot be destroyed by card effects.<br \/>\n(3) If this face-up card in the Field Zone is sent to the Graveyard, you can target 1 \u201cTramid\u201d monster in your Graveyard; add that monster to your hand.<\/p>\n<p>TDIL-JP063<br \/>\nTramid Cruiser<br \/>\nField Spell Card<br \/>\nYou can only use the (3)rd effect of \u201cTramid Cruiser\u201d once per turn.<br \/>\n1) Each time a Rock-Type monster is Normal Summoned, gain 500 LP.<br \/>\n2) If a &#8220;Tramid&#8221; monster is Normal Summoned: You can activate this effect; draw 1 card, then discard 1 card.<br \/>\n3) If this face-up card is sent from the Field Zone to the Graveyard: You can add to your hand 1 &#8220;Tramid&#8221; monster from your Deck.<\/p>\n<p>TDIL-JP064<br \/>\nTramid King Golem<br \/>\nField Spell Card<br \/>\nYou can only use the (3)rd effect of \u201cTramid King Golem\u201d once per turn.<br \/>\n1) Rock-Type monsters on the field gain 500 ATK.<br \/>\n2) If a &#8220;Tramid&#8221; monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step.<br \/>\n3) If this face-up card is sent from the Field Zone to the Graveyard: You can Special Summon 1 &#8220;Tramid&#8221; monster from your hand.<\/p>\n<p>TDIL-JP065<br \/>\nCosmic Cyclone<br \/>\nQuick-Play Spell Card<br \/>\n(1) Pay 1000 LP, then target 1 Spell\/Trap Card on the field; banish it.<\/p>\n<p>TDIL-JP066<br \/>\nGoyoku de Don\u2019yoku na Tsubo \/ Pot of Cupidity<br \/>\nNormal Spell Card<br \/>\nYou can only activate 1 \u201cPot of Cupidity\u201d per turn.<br \/>\n(1) Banish 10 cards from the top of your Deck, face-down; draw 2 cards.<\/p>\n<p>TDIL-JP067<br \/>\nHanmadou Tai\u2019iki \/ Spell-Reduction Zone<br \/>\nField Spell Card<br \/>\nActivate this card at the start of your Main Phase 1 or 2.<br \/>\n(1) During each player\u2019s Main Phase 1, monsters on the field cannot be targeted by, or destroyed by, their controller\u2019s opponent\u2019s card effects.<br \/>\n(2) You cannot activate or Set Field Spell Cards.<\/p>\n<p>TDIL-JP068<br \/>\nTamashi\u2019i no Card \/ Soul Card<br \/>\nNormal Spell Card<br \/>\nYou can only activate 1 \u201cSoul Card\u201d per turn.<br \/>\n(1) Look at your Deck, and if you do, you can add to your hand 1 monster from your Deck whose total ATK and DEF equal your LP.<\/p>\n<p>TDIL-JP069<br \/>\nFusion Death Waltz \/ Fusion Doom Waltz<br \/>\nNormal Trap Card<br \/>\n(1) Target 2 monsters on the field (1 \u201cFrightfur\u201d Fusion Monster you control and 1 Fusion Monster your opponent controls); destroy as many Special Summoned monsters on the field as possible, except the targets, then inflict damage, equal to the combined ATK of the targets, to each player that controlled a destroyed monster(s).<\/p>\n<p>TDIL-JP070<br \/>\nKing Scarlet<br \/>\nContinuous Trap Card<br \/>\n(1) If a \u201cRed Dragon Archfiend\u201d monster you control battles, during damage calculation: that monster you control cannot be destroyed by this battle, also Special Summon this card as a Normal Monster (Fiend-Type\/Tuner\/FIRE\/Level 1\/ATK 0\/DEF 0). (This card also still a Trap Card.)<\/p>\n<p>TDIL-JP071<br \/>\nMagicians Navigate<br \/>\nNormal Trap Card<br \/>\n(1) Special Summon 1 \u201cDark Magician\u201d from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster-Type monster from your Deck.<br \/>\n(2) During either player\u2019s turn, if you control \u201cDark Magician\u201d and this card is in your Graveyard because it was sent there during a previous turn: You can banish this card from your Graveyard, then target 1 face-up Spell\/Trap Card your opponent controls; negate its effects until the end of the turn.<\/p>\n<p>TDIL-JP072<br \/>\nMetalphose Counter \/ Metalphosis Counter<br \/>\nNormal Trap Card<br \/>\n(1) If a card you control is destroyed (by battle or by card effect): Special Summon 1 \u201cMetalphosis\u201d monster from your Deck.<br \/>\n(2) During either player\u2019s turn, except the turn this card is sent to the Graveyard: You can banish this card from your Graveyard; add 1 face-up \u201cMetalphosis\u201d Pendulum Monster from your Extra Deck to your hand.<\/p>\n<p>TDIL-JP073<br \/>\nMetalphose Combination \/ Metalphosis Combination<br \/>\nContinuous Trap Card<br \/>\n(1) Once per turn, if a Fusion Monster is Fusion Summoned: You can target 1 \u201cMetalphosis\u201d monster in your Graveyard with a Level less than that Fusion Monster\u2019s; Special Summon it.<br \/>\n(2) If this card is sent from the field to the Graveyard: You can activate this effect; Add 1 \u201cMetalphosis\u201d monster from your Deck to your hand.<\/p>\n<p>TDIL-JP074<br \/>\nTramid Pulse<br \/>\nContinuous Trap Card<br \/>\n(1) Once per turn: You can banish a total of 2 Rock-Type monsters and\/or Field Spell Cards from your Graveyard, then activate 1 of these effects.<br \/>\n\u25cf Target 1 face-up card on the field, except this card; destroy it.<br \/>\n\u25cf Target 1 Rock-Type monster in your Graveyard; Special Summon it in Defense Position.<br \/>\n\u25cf Target up to 3 Field Spell Cards in your Graveyard; shuffle them into the Deck, then draw 1 card.<\/p>\n<p>TDIL-JP075<br \/>\nHakaiken no Tsuioku \/ Reflecting upon the Destruction Sword<br \/>\nNormal Trap Card<br \/>\n(1) Discard 1 \u201cDestruction Sword\u201d card; Special Summon 1 \u201cBuster Blader\u201d monster from your Deck.<br \/>\n(2) You can banish this card from your Graveyard; Fusion Summon 1 \u201cBuster Blader, the Dragon Destroyer Swordsman\u201d from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard.<\/p>\n<p>TDIL-JP076<br \/>\nKosonashi Otoshiana \/ Endless Trap Hole<br \/>\nNormal Trap Card<br \/>\n(1) When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.<\/p>\n<p>TDIL-JP077<br \/>\nHayasugita Kikan \/ Premature Return<br \/>\nNormal Trap Card<br \/>\n(1) Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon it in face-down Defense Position.<\/p>\n<p>TDIL-JP078<br \/>\nKyoutou \/ Joining Forces<br \/>\nNormal Trap Card<br \/>\nMonsters you control cannot attack your opponent directly during the turn this card is activated.<br \/>\n(1) Discard 1 monster, then target 1 face-up monster on the field; its ATK and DEF become equal to the ATK and DEF of the monster discarded to activate this card, until the end of this turn.<\/p>\n<p>TDIL-JP079<br \/>\nPendulum Hole<br \/>\nCounter Trap Card<br \/>\n(1) When either you or your opponent would Pendulum Summon a monster(s): Negate the Summon, and if you do, shuffle that monster(s) into the Deck.<\/p>\n<p>TDIL-JP080<br \/>\nKenmon \/ Examination<br \/>\nNormal Trap Card<br \/>\n(1) When an opponent\u2019s monster declares an attack: Look at your opponent\u2019s hand, and if a monster(s) is in their hand, negate that attack, then discard 1 monster from their hand.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Fitting that I&#8217;d get to post this set text article, given that it includes support for &#8220;Dark Magician.&#8221;<\/p>\n","protected":false},"author":7,"featured_media":15208,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[5,27,77,1,14],"tags":[],"class_list":{"0":"post-15470","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-articles","8":"category-lore","9":"category-looking-ahead","10":"category-news","11":"category-spoilers"},"acf":[],"jetpack_featured_media_url":"https:\/\/cdn.ygorganization.com\/2016\/04\/t160331pz.jpg?wsr","_links":{"self":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/15470","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=15470"}],"version-history":[{"count":0,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/posts\/15470\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=\/wp\/v2\/media\/15208"}],"wp:attachment":[{"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=15470"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=15470"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ygorganization.com\/staging\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=15470"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}